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12 years agofirst implementation of cl_forcemodel
Rudolf Polzer [Fri, 2 Dec 2011 12:00:01 +0000 (13:00 +0100)]
first implementation of cl_forcemodel

12 years agosimplification
Rudolf Polzer [Fri, 2 Dec 2011 11:44:57 +0000 (12:44 +0100)]
simplification

12 years agofixes for LOD code
Rudolf Polzer [Fri, 2 Dec 2011 10:38:46 +0000 (11:38 +0100)]
fixes for LOD code

12 years agofinal weapon fixes... for now
Rudolf Polzer [Fri, 2 Dec 2011 10:22:40 +0000 (11:22 +0100)]
final weapon fixes... for now

12 years agomake chase_active entity angles smooth
Rudolf Polzer [Fri, 2 Dec 2011 10:04:44 +0000 (11:04 +0100)]
make chase_active entity angles smooth

12 years agonetwork colormap for weapon models
Rudolf Polzer [Fri, 2 Dec 2011 10:03:02 +0000 (11:03 +0100)]
network colormap for weapon models

12 years agoARGH, why did THAT test sneak in
Rudolf Polzer [Fri, 2 Dec 2011 09:58:34 +0000 (10:58 +0100)]
ARGH, why did THAT test sneak in

12 years agofix warnings
Rudolf Polzer [Fri, 2 Dec 2011 09:57:56 +0000 (10:57 +0100)]
fix warnings

12 years agomove the exterior weapon entity to csqcmodel (preparation for forcemodels)
Rudolf Polzer [Fri, 2 Dec 2011 09:46:12 +0000 (10:46 +0100)]
move the exterior weapon entity to csqcmodel (preparation for forcemodels)

12 years agocode attachment support (not used yet)
Rudolf Polzer [Fri, 2 Dec 2011 09:12:28 +0000 (10:12 +0100)]
code attachment support (not used yet)

12 years agooops. My idea to network tag_entity was Doom'd, and Quake'd, and whatever.
Rudolf Polzer [Fri, 2 Dec 2011 08:55:28 +0000 (09:55 +0100)]
oops. My idea to network tag_entity was Doom'd, and Quake'd, and whatever.

Now only network entity number, CSQC hook code will have to take care of it later.

12 years agoMerge branch 'master' into divVerent/csqcmodel
Rudolf Polzer [Fri, 2 Dec 2011 08:36:03 +0000 (09:36 +0100)]
Merge branch 'master' into divVerent/csqcmodel

12 years agorename all "alpha" parameters in CSQC to remove clash with future csqcplayer use...
Rudolf Polzer [Fri, 2 Dec 2011 08:35:22 +0000 (09:35 +0100)]
rename all "alpha" parameters in CSQC to remove clash with future csqcplayer use of .float alpha

12 years agorestructure a bit :)
Rudolf Polzer [Fri, 2 Dec 2011 08:33:35 +0000 (09:33 +0100)]
restructure a bit :)

12 years agowhen NOT networking players by this code, also network tag_entity; ignore tag_index
Rudolf Polzer [Fri, 2 Dec 2011 08:22:41 +0000 (09:22 +0100)]
when NOT networking players by this code, also network tag_entity; ignore tag_index

tag_index could later be found automatically by checking which models we
have... e.g. use "bip01 r hand" if a weapon model is attached to a player model

12 years agocsqcmodels: make more suitable for using for non-players
Rudolf Polzer [Fri, 2 Dec 2011 08:16:14 +0000 (09:16 +0100)]
csqcmodels: make more suitable for using for non-players

12 years agoMerge branch 'master' into divVerent/csqcmodel
Rudolf Polzer [Tue, 29 Nov 2011 14:36:26 +0000 (06:36 -0800)]
Merge branch 'master' into divVerent/csqcmodel

12 years agoplayer model LOD: support cl_minfps for deciding player model LOD
Rudolf Polzer [Tue, 29 Nov 2011 14:33:55 +0000 (06:33 -0800)]
player model LOD: support cl_minfps for deciding player model LOD

12 years agoalso CopyBody glowmod again
Rudolf Polzer [Tue, 29 Nov 2011 14:32:16 +0000 (06:32 -0800)]
also CopyBody glowmod again

12 years agolegacy networking: bring glowmod back, accidentally it
Rudolf Polzer [Tue, 29 Nov 2011 14:27:25 +0000 (06:27 -0800)]
legacy networking: bring glowmod back, accidentally it

12 years agofix min4->min
Jakob MG [Tue, 29 Nov 2011 14:21:07 +0000 (15:21 +0100)]
fix min4->min

12 years agoMerge branch 'master' into divVerent/csqcmodel
Rudolf Polzer [Tue, 29 Nov 2011 14:12:09 +0000 (06:12 -0800)]
Merge branch 'master' into divVerent/csqcmodel

Conflicts:
qcsrc/server/cl_client.qc

12 years agoMerge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Jakob MG [Tue, 29 Nov 2011 14:06:35 +0000 (15:06 +0100)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir

12 years agoWaypointsprites / healthbars for turrets #woxblox#
Jakob MG [Tue, 29 Nov 2011 14:04:38 +0000 (15:04 +0100)]
Waypointsprites / healthbars for turrets #woxblox#

12 years agoadd a compatibility workaround for 0.5.0 engine
Rudolf Polzer [Mon, 28 Nov 2011 20:08:30 +0000 (21:08 +0100)]
add a compatibility workaround for 0.5.0 engine

12 years agowhen all spawns are allowed, RanOutOfSpawns cannot happen
Rudolf Polzer [Sat, 26 Nov 2011 17:01:06 +0000 (18:01 +0100)]
when all spawns are allowed, RanOutOfSpawns cannot happen

12 years agog_spawn_useallspawns - disable teamplay spawn rules
Rudolf Polzer [Sat, 26 Nov 2011 16:59:44 +0000 (17:59 +0100)]
g_spawn_useallspawns - disable teamplay spawn rules

12 years agodefaultplayermodel: allow multiple and randomize
Rudolf Polzer [Sat, 26 Nov 2011 16:38:24 +0000 (17:38 +0100)]
defaultplayermodel: allow multiple and randomize

12 years agoremove wrong use of r_hdr_scenebrightness in sRGB mode. We really shouldn't do that.
Rudolf Polzer [Sat, 26 Nov 2011 14:05:56 +0000 (15:05 +0100)]
remove wrong use of r_hdr_scenebrightness in sRGB mode. We really shouldn't do that.

12 years agoMerge branch 'master' into divVerent/csqcmodel
Rudolf Polzer [Sat, 26 Nov 2011 11:39:28 +0000 (12:39 +0100)]
Merge branch 'master' into divVerent/csqcmodel

12 years agofix declaration of runstandardplayerphysics
Rudolf Polzer [Sat, 26 Nov 2011 11:38:28 +0000 (12:38 +0100)]
fix declaration of runstandardplayerphysics

12 years agofix some compat issues
Rudolf Polzer [Sat, 26 Nov 2011 11:38:16 +0000 (12:38 +0100)]
fix some compat issues

12 years agoMerge branch 'master' into divVerent/csqcmodel
Rudolf Polzer [Sat, 26 Nov 2011 11:35:44 +0000 (12:35 +0100)]
Merge branch 'master' into divVerent/csqcmodel

Conflicts:
qcsrc/client/miscfunctions.qc

12 years agofix lots of inconsistencies to EXT_CSQC naming
Rudolf Polzer [Sat, 26 Nov 2011 11:28:29 +0000 (12:28 +0100)]
fix lots of inconsistencies to EXT_CSQC naming

12 years agoadd missing files
Rudolf Polzer [Sat, 26 Nov 2011 11:11:26 +0000 (12:11 +0100)]
add missing files

12 years agolots of csprogdefs stuff
Rudolf Polzer [Sat, 26 Nov 2011 11:10:52 +0000 (12:10 +0100)]
lots of csprogdefs stuff

12 years agofix more dpdefs stuff
Rudolf Polzer [Sat, 26 Nov 2011 10:37:51 +0000 (11:37 +0100)]
fix more dpdefs stuff

12 years agofix warnings
Rudolf Polzer [Sat, 26 Nov 2011 10:35:57 +0000 (11:35 +0100)]
fix warnings

12 years agomany menuqc improvements regarding dpdefs
Rudolf Polzer [Sat, 26 Nov 2011 10:28:02 +0000 (11:28 +0100)]
many menuqc improvements regarding dpdefs

12 years agosome more cleanup - all svqc warnings gone
Rudolf Polzer [Sat, 26 Nov 2011 10:09:21 +0000 (11:09 +0100)]
some more cleanup - all svqc warnings gone

12 years agouse vectoangles2 properly
Rudolf Polzer [Sat, 26 Nov 2011 09:55:14 +0000 (10:55 +0100)]
use vectoangles2 properly

12 years agouse the engine's progsdefs.qc. This may break stuff, please test!
Rudolf Polzer [Sat, 26 Nov 2011 08:39:16 +0000 (09:39 +0100)]
use the engine's progsdefs.qc. This may break stuff, please test!

12 years agofix name of extensions file
Rudolf Polzer [Sat, 26 Nov 2011 08:26:59 +0000 (09:26 +0100)]
fix name of extensions file

12 years agoupdate extensions file from dpdefs
Rudolf Polzer [Sat, 26 Nov 2011 08:26:40 +0000 (09:26 +0100)]
update extensions file from dpdefs

12 years agoset glowintensity to 1 again for now
Rudolf Polzer [Fri, 25 Nov 2011 22:32:02 +0000 (23:32 +0100)]
set glowintensity to 1 again for now

12 years agoless r_ambient in sRGB mode
Rudolf Polzer [Fri, 25 Nov 2011 22:15:37 +0000 (23:15 +0100)]
less r_ambient in sRGB mode

12 years agofix two bugs of crosshair button. Did anyone EVER test this one?
Rudolf Polzer [Fri, 25 Nov 2011 15:23:02 +0000 (16:23 +0100)]
fix two bugs of crosshair button. Did anyone EVER test this one?

12 years agostronger glow on models
Rudolf Polzer [Fri, 25 Nov 2011 12:55:01 +0000 (13:55 +0100)]
stronger glow on models

12 years agoenable sRGB fallback if needed
Rudolf Polzer [Fri, 25 Nov 2011 12:23:46 +0000 (13:23 +0100)]
enable sRGB fallback if needed

12 years agosRGB stuff (not enabled yet)
Rudolf Polzer [Fri, 25 Nov 2011 11:43:43 +0000 (12:43 +0100)]
sRGB stuff (not enabled yet)

12 years agoMerge remote-tracking branch 'origin/mirceakitsune/bloom_tweaks'
Rudolf Polzer [Fri, 25 Nov 2011 11:20:29 +0000 (12:20 +0100)]
Merge remote-tracking branch 'origin/mirceakitsune/bloom_tweaks'

12 years agosimplify spawnpoint logic again - "at least one SP was bad" suffices for disabling now
Rudolf Polzer [Fri, 25 Nov 2011 10:29:20 +0000 (11:29 +0100)]
simplify spawnpoint logic again - "at least one SP was bad" suffices for disabling now

12 years agofix CTS spawns on courtfun
Rudolf Polzer [Fri, 25 Nov 2011 10:24:08 +0000 (11:24 +0100)]
fix CTS spawns on courtfun

12 years agoremove some leftovers from mapcfg
Rudolf Polzer [Fri, 25 Nov 2011 10:02:26 +0000 (11:02 +0100)]
remove some leftovers from mapcfg

12 years agoPort bloom settings from latest Vore Tournament GIT. Might need some tweaking, but...
Mircea Kitsune [Wed, 23 Nov 2011 23:42:05 +0000 (01:42 +0200)]
Port bloom settings from latest Vore Tournament GIT. Might need some tweaking, but should look much better than the old one. Notice: Uses colorexponent

12 years agoFix moving turrets failing target check due to non updated tur_shotorg (use origin...
Jakob MG [Tue, 22 Nov 2011 11:39:21 +0000 (12:39 +0100)]
Fix moving turrets failing target check due to non updated tur_shotorg (use origin insted). Better vehicle target check

12 years agoDont spawn vehicles 128 units above spawm spot (fix raptor spawn-enter-crashdown)
Jakob MG [Tue, 22 Nov 2011 10:01:40 +0000 (11:01 +0100)]
Dont spawn vehicles 128 units above spawm spot (fix raptor spawn-enter-crashdown)

12 years agoMake spider's aim true even if case/chase_up/tilted
Jakob MG [Tue, 22 Nov 2011 09:40:14 +0000 (10:40 +0100)]
Make spider's aim true even if case/chase_up/tilted

12 years agoFix incorrect sending of health/shiled on vehicle enter
Jakob MG [Tue, 22 Nov 2011 09:29:22 +0000 (10:29 +0100)]
Fix incorrect sending of health/shiled on vehicle enter

12 years agoMake alarm sound/s stop right away when exiting a vehicle
Jakob MG [Tue, 22 Nov 2011 09:21:24 +0000 (10:21 +0100)]
Make alarm sound/s stop right away when exiting a vehicle

12 years agoIgnore sky & softtargets for vehicle impact damage. Extand vehile impactdamage to...
Jakob MG [Tue, 22 Nov 2011 08:58:42 +0000 (09:58 +0100)]
Ignore sky & softtargets for vehicle impact damage. Extand vehile impactdamage to all colissions. Fix potentialy massive bug with raptor (missing self re-set after swaping self in frame code)

12 years agoFix an issue with shotgun multihit allowing for double the damage to be inflicted...
Samual [Sat, 19 Nov 2011 21:02:49 +0000 (16:02 -0500)]
Fix an issue with shotgun multihit allowing for double the damage to be inflicted accidentally

12 years agofix note off strings
Rudolf Polzer [Sat, 19 Nov 2011 17:50:24 +0000 (18:50 +0100)]
fix note off strings

12 years agofix some more magicear bugs
Rudolf Polzer [Sat, 19 Nov 2011 17:44:52 +0000 (18:44 +0100)]
fix some more magicear bugs

12 years agofixes
Rudolf Polzer [Sat, 19 Nov 2011 17:04:59 +0000 (18:04 +0100)]
fixes

12 years agomagicear: support tuba notes
Rudolf Polzer [Sat, 19 Nov 2011 16:41:30 +0000 (17:41 +0100)]
magicear: support tuba notes

12 years agonow we can verify rhythm too
Rudolf Polzer [Sat, 19 Nov 2011 16:17:29 +0000 (17:17 +0100)]
now we can verify rhythm too

12 years agobetter verifying
Rudolf Polzer [Sat, 19 Nov 2011 15:29:58 +0000 (16:29 +0100)]
better verifying

12 years agoadd a simple test function for last tuba notes
Rudolf Polzer [Sat, 19 Nov 2011 15:28:26 +0000 (16:28 +0100)]
add a simple test function for last tuba notes

12 years agoremember the last 32 tuba notes per player
Rudolf Polzer [Sat, 19 Nov 2011 15:09:23 +0000 (16:09 +0100)]
remember the last 32 tuba notes per player

12 years agosome refactor
Rudolf Polzer [Sat, 19 Nov 2011 15:01:05 +0000 (16:01 +0100)]
some refactor

12 years agorain: also draw rain when fps are high :P
Rudolf Polzer [Sat, 19 Nov 2011 14:48:02 +0000 (15:48 +0100)]
rain: also draw rain when fps are high :P

12 years agoMerge remote-tracking branch 'origin/mirceakitsune/bugfix_ai_reloading'
Rudolf Polzer [Sat, 19 Nov 2011 14:05:09 +0000 (15:05 +0100)]
Merge remote-tracking branch 'origin/mirceakitsune/bugfix_ai_reloading'

12 years agosupport the WIP1 variant
Rudolf Polzer [Sat, 19 Nov 2011 12:48:07 +0000 (13:48 +0100)]
support the WIP1 variant

12 years agofix die-after-spawn bug in CTF
Rudolf Polzer [Sat, 19 Nov 2011 12:39:11 +0000 (13:39 +0100)]
fix die-after-spawn bug in CTF

12 years agoMerge branch 'master' into divVerent/csqcmodel
Rudolf Polzer [Sat, 19 Nov 2011 12:32:47 +0000 (13:32 +0100)]
Merge branch 'master' into divVerent/csqcmodel

12 years agoCorrect my last fix
Mircea Kitsune [Sat, 19 Nov 2011 00:12:45 +0000 (02:12 +0200)]
Correct my last fix

12 years agoFix a small and unlikely bug that I discovered in Vore Tournament. If a bot does...
Mircea Kitsune [Sat, 19 Nov 2011 00:05:04 +0000 (02:05 +0200)]
Fix a small and unlikely bug that I discovered in Vore Tournament. If a bot does not have a weapon but attempts to reload it / switch to it, he will have weird animations. Therefore, make sure the bot has the weapon before trying to switch.

12 years agoFix mortar/hagar effects
Samual [Fri, 18 Nov 2011 05:42:31 +0000 (00:42 -0500)]
Fix mortar/hagar effects

12 years agoMerge branch 'master' into divVerent/csqcmodel
Rudolf Polzer [Thu, 17 Nov 2011 17:06:45 +0000 (18:06 +0100)]
Merge branch 'master' into divVerent/csqcmodel

12 years agofix typo
Rudolf Polzer [Thu, 17 Nov 2011 17:06:38 +0000 (18:06 +0100)]
fix typo

12 years agoTODO comment
Rudolf Polzer [Thu, 17 Nov 2011 17:04:01 +0000 (18:04 +0100)]
TODO comment

12 years agoMerge branch 'master' into divVerent/csqcmodel
Rudolf Polzer [Thu, 17 Nov 2011 17:02:24 +0000 (18:02 +0100)]
Merge branch 'master' into divVerent/csqcmodel

12 years agocl_gibs_avelocity_scale for rotating gibs
Rudolf Polzer [Thu, 17 Nov 2011 17:01:01 +0000 (18:01 +0100)]
cl_gibs_avelocity_scale for rotating gibs

12 years agocl_minfps: make gibs die faster on low fps
Rudolf Polzer [Thu, 17 Nov 2011 13:17:46 +0000 (14:17 +0100)]
cl_minfps: make gibs die faster on low fps

12 years agomake PMF_ more FTEQW-like
Rudolf Polzer [Wed, 16 Nov 2011 10:17:41 +0000 (11:17 +0100)]
make PMF_ more FTEQW-like

12 years agoMerge branch 'master' into divVerent/csqcmodel
Rudolf Polzer [Wed, 16 Nov 2011 10:11:56 +0000 (11:11 +0100)]
Merge branch 'master' into divVerent/csqcmodel

12 years agoMerge remote-tracking branch 'origin/nifrek/framegroupsfix'
Rudolf Polzer [Wed, 16 Nov 2011 08:56:25 +0000 (09:56 +0100)]
Merge remote-tracking branch 'origin/nifrek/framegroupsfix'

12 years agoMerge remote-tracking branch 'origin/nyov/hookfix'
Rudolf Polzer [Wed, 16 Nov 2011 08:55:17 +0000 (09:55 +0100)]
Merge remote-tracking branch 'origin/nyov/hookfix'

12 years agodetach hook in intermission/endmatch
nyov [Wed, 16 Nov 2011 07:15:07 +0000 (08:15 +0100)]
detach hook in intermission/endmatch

might not be necessary if 3rd person view would attach it to
the player model instead of view

12 years agodecals on models now render a LOT faster #woxblox#
Rudolf Polzer [Tue, 15 Nov 2011 15:21:22 +0000 (16:21 +0100)]
decals on models now render a LOT faster #woxblox#

you may want to try enabling them again

12 years agouse only 50 direction for bloodshower as a test. Maybe 50 is too low though.
Rudolf Polzer [Tue, 15 Nov 2011 15:10:41 +0000 (16:10 +0100)]
use only 50 direction for bloodshower as a test. Maybe 50 is too low though.

12 years agobloodshowers: change to use count instead of countabsolute
Rudolf Polzer [Tue, 15 Nov 2011 15:10:19 +0000 (16:10 +0100)]
bloodshowers: change to use count instead of countabsolute

this SHOULD not be a visible change. If not, I will fix.

12 years agoadd the license text to binaries too
Rudolf Polzer [Tue, 15 Nov 2011 11:57:32 +0000 (12:57 +0100)]
add the license text to binaries too

12 years agoadd some missing license headers
Rudolf Polzer [Tue, 15 Nov 2011 11:54:30 +0000 (12:54 +0100)]
add some missing license headers

12 years agorename stuff to be less likely to conflict
Rudolf Polzer [Tue, 15 Nov 2011 11:53:10 +0000 (12:53 +0100)]
rename stuff to be less likely to conflict

12 years agomove interpolation to the csqcmodel directory
Rudolf Polzer [Tue, 15 Nov 2011 11:51:06 +0000 (12:51 +0100)]
move interpolation to the csqcmodel directory

12 years ago'wq' is not recognized as an internal or external command,
nifrek [Tue, 15 Nov 2011 11:39:25 +0000 (06:39 -0500)]
'wq' is not recognized as an internal or external command,
operable program or batch file.

12 years agoFix forwardleftbad frame number in framegroups for gak, nyx, pyria
nifrek [Tue, 15 Nov 2011 11:24:15 +0000 (06:24 -0500)]
Fix forwardleftbad frame number in framegroups for gak, nyx, pyria

12 years agoremove debug print
Rudolf Polzer [Tue, 15 Nov 2011 10:52:15 +0000 (11:52 +0100)]
remove debug print