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13 years agofix latest fix
Rudolf Polzer [Fri, 19 Nov 2010 21:28:53 +0000 (22:28 +0100)]
fix latest fix

13 years agoballistic projectiles: bail out on weapclip
Rudolf Polzer [Fri, 19 Nov 2010 21:22:46 +0000 (22:22 +0100)]
ballistic projectiles: bail out on weapclip

13 years agocrylink: some debugging
Rudolf Polzer [Fri, 19 Nov 2010 21:08:35 +0000 (22:08 +0100)]
crylink: some debugging

13 years agojointime 0.1 on crylink primary
FruitieX [Fri, 19 Nov 2010 19:46:18 +0000 (21:46 +0200)]
jointime 0.1 on crylink primary

13 years agoMerge remote branch 'origin/tzork/turrets-assualt-fix'
Rudolf Polzer [Fri, 19 Nov 2010 11:42:47 +0000 (12:42 +0100)]
Merge remote branch 'origin/tzork/turrets-assualt-fix'

13 years agoMerge remote branch 'origin/fruitiex/cl_gentle_damage'
Rudolf Polzer [Fri, 19 Nov 2010 11:39:48 +0000 (12:39 +0100)]
Merge remote branch 'origin/fruitiex/cl_gentle_damage'

13 years agoSome work on scoring.... still have to fix the bug of not displaying the correct...
unknown [Fri, 19 Nov 2010 07:48:59 +0000 (02:48 -0500)]
Some work on scoring.... still have to fix the bug of not displaying the correct columns, but that'll have to be tomorrow. Lots of cleaning up is going to need done soon as well.

13 years agomake the secondary grenades slower (speed 1000, speed_up 300)
FruitieX [Thu, 18 Nov 2010 21:47:29 +0000 (23:47 +0200)]
make the secondary grenades slower (speed 1000, speed_up 300)

13 years agomake this a fruit_vs_tzork_vs_samual-balance branch, by merging in Samual's rocketlau...
FruitieX [Thu, 18 Nov 2010 21:44:53 +0000 (23:44 +0200)]
make this a fruit_vs_tzork_vs_samual-balance branch, by merging in Samual's rocketlauncher speeds ;)

13 years agoset pain_threshold_health back at 50. And s/treshold/threshold/g
FruitieX [Thu, 18 Nov 2010 21:36:45 +0000 (23:36 +0200)]
set pain_threshold_health back at 50. And s/treshold/threshold/g

13 years agonerf the damage flash (same amount of damage now raises alpha by half the amount...
FruitieX [Thu, 18 Nov 2010 21:10:36 +0000 (23:10 +0200)]
nerf the damage flash (same amount of damage now raises alpha by half the amount it used to), allow coloring the gentle flash with a custom color

13 years agoMerge remote branch 'origin/master' into samual/keepaway
unknown [Thu, 18 Nov 2010 21:10:08 +0000 (16:10 -0500)]
Merge remote branch 'origin/master' into samual/keepaway

13 years agoIssue fixed so the warning isn't needed anymore
unknown [Thu, 18 Nov 2010 21:09:12 +0000 (16:09 -0500)]
Issue fixed so the warning isn't needed anymore

13 years agocrylink: joinspeed -> joinspread (easier to tune in balance config)
Rudolf Polzer [Thu, 18 Nov 2010 21:05:12 +0000 (22:05 +0100)]
crylink: joinspeed -> joinspread (easier to tune in balance config)

13 years agoMake turrets switch team corretly in assualt.
tzork [Thu, 18 Nov 2010 16:04:14 +0000 (17:04 +0100)]
Make turrets switch team corretly in assualt.

13 years agocl_gentle version of the damage flash
FruitieX [Thu, 18 Nov 2010 14:23:13 +0000 (16:23 +0200)]
cl_gentle version of the damage flash

13 years agofix the bug that antilagged bullets get newtonian projectile direction adjustment...
Rudolf Polzer [Thu, 18 Nov 2010 13:21:06 +0000 (14:21 +0100)]
fix the bug that antilagged bullets get newtonian projectile direction adjustment applied... as this is just wrong

13 years agoMerge branch 'master' of git://git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Thu, 18 Nov 2010 12:11:15 +0000 (13:11 +0100)]
Merge branch 'master' of git://git.xonotic.org/xonotic/xonotic-data.pk3dir

13 years agochooksta!
Rudolf Polzer [Thu, 18 Nov 2010 12:11:00 +0000 (13:11 +0100)]
chooksta!

13 years agoMerge remote branch 'origin/master' into samual/keepaway
unknown [Thu, 18 Nov 2010 06:58:35 +0000 (01:58 -0500)]
Merge remote branch 'origin/master' into samual/keepaway

13 years agoUndo a little temporary change before merging into master, should make things easier
unknown [Thu, 18 Nov 2010 06:57:06 +0000 (01:57 -0500)]
Undo a little temporary change before merging into master, should make things easier

13 years agoMerge remote branch 'origin/fruitiex/csqc_polyblend'
Rudolf Polzer [Thu, 18 Nov 2010 06:27:49 +0000 (07:27 +0100)]
Merge remote branch 'origin/fruitiex/csqc_polyblend'

13 years agofix fruitiex's fix
Rudolf Polzer [Thu, 18 Nov 2010 06:22:33 +0000 (07:22 +0100)]
fix fruitiex's fix

13 years agoMerge remote branch 'origin/fruitiex/fbfix'
Rudolf Polzer [Thu, 18 Nov 2010 06:21:25 +0000 (07:21 +0100)]
Merge remote branch 'origin/fruitiex/fbfix'

13 years agoMerge remote branch 'origin/fruitiex/fruit_vs_tzork-balance'
Rudolf Polzer [Thu, 18 Nov 2010 06:20:06 +0000 (07:20 +0100)]
Merge remote branch 'origin/fruitiex/fruit_vs_tzork-balance'

13 years agoalso change maxspeed with highspeed; tune minstagib for it
Rudolf Polzer [Thu, 18 Nov 2010 06:11:52 +0000 (07:11 +0100)]
also change maxspeed with highspeed; tune minstagib for it

13 years agojust slightly more RL start speed...
FruitieX [Thu, 18 Nov 2010 06:07:06 +0000 (08:07 +0200)]
just slightly more RL start speed...

13 years agomostly fix prediction in minstagib speed powerup
Rudolf Polzer [Thu, 18 Nov 2010 05:53:02 +0000 (06:53 +0100)]
mostly fix prediction in minstagib speed powerup

13 years agocall the MakePlayerObserver hook BEFORE a player becomes observer (so the old origin...
Rudolf Polzer [Thu, 18 Nov 2010 05:25:33 +0000 (06:25 +0100)]
call the MakePlayerObserver hook BEFORE a player becomes observer (so the old origin is still available)

13 years agoGame mode is semi-functional now!!!! Tons of fixes were done, but still lots of thing...
unknown [Thu, 18 Nov 2010 04:36:59 +0000 (23:36 -0500)]
Game mode is semi-functional now!!!! Tons of fixes were done, but still lots of things on the todolist. Also: I need to talk to divVerent about adding extra mutator hooks, as there are ~2 or 3 which could be extremely useful.

13 years agofix, again, several important things
FruitieX [Wed, 17 Nov 2010 23:05:50 +0000 (01:05 +0200)]
fix, again, several important things

13 years agoMerge remote branch 'origin/master' into samual/keepaway
unknown [Wed, 17 Nov 2010 22:05:12 +0000 (17:05 -0500)]
Merge remote branch 'origin/master' into samual/keepaway

13 years agoallow sv_defaultplayer* and sv_defaultcharacter cvars in a pure server, don't use...
FruitieX [Wed, 17 Nov 2010 21:42:08 +0000 (23:42 +0200)]
allow sv_defaultplayer* and sv_defaultcharacter cvars in a pure server, don't use g_fullbrightplayers in the sv_fbskin_* aliases (they look much better without that, and arguably even easier to see)

13 years agoanother try
Rudolf Polzer [Wed, 17 Nov 2010 21:21:32 +0000 (22:21 +0100)]
another try

13 years agomake the fbskin aliases work again
Rudolf Polzer [Wed, 17 Nov 2010 21:18:17 +0000 (22:18 +0100)]
make the fbskin aliases work again

13 years agotry making the fbskin work
Rudolf Polzer [Wed, 17 Nov 2010 21:07:57 +0000 (22:07 +0100)]
try making the fbskin work

13 years agoMerge remote branch 'origin/fruitiex/fullbrightskin'
Rudolf Polzer [Wed, 17 Nov 2010 20:40:30 +0000 (21:40 +0100)]
Merge remote branch 'origin/fruitiex/fullbrightskin'

13 years agofix the first round now finally, hopefully, other minor fixes
FruitieX [Wed, 17 Nov 2010 20:30:41 +0000 (22:30 +0200)]
fix the first round now finally, hopefully, other minor fixes

13 years agoadd some failsafes
FruitieX [Wed, 17 Nov 2010 19:41:48 +0000 (21:41 +0200)]
add some failsafes

13 years agodecrease revive time by 0.5s
FruitieX [Wed, 17 Nov 2010 19:21:08 +0000 (21:21 +0200)]
decrease revive time by 0.5s

13 years agoah, i actually have to call count_alive_players(). Also, now i think i know why the...
FruitieX [Wed, 17 Nov 2010 19:19:02 +0000 (21:19 +0200)]
ah, i actually have to call count_alive_players(). Also, now i think i know why the revive counter failed a lot... (fixed hopefully)

13 years agoset self.freezetag_frozen = 1 before checking if a round ended when a player leaves
FruitieX [Wed, 17 Nov 2010 19:08:04 +0000 (21:08 +0200)]
set self.freezetag_frozen = 1 before checking if a round ended when a player leaves

13 years agoMerge remote branch 'origin/fruitiex/gamemode_freezetag' into fruitiex/gamemode_freezetag
FruitieX [Wed, 17 Nov 2010 18:56:59 +0000 (20:56 +0200)]
Merge remote branch 'origin/fruitiex/gamemode_freezetag' into fruitiex/gamemode_freezetag

13 years agolol STUPID mistake. Only break if we actually FOUND a teammate nearby
FruitieX [Wed, 17 Nov 2010 18:56:27 +0000 (20:56 +0200)]
lol STUPID mistake. Only break if we actually FOUND a teammate nearby

13 years agoMerge branch 'master' into fruitiex/gamemode_freezetag
FruitieX [Wed, 17 Nov 2010 18:54:52 +0000 (20:54 +0200)]
Merge branch 'master' into fruitiex/gamemode_freezetag

13 years agonope, remove that as well
FruitieX [Wed, 17 Nov 2010 18:50:46 +0000 (20:50 +0200)]
nope, remove that as well

13 years agooops i wasnt supposed to commit this
FruitieX [Wed, 17 Nov 2010 18:35:48 +0000 (20:35 +0200)]
oops i wasnt supposed to commit this

13 years agoalways check the nex primary ammo when trying to charge. We don't want to allow switc...
FruitieX [Wed, 17 Nov 2010 18:32:43 +0000 (20:32 +0200)]
always check the nex primary ammo when trying to charge. We don't want to allow switching back to the nex if we're out of ammo.

13 years agoadd a master switch cvar and a custom color cvar
FruitieX [Wed, 17 Nov 2010 18:28:34 +0000 (20:28 +0200)]
add a master switch cvar and a custom color cvar

13 years agoalso don't draw it if the match ended or we are in the mapvote screen (intermission)
FruitieX [Wed, 17 Nov 2010 18:21:27 +0000 (20:21 +0200)]
also don't draw it if the match ended or we are in the mapvote screen (intermission)

13 years agoremove gl_polyblend, and let a CSQC fullscreen image with blood splatter (thanks...
FruitieX [Wed, 17 Nov 2010 18:16:55 +0000 (20:16 +0200)]
remove gl_polyblend, and let a CSQC fullscreen image with blood splatter (thanks tZork and your decals! :)) replace it. Has code for gradually pulsating the image more and more when below a certain health, and a decreasing pain_treshold as we get below that health. This is DAMN cool btw. :P

13 years agoMerge remote branch 'origin/master' into samual/keepaway
unknown [Wed, 17 Nov 2010 16:33:53 +0000 (11:33 -0500)]
Merge remote branch 'origin/master' into samual/keepaway

13 years agorename a couple of cvars: Nex ring does not show "nexvelocity" anymore, so let's...
FruitieX [Wed, 17 Nov 2010 14:29:52 +0000 (16:29 +0200)]
rename a couple of cvars: Nex ring does not show "nexvelocity" anymore, so let's just call that crosshair_ring_nex_* instead. Make the campingrifle follow the same scheme, with crosshair_ring_campingrifle_*. If we add more features in the future using the crosshair ring they can be renamed accordingly.

13 years agomerge FruitieX's onslaught config changes
Rudolf Polzer [Wed, 17 Nov 2010 11:03:17 +0000 (12:03 +0100)]
merge FruitieX's onslaught config changes

13 years agosys_frametime: if it turns out to be invalid (<= 0), fall back to 60Hz (as sys_ticrat...
Rudolf Polzer [Wed, 17 Nov 2010 10:59:38 +0000 (11:59 +0100)]
sys_frametime: if it turns out to be invalid (<= 0), fall back to 60Hz (as sys_ticrate 0 means variable frametime in the engine)

13 years agoMerge remote branch 'origin/master' into fruitiex/fruit_vs_tzork-balance
FruitieX [Wed, 17 Nov 2010 10:19:06 +0000 (12:19 +0200)]
Merge remote branch 'origin/master' into fruitiex/fruit_vs_tzork-balance

13 years agofix starting up keepaway for Samual ;). Gamemode still borken, i see no ball
FruitieX [Wed, 17 Nov 2010 10:13:31 +0000 (12:13 +0200)]
fix starting up keepaway for Samual ;). Gamemode still borken, i see no ball

13 years agoWe don't need no runematch gametype, we don't need no spiky runes...
Rudolf Polzer [Tue, 16 Nov 2010 21:16:45 +0000 (22:16 +0100)]
We don't need no runematch gametype, we don't need no spiky runes...

13 years agoMerge branch 'master' into fruitiex/gamemode_freezetag
Rudolf Polzer [Tue, 16 Nov 2010 21:11:13 +0000 (22:11 +0100)]
Merge branch 'master' into fruitiex/gamemode_freezetag

13 years agomodels and content for freezetag (no code yet)
Rudolf Polzer [Tue, 16 Nov 2010 21:10:10 +0000 (22:10 +0100)]
models and content for freezetag (no code yet)

13 years agowhat, why was linkexplode 0 on crylink primary :X
FruitieX [Tue, 16 Nov 2010 19:57:18 +0000 (21:57 +0200)]
what, why was linkexplode 0 on crylink primary :X

13 years agoadd revive progress indicator to hud
FruitieX [Tue, 16 Nov 2010 19:40:06 +0000 (21:40 +0200)]
add revive progress indicator to hud

13 years agocompromise: much faster nex charge, charge from a charge pool instead of using cells...
FruitieX [Tue, 16 Nov 2010 17:45:52 +0000 (19:45 +0200)]
compromise: much faster nex charge, charge from a charge pool instead of using cells. Charge pool also stops health regen while it's being charged

13 years agolet's compromise by making the mortar fire speedier projectiles
FruitieX [Tue, 16 Nov 2010 16:10:38 +0000 (18:10 +0200)]
let's compromise by making the mortar fire speedier projectiles

13 years agomore fixes around ending/starting rounds...
FruitieX [Tue, 16 Nov 2010 15:17:06 +0000 (17:17 +0200)]
more fixes around ending/starting rounds...

13 years agouse cvar_or on the hud flash alpha so it can be seen if you don't have the cvars yet
FruitieX [Tue, 16 Nov 2010 12:58:19 +0000 (14:58 +0200)]
use cvar_or on the hud flash alpha so it can be seen if you don't have the cvars yet

13 years agofix cvar use of electro bounce params
Rudolf Polzer [Tue, 16 Nov 2010 12:05:19 +0000 (13:05 +0100)]
fix cvar use of electro bounce params

13 years agosome fixes
FruitieX [Tue, 16 Nov 2010 09:44:01 +0000 (11:44 +0200)]
some fixes

13 years agoadd freezetag into the menu
FruitieX [Tue, 16 Nov 2010 09:22:30 +0000 (11:22 +0200)]
add freezetag into the menu

13 years agowaypoints for frozen teammates
FruitieX [Tue, 16 Nov 2010 09:22:10 +0000 (11:22 +0200)]
waypoints for frozen teammates

13 years agodraw a fullscreen cyan tint when frozen, easy to add/replace with an image later
FruitieX [Tue, 16 Nov 2010 08:40:47 +0000 (10:40 +0200)]
draw a fullscreen cyan tint when frozen, easy to add/replace with an image later

13 years agofreezetag can use the CA modicons panel for now, at the moment there's only support...
FruitieX [Tue, 16 Nov 2010 08:27:27 +0000 (10:27 +0200)]
freezetag can use the CA modicons panel for now, at the moment there's only support for two teams anyway

13 years agobots: don't attack frozen players. This might bring some form of hope into freezetag...
FruitieX [Tue, 16 Nov 2010 08:23:31 +0000 (10:23 +0200)]
bots: don't attack frozen players. This might bring some form of hope into freezetag-botmatches

13 years agoincrease the force on frozen players from 0.25 to 0.6 * force
FruitieX [Tue, 16 Nov 2010 08:19:15 +0000 (10:19 +0200)]
increase the force on frozen players from 0.25 to 0.6 * force

13 years agoYAY found a way to block player movement, but still allow him to be pushed around
FruitieX [Tue, 16 Nov 2010 08:18:10 +0000 (10:18 +0200)]
YAY found a way to block player movement, but still allow him to be pushed around

13 years agodon't use setattachment() on the ice, this way it won't rotate with the player
FruitieX [Tue, 16 Nov 2010 07:57:53 +0000 (09:57 +0200)]
don't use setattachment() on the ice, this way it won't rotate with the player

13 years agoremove these
FruitieX [Tue, 16 Nov 2010 07:47:18 +0000 (09:47 +0200)]
remove these

13 years agofix code for checking if player killed himself, also print a message to someone spawn...
FruitieX [Tue, 16 Nov 2010 07:30:38 +0000 (09:30 +0200)]
fix code for checking if player killed himself, also print a message to someone spawning after the round notifying them of why they are frozen

13 years agoUpdate code slightly (Compiles now!), go with "keepaway" instead of "ka" whenever...
unknown [Tue, 16 Nov 2010 07:25:28 +0000 (02:25 -0500)]
Update code slightly (Compiles now!), go with "keepaway" instead of "ka" whenever possible, fix some other stuff.. Still a huge issue though: Game mode doesn't START.

13 years agolol i had forgotten the mutators/gamemode_freezetag.qc file itself :X
FruitieX [Tue, 16 Nov 2010 07:22:21 +0000 (09:22 +0200)]
lol i had forgotten the mutators/gamemode_freezetag.qc file itself :X

13 years agono cull none in the ice shader, helps fps here
FruitieX [Tue, 16 Nov 2010 07:03:49 +0000 (09:03 +0200)]
no cull none in the ice shader, helps fps here

13 years agoadd cvars for electro secondary bouncefactor/bouncestop
Rudolf Polzer [Tue, 16 Nov 2010 06:45:54 +0000 (07:45 +0100)]
add cvars for electro secondary bouncefactor/bouncestop

13 years agocrylink: let linkjoin damage ignore the attacker
Rudolf Polzer [Tue, 16 Nov 2010 06:41:56 +0000 (07:41 +0100)]
crylink: let linkjoin damage ignore the attacker

13 years agoMerge remote branch 'origin/master' into samual/keepaway
unknown [Tue, 16 Nov 2010 02:47:40 +0000 (21:47 -0500)]
Merge remote branch 'origin/master' into samual/keepaway

13 years agoa number of fixes.
FruitieX [Mon, 15 Nov 2010 22:31:29 +0000 (00:31 +0200)]
a number of fixes.

13 years agodisable weapons during warmup countdown in freezetag
FruitieX [Mon, 15 Nov 2010 21:55:24 +0000 (23:55 +0200)]
disable weapons during warmup countdown in freezetag

13 years agofix starting the gametype
FruitieX [Mon, 15 Nov 2010 21:49:35 +0000 (23:49 +0200)]
fix starting the gametype

13 years agoFreeze Tag. It compiles. Untested. (don't test :P)
FruitieX [Mon, 15 Nov 2010 21:15:22 +0000 (23:15 +0200)]
Freeze Tag. It compiles. Untested. (don't test :P)

13 years agoMerge remote branch 'origin/fruitiex/race_nouid_norec'
Rudolf Polzer [Mon, 15 Nov 2010 20:48:10 +0000 (21:48 +0100)]
Merge remote branch 'origin/fruitiex/race_nouid_norec'

13 years agoMerge remote branch 'origin/fruitiex/mirceakitsune_mapcoordinator'
Rudolf Polzer [Mon, 15 Nov 2010 20:42:29 +0000 (21:42 +0100)]
Merge remote branch 'origin/fruitiex/mirceakitsune_mapcoordinator'

13 years agoMerge remote branch 'origin/fruitiex/branding_lagclock'
Rudolf Polzer [Mon, 15 Nov 2010 20:41:26 +0000 (21:41 +0100)]
Merge remote branch 'origin/fruitiex/branding_lagclock'

13 years agoMerge remote branch 'origin/fruitiex/panelhud'
Rudolf Polzer [Mon, 15 Nov 2010 20:40:21 +0000 (21:40 +0100)]
Merge remote branch 'origin/fruitiex/panelhud'

13 years agoupdate notification: use our server now
Rudolf Polzer [Mon, 15 Nov 2010 20:35:14 +0000 (21:35 +0100)]
update notification: use our server now

13 years agoMerge remote branch 'origin/master' into samual/keepaway
unknown [Mon, 15 Nov 2010 19:19:11 +0000 (14:19 -0500)]
Merge remote branch 'origin/master' into samual/keepaway

13 years agoLaying down some ground work for the keepaway game mode, lots more work to do for...
unknown [Mon, 15 Nov 2010 06:54:47 +0000 (01:54 -0500)]
Laying down some ground work for the keepaway game mode, lots more work to do for this to be functional but i'm too tired and I have work tomorrow morning. Currently the TODO list for tomorrow: Finish core game mode so that it at least compiles, do the HUD for keepaway, add code to bot/aim.qc which makes bots only attack carrier, add the cvars needed for the game mode to defaultXonotic.cfg, and decide on just ONE way to refer to keepaway (KA or keepaway?)

13 years agoMerge remote branch 'origin/samual/menucheckmarkfix'
Rudolf Polzer [Mon, 15 Nov 2010 06:38:15 +0000 (07:38 +0100)]
Merge remote branch 'origin/samual/menucheckmarkfix'

13 years agoMerge remote branch 'origin/samual/samualbalance'
Rudolf Polzer [Mon, 15 Nov 2010 06:36:48 +0000 (07:36 +0100)]
Merge remote branch 'origin/samual/samualbalance'

13 years agoSamual is somewhat active now, so let's move him up
Rudolf Polzer [Sun, 14 Nov 2010 20:18:20 +0000 (21:18 +0100)]
Samual is somewhat active now, so let's move him up

13 years agoUpdate the luminos menu skin checkmark images so that they don't have a checkmark...
unknown [Sun, 14 Nov 2010 19:51:49 +0000 (14:51 -0500)]
Update the luminos menu skin checkmark images so that they don't have a checkmark in them while unchecked.

13 years agoMerge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Sun, 14 Nov 2010 19:02:46 +0000 (20:02 +0100)]
Merge branch 'master' of git://de.git.xonotic.org/xonotic/xonotic-data.pk3dir