+REGISTER_ITEM(ArmorMega, Armor) {
+#ifndef MENUQC
+ this.m_model = MDL_ArmorMega_ITEM;
+ this.m_sound = SND_ArmorMega;
+#endif
+ this.m_name = "100 Armor";
+ this.m_icon = "item_large_armor";
+ this.m_color = '0 1 0';
+ this.m_waypoint = _("Mega armor");
+ this.m_waypointblink = 2;
+#ifdef SVQC
+ this.m_botvalue = BOT_PICKUP_RATING_HIGH;
+ this.m_itemid = IT_ARMOR;
+ this.m_respawntime = GET(g_pickup_respawntime_long);
+ this.m_respawntimejitter = GET(g_pickup_respawntimejitter_long);
+#endif
+}