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Merge branch 'terencehill/bot_ai' into 'master'
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2018-01-22 MarioMerge branch 'terencehill/bot_ai' into 'master'
2018-01-21 MarioMerge branch 'Lyberta/RSWFix' into 'master'
2018-01-21 LybertaRenamed ShouldGiveRandomStartWeapons to ForbidRandomSta...
2018-01-21 LybertaMerge branch 'master' into Lyberta/RSWFix
2018-01-20 terencehillBOT AI: Sometimes bot is pushed so hard (by a jumppad...
2018-01-20 terencehillBot AI: as for jumppad waypoint, remove ambiguity from...
2018-01-15 terencehillFix compilation broken by the previous merge commit
2018-01-15 terencehillMerge branch 'terencehill/bot_waypoints' into terencehi...
2018-01-14 terencehillBot AI: workaround for untouchable race checkpoints...
2018-01-14 terencehillRemove wrong waypoint_spawn description -- automatic...
2018-01-13 terencehillBot waypoints: on map start relink autogenerated waypoi...
2018-01-13 terencehillFix very minor issues
2018-01-13 LybertaDisabled giving random start weapons in Instagib and...
2018-01-11 terencehillDon't automatically update outdated Assault waypoint...
2018-01-10 terencehillSince maps supporting race can be different when this...
2018-01-04 MarioProperly support team field on trigger_multiple
2018-01-03 terencehillMerge branch 'master' into terencehill/bot_waypoints
2018-01-02 terencehillBot AI: fix ambiguous jumppad touch detection
2018-01-01 MarioHopefully fix compilation unit
2017-12-30 terencehillFix broken automatic waypoint generation for jumppads...
2017-12-30 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-12-28 terencehillBot AI: grouped small health/armor: avoid multiple...
2017-12-27 terencehillCompilation units test fix + comment
2017-12-26 MarioReload all weapon slots regardless of g_weaponswitch_de...
2017-12-26 MarioReduce potential lag by only looping through a limited...
2017-12-26 MarioFix compile
2017-12-26 MarioMuffle weapon sounds slightly while dual wielding ...
2017-12-24 terencehillTest correct destination point
2017-12-24 terencehillMerge remote-tracking branch 'origin/terencehill/bot_wa...
2017-12-23 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-12-11 terencehillBot AI: properly update goal when the item bot is movin...
2017-12-11 terencehillRemove nearest waypoint of dynamic goals very close...
2017-12-11 terencehillFix another minor bug in navigation_get_really_close_wa...
2017-12-11 terencehillFix bug in navigation_get_really_close_waypoint
2017-12-11 terencehillRemove unused return value from bot_aimdir
2017-12-09 terencehillBot AI: improve bot's ability to walk obstacles up...
2017-12-03 MarioMerge branch 'DefaultUser/HUD_teamkill_position' into...
2017-12-02 terencehillMerge remote-tracking branch 'origin/terencehill/bot_wa...
2017-12-02 MarioMerge branch 'Lyberta/TeamplayFixes2' into 'master'
2017-12-02 LybertaMerge branch 'master' into Lyberta/TeamplayFixes2 507/head
2017-12-02 terencehillRevert "Increase tracewalk destination height to includ...
2017-12-02 MarioMerge branch 'Lyberta/NoalignFix' into 'master'
2017-12-01 LybertaFixed AutoBalanceBots fully this time.
2017-12-01 LybertaFixed noalign handling in random items and overkill. 509/head
2017-12-01 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-12-01 MarioMerge branch 'Lyberta/target_giveFix' into 'master'
2017-12-01 Lybertatarget_give now uses new classnames. 508/head
2017-12-01 MarioDon't update the weapon's classname on spawn (we still...
2017-11-29 MarioAntilag nades so they can be shot at high ping
2017-11-28 LybertaGrammar fix.
2017-11-28 LybertaMerge branch 'master' into Lyberta/TeamplayFixes2
2017-11-28 LybertaHardening of several teamplay functions.
2017-11-27 MarioMerge branch 'Mario/target_teleporter_v2' into 'master'
2017-11-25 MarioMerge branch 'DefaultUser/kick_teamkiller' into 'master'
2017-11-25 MarioMerge branch 'master' into DefaultUser/kick_teamkiller
2017-11-25 MarioMerge branch 'Lyberta/RandomItems' into 'master'
2017-11-25 MarioMerge branch 'master' into Lyberta/RandomItems
2017-11-25 MarioMerge branch 'martin-t/aesinfo' into 'master'
2017-11-25 LybertaAdded no_align option to Item_Create.
2017-11-25 MarioMerge branch 'master' into DefaultUser/kick_teamkiller
2017-11-25 MarioMerge branch 'TimePath/stale_move_negation' into 'master'
2017-11-25 MarioMerge branch 'DefaultUser/func_button_dont_accumulate_d...
2017-11-25 MarioMerge branch 'martin-t/okc2' into 'master'
2017-11-25 MarioMerge branch 'DefaultUser/warmup_no_GR_events' into...
2017-11-25 LybertaMerge branch 'master' into Lyberta/RandomItems
2017-11-25 MarioMerge branch 'Lyberta/TeamChangeFix' into 'master'
2017-11-25 MarioMove killindicator_teamchange out of clientstate (poten...
2017-11-24 LybertaDisallow changing to invalid team. Fixes #1964. 505/head
2017-11-21 terencehillBot AI: if the nearest waypoint of a dynamic goal is...
2017-11-20 terencehillClan Arena: prevent unwanted sudden rejoin as spectator...
2017-11-20 terencehillBot AI: Optimize path finding CPU cost when bot switche...
2017-11-20 terencehillBot AI: if a goal is unreachable, make it not selectabl...
2017-11-20 MarioAdd an option to change jump height while crouching
2017-11-19 terencehillBot AI: improve conditions for deciding whether bot...
2017-11-15 terencehillCheck distance of the goal from the previous waypoint...
2017-11-13 terencehillFix bug in nearest waypoint search I introduced in...
2017-11-13 terencehillBot AI: check if path is walkable while chasing a player
2017-11-10 terencehillBot AI: if bot is closer to player than next waypoint...
2017-11-10 terencehillBot AI: allow to find nearest waypoint of players in...
2017-11-10 terencehillMake work chasing of players in the air when bot ends...
2017-11-10 terencehillBot AI: allow bots to chase players in the air by adjus...
2017-11-09 LybertaMerge branch 'master' into Lyberta/RandomItems
2017-11-05 MarioAdd support for target_relay and weapon_railgun in...
2017-11-05 terencehillBot AI: fix bots using waypoints to reach a player...
2017-11-03 terencehillWhen setting a goal as dynamic, delay nearest waypoint...
2017-11-03 terencehillImplement goal removal when bot returns the flag in...
2017-11-03 terencehillBot AI: when assigning a bot frame to find a new goal...
2017-11-02 terencehillDon't assign needlessly a frame to find a new goal...
2017-11-02 terencehillClear current bot route as soon as bot dies or gets...
2017-11-02 terencehillBot AI: fix bots sometimes going back and forth between...
2017-11-01 terencehillBot AI: implement goal locking for goals that require...
2017-10-29 terencehillBot AI: don't rate again items already rated with a...
2017-10-29 Martin TaibrMerge branch 'master' into martin-t/okc2
2017-10-28 terencehillAssume nearest waypoint of a bot is its current goal...
2017-10-28 terencehillBot AI: don't rate enemies running too fast for chasing...
2017-10-27 terencehillFix cost of travel from jumppad to item
2017-10-27 terencehillMake bot head to the jumppad destination once it reache...
2017-10-26 terencehillBot AI: make bots aware of items that can be reached...
2017-10-24 LybertaBetter item creation code.
2017-10-24 LybertaMerge branch 'master' into Lyberta/RandomItems
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