2017-03-11 |
Mario | Merge branch 'Lyberta/_mod_autogen_fix' into 'master' |
tree | commitdiff |
2017-03-11 |
Mario | Fix air dodging to not go crazy high speeds, also decre... |
tree | commitdiff |
2017-03-11 |
Lyberta | Rerun genmod.sh to obtain proper _mod files. 420/head |
tree | commitdiff |
2017-03-11 |
Mario | item_medic isn't a thing, apparently |
tree | commitdiff |
2017-03-11 |
Mario | Update deprecation mappings |
tree | commitdiff |
2017-03-10 |
Mario | Set the solidity and movetype on raptor's bomb marker... |
tree | commitdiff |
2017-03-10 |
Mario | Adjust compatibility to more closely resemble the origi... |
tree | commitdiff |
2017-03-10 |
Mario | Merge branch 'Mario/itemstime_editor_fix' into 'master' |
tree | commitdiff |
2017-03-10 |
Mario | Merge branch 'martin-t/spec' into 'master' |
tree | commitdiff |
2017-03-08 |
Lyberta | Second fix of _mod files. 418/head |
tree | commitdiff |
2017-03-08 |
Lyberta | Fixed spawner.qc having improper filename. |
tree | commitdiff |
2017-03-07 |
terencehill | Fix nearest waypoint not updated for dropped flags... |
tree | commitdiff |
2017-03-06 |
Mario | Hopefully satisfy the blind whiners |
tree | commitdiff |
2017-03-06 |
Mario | Don't set HITTYPE_BOUNCE on the napalm fire damage... |
tree | commitdiff |
2017-03-06 |
Mario | Tighten the maths around the new pow replacements |
tree | commitdiff |
2017-03-06 |
Mario | Hopefully fix an oddity in compression |
tree | commitdiff |
2017-03-06 |
Mario | Sneak in another feature (simple option to enable ammo... |
tree | commitdiff |
2017-03-06 |
Mario | pow(a, b) -> a ** b |
tree | commitdiff |
2017-03-06 |
Mario | Fix CTF flags secretly spamming squashed messages,... |
tree | commitdiff |
2017-03-05 |
Mario | Add support for setting target2 on a trigger to give... |
tree | commitdiff |
2017-03-04 |
Mario | Fix arc not switching weapons properly when out of... |
tree | commitdiff |
2017-03-04 |
Mario | Use wr_checkammo1 to check if arc is out of ammo, and... |
tree | commitdiff |
2017-03-04 |
Mario | Update item's timer if its re-spawn time is quicker... |
tree | commitdiff |
2017-03-04 |
Mario | Give item respawn maths some bounds |
tree | commitdiff |
2017-03-04 |
Mario | Try to make the maths more reliable in item respawning |
tree | commitdiff |
2017-03-04 |
Mario | Fix buff initial cooldown lasting too long |
tree | commitdiff |
2017-03-04 |
Mario | Update the state of the randomly chosen entity in teame... |
tree | commitdiff |
2017-03-04 |
Mario | Find the clever way to fix itemstime editor 415/head |
tree | commitdiff |
2017-03-03 |
Mario | Fix support for the old .mdl and .mdl_dead monster... |
tree | commitdiff |
2017-03-03 |
Mario | Make vehicle auxiliary crosshairs spectatable |
tree | commitdiff |
2017-03-01 |
Mario | Unzone and reset netname & model to null when removing... |
tree | commitdiff |
2017-02-28 |
Mario | Give turret murders a placeholder death message (don... |
tree | commitdiff |
2017-02-28 |
Mario | As a more acceptable compromise, increase the max damag... |
tree | commitdiff |
2017-02-28 |
Mario | Decrease default max damagetext size to 14 (still 3... |
tree | commitdiff |
2017-02-27 |
terencehill | Merge branch 'martin-t/damagetext' into 'master' |
tree | commitdiff |
2017-02-27 |
Mario | Don't force the switching if the weapon is the same... |
tree | commitdiff |
2017-02-27 |
Mario | Hopefully fix find counter |
tree | commitdiff |
2017-02-27 |
Mario | Use WEP_CVAR instead of a hacky stat for getting vortex... |
tree | commitdiff |
2017-02-26 |
Mario | Show the number of entities found with find command |
tree | commitdiff |
2017-02-24 |
Martin Taibr | Merge branch 'master' into martin-t/damagetext |
tree | commitdiff |
2017-02-24 |
Mario | Clean up fusion reactor's target validation function... |
tree | commitdiff |
2017-02-24 |
Mario | Use StartItem on monster's dropped items instead of... |
tree | commitdiff |
2017-02-24 |
Martin Taibr | my better shot at float comparisons |
tree | commitdiff |
2017-02-24 |
Martin Taibr | my best shot at float comprisons |
tree | commitdiff |
2017-02-23 |
Mario | Clean up buff randomization a bit (less likely to get... |
tree | commitdiff |
2017-02-22 |
Martin Taibr | the conditions are identical, make them look identical |
tree | commitdiff |
2017-02-21 |
Mario | Merge branch 'morphed/newrl' into 'master' |
tree | commitdiff |
2017-02-21 |
Mario | Merge branch 'Mario/weapon_animation_fix' into 'master' |
tree | commitdiff |
2017-02-21 |
Mario | Prevent picking up buffs immediately after spawning |
tree | commitdiff |
2017-02-20 |
Mario | mythis isn't a word |
tree | commitdiff |
2017-02-20 |
Mario | If viewlocation has no ending target, consider it non... |
tree | commitdiff |
2017-02-20 |
Mario | Make sure conveyor isn't added to the drawables list... |
tree | commitdiff |
2017-02-20 |
Mario | Fix weapon attack animations getting cut short by the... 411/head |
tree | commitdiff |
2017-02-19 |
Martin Taibr | Merge branch 'master' into martin-t/damagetext |
tree | commitdiff |
2017-02-19 |
Mario | Add a debug option to turn off the extra stuff on trigg... |
tree | commitdiff |
2017-02-18 |
Mario | Loop through items intrusive list instead of cycling... |
tree | commitdiff |
2017-02-18 |
Mario | Merge branch 'Mario/bd_tweak' into 'master' |
tree | commitdiff |
2017-02-18 |
Mario | Enforce repressing key to jump if player is in view... |
tree | commitdiff |
2017-02-18 |
Mario | Merge branch 'terencehill/bot_AI_improvements' into... |
tree | commitdiff |
2017-02-17 |
terencehill | Merge branch 'master' into terencehill/bot_AI_improvements 409/head |
tree | commitdiff |
2017-02-16 |
Mario | Add a level warp target entity to allow maps to trigger... |
tree | commitdiff |
2017-02-15 |
Mario | Use playername in a few more places |
tree | commitdiff |
2017-02-15 |
Mario | For sanity, give items an identifier name (like all... |
tree | commitdiff |
2017-02-14 |
Mario | Add an item init attribute function, so the item's... |
tree | commitdiff |
2017-02-13 |
terencehill | Merge branch 'master' into terencehill/bot_AI_improvements |
tree | commitdiff |
2017-02-12 |
Mario | Sync buff_time to spectators and don't run buff player... |
tree | commitdiff |
2017-02-12 |
Mario | Make team coloring of playername an optional parameter... |
tree | commitdiff |
2017-02-12 |
Mario | Apply color replacement to notification arguments |
tree | commitdiff |
2017-02-10 |
Mario | Silence some turret warnings |
tree | commitdiff |
2017-02-10 |
Mario | Make sure a bad string can't be drawn in reticle code |
tree | commitdiff |
2017-02-10 |
Mario | Don't run buff player logic during physics frames |
tree | commitdiff |
2017-02-09 |
Mario | Partial support for buffs in target_items entities |
tree | commitdiff |
2017-02-09 |
terencehill | Merge branch 'master' into terencehill/bot_AI_improvements |
tree | commitdiff |
2017-02-09 |
Mario | Add an option to disable dropping of buffs with the... |
tree | commitdiff |
2017-02-08 |
Mario | Fix jetpack sound continuing when entering vehicle |
tree | commitdiff |
2017-02-08 |
Mario | Fix bumblebee using the same field for owner and attack... |
tree | commitdiff |
2017-02-05 |
Mario | Add a console message when the map is changed |
tree | commitdiff |
2017-02-05 |
Mario | Hide another big cause of mapinfo warning spam |
tree | commitdiff |
2017-02-05 |
Mario | Add a hidden option to hide the mapinfo warnings |
tree | commitdiff |
2017-02-05 |
Mario | Add an option to respawn buffs even if they're held |
tree | commitdiff |
2017-02-04 |
Mario | Fix up the handling of invisibility buff, so as to... |
tree | commitdiff |
2017-02-04 |
Mario | Adjust scaling of weapon's alpha value to work at much... |
tree | commitdiff |
2017-02-04 |
Mario | Make it possible to turn players completely invisible... |
tree | commitdiff |
2017-02-04 |
Mario | To prevent spamming pickups, add a delay between droppi... |
tree | commitdiff |
2017-02-01 |
Mario | Store real owner of crylink projectiles in a separate... |
tree | commitdiff |
2017-01-31 |
Mario | Fix compile |
tree | commitdiff |
2017-01-31 |
Mario | Give ballstealer a placeholder wr_reload function ... |
tree | commitdiff |
2017-01-30 |
Mario | Remove snake minigame (may be reimplemented as a mod... |
tree | commitdiff |
2017-01-30 |
terencehill | Merge branch 'master' into terencehill/bot_item_rating |
tree | commitdiff |
2017-01-29 |
Mario | Silence a spammy message if a weapon model's animation... |
tree | commitdiff |
2017-01-29 |
Mario | Merge branch 'Mario/ctf_rankings' into 'master' |
tree | commitdiff |
2017-01-29 |
terencehill | Add a comment explaining the weird rounding math of... |
tree | commitdiff |
2017-01-29 |
Mario | Fix use of switchweapon in death weapon throwing code |
tree | commitdiff |
2017-01-28 |
Mario | Merge branch 'Mario/overkill' into 'master' |
tree | commitdiff |
2017-01-28 |
Mario | Add a new mode to weaponswitch debug which enforces... |
tree | commitdiff |
2017-01-28 |
Mario | Merge branch 'master' into Mario/overkill |
tree | commitdiff |
2017-01-27 |
Mario | Add a property for item's default pickup_anyway value |
tree | commitdiff |
2017-01-25 |
Mario | Actually fix it (we apparently still need owner for... |
tree | commitdiff |
2017-01-24 |
Mario | Fix exiting vehicles |
tree | commitdiff |
2017-01-24 |
Mario | Fix being able to push boulders through walls |
tree | commitdiff |
next |