]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/common
Port version_nagtime to ClientState
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common /
2017-07-15 MarioPort teamkill_complain, teamkill_soundtime and teamkill...
2017-07-15 MarioFix compilation unit
2017-07-15 MarioPort buttons_old to ClientState
2017-07-15 MarioPort movement and movement_old to ClientState
2017-07-15 MarioPort pressedkeys to ClientState
2017-07-15 MarioPort ping, ping_packetloss and ping_movementloss to...
2017-07-15 MarioPort buttonchat, buttonuse and cursor_active to ClientState
2017-07-15 MarioPort button2-16 to ClientState
2017-07-15 MarioPort button0 and button3 (attack and attack2) to Client...
2017-07-15 MarioMake the clientstate entity a parameter of PM_UpdateButtons
2017-07-15 MarioForward impulses, movement and buttons to ClientState...
2017-07-15 MarioPort pm_frametime to ClientState
2017-07-15 MarioMerge branch 'martint-t/weap-order' into 'master'
2017-07-15 Martin Taibr"temporary" fix for weapon order 454/head
2017-07-13 MarioMove some variables out of constants.qh
2017-07-13 MarioSplit projectiles and scores out of constants.qh and...
2017-07-13 MarioMove physics specific stats into the movetype code...
2017-07-12 MarioUse global stats in the physics macros to make sure...
2017-07-10 MarioRemove an unused field
2017-07-09 MarioDon't show an empty race panel in modes where times...
2017-07-09 MarioFix a few remaining case of self
2017-07-09 terencehillMerge branch 'martin-t/dmgtext2' into 'master'
2017-07-08 Martin Taibruse AUTOCVAR_SAVE
2017-07-08 MarioRough fix for pong's input issues
2017-07-03 Martin TaibrMerge branch 'master' into martin-t/dmgtext2
2017-07-03 Martin Taibrupdate AUTOCVAR values to match default config because...
2017-07-03 Martin Taibrdon't use 2d damagetext when observing
2017-07-01 terencehillMerge branch 'terencehill/eraseable_functions'
2017-07-01 MarioWorkaround for admins who change g_maxplayers mid match...
2017-06-29 terencehillReplace some sprintfs with simpler strcats
2017-06-28 MarioMerge branch 'Lyberta/OKShotgunAmmoUsage' into 'master'
2017-06-28 MarioHack around some more includes in csqcmodel lib (effect...
2017-06-28 MarioWork around the need to include net_linked.qh from...
2017-06-28 MarioRemove some old useless definitions
2017-06-28 MarioRemove some seemingly useless includes from the movetyp...
2017-06-26 Martin Taibrhopefully get this conplicated condition right this...
2017-06-26 Martin Taibruse vec2
2017-06-25 terencehillRemove a kind of redundant parameter from REGISTER_HUD_...
2017-06-25 terencehillRearrange operation order to allow constant folding
2017-06-25 MarioAlways apply the owner change to func_breakable when...
2017-06-25 MarioDon't render items at all if their alpha is <= 0
2017-06-25 MarioMerge branch 'terencehill/vec2_optimizations' into...
2017-06-25 terencehillMark [[eraseable]] most of the common functions in...
2017-06-24 MarioAlso update racer cannon cost
2017-06-24 MarioApply vehicle settings from community testing
2017-06-24 MarioFix a crash and a bunch of warnings when fancy pathing...
2017-06-24 MarioFix compile when fancy pathing is enabled, and fix...
2017-06-23 terencehillTurn angleofs into a macro; implement angleofs3 in...
2017-06-23 MarioSwitch the bit number for multijump_count (better not...
2017-06-22 terencehillDon't define CCR and related autocvars in the menu
2017-06-22 MarioAdd sv_aircontrol_sidewards
2017-06-22 MarioReturn if the damage text is deleted
2017-06-22 terencehillComment out a debug function; turn power2of into a...
2017-06-20 MarioFix final use of #ifndef MENUQC
2017-06-20 MarioRemove mr_precache (now unused)
2017-06-20 MarioUpdate spider's web attack to use the highspeed stat...
2017-06-20 MarioNerf stolen vehicles by disabling their shields
2017-06-20 MarioSplit some non-physics stuff out of Monster_Move
2017-06-20 MarioGreatly simplify monster velocity calculation and use...
2017-06-18 MarioAdd a (temporary) flag to mark weapons which don't...
2017-06-17 MarioReset vehicle colors when entering, so all components...
2017-06-17 MarioMinor optimization
2017-06-17 MarioReset colors AFTER fully spawning the vehicle, so compo...
2017-06-17 MarioAdd a vehicle hook when setting colors, so vehicles...
2017-06-17 terencehillMerge branch 'master' into terencehill/vec2_optimizations
2017-06-17 terencehillMinor optimizations + minor fix
2017-06-17 MarioAdd rough support for target_kill
2017-06-16 terencehillMerge branch 'master' into martin-t/dmgtext2
2017-06-16 terencehillDon't waste 2 arrays for something that can be accompli...
2017-06-16 terencehillUse a shared array to dump config settings of weapons...
2017-06-01 MarioMerge branch 'Lyberta/f1time' into 'master'
2017-06-01 LybertaMade f1time be handled on the server too. 444/head
2017-05-29 MarioPartial fix for turret checkpoints (find doesn't work...
2017-05-27 Martin TaibrMerge branch 'master' into martin-t/dmgtext2
2017-05-27 terencehillOptimize client and server vector operations mostly...
2017-05-27 terencehillTurn a few vec3 into vec2
2017-05-27 terencehillRemove outdated g_waypointsprite_tactical cvar; fix...
2017-05-26 MarioFix default sv_player_viewoffset value
2017-05-26 MarioMinor code cleanup in pathlib
2017-05-24 MarioFix trigger_secret unreliability with triggering and...
2017-05-20 MarioAdd an intrusive list for entities that save their...
2017-05-20 MarioAdd an intrusive list for seeker tags and fix seeker...
2017-05-20 MarioMake railgunhit a bool and reduce a find loop to intrus...
2017-05-20 MarioMerge branch 'Mario/intrusive' into 'master'
2017-05-19 MarioTweak resistance buff to reduce damage after most other...
2017-05-17 MarioMerge branch 'master' into Mario/intrusive 441/head
2017-05-17 MarioUse an intrusive list to find ladders in bot AI
2017-05-17 MarioReplace some findfloat loops with intrusive lists where...
2017-05-17 MarioUse the attacker parameter instead of saving globals...
2017-05-16 MarioMerge branch 'Mario/cts_checkpoint_speedup' into 'master'
2017-05-16 MarioMerge branch 'Mario/cts_respawn_clear' into 'master'
2017-05-13 MarioFix use of .mins/.maxs in turret and vehicle registries
2017-05-13 MarioFix compile and use of .mins/.maxs on the monster regis...
2017-05-13 MarioAttempt to speed up physics client option selection...
2017-05-13 MarioUltra minor cleanup
2017-05-12 MarioFix scoreboard monster counts
2017-05-11 Martin TaibrMerge branch 'master' into martin-t/dmgtext2
2017-05-11 Martin Taibroptional 2d damagetext when too close or out of view...
2017-05-09 Martin Taibrput defaults into defaultXonotic.cfg, adjust some timings
2017-05-06 Martin Taibrsave another byte
next