]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc
Merge branch 'master' into mirceakitsune/weapon_hagar_secondary_load
[xonotic/xonotic-data.pk3dir.git] / qcsrc /
2011-05-01 Mircea KitsuneMerge branch 'master' into mirceakitsune/weapon_hagar_s...
2011-04-30 mand1ngaMerge remote branch 'origin/mirceakitsune/event_chasecam'
2011-04-30 mand1ngaMerge branch 'master' into mirceakitsune/event_chasecam
2011-04-29 Rudolf PolzerMerge remote-tracking branch 'origin/divVerent/relics...
2011-04-29 Rudolf Polzeruse CL_RotateMoves builtin (FIXME: to be documented...
2011-04-29 Rudolf Polzerinstead of fixangle, use a R_SetView based hack to...
2011-04-29 SamualMerge branch 'mirceakitsune/event_chasecam' of ssh...
2011-04-29 SamualMerge remote branch 'origin/master' into mirceakitsune...
2011-04-28 Rudolf Polzerturn improved prediction on by default
2011-04-28 Rudolf Polzerfix warpzone prediction
2011-04-28 Rudolf Polzerwarpzones: fix attempt for physics to adjust for warpzo...
2011-04-28 Rudolf Polzershow it properly in the menu again
2011-04-28 Rudolf Polzerremove the ^1 from the watermark
2011-04-27 Rudolf Polzermake "Crosshair color" translatable
2011-04-25 Rudolf Polzerfix last fix :)
2011-04-25 Rudolf Polzerdo not remove non-.serverpackage files from sv_curl_ser...
2011-04-25 Rudolf PolzerMerge branch 'master' of git://git.xonotic.org/xonotic...
2011-04-24 mand1ngaMerge remote branch 'origin/fruitiex/scoreboard_integer...
2011-04-23 Rudolf Polzerdom point selection: show a warning when no dom points...
2011-04-23 Rudolf Polzerwhen trying to spawn, and your team has no spawns on...
2011-04-22 Rudolf Polzerfunc_breakable: also support respawntimejitter; fix...
2011-04-22 Mircea KitsuneAllow func_breakable entities to respawn, using the...
2011-04-22 Mircea KitsuneMerge branch 'master' into mirceakitsune/event_chasecam
2011-04-22 Rudolf Polzerfix entity name, use misc_breakablemodel instead to...
2011-04-22 Rudolf Polzermisc_breakable -> func_breakable (see entities.def...
2011-04-22 Rudolf PolzerMerge branch 'master' of git://git.xonotic.org/xonotic...
2011-04-22 Rudolf Polzerremove an old teleport related hack
2011-04-22 Rudolf Polzerdocument what is actually in teleport_time
2011-04-22 mand1ngaPrevent a bot for monopolizing the waypoint queue
2011-04-22 mand1ngaMerge remote branch 'origin/mand1nga/fix-bot-wandering'
2011-04-22 mand1ngaBetter debugging messages
2011-04-22 mand1ngaCleaner handling of the queue
2011-04-22 mand1ngaBetter variable names
2011-04-22 mand1ngaScan for waypoints only if the strategy frame is owned...
2011-04-21 mand1ngaMinor indentation fix
2011-04-21 mand1ngaMerge branch 'master' into mand1nga/fix-bot-wandering
2011-04-21 SamualUse v_forward instead of view_forward
2011-04-21 SamualUse MOVE_WORLDONLY for the trace for chase_eventcam...
2011-04-21 SamualMerge remote branch 'origin/mirceakitsune/event_chaseca...
2011-04-21 SamualMerge remote branch 'origin/master' into mirceakitsune...
2011-04-20 Mircea KitsuneAlways play the beep sound when loading the last rocket...
2011-04-20 Mircea KitsuneCheck both ammos before attempting to switch guns
2011-04-20 Mircea KitsuneFix issues when hagar is reloadable (now respects weapo...
2011-04-20 Rudolf Polzeronly do headshot announcer if headshot bonus is > 0
2011-04-20 Rudolf Polzerfix scoreboard field widths when translated
2011-04-20 Rudolf Polzerfix an annoying spelling mistake
2011-04-20 mand1ngaRemove check for closer waypoints
2011-04-20 mand1ngaHonor autocvar_bot_wander_enable
2011-04-20 mand1ngaCheck deadflag
2011-04-20 mand1ngaAdded a better handling of stuck bots. Walkability...
2011-04-20 mand1ngaMerge remote branch 'origin/mand1nga/bot-debug'
2011-04-20 mand1ngaMerge branch 'master' into mand1nga/bot-debug
2011-04-20 mand1ngaAdded cvar bot_wander_enable
2011-04-19 Mircea KitsuneMerge branch 'master' into mirceakitsune/weapon_hagar_s...
2011-04-19 Mircea KitsuneMerge branch 'master' into mirceakitsune/event_chasecam
2011-04-19 Rudolf Polzerrifle: fix damage calculation for accuracy stats
2011-04-19 mand1ngaMerge remote branch 'origin/mirceakitsune/multijump_fix'
2011-04-19 mand1ngaMerge remote branch 'origin/mand1nga/bot-debug'
2011-04-19 mand1ngaMerge branch 'master' into mand1nga/bot-debug
2011-04-19 mand1ngaAdded cvar bot_debug_goalstack to visualize the path...
2011-04-19 mand1ngaAdded cvar bot_debug_tracewalk to enable visual indicat...
2011-04-18 Rudolf Polzerrifle code: make it have a _shots cvar too
2011-04-17 Rudolf Polzeradd more checkfails
2011-04-15 Rudolf Polzerremove some unused functions; add "checkfail" logic...
2011-04-14 Mircea KitsuneFix an issue with the multijump code that caused infini...
2011-04-13 mand1ngaMerge remote branch 'origin/mand1nga/bot-misc-fixes'
2011-04-12 Mircea KitsuneDisable the load block in WR_SETUP, to prevent a minor...
2011-04-12 Mircea KitsuneRemove the WR_DROP weapon_action, now that it's not...
2011-04-12 Mircea KitsuneMore correct sorting
2011-04-12 Mircea KitsuneActually, create a weapon independent function that...
2011-04-12 Mircea KitsuneActually, forbid throwing the hagar at all while loadin...
2011-04-12 Mircea KitsuneFurther secure dropping while loading, and also create...
2011-04-12 Mircea KitsuneFix giving back ammo to the player if they drop the...
2011-04-12 Mircea KitsuneFix a bug with dropping the hagar while loading it...
2011-04-12 Mircea KitsuneReduce now useless ammo checking code
2011-04-12 Mircea KitsuneFix ammo checks, all works properly again
2011-04-12 Mircea KitsuneDecrease ammo with each rocket we load, and not suddenl...
2011-04-12 Mircea KitsuneCvar the feature of releasing loaded rockets upon death
2011-04-12 Mircea KitsuneRelease loaded rockets when the player dies
2011-04-12 Mircea KitsuneMove the releasing of loaded rockets in its own function.
2011-04-12 Mircea KitsuneImplement a new weapon check called WR_PLAYERDEATH...
2011-04-12 Mircea KitsuneMerge branch 'master' into mirceakitsune/weapon_hagar_s...
2011-04-12 Mircea KitsuneMerge branch 'master' into mirceakitsune/event_chasecam
2011-04-12 Mircea KitsuneDon't allow switching to another weapon if we're loadin...
2011-04-12 Mircea KitsuneAlso use the beep sound when aborting loading.
2011-04-12 Mircea KitsunePlay the beep sound when the last rocket is loaded...
2011-04-12 Mircea KitsuneCvar the abort feature
2011-04-12 Mircea KitsunePause until we can load rockets again, once we re-press...
2011-04-12 Mircea KitsuneRename stuff in the code
2011-04-12 Mircea KitsuneAnother change to the buttons, making them work much...
2011-04-12 Mircea KitsuneAnother minor code sorting to the button checks
2011-04-12 Mircea KitsuneFurther improve that last check, and make sure it does...
2011-04-12 Mircea KitsuneImprove how firing buttons are checked
2011-04-12 Mircea KitsuneRequire letting go of both firing buttons before we...
2011-04-12 Mircea KitsuneAllow primary fire button to abort loading if clicking...
2011-04-12 Mircea KitsuneAlso apply a loading brake after the last rocket has...
2011-04-11 Mircea KitsuneRevert that last change, as it cannot check for ammo...
2011-04-11 Mircea KitsuneIf no loading speed is set, fill in all the rockets...
2011-04-11 Mircea KitsuneRemove an useless code
2011-04-11 Mircea KitsuneRename something in the code
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