]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/server/bot
Merge branch 'master' into terencehill/min_spec_time
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / bot /
2018-05-30 terencehillMerge branch 'master' into terencehill/min_spec_time
2018-05-03 terencehillSet .nearestwaypoint for the player editing waypoints...
2018-05-03 terencehillBot waypoints: spawn only one destination waypoint...
2018-04-28 MarioDon't allow bots to target entities with lower than...
2018-04-26 MarioMerge branch 'issue-1618-Add-Disconnect-button' into...
2018-04-25 MirioMerge branch 'Lyberta/KillSound' into 'master'
2018-04-25 MarioMerge branch 'terencehill/bot_waypoints' into 'master'
2018-04-25 MarioMerge branch 'master' into 'terencehill/bot_waypoints'
2018-04-25 MarioMerge branch 'TimePath/issues/1971' into 'master'
2018-04-25 MarioMerge branch 'master' into DefaultUser/trigger_cleanup
2018-04-10 terencehillMerge branch 'master' into terencehill/bot_waypoints
2018-04-08 MarioMerge branch 'TimePath/strfree' into 'master'
2018-04-08 TimePathAdd strfree to reduce explicit use of strunzone/string_null 552/head
2018-04-08 MarioMerge branch 'TimePath/strcpy' into 'master'
2018-04-07 TimePathAdd strcpy to reduce explicit use of strzone/strunzone 551/head
2018-04-06 terencehillMerge branch 'master' into terencehill/min_spec_time
2018-04-06 MarioMerge branch 'Mario/crouch' into 'master'
2018-04-04 LybertaMerge branch 'master' into Lyberta/KillSound
2018-03-31 LybertaMerge branch 'master' into Lyberta/GiveResourceWithLimit
2018-03-31 LybertaMerge branch 'master' into Lyberta/FilterItemDefinition
2018-03-30 terencehillMerge branch 'terencehill/powerup_randomness_2'
2018-03-30 terencehillBot waypoints: save symmetry settings into waypoint...
2018-03-30 terencehillBot waypoints: slightly increase height of the typical...
2018-03-30 terencehillBOT AI: avoid sticking to players when chasing them...
2018-03-28 TimePathRun the consistency scripts
2018-03-17 MarioAdd an option to allow bots to typefrag
2018-02-18 terencehillMerge branch 'master' into TimePath/scrollpanel
2018-02-17 MarioMerge branch 't0uYK8Ne/target_init' into 'master'
2018-02-12 MarioMerge branch 'martin-t/warns' into 'master'
2018-02-11 LybertaMerge branch 'master' into Lyberta/KillSound
2018-01-31 terencehillMerge branch 'master' into terencehill/accuracy_shotgun
2018-01-23 terencehillAfter the end of the match all bots stay unless all...
2018-01-23 terencehillSlightly better workaround for the permanent bot specta...
2018-01-22 terencehillGet rid of a useless variable, there's the autocvar
2018-01-22 terencehillAnticipate bot_wander_enable check
2018-01-22 terencehillDon't even try to unstuck bots if there are no user...
2018-01-22 MarioMerge branch 'terencehill/bot_ai' into 'master'
2018-01-20 terencehillBOT AI: Sometimes bot is pushed so hard (by a jumppad...
2018-01-20 terencehillBot AI: as for jumppad waypoint, remove ambiguity from...
2018-01-15 terencehillFix compilation broken by the previous merge commit
2018-01-15 terencehillMerge branch 'terencehill/bot_waypoints' into terencehi...
2018-01-14 terencehillRemove wrong waypoint_spawn description -- automatic...
2018-01-13 terencehillBot waypoints: on map start relink autogenerated waypoi...
2018-01-13 terencehillFix very minor issues
2018-01-11 terencehillDon't automatically update outdated Assault waypoint...
2018-01-10 terencehillSince maps supporting race can be different when this...
2018-01-08 LybertaMerge branch 'master' into Lyberta/KillSound
2018-01-03 terencehillMerge branch 'master' into terencehill/bot_waypoints
2018-01-02 terencehillBot AI: fix ambiguous jumppad touch detection
2017-12-30 terencehillFix broken automatic waypoint generation for jumppads...
2017-12-30 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-12-28 terencehillBot AI: grouped small health/armor: avoid multiple...
2017-12-27 terencehillCompilation units test fix + comment
2017-12-24 terencehillTest correct destination point
2017-12-24 terencehillMerge remote-tracking branch 'origin/terencehill/bot_wa...
2017-12-23 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-12-11 terencehillBot AI: properly update goal when the item bot is movin...
2017-12-11 terencehillRemove nearest waypoint of dynamic goals very close...
2017-12-11 terencehillFix another minor bug in navigation_get_really_close_wa...
2017-12-11 terencehillFix bug in navigation_get_really_close_waypoint
2017-12-11 terencehillRemove unused return value from bot_aimdir
2017-12-09 terencehillBot AI: improve bot's ability to walk obstacles up...
2017-12-03 MarioMerge branch 'DefaultUser/HUD_teamkill_position' into...
2017-12-02 terencehillMerge remote-tracking branch 'origin/terencehill/bot_wa...
2017-12-02 MarioMerge branch 'Lyberta/TeamplayFixes2' into 'master'
2017-12-02 LybertaMerge branch 'master' into Lyberta/KillSound
2017-12-02 LybertaMerge branch 'master' into Lyberta/TeamplayFixes2 507/head
2017-12-02 terencehillRevert "Increase tracewalk destination height to includ...
2017-12-01 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-11-28 LybertaMerge branch 'master' into Lyberta/TeamplayFixes2
2017-11-28 LybertaHardening of several teamplay functions.
2017-11-27 MarioMerge branch 'Mario/target_teleporter_v2' into 'master'
2017-11-25 MarioMerge branch 'master' into DefaultUser/kick_teamkiller
2017-11-25 MarioMerge branch 'Lyberta/RandomItems' into 'master'
2017-11-25 MarioMerge branch 'master' into Lyberta/RandomItems
2017-11-25 LybertaMerge branch 'master' into Lyberta/RandomItems
2017-11-21 terencehillBot AI: if the nearest waypoint of a dynamic goal is...
2017-11-20 terencehillBot AI: Optimize path finding CPU cost when bot switche...
2017-11-20 terencehillBot AI: if a goal is unreachable, make it not selectabl...
2017-11-19 terencehillBot AI: improve conditions for deciding whether bot...
2017-11-15 terencehillCheck distance of the goal from the previous waypoint...
2017-11-13 terencehillFix bug in nearest waypoint search I introduced in...
2017-11-13 terencehillBot AI: check if path is walkable while chasing a player
2017-11-10 terencehillBot AI: if bot is closer to player than next waypoint...
2017-11-10 terencehillBot AI: allow to find nearest waypoint of players in...
2017-11-10 terencehillMake work chasing of players in the air when bot ends...
2017-11-10 terencehillBot AI: allow bots to chase players in the air by adjus...
2017-11-09 LybertaMerge branch 'master' into Lyberta/RandomItems
2017-11-05 terencehillBot AI: fix bots using waypoints to reach a player...
2017-11-03 terencehillWhen setting a goal as dynamic, delay nearest waypoint...
2017-11-03 terencehillImplement goal removal when bot returns the flag in...
2017-11-03 terencehillBot AI: when assigning a bot frame to find a new goal...
2017-11-02 terencehillDon't assign needlessly a frame to find a new goal...
2017-11-02 terencehillClear current bot route as soon as bot dies or gets...
2017-11-02 terencehillBot AI: fix bots sometimes going back and forth between...
2017-11-01 terencehillBot AI: implement goal locking for goals that require...
2017-10-29 terencehillBot AI: don't rate again items already rated with a...
2017-10-28 terencehillAssume nearest waypoint of a bot is its current goal...
2017-10-28 terencehillBot AI: don't rate enemies running too fast for chasing...
2017-10-27 terencehillFix cost of travel from jumppad to item
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