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Clear clients from the intrusive lists on disconnect
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server /
2016-10-24 MarioClear clients from the intrusive lists on disconnect
2016-10-24 MarioMerge branch 'Mario/intrusive_3' into 'master'
2016-10-23 MarioMerge branch 'Mario/intrusive_2' into 'master'
2016-10-23 terencehillVehicleSpawn --> VehicleInit
2016-10-23 terencehillRevert "Rename VehicleSpawn mutator hook to VehicleInit...
2016-10-23 terencehillRemove 2 unnecessary function references
2016-10-22 MarioTweak a few things 363/head
2016-10-22 MarioMerge branch 'master' into Mario/intrusive_2
2016-10-22 MarioMerge branch 'martin-t/damagetext' into 'master'
2016-10-21 MarioSpawner: Spawn nothing if it's set to an invalid monster
2016-10-21 MarioMerge branch 'terencehill/ons_camera' into 'master'
2016-10-21 MarioMerge branch 'martin-t/unused_fields' into 'master'
2016-10-20 Martin Taibrone more 378/head
2016-10-20 Marioitthis isn't a word
2016-10-20 MarioAdd a basic entity that spawns monsters when triggered
2016-10-20 terencehillMerge branch 'master' into terencehill/ons_camera 377/head
2016-10-19 MarioMake the target entity a parameter instead of spawning...
2016-10-19 MarioAdd a passive flag for monsters that don't chase players
2016-10-18 terencehillMerge branch 'master' into terencehill/ons_camera
2016-10-16 Martin Taibrremove more unused fields
2016-10-13 Martin Taibrunused killer_origin
2016-10-13 Martin Taibrmore unused
2016-10-13 Martin Taibrremove usused entity fields
2016-10-13 MarioFix CTS scores
2016-10-12 MarioMerge branch 'DefaultUser/overkill_cvars' into 'master'
2016-10-12 MarioMerge branch 'DefaultUser/insta_ammo' into 'master'
2016-10-12 MarioFix mutators not setting modname
2016-10-11 MarioReset viewloc when respawning, and link it with spectat...
2016-10-11 MarioUpdate physics stats on connect (fixes sometimes spawni...
2016-10-08 MarioKeep player size and view offset stats up to date
2016-10-08 MarioImprove bandwidth of client walls
2016-10-08 MarioDon't overwrite the .pressedkeys field (abused by other...
2016-10-08 MarioAccept sv_stepheight changes (partially gameplay-releva...
2016-10-08 MarioConsider g_physics_clientselect a server friendly option
2016-10-08 MarioCount another mutator as gameplay-irrelevant
2016-10-08 MarioConsider g_norecoil an acceptable change
2016-10-08 MarioUndefine BADPRESUFFIX too
2016-10-08 Mariog_buffs is an acceptable change, like g_powerups
2016-10-08 MarioTweak arc as well (bolt attack remains disabled by...
2016-10-08 MarioIgnore a few gameplay-irrelevant cvars
2016-10-07 MarioMerge branch 'martin-t/random' into 'master'
2016-10-07 Martin Taibrrefactor RandomSelection, add a field for vector 373/head
2016-10-05 terencehillMerge branch 'master' into terencehill/overkill_stuff
2016-10-05 MarioMerge branch 'terencehill/timeout_countdown_fix' into...
2016-09-28 MarioClean up monster spawn function a little, allow setting...
2016-09-28 MarioMerge branch 'martin-t/nades' into 'master'
2016-09-26 terencehillMerge branch 'master' into terencehill/overkill_stuff
2016-09-26 MarioFix respawning instantly while jump button is held...
2016-09-26 MarioAdd sv_aircontrol_backwards to allow strafing backwards
2016-09-22 terencehillDelay health regen once the player gets revived rather...
2016-09-20 terencehillMake timeout countdown message immediately fully visibl... 370/head
2016-09-20 terencehillRemove an unused string
2016-09-20 terencehillMerge branch 'martin-t/keeptwo' into 'master'
2016-09-18 Martin Taibrremove unused variable
2016-09-16 terencehillFix bad code indentation
2016-09-14 MarioAllow overriding frag centerprint message, fixes double...
2016-09-14 terencehillFix division by 0 in another way
2016-09-13 terencehillRename VehicleSpawn mutator hook to VehicleInit and...
2016-09-13 terencehillAssault: Don't reset vehicles twice when a round ends...
2016-09-12 MarioUse trace_dphitq3surfaceflags instead of pointcontents...
2016-09-11 MarioMerge branch 'terencehill/scoreboard_update' into ...
2016-09-11 Martin TaibrMerge branch 'master' into martin-t/damagetext
2016-09-10 MarioAdd an option to allow bullets to penetrate weapon...
2016-09-10 terencehillUpdate CheckAllowedTeams hook description
2016-09-10 terencehillGetTeamCount --> CheckAllowedTeams
2016-09-10 terencehillSmall cleanup
2016-09-10 terencehillSimplify a bit check of missing teams in Key Hunt
2016-09-08 terencehillMerge branch 'master' into terencehill/scoreboard_update
2016-09-06 terencehillRemove deprecated APP_TEAM_ENT, switch to APP_TEAM_NUM
2016-09-06 terencehillIntroduce APP_NUM to shorten a some of the longest...
2016-09-06 MarioMerge branch 'terencehill/CA_forbidspawn' into 'master'
2016-09-05 Martin Taibrreplace ints with floats in PlayerDamaged hookfunction
2016-09-04 terencehillMerge branch 'master' into terencehill/scoreboard_update
2016-09-04 terencehillCA: Reset .team when a player chooses to spectate;... 364/head
2016-09-04 terencehillRemove redundant code from Join (it gets executed in...
2016-09-04 terencehillMerge branch 'master' into terencehill/CA_forbidspawn
2016-09-03 terencehillMake sure to send correctly encoded ping values
2016-09-03 terencehillSplit a too long line of code
2016-09-03 terencehillspawnAllowed --> joinAllowed
2016-09-03 terencehillDon't consider the client allowed to spawn while showin...
2016-09-02 MarioMake wr_glow available to server, fixes third person...
2016-09-01 terencehillIS_DIGIT
2016-09-01 MarioMerge branch 'DefaultUser/gametype_votescreen' into...
2016-09-01 terencehillMerge branch 'master' into terencehill/CA_forbidspawn
2016-09-01 terencehillMake it pass compilation unit test
2016-08-31 terencehillMerge branch 'master' into terencehill/scoreboard_update
2016-08-31 terencehillGive a higher priority to g_maxplayer check
2016-08-31 terencehillLeaveSpectatorMode --> JoinOrShowTeamSelection
2016-08-31 terencehillMerge branch 'master' into terencehill/CA_forbidspawn
2016-08-31 MarioKill some more vlen uses
2016-08-30 MarioInvasion: clean up monster picking code a little
2016-08-30 MarioDon't even check trace_ent (unreliable)
2016-08-30 MarioMake monsters not care if their target is behind anothe...
2016-08-30 MarioUndo test
2016-08-30 MarioAnother test for gameplay changes
2016-08-30 MarioUse old loop for warpzone initialization (testing for...
2016-08-29 MarioSome minor cleanup, use intrusive lists for bot project...
2016-08-28 MarioFix potential for crashing in freezetag
2016-08-28 MarioPartial fix for keyhunt
2016-08-28 TimePathFix `settemp_for_type all`
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