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Entcs: fix health/armor bar above enemies not updated switching from player to observ...
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2021-01-22 terencehillEntcs: fix health/armor bar above enemies not updated...
2020-12-20 MarioMerge branch 'Mario/damagetext_reliable' into 'master'
2020-12-20 MarioMerge branch 'master' into Mario/damagetext_reliable
2020-12-13 MarioMerge branch 'master' into Mario/damagetext_reliable
2020-12-13 MarioMerge branch 'terencehill/oxygen_bar_start_alpha' into...
2020-12-06 MarioMerge branch 'Mario/ghost_botname_fix' into 'master'
2020-12-06 MarioAdd a wrapper for networked cvars and attach them to...
2020-12-03 MarioNetwork damage text with reliable messages by using...
2020-11-06 MarioMerge branch 'master' into Mario/arc_bolt_bounce
2020-11-06 MarioMerge branch 'terencehill/ft_autorevive_progress' into...
2020-11-06 MarioMerge branch 'master' into terencehill/ft_autorevive_pr...
2020-11-06 MarioMerge branch 'master' into Mario/arc_bolt_bounce
2020-11-01 MarioFix compilation unit test
2020-11-01 MarioRemove medic buff team healing functionality, fixes...
2020-11-01 MarioAdd a gametype flag to signify that the mode forces...
2020-11-01 MarioMerge branch 'master' into Mario/arc_bolt_bounce
2020-10-26 MarioPurge autocvars.qh from the codebase, cvars are defined...
2020-10-26 MarioPurge autocvars.qh from the client-side codebase, cvars...
2020-10-19 MarioMerge branch 'master' into Mario/model_stair_smoothing
2020-10-19 MarioIf item touching or spawning is already handled, don...
2020-10-18 MarioPort some minor cleanups from the guide branch
2020-10-18 MarioMinor cleanup to nades mutator
2020-10-18 MarioMerge branch 'TimePath/classnames' into 'master'
2020-10-18 TimePathTidy up classnames
2020-10-18 MarioMerge branch 'bones_was_here/csprogs' into 'master'
2020-10-16 MarioApply a standard alphabetical sort order to the client...
2020-10-16 MarioMerge branch 'Juhu/unnecessary-main-includes' into...
2020-10-16 Juhuremove unnecessary main.qh includes (also one server...
2020-10-14 MarioAdd a function to remove the buff icon model above...
2020-10-14 MarioMerge branch 'master' into Juhu/strafehud
2020-10-07 terencehillMerge branch 'master' into terencehill/ft_autorevive_pr...
2020-10-05 MarioMerge branch 'terencehill/fps_display_fix' into 'master'
2020-10-02 MarioClean up buffs_BuffModel_Customize, fix some duplicate...
2020-09-25 MarioPhase out miscfunctions.qc from the server codebase...
2020-09-23 MarioMinor cleanup of world.qc, move most intermission and...
2020-09-23 MarioReplace some of the remaining cvar globals with autocva...
2020-09-22 MarioExclude burning and buff damage types from damage text...
2020-09-11 MarioMerge branch 'martin-t/jump' into 'master'
2020-08-07 JuhuMerge branch 'master' into Juhu/strafehud
2020-08-03 MarioMerge branch 'terencehill/cl_forceplayercolors_3' into...
2020-08-02 MarioRemove the g_ prefix from some server code files and...
2020-08-02 MarioPurge server/defs.qh
2020-08-02 MarioSome more defs.qh cleanup, update gameplay hash
2020-08-02 MarioSome more cleanup of defs.qh, use a flag to indicate...
2020-08-01 MarioMove some weapon definitions out of defs.qh, fix compil...
2020-08-01 MarioReorganise item code so that VM-specific code is in...
2020-07-27 MarioUse monster definitions directly instead of a set ID...
2020-07-27 MarioMerge branch 'Mario/headshots' into 'master'
2020-07-18 MarioMerge branch 'terencehill/noclip_death_fix' into 'master'
2020-07-18 MarioMerge branch 'master' into Mario/headshots
2020-07-18 MarioAttach muzzle effects to weapon data instead of trying...
2020-07-18 MarioMerge branch 'Mario/csqc_muzzleflash' into 'master'
2020-07-18 MarioMerge branch 'master' into Mario/csqc_muzzleflash 838/head
2020-07-17 MarioMerge branch 'master' into Mario/headshots
2020-07-17 MarioMerge branch 'Mario/gametypes' into 'master'
2020-07-17 MarioMerge branch 'master' into Mario/speed_var
2020-07-16 MarioDon't multiply RPC shot direction by 1000 either
2020-07-16 MarioDon't multiply shot direction by 1000 in each case...
2020-07-16 MarioMerge branch 'master' into Mario/csqc_muzzleflash
2020-07-15 MarioMerge branch 'master' into Mario/gametypes
2020-07-14 MarioMerge branch 'master' into Mario/gametypes
2020-07-14 MarioMerge branch 'master' into Mario/headshots
2020-07-13 MarioMove gametype registers into their own files, fallback...
2020-07-11 MarioMerge branch 'master' into Mario/headshots
2020-07-10 MarioMove muzzle flash model handling to the client side
2020-07-10 MarioMerge branch 'master' into Mario/movetype_push
2020-07-07 MarioMerge branch 'master' into Mario/headshots
2020-07-07 MarioMerge branch 'master' into Mario/csqc_muzzleflash
2020-06-20 JuhuMerge remote-tracking branch 'origin/master' into Juhu...
2020-06-14 MarioMerge branch 'bones_was_here/qcsrc_Makefile' into ...
2020-06-13 terencehillChange default light blue Frozen waypoint to orange...
2020-06-12 terencehillMerge branch 'master' into terencehill/ft_autorevive_pr...
2020-06-12 MarioMerge branch 'bones_was_here/whitelist_casings' into...
2020-06-12 MarioReference the correct local entity when checking for...
2020-06-12 MarioDon't adjust player alpha for the invisibility powerup...
2020-06-03 MarioMerge branch 'master' into Mario/headshots
2020-06-03 MarioRoughly notify for vaporizer headshots
2020-06-01 MarioRestore preliminary support for headshots to the rifle
2020-05-31 MarioRestrict g_waypointsprite_normdistance to the maximum...
2020-05-31 MarioMerge branch 'bones_was_here/buffs_optional_waypoints...
2020-05-31 bones_was_hereAllow buff waypoint sprites to be disabled
2020-05-29 MarioRemove some unnecessary item bits, increase maximum...
2020-05-29 MarioMerge branch 'terencehill/registry_API' into 'master'
2020-05-27 terencehillRegistry API: add REGISTRY_GET
2020-05-26 MarioMerge branch 'master' into Mario/pure_entity_fix 820/head
2020-05-26 terencehillImprove registry API by adding REGISTRY_MAX and REGISTR...
2020-05-25 MarioMerge branch 'terencehill/erebus_tweaks' into 'master'
2020-05-23 terencehillMerge branch 'Mario/waterjump_fix' into 'master'
2020-05-23 MarioIgnore client dodging setting while frozen, to allow...
2020-05-23 MarioMerge branch 'terencehill/hud_cvar_exporter' into ...
2020-05-23 terencehillRemove the HUD_WriteCvars hook as it's no longer needed... 812/head
2020-05-23 MarioMerge branch 'master' into Mario/waterjump_fix
2020-05-23 MarioMerge branch 'master' into Mario/stepdown_maxspeed
2020-05-23 MarioMerge branch 'martin-t/server-quit' into 'master'
2020-05-23 MarioMerge branch 'terencehill/texture_names_fix' into ...
2020-05-23 MarioMerge branch 'bones_was_here/wl-clientselect_options...
2020-05-23 MarioMerge branch 'bones_was_here/guard-resistance' into...
2020-05-23 MarioMerge branch 'terencehill/cl_deathglow_min' into 'master'
2020-05-21 terencehillHUD: allow panels to define in their own files their...
2020-05-20 MarioSpawn the monster at the location of the nade (don...
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