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Merge branch 'master' into terencehill/min_spec_time
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2018-05-30 terencehillMerge branch 'master' into terencehill/min_spec_time
2018-05-30 terencehillPrevent a division by 0
2018-05-30 terencehillcl_ghost_items cvar now really leaves the color unchang...
2018-05-26 MarioFix rain maths so it isn't multiplied too much
2018-05-16 terencehillReduce duplicated code
2018-05-16 terencehillBot AI: consider an item pickable via a jumppad only...
2018-04-29 TimePathUse LOG_TRACE here
2018-04-26 MarioAdd a post-update mutator hook for physics stats (allow...
2018-04-26 MarioMerge branch 'issue-1618-Add-Disconnect-button' into...
2018-04-25 MirioMerge branch 'Lyberta/KillSound' into 'master'
2018-04-25 MarioMerge branch 'terencehill/bot_waypoints' into 'master'
2018-04-25 MarioMerge branch 'master' into 'terencehill/bot_waypoints'
2018-04-25 MarioMerge branch 'TimePath/issues/1971' into 'master'
2018-04-25 MarioMerge branch 'DefaultUser/trigger_cleanup' into 'master'
2018-04-25 MarioMerge branch 'master' into DefaultUser/trigger_cleanup
2018-04-23 MarioFix another lingering macro definition
2018-04-23 MarioFix a lingering macro definition
2018-04-21 MarioGrant campaign access to cloaked, new toys and nix
2018-04-21 MarioRemove the g_instagib global and use an autocvar macro...
2018-04-12 MarioAllow hidden monsters with the allow_any flag (passive...
2018-04-12 MarioNever allow spawning hidden monsters, anyrandom instead...
2018-04-10 terencehillMerge branch 'master' into terencehill/bot_waypoints
2018-04-10 TimePathProperly name the ENT_CLIENT_ITEM_simple shutdown hook
2018-04-09 TimePathItems: cache cl_simpleitems result, reduces fexists...
2018-04-08 MarioMerge branch 'TimePath/strfree' into 'master'
2018-04-08 TimePathModels: cache .model_str() result, reduces fexists...
2018-04-08 TimePathSounds: cache _Sound_fixpath() result, reduces fexists...
2018-04-08 TimePathImprove QCC compatibility
2018-04-08 TimePathAdd strfree to reduce explicit use of strunzone/string_null 552/head
2018-04-08 MarioMerge branch 'TimePath/strcpy' into 'master'
2018-04-07 FreddyExplicit check for ACTIVE_NOT
2018-04-07 TimePathAdd strcpy to reduce explicit use of strzone/strunzone 551/head
2018-04-06 FreddyExplicitly check for ACTIVE_ACTIVE
2018-04-06 terencehillMerge branch 'master' into terencehill/min_spec_time
2018-04-06 MarioMerge branch 'Mario/crouch' into 'master'
2018-04-06 terencehillFix backward indentation...
2018-04-04 LybertaMerge branch 'master' into Lyberta/KillSound
2018-04-04 LybertaMerge branch 'master' into Lyberta/GiveResourceWithLimit
2018-04-04 TimePathMerge branch 'Lyberta/FilterItemDefinition' into 'master'
2018-04-02 MarioUnhardcode vaporizer primary force and fix monsters...
2018-03-31 LybertaMerge branch 'master' into Lyberta/GiveResourceWithLimit
2018-03-31 LybertaMerge branch 'master' into Lyberta/FilterItemDefinition
2018-03-30 terencehillMerge branch 'terencehill/powerup_randomness_2'
2018-03-30 terencehillBot waypoints: slightly increase height of the typical...
2018-03-28 TimePathRun the consistency scripts
2018-03-28 TimePathdebug_text_3d_fn: rename velocity parameter
2018-03-27 LybertaMerge branch 'master' into Lyberta/GiveResourceWithLimit
2018-03-25 MarioSend scale as a Coord (it absolutely needs accuracy...
2018-03-23 MarioInitialize viewloc_mousepos to the center of the screen...
2018-03-19 LybertaMerge branch 'master' into Lyberta/GiveResourceWithLimit
2018-03-19 LybertaMerge branch 'master' into Lyberta/FilterItemDefinition
2018-03-19 terencehillGroup some STATIC_INIT functions
2018-03-19 LybertaSmall fixes.
2018-03-19 LybertaBetter random item selection algorithm.
2018-03-19 LybertaDelete prespawned item if it is not allowed.
2018-03-19 LybertaAdded FilterItemDefinition hook.
2018-03-18 MarioMake sure dual plasma turret's attack is hidden
2018-03-17 FreddyMove non-generic entity flags to their own headers
2018-03-17 Freddytrigger_music can now be controlled with relays
2018-03-16 MarioFix and tweak trigger_music to work with side-scrolling...
2018-03-16 Freddyminor cleanup for trigger_music and target_music
2018-03-15 FreddyRemove a few more magic numbers and minor code cleanup
2018-03-15 Freddytrigger_multi: replace magic numbers, minor cleanup
2018-03-13 Freddytrigger_monoflop: replace magic number
2018-03-13 Freddymagicear: replace magic numbers
2018-03-13 Freddyminor cleanup for jumppads
2018-03-13 FreddyRename variables to not overlap with builtin functions
2018-03-12 FreddyCleanup for trigger_impulse
2018-03-12 Freddytrigger_hurt: minor cleanup
2018-03-12 Freddytrigger_heal: minor cleanup
2018-03-12 Freddytrigger_gravity: use .active instead of .state, remove...
2018-03-12 Freddytrigger_flipflop: minor cleanup
2018-03-11 Freddytrigger_counter: replace magic number and document...
2018-03-11 Freddytarget_speaker: deprecate GLOBAL (BIT(2)) spawnflag...
2018-03-11 Freddytarget_spawn: replace magic number
2018-03-11 FreddyAdd a comment
2018-03-11 Freddytrigger_changelevel: replace magic number, whitelist...
2018-03-11 terencehillReimplement g_pickup_respawntime_initial_random 1 to...
2018-03-11 MarioDefault nade alpha to 1 (fixes client projectiles)
2018-03-10 Freddyteleport_dest: replace magic numbers
2018-03-10 Freddymisc_laser: .active instead of .state, replace magic...
2018-03-10 MarioAdd a new nade type
2018-03-10 FreddyRemove magic numbers in misc_follow
2018-03-10 FreddyFix sound for func_vectormamamam
2018-03-09 Freddyfunc_vectormamamam: remove magic numbers and better...
2018-03-09 FreddyReplace magic numbers in func_train
2018-03-09 Freddyfunc_rotating: stop sound when deactivated, minor cleanup
2018-03-09 Freddyfunc_rain and func_snow: back to weird field name to...
2018-03-09 Freddyfunc_rain and func_snow: fix density, remove magic...
2018-03-08 FreddySimplify func_sparks spawnfunc
2018-03-08 MarioMerge branch 'master' into Mario/crouch
2018-03-07 Freddyfunc_pointparticles: use relays, replace magic numbers
2018-03-07 FreddyMinor cleanup for func_plat
2018-03-07 FreddyConveyors: use .active instead of .state
2018-03-07 FreddyMerge branch 'master' into DefaultUser/trigger_cleanup
2018-03-07 MarioMerge branch 'martin-t/nottarg' into 'master'
2018-03-07 MarioClear out a macro from trigger_common_read
2018-03-06 FreddyCommon file for trigger/func states, replace more magic...
2018-03-06 FreddyRemove magic number state from func_breakable
2018-03-06 Freddyfunc_breakable: replace spawnflag magic numbers
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