xonotic/xonotic-data.pk3dir.git
3 hours ago MarioMerge branch 'Mario/qcphysics' into 'master' master
4 hours ago MarioUpdate hash 696/head
4 hours ago MarioMerge branch 'master' into Mario/qcphysics
8 hours ago MarioMerge branch 'Mario/ipv6_gamelog' into 'master'
24 hours ago MarioMake the delimiter a hardcoded toggle rather than a... 765/head
25 hours ago MarioMerge branch 'bones_was_here/flaglights' into 'master'
25 hours ago bones_was_hereAdd description for g_ctf_dynamiclights and whitelist 764/head
25 hours ago MarioTemporarily whitelist CTF stalemate timer so that diffe...
28 hours ago MarioMerge branch 'Mario/rain_fix' into 'master'
28 hours ago MarioMerge branch 'Mario/csqc_refdef' into 'master'
40 hours ago MarioMerge branch 'Mario/intrusivelist_objects' into 'master'
45 hours ago MarioAllow customising the delimiter of IPV6 IPs in the...
2 days ago MarioAdd a compiler flag to debug shotgun melee range
2 days ago MarioUpdate item sizes in other locations, to match the...
2 days ago MarioMerge branch 'bones_was_here/weaponbbox' into 'master'
2 days ago MarioAllow mappers to define the draw distance of the rain... 762/head
2 days ago MarioIncrease rain draw distance to 1000 (also for drain)
2 days ago MarioIncrease rain draw distance to 700, so drain functions
2 days ago MarioFix rainsnow logic, thanks to Player_2
3 days ago MarioMerge branch 'master' into Mario/rain_fix
3 days ago MarioReplace some per-frame physics loops with intrusive... 761/head
3 days ago MarioDisable third person spectator change camera until...
3 days ago bones_was_hereIncrease height of weapon item bbox from 32 to 48 760/head
3 days ago Martin TaibrMerge branch 'martin-t/electro-denoobing' into 'master'
3 days ago Martin Taibrelectro midaircombo_speed to preserve balance bug :P martin-t/electro-denoobing 757/head
3 days ago MarioMove weapon frame handling to the client side
4 days ago MarioRemove a macro only used once, clean up miscfunctions...
4 days ago MarioRemove/disable a couple of unused misc functions
4 days ago MarioRename AmmoNameFromWeaponentity to GetAmmoName and...
5 days ago Martin Taibrmore midair combo options: own/teammate/enemy
5 days ago Martin Taibrkeep old midair combo behavior in all balances
5 days ago Martin Taibrfix read from deleted entity
6 days ago MarioDisable cl_useenginerefdef by default so that the QC... 758/head
6 days ago MarioSince the polygon drawing calls now explicitly state...
6 days ago MarioFix g_maplist_votable_abstain description
6 days ago Rudolf PolzerTransifex autosync
7 days ago MarioFix sv_doors_always_open definition in config
7 days ago MarioAdd a function to skip certain target fields when using...
7 days ago MarioAdd an option to disable flag waypoints in CTF on the...
7 days ago Martin Taibradd midaircombo_own to balance files
7 days ago MarioUpdate ticrate before calling player prediction code
7 days ago MarioFix a division by 0
7 days ago MarioUpdate the saved fields as well if there's no tick...
7 days ago MarioAdd Freeze Tag to the list of gamemodes that don't...
7 days ago MarioFix raptor landing not taking the full time with very...
7 days ago MarioDo traces for shot origin when the racer is actually...
7 days ago MarioUse the effect entity instead of strings for vehicle...
7 days ago MarioFix raptor cannon spamming attacks as fast as it can...
7 days ago MarioMerge branch 'martin-t/linkexplode' into 'master'
7 days ago Martin Taibrremove bal-wep-xpm 706/head
7 days ago Martin Taibrupdate hash
7 days ago MarioMerge branch 'terencehill/spectate_player' into 'master'
7 days ago Martin TaibrMerge branch 'master' into martin-t/linkexplode
7 days ago MarioMerge branch 'DefaultUser/mapinfo_without_weapons_in_ca...
7 days ago MarioFix a NaN warning from Raptor flares
7 days ago Rudolf PolzerTransifex autosync
8 days ago MarioAdd g_buffs_randomize_teamplay setting (on by default...
9 days ago FreddyCA doesn't require weapons on maps 756/head
9 days ago MarioAdjust DeFrag compatibility's player size adjustment...
9 days ago MarioMake crosshair_chase_playeralpha a cvar
9 days ago MarioAutomatically detect .arena files instead of adding...
9 days ago MarioRestore Vortex balance to Xonotic defaults in the Testi...
9 days ago MarioMerge branch 'martin-t/solpen-nerf' into 'master'
9 days ago Martin Taibrupdate hash 755/head
9 days ago Martin Taibrlinear solpen falloff again
10 days ago terencehillRevert "Make sure g_campaign is always reset to 0 on...
11 days ago Martin TaibrWIP: electro: allow midair combos to only affect enemy...
11 days ago Martin TaibrMerge branch 'mirceakitsune/campaign_leadlimit' into...
11 days ago Mircea KitsuneAllow campaign levels to specify leadlimit
11 days ago MarioUpdate the view smoothing cvars to Xonotic values in...
11 days ago MarioSet a default value for cl_stairsmoothspeed in code...
12 days ago MarioRename sv_vq3compat to sv_q3defragcompat to clarify...
12 days ago MarioAutomatically detect .defi files and enable VQ3 compat...
12 days ago MarioMerge branch 'illwieckz/ge128' into 'master'
12 days ago Thomas DebesseDarkPlaces does not support alphaFunc GT0 and uses... 753/head
13 days ago Martin Taibradd link to translation guide on wiki
13 days ago MarioMerge branch 'martin-t/weaponorder' into 'master'
13 days ago MarioMerge branch 'is_not_beaten' into 'master'
2020-01-07 terencehillMake sure g_campaign is always reset to 0 on disconnect...
2020-01-07 MarioMake uses of R_BeginPolygon explicit as to whether...
2020-01-07 MarioMake the slick flag usable outside of applygravity
2020-01-07 MarioMerge branch 'terencehill/frametime_checks' into 'master'
2020-01-07 MarioMerge branch 'master' into Mario/qcphysics
2020-01-06 MarioFix off-hand grappling hook firing from the center...
2020-01-06 MarioDon't copy trace globals when performing touch with...
2020-01-06 MarioTweak unsticking to match the engine a bit closer,...
2020-01-06 MarioUpdate cl_viewmodel_alpha description
2020-01-06 MarioMerge branch 'Mario/weapon_opacity_menu' into 'master'
2020-01-06 MarioMerge branch Mario/weapon_opacity_menu (S merge request)
2020-01-06 MarioHopefully fix compilation units
2020-01-06 MarioFix crouching not being applied while in bloodloss
2020-01-06 MarioFix glitchy jumping while bloodloss is in effect
2020-01-06 MarioDisable bloodloss when the match has ended, fixes cases...
2020-01-06 MarioRemove crosshair_hittest_showimpact from the menu and...
2020-01-06 MarioReset weapon alignment on respawn and when dual wieldin...
2020-01-04 Martin TaibrMerge branch 'mirceakitsune/campaign_gametype_icon...
2020-01-03 Martin TaibrMerge branch 'mirceakitsune/campaign_difficulty' into...
2020-01-03 Mircea KitsuneBetter campaign difficulty customization
2020-01-02 MarioDon't use the IS_DEAD macro in CSQC Player code (not...
2020-01-02 Rudolf PolzerUse cp instead of ln to create the csprogs pk3.
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