]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/server/mutators
Merge branch 'terencehill/v_deathtilt_fix' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / mutators /
2016-06-08 MarioMerge branch 'terencehill/v_deathtilt_fix' into 'master'
2016-06-08 MarioMerge branch 'terencehill/respawn_timer_fix' into ...
2016-06-08 MarioMerge branch 'terencehill/hud_no_joypad_keys' into...
2016-05-26 TimePathMerge branch 'TimePath/killself' into 'master'
2016-05-24 TimePathRemove SELFPARAM() from .think and .touch 322/head
2016-05-23 TimePathUse think accessors
2016-05-22 TimePathIntroduce touch accessors
2016-05-22 TimePathDelete unused SELFPARAM
2016-05-22 MarioClean out self from wr_checkammo1 & wr_checkammo2
2016-05-21 MarioCleanse steerlib and movelib of self
2016-05-19 MarioClean up self uses in weapon dropping code, also switch...
2016-05-19 Mariospawnfunc and SendEntity3 have a 'this' parameter,...
2016-05-19 MarioClean out self uses from spawnpoint code
2016-05-18 MarioClean some self uses from race/cts
2016-05-18 MarioFix up waypointsprite_visible_for_player to not use...
2016-05-09 TimePathMerge branch 'terencehill/menu_fixes' into 'master'
2016-05-01 terencehillMerge branch 'master' into terencehill/translate_colors_2 290/head
2016-04-30 MarioAdd an option to make jumppads not affect nexball balls
2016-04-30 MarioMerge branch 'sev/luma_update' into 'master'
2016-04-30 MarioMerge branch 'Mario/use1' into 'master'
2016-04-29 MarioMerge branch 'master' into Mario/use1 298/head
2016-04-29 MarioFix assault and clean up some self uses
2016-04-25 MarioAdd a hack to clean up flag sound precaching
2016-04-22 MarioMerge branch 'terencehill/weapons_panel_fix' into ...
2016-04-21 MarioMerge branch 'terencehill/menu_cvarlist_modifiedcvars...
2016-04-20 MarioMerge branch 'terencehill/menu_more_disabled_items...
2016-04-18 TimePathWork around CMake #12619
2016-04-14 TimePathMerge branch 'TimePath/cmake'
2016-04-05 MarioMerge branch 'master' into Mario/hagar_notfixed 297/head
2016-04-05 MarioMerge branch 'terencehill/hud_skin_updates' into 'master'
2016-04-05 MarioMerge branch 'terencehill/modified_default_cvars' into...
2016-04-05 MarioMerge branch 'terencehill/timelimit_override_fix' into...
2016-04-04 terencehillFix timelimit_override and similar cvars not being... 308/head
2016-04-03 terencehillMerge branch 'master' into terencehill/modified_default... 299/head
2016-03-28 TimePathMerge branch 'TimePath/json'
2016-03-28 MarioMerge branch 'terencehill/race_fix' into 'master'
2016-03-28 MarioMerge branch 'terencehill/ca_msg_fix' into 'master'
2016-03-28 TimePath#define use use1
2016-03-27 terencehillMerge branch 'master' into terencehill/translate_colors_2
2016-03-27 terencehillMerge branch 'master' into terencehill/race_fix
2016-03-27 MarioFix compile
2016-03-27 MarioMerge branch 'master' into Mario/use1
2016-03-27 MarioFix the use of self, activator and other globals in...
2016-03-27 terencehillCA: fix "You are now alone!" message displayed twice 300/head
2016-03-27 TimePathPropagate this
2016-03-26 TimePathPropagate this
2016-03-26 MarioClean up some more self uses
2016-03-26 terencehillMerge branch 'master' into terencehill/hud_fixes 294/head
2016-03-24 MarioMerge branch 'master' into Mario/hagar_notfixed
2016-03-24 TimePathSimplify progs.inc
2016-03-23 terencehillRestore the forward declaration of ActivateTeamplay()
2016-03-23 TimePathProvisions for unit testing
2016-03-23 TimePathTransmute player entities
2016-03-22 terencehillMerge branch 'master' into terencehill/race_fix
2016-03-22 terencehillFix race not starting (game ends) when the qualifying...
2016-03-22 MarioPurge self from bot roles
2016-03-22 TimePathDoxygen: improve
2016-03-22 MarioCleanse some uses of self in the bot code
2016-03-22 TimePathUse macros for labels
2016-03-22 TimePathRemove unused SELFPARAM()
2016-03-22 TimePathAdd missing SELFPARAM()
2016-03-22 TimePathPropagate sound references
2016-03-21 terencehillFix race score rules not properly enabled when racing...
2016-03-15 TimePathserver: pass compilation units test
2016-03-15 TimePathclient: pass compilation units test
2016-03-14 TimePathMigrate relative includes in headers to #include <>
2016-03-14 TimePath#pragma once
2016-03-14 TimePathHeader police
2016-03-13 terencehillMerge branch 'master' into terencehill/hud_fixes
2016-03-13 terencehillMerge branch 'master' into terencehill/translate_colors_2
2016-03-13 TimePathCA: cleanup; fix being moved to spectators
2016-03-10 TimePathMerge branch 'TimePath/notifications' into 'master'
2016-03-10 TimePathMerge branch 'master' into TimePath/notifications 292/head
2016-03-10 TimePathMove more entities away from world origin
2016-03-09 TimePathUse PHYS_INPUT_BUTTON_*
2016-03-06 TimePathNotifications: relocate
2016-03-06 TimePathNotifications: strong typing
2016-03-03 TimePathNotifications: cleanup
2016-02-21 MarioMerge branch 'Mario/balance_v2' into 'master'
2016-02-14 MarioMerge branch 'master' into morphed/hagar
2016-02-13 MarioMerge branch 'terencehill/weaponmodel_effects_improveme...
2016-02-08 MarioMerge branch 'terencehill/csqc_cursor' into 'master'
2016-02-08 MarioAdd a mutator hook for handling URIs
2016-01-31 terencehillMerge branch 'master' into terencehill/weaponmodel_effe...
2016-01-29 MarioDoesn't matter if flag lands in bot clip, players can...
2016-01-16 MarioFix domination ready-restart disabling player movement
2016-01-15 MarioMove assault winning condition function into the assaul...
2016-01-06 MarioPurge self from PlayerDies
2016-01-04 MarioMerge branch 'terencehill/lms_itemtimes_fix' into ...
2016-01-04 MarioMerge branch 'terencehill/menu_fixes' into 'master'
2016-01-04 MarioMerge branch 'terencehill/menu_optimization' into ...
2016-01-03 MarioPurge self from event_damage
2016-01-03 MarioPurge self from most of the monster code
2016-01-01 terencehillMerge branch 'master' into terencehill/lms_itemtimes_fix 266/head
2016-01-01 MarioUse IS_DEAD where possible, also fix vehicles targeting...
2016-01-01 MarioUse STAT(FROZEN, e) instead of e.frozen
2016-01-01 MarioUse loop on race checkpoints
2015-12-31 MarioUse IS_DEAD everywhere
2015-12-31 MarioUse the constant string for player classname where...
2015-12-31 MarioClean up some player loops
next