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Step 5: complete
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2016-06-10 MarioStep 5: complete
2016-06-10 MarioCleanse PlayerUseKey and PlayerPreThink
2016-06-10 MarioCleanse the physics hooks
2016-06-10 MarioCleanse the last of the server side mutator hooks
2016-06-10 MarioKill the ret_string global
2016-06-10 MarioFix up even more mutators
2016-06-10 MarioFix up more mutator hooks
2016-06-10 MarioCleanse more of the mutator hooks
2016-06-10 MarioPurge self from the damage/death mutator hooks
2016-06-10 MarioPurify PutClientInServer and PlayerSpawn mutator hooks
2016-06-09 MarioRemove even more self
2016-06-09 MarioRemove unused function
2016-06-09 TimePathWrap customizeentityforclient
2016-06-08 MarioMerge branch 'terencehill/dynamic_hud' into 'master'
2016-06-08 MarioMerge branch 'terencehill/hud_smooth_weapon_switch...
2016-06-08 MarioMerge branch 'terencehill/v_deathtilt_fix' into 'master'
2016-06-08 MarioMerge branch 'terencehill/respawn_timer_fix' into ...
2016-06-08 MarioMerge branch 'terencehill/hud_no_joypad_keys' into...
2016-06-01 MarioMove nexball eventchase handling into nexball file
2016-06-01 MarioFix a reference to a nexball function outside nexball...
2016-05-28 TimePathRemove various SELFPARAM
2016-05-28 TimePathRemove weapon SELFPARAM
2016-05-26 TimePathMerge branch 'TimePath/killself' into 'master'
2016-05-24 TimePathRemove SELFPARAM() from .think and .touch 322/head
2016-05-23 TimePathUse think accessors
2016-05-22 TimePathIntroduce touch accessors
2016-05-22 TimePathKill more setself
2016-05-22 TimePathDelete unused SELFPARAM
2016-05-22 MarioKill more setself
2016-05-22 MarioClean out self from wr_checkammo1 & wr_checkammo2
2016-05-21 MarioClean out self use from the weapon selection code
2016-05-19 MarioClean up even more self uses
2016-05-19 MarioClean up self uses in weapon dropping code, also switch...
2016-05-19 Mariospawnfunc and SendEntity3 have a 'this' parameter,...
2016-05-09 TimePathMerge branch 'terencehill/menu_fixes' into 'master'
2016-05-01 terencehillMerge branch 'master' into terencehill/translate_colors_2 290/head
2016-05-01 terencehillMerge branch 'master' into terencehill/dynamic_hud
2016-04-30 MarioAdd an option to make jumppads not affect nexball balls
2016-04-30 MarioMerge branch 'sev/luma_update' into 'master'
2016-04-30 MarioMerge branch 'Mario/use1' into 'master'
2016-04-29 MarioMerge branch 'master' into Mario/use1 298/head
2016-04-22 MarioMerge branch 'terencehill/weapons_panel_fix' into ...
2016-04-21 MarioMerge branch 'terencehill/menu_cvarlist_modifiedcvars...
2016-04-20 MarioMerge branch 'terencehill/menu_more_disabled_items...
2016-04-18 TimePathWork around CMake #12619
2016-04-14 TimePathMerge branch 'TimePath/cmake'
2016-04-06 terencehillMerge branch 'master' into terencehill/dynamic_hud
2016-04-05 MarioMerge branch 'master' into Mario/hagar_notfixed 297/head
2016-04-05 MarioMerge branch 'terencehill/hud_skin_updates' into 'master'
2016-04-05 MarioMerge branch 'terencehill/modified_default_cvars' into...
2016-04-05 MarioMerge branch 'terencehill/timelimit_override_fix' into...
2016-04-04 terencehillFix timelimit_override and similar cvars not being... 308/head
2016-04-03 terencehillMerge branch 'master' into terencehill/modified_default... 299/head
2016-03-28 MarioMerge branch 'terencehill/ca_msg_fix' into 'master'
2016-03-28 TimePath#define use use1
2016-03-27 terencehillMerge branch 'master' into terencehill/translate_colors_2
2016-03-27 terencehillMerge branch 'master' into terencehill/race_fix
2016-03-27 MarioMerge branch 'master' into Mario/use1
2016-03-27 MarioFix the use of self, activator and other globals in...
2016-03-27 TimePathPropagate this
2016-03-26 terencehillMerge branch 'master' into terencehill/dynamic_hud
2016-03-26 TimePathPropagate this
2016-03-26 terencehillMerge branch 'master' into terencehill/hud_fixes 294/head
2016-03-24 MarioMerge branch 'master' into Mario/hagar_notfixed
2016-03-24 TimePathSimplify progs.inc
2016-03-23 terencehillMerge branch 'master' into terencehill/dynamic_hud
2016-03-22 terencehillMerge branch 'master' into terencehill/race_fix
2016-03-22 MarioPurge self from bot roles
2016-03-22 TimePathRemove unused SELFPARAM()
2016-03-22 TimePathAdd missing SELFPARAM()
2016-03-22 TimePathPropagate sound references
2016-03-22 TimePathType check class methods
2016-03-13 MarioGreatly reduce amount of hidden spam when changing...
2016-03-13 terencehillMerge branch 'master' into terencehill/hud_fixes
2016-03-13 terencehillMerge branch 'master' into terencehill/translate_colors_2
2016-03-13 TimePathRemove uses of LAMBDA(), not handled well by uncrustify
2016-03-10 TimePathMerge branch 'TimePath/notifications' into 'master'
2016-03-10 TimePathMerge branch 'master' into TimePath/notifications 292/head
2016-03-09 TimePathFix indentation
2016-03-03 TimePathNotifications: cleanup
2016-02-14 MarioMerge branch 'master' into morphed/hagar
2016-01-06 MarioPurge self from PlayerDies
2016-01-04 MarioMerge branch 'terencehill/lms_itemtimes_fix' into ...
2016-01-04 MarioMerge branch 'terencehill/menu_fixes' into 'master'
2016-01-04 MarioMerge branch 'terencehill/menu_optimization' into ...
2016-01-04 MarioSimplify maths for most vlen cases
2016-01-03 MarioFix use of self in .draw
2016-01-03 MarioPurge self from event_damage
2016-01-01 terencehillMerge branch 'master' into terencehill/lms_itemtimes_fix 266/head
2016-01-01 MarioUse IS_DEAD where possible, also fix vehicles targeting...
2016-01-01 MarioUse STAT(FROZEN, e) instead of e.frozen
2015-12-31 MarioUse IS_DEAD everywhere
2015-12-31 MarioRemove another useless debug function
2015-12-29 TimePathcpp compat
2015-12-29 TimePathMerge branch 'terencehill/server_aliases_fix' into...
2015-12-25 MarioUse the ONGROUND macros
2015-12-25 MarioUse an org local instead of multi-line setorigin
2015-12-24 MarioFix up some onslaught loops
2015-12-24 MarioFix a stupid loop
2015-12-24 MarioRemove an unused function
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