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handle running out of crylink ammo better
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2010-11-09 FruitieXMerge branch 'master' into fruitiex/fruitbalance
2010-11-07 FruitieXincrease headshot damage on rifle, use the headshot...
2010-11-07 Rudolf PolzerMerge remote branch 'origin/fruitiex/fruitbalance'
2010-11-07 Rudolf PolzerMerge remote branch 'origin/fruitiex/fruitbalance'
2010-11-07 Rudolf PolzerMerge remote branch 'origin/fruitiex/votedivbyzero_fix'
2010-11-07 Rudolf PolzerMerge remote branch 'origin/fruitiex/nexballtextures'
2010-11-06 Rudolf PolzerMerge branch 'master' into fruitiex/fruitbalance
2010-11-06 FruitieXfix division by zero, also small optimization
2010-11-06 FruitieXremove unused variable, set the movingavg nexcharge...
2010-11-06 FruitieXadd a slow rot to 50% nex charge (even when not holding...
2010-11-05 FruitieXsome initial code for displaying how fast the nex charges
2010-11-05 FruitieXMerge remote branch 'origin/master' into fruitiex/fruit...
2010-11-03 Rudolf PolzerMerge remote branch 'origin/fruitiex/fruitbalance'
2010-11-03 Rudolf PolzerMerge remote branch 'refs/remotes/origin/fruitiex/racef...
2010-11-03 Rudolf PolzerMerge remote branch 'refs/remotes/origin/terencehill...
2010-11-01 terencehillMerge branch 'master' into terencehill/crosshair_fix
2010-10-31 terencehillStrip _color from crosshair*_color_alpha cvars
2010-10-31 Rudolf Polzerfix variable declarations for subscopes
2010-10-31 Rudolf PolzerMerge remote branch 'refs/remotes/origin/mirceakitsune...
2010-10-31 Rudolf PolzerMerge remote branch 'refs/remotes/origin/mirceakitsune...
2010-10-30 Rudolf Polzerfix some draw issues with the hook
2010-10-30 Mircea KitsuneBetter names for the stats
2010-10-30 Mircea KitsuneFinal touches and cleanups. Code is now go!
2010-10-30 Mircea KitsuneFrametime dependency
2010-10-30 Mircea KitsuneAll shall be cvared!
2010-10-30 Mircea Kitsuneother, not self.owner. Code is now functional and worki...
2010-10-30 Mircea KitsuneSecond and final part: Apply the changes to the crossha...
2010-10-30 Rudolf Polzerfix attenuation
2010-10-30 Rudolf Polzerdon't attenuate your own tuba soudn
2010-10-29 Rudolf PolzerMerge remote branch 'refs/remotes/origin/mirceakitsune...
2010-10-28 FruitieXMerge remote branch 'origin/master' into fruitiex/fruit...
2010-10-28 Rudolf PolzerMerge branch 'master' of ssh://git.xonotic.org/xonotic...
2010-10-28 Mircea KitsuneReorder in hud.qc too, where it should be safe and...
2010-10-27 terencehillRemove the check if (wcross_style != "0") as wcross_sty...
2010-10-27 terencehillDo not execute the TrueAim code if the crosshair doesn...
2010-10-27 Rudolf Polzerfix more warnings
2010-10-27 Rudolf Polzermore warning fixes
2010-10-27 Rudolf Polzermultiple fixes for the weapon priority management
2010-10-27 Rudolf Polzerexperimental change: sort impulse weapon order by weapo...
2010-10-27 Rudolf Polzerwe can get rid of the "hanging ;" warning by calling...
2010-10-27 Rudolf Polzerfix all remaining warnings
2010-10-27 Rudolf Polzerget rid of a LOT of warnings
2010-10-27 Rudolf Polzersome warning fixes
2010-10-27 FruitieXfix rankings scoreboard size
2010-10-27 FruitieXadd a +/- sign to the distribution display
2010-10-27 Rudolf PolzerMerge branch 'master' of ssh://git.xonotic.org/xonotic...
2010-10-26 FruitieXfix votes crashing clients
2010-10-26 FruitieXftos_decimals(..., TIME_DECIMALS); on distribution...
2010-10-26 Rudolf Polzersv_db_saveasdump and cl_db_saveasdump cvars
2010-10-26 Rudolf Polzerfix some warnings in HUD code
2010-10-26 FruitieX...and MSG_KILL_ACTION >_<
2010-10-26 FruitieXsilence MSG_KILL as well
2010-10-26 FruitieXMerge remote branch 'origin/master' into fruitiex/racefixes
2010-10-26 FruitieXignore selfkill messages on the notify panel in CTS...
2010-10-26 FruitieXalso send "fail medals" to the notify system, it probab...
2010-10-26 FruitieXdon't block movement
2010-10-26 FruitieXremove a debug print
2010-10-26 FruitieXproper uid2name frontend, fixes to backend
2010-10-26 FruitieXfix two typos
2010-10-26 FruitieXuid2name backend
2010-10-26 FruitieXshow times too
2010-10-26 FruitieXintegrate race to the hud notify system
2010-10-26 FruitieXanother typo
2010-10-24 Rudolf Polzerremove the traceline at the end of CSQC_UpdateView...
2010-10-24 Rudolf PolzerMerge remote branch 'refs/remotes/origin/fruitiex/ca_no...
2010-10-23 FruitieXfixes
2010-10-23 FruitieXCA modicon panel
2010-10-22 Rudolf PolzerMerge remote branch 'refs/remotes/origin/fruitiex/domfix'
2010-10-22 Rudolf PolzerMerge remote branch 'origin/fruitiex/kay_crosshairs'
2010-10-22 Rudolf Polzermapinfo: recode of game type specification, new keyword...
2010-10-22 Rudolf PolzerMerge remote branch 'refs/remotes/origin/ThePWTULN...
2010-10-21 Rudolf PolzerMerge remote branch 'origin/fruitiex/newpanelhud'
2010-10-21 FruitieXs/hud_border_thickness/autocvar_scoreboard_border_thick...
2010-10-21 FruitieXstrzone a tempstring before storing in a global! create...
2010-10-21 FruitieXadd a "* hud_fade_alpha" into showspeed and showacceler...
2010-10-21 FruitieXMerge branch 'master' into terencehill/newpanelhud
2010-10-21 Rudolf PolzerMerge remote branch 'refs/remotes/origin/fruitiex/racep...
2010-10-21 FruitieXmake the race modicon panel a little more awesome
2010-10-19 Rudolf Polzersupport bgmscript with target_music
2010-10-19 Rudolf Polzernex beam: when low charge, display a weaker beam
2010-10-19 Rudolf PolzerMerge remote branch 'refs/remotes/origin/tzork/turrets'
2010-10-19 Rudolf PolzerMerge remote branch 'refs/remotes/origin/mirceakitsune...
2010-10-18 Rudolf PolzerMerge remote branch 'origin/fruitiex/fruitbalance'
2010-10-18 Rudolf Polzeralso support JPEG waypointsprites
2010-10-18 Rudolf Polzerfix direction of infinite lasers
2010-10-17 Rudolf PolzerMerge remote branch 'origin/fruitiex/fruitbalance'
2010-10-17 Rudolf Polzerdon't send the effect number for infinite non-collision...
2010-10-17 FruitieXCharge the nex in a little different way, by always...
2010-10-17 Rudolf Polzermisc_laser: add a spawn flag to disable collision testi...
2010-10-16 Rudolf PolzerMerge remote branch 'origin/tzork/turrets'
2010-10-15 terencehillAnd now properly check for menu_enabled to instantly...
2010-10-15 terencehillIf the entire HUD is transparent, just do NOT draw it.
2010-10-15 terencehillLet's use menu_enabled 2 when showing a specific panel...
2010-10-15 terencehillGet the dock color only if the dock is active
2010-10-15 terencehillAdd a comment to explain why my fix of the replicating...
2010-10-15 Rudolf Polzerfix handling of angles of the rocket projectile
2010-10-15 Rudolf Polzerspeed up more csqc ent drawing
2010-10-15 Rudolf Polzerdraw projectiles using drawmask (faster)
2010-10-15 Rudolf PolzerMerge remote branch 'origin/master' into divVerent...
2010-10-14 terencehillMerge branch 'master' into terencehill/newpanelhud
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