]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/server
Merge branch 'master' into Mario/wepent_experimental
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server /
2016-10-08 MarioMerge branch 'master' into Mario/wepent_experimental
2016-10-08 MarioAccept sv_stepheight changes (partially gameplay-releva...
2016-10-08 MarioConsider g_physics_clientselect a server friendly option
2016-10-08 MarioCount another mutator as gameplay-irrelevant
2016-10-08 MarioConsider g_norecoil an acceptable change
2016-10-08 MarioUndefine BADPRESUFFIX too
2016-10-08 Mariog_buffs is an acceptable change, like g_powerups
2016-10-08 MarioTweak arc as well (bolt attack remains disabled by...
2016-10-08 MarioIgnore a few gameplay-irrelevant cvars
2016-10-07 MarioMerge branch 'martin-t/random' into 'master'
2016-10-07 Martin Taibrrefactor RandomSelection, add a field for vector 373/head
2016-10-07 MarioSilence a weapon entity warning when first connecting
2016-10-06 MarioMerge branch 'master' into Mario/wepent_experimental
2016-10-05 terencehillMerge branch 'master' into terencehill/overkill_stuff
2016-10-05 MarioFix compilation unit test
2016-10-05 MarioMerge branch 'terencehill/timeout_countdown_fix' into...
2016-10-05 MarioSupport independent held porto angles
2016-10-05 MarioFix another hardcoded slot 0 case
2016-10-05 MarioRemove the old weapon stats
2016-10-05 MarioMerge branch 'master' into Mario/wepent_experimental
2016-10-05 MarioPurge some more 0 slot cases
2016-10-05 MarioUnhardcode a few more 0 slot cases
2016-10-05 MarioPurge hardcoded slot 0 weapon entity use from most...
2016-10-03 MarioAdd an option to disable the extra weapon on switch
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioPossible fix for minelayer mines
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioRevert owner check (breaks projectile prediction)
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioGive wr_setup a weaponentity parameter so it isn't...
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioDon't explode projectiles if they have the same owner
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioFix hook alignment
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioFix sometimes starting with 2 weapons
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioClean up ammo_field handling
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioMove weapon load to the weapon entity
2016-10-03 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-03 MarioHold weapon clip on the weapon entity
2016-10-01 MarioMerge branch 'Mario/wepent_experimental' into Mario...
2016-10-01 MarioUnhardcode a few more weapon entity checks
2016-10-01 MarioFix compile
2016-10-01 MarioMake impulses apply to both weapon entities (testing)
2016-10-01 MarioMake auto switch functional for both weapon slots
2016-09-30 MarioClear up a few more hardcoded slot 0 cases
2016-09-29 MarioFix another hardcoded slot 0
2016-09-29 MarioFix some minor issues
2016-09-29 MarioAdd weaponentity parameter to ammo checking
2016-09-29 MarioFix animations when weapon states do not match
2016-09-29 MarioAttempt to make hook depend on weaponentity instead...
2016-09-29 MarioSend alpha as part of weapon state, rather than when...
2016-09-29 MarioBegin reintroducing old gun alignment hack
2016-09-29 MarioFix weaplast
2016-09-29 MarioAdd a networked entity to hold weapon state
2016-09-28 MarioClean up monster spawn function a little, allow setting...
2016-09-28 MarioMerge branch 'martin-t/nades' into 'master'
2016-09-26 terencehillMerge branch 'master' into terencehill/overkill_stuff
2016-09-26 MarioFix respawning instantly while jump button is held...
2016-09-26 MarioAdd sv_aircontrol_backwards to allow strafing backwards
2016-09-22 terencehillDelay health regen once the player gets revived rather...
2016-09-20 terencehillMake timeout countdown message immediately fully visibl... 370/head
2016-09-20 terencehillRemove an unused string
2016-09-20 terencehillMerge branch 'martin-t/keeptwo' into 'master'
2016-09-18 Martin Taibrremove unused variable
2016-09-16 terencehillFix bad code indentation
2016-09-14 MarioAllow overriding frag centerprint message, fixes double...
2016-09-14 terencehillFix division by 0 in another way
2016-09-13 terencehillRename VehicleSpawn mutator hook to VehicleInit and...
2016-09-13 terencehillAssault: Don't reset vehicles twice when a round ends...
2016-09-12 MarioUse trace_dphitq3surfaceflags instead of pointcontents...
2016-09-11 MarioMerge branch 'terencehill/scoreboard_update' into ...
2016-09-10 MarioAdd an option to allow bullets to penetrate weapon...
2016-09-10 terencehillUpdate CheckAllowedTeams hook description
2016-09-10 terencehillGetTeamCount --> CheckAllowedTeams
2016-09-10 terencehillSmall cleanup
2016-09-10 terencehillSimplify a bit check of missing teams in Key Hunt
2016-09-08 terencehillMerge branch 'master' into terencehill/scoreboard_update
2016-09-06 terencehillRemove deprecated APP_TEAM_ENT, switch to APP_TEAM_NUM
2016-09-06 terencehillIntroduce APP_NUM to shorten a some of the longest...
2016-09-06 MarioMerge branch 'terencehill/CA_forbidspawn' into 'master'
2016-09-04 terencehillMerge branch 'master' into terencehill/scoreboard_update
2016-09-04 terencehillCA: Reset .team when a player chooses to spectate;... 364/head
2016-09-04 terencehillRemove redundant code from Join (it gets executed in...
2016-09-04 terencehillMerge branch 'master' into terencehill/CA_forbidspawn
2016-09-03 terencehillMake sure to send correctly encoded ping values
2016-09-03 terencehillSplit a too long line of code
2016-09-03 terencehillspawnAllowed --> joinAllowed
2016-09-03 terencehillDon't consider the client allowed to spawn while showin...
2016-09-02 MarioMake wr_glow available to server, fixes third person...
2016-09-01 terencehillIS_DIGIT
2016-09-01 MarioMerge branch 'DefaultUser/gametype_votescreen' into...
2016-09-01 terencehillMerge branch 'master' into terencehill/CA_forbidspawn
2016-09-01 terencehillMake it pass compilation unit test
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