xonotic/xonotic-data.pk3dir.git
2018-09-30 MarioMerge branch 'Mario/duel' into 'master'
2018-09-30 MarioUse the new player limit function for limiting bot...
2018-09-30 MarioMerge branch 'master' into Mario/duel
2018-09-30 MarioDon't do extra unnecessary antilag checks for the arc...
2018-09-30 MarioRemove an old TODO that's since been resolved
2018-09-30 MarioFix arc preventing switching weapons when you change...
2018-09-30 MarioIf arc's beam direction is the same as shot direction...
2018-09-30 MarioMerge branch 'martin-t/help' into 'master'
2018-09-30 Rudolf PolzerTransifex autosync
2018-09-30 MarioChange the example gametype vote to be 1v1 CTF instead...
2018-09-29 Martin TaibrMerge branch 'Mario/bot_maxplayers' into 'master'
2018-09-29 MarioMove some TDM settings to the gamemodes config
2018-09-29 Martin Taibroff by 1 in help system 603/head
2018-09-29 Martin Taibradjust the comments, add a tip
2018-09-29 MarioRemove some unused cvars from config
2018-09-29 MarioTemporarily disable QC physics until the player stickin...
2018-09-29 Martin Taibronly exec help.cfg once
2018-09-29 Martin Taibrinclude tips for overkill
2018-09-29 MarioMerge branch 'master' into Mario/duel
2018-09-29 Martin Taibrcopy help.cfg from server/
2018-09-29 MarioMake use of the thiswep parameter in weapon functions...
2018-09-29 MarioAdd a property to tell when gamemodes are supposed...
2018-09-28 MarioFix client model fade distance fields being limited...
2018-09-27 terencehillMake use of a temporary intrusive list to avoid checkin...
2018-09-27 MarioAdjust view offset too so it isn't poking out the top...
2018-09-27 MarioUse the cvar directly (stats don't work server side...
2018-09-27 MarioAdd an option to use the Quake 3 hitbox size when playi...
2018-09-27 MarioMake bots obey g_maxplayers 601/head
2018-09-27 MarioMerge branch 'terencehill/ft_bugfix' into 'master'
2018-09-26 MarioUnpress button14 on CSQC shutdown
2018-09-26 MarioMerge branch 'Mario/warmup_timer' into 'master'
2018-09-26 MarioAdd a temporary client-server option to allow turning...
2018-09-25 terencehillUse FROZEN_* constants in all the Freeze calls 600/head
2018-09-25 terencehillRearrange code to avoid redundant checks
2018-09-24 MarioReplace cases of !SAME_TEAM with DIFF_TEAM
2018-09-24 MarioMerge branch 'packer/dmg-and-ca-scoring' into 'master'
2018-09-24 MarioAdd an undraggable function and make use of it in the...
2018-09-24 MarioAdd a way for entities to tell whether they're draggabl...
2018-09-24 MarioRename Item to MenuItem, to avoid potential duplicate...
2018-09-23 terencehillFix #2079: "Progress indicator sometimes missing when...
2018-09-23 terencehillIntroduce some constants to indicate frozen states...
2018-09-23 MarioMinor optimisation to client physics options
2018-09-23 MarioFix unsticking so it uses the actual offset position...
2018-09-22 MarioMerge branch 'Mario/qcphysics'
2018-09-22 MarioIf stepdown is 2, enable the old fix for stair smoothin...
2018-09-22 terencehillClean up code by avoiding resetting player's health...
2018-09-22 packerdo not give damage score when shooting teammates 599/head
2018-09-22 packerclan arena:
2018-09-22 MarioOn second thought, don't override the intermission... 598/head
2018-09-22 MarioDuring warmup stage, show WARMUP instead of a timer...
2018-09-22 MarioAbuse a button slot to tell the server when a player...
2018-09-22 MarioMerge branch 'terencehill/scoreboard_stuff' into 'master'
2018-09-21 terencehillFreezetag: fix wrong count of alive players when a...
2018-09-21 MarioMerge branch 'Lyberta/OKShotgunAccuracy' into 'master'
2018-09-21 LybertaFix OKShotgun accuracy stats. 596/head
2018-09-21 MarioMerge branch 'Mario/cursor' into 'master'
2018-09-21 MarioDon't prompt about turns in singleplayer minigames
2018-09-21 MarioMerge branch 'terencehill/eventchase_spectated_change...
2018-09-21 MarioTweak diameter range for automatic duel support
2018-09-21 MarioMerge branch 'master' into Mario/duel
2018-09-21 MarioFix a misplaced break
2018-09-20 Martin TaibrMerge branch 'Lyberta/OKShotgunRefire' into 'master'
2018-09-20 LybertaSupposedly fix OKShotgun refire. 595/head
2018-09-19 terencehillDisplay name above player's head for a second when... 594/head
2018-09-19 terencehillSwitch to 3rd person mode camera for a moment when...
2018-09-18 MarioEnable QC physics on players 593/head
2018-09-18 terencehillMerge branch 'master' into Mario/cursor
2018-09-18 MarioSome more minor code cleanup
2018-09-18 MarioFix a few FTEQCC compilation warnings (variable const...
2018-09-18 MarioFix a couple of wrong type fields
2018-09-17 MarioRemove the old electro shader
2018-09-17 terencehillForcedly close the quickmenu if a minigame or the map...
2018-09-17 MariofragsFilter: Check above or equal score, instead of...
2018-09-17 MarioSet the attacker as activator when a door is hit
2018-09-17 MarioMerge branch 'master' into 'master'
2018-09-17 DerpIncrease the Input packets/s menu option max value...
2018-09-16 terencehillGet rid of hud_panel_quickmenu
2018-09-16 terencehillSmall cleanup
2018-09-16 terencehillClarify and simplify minplayers cvar description and...
2018-09-16 MarioImplement rudimentary target_score and target_fragsFilt...
2018-09-16 MarioUn-revert previous change, and give trigger_counter...
2018-09-16 MarioRevert previous change (doesn't work per-player)
2018-09-16 MarioMap target_fragsFilter to trigger_counter
2018-09-15 MarioAdd an extra option to wallclipping to not need downwar...
2018-09-15 MarioOffset jumppad push target position by the entity's...
2018-09-15 MarioRemove the stat for it (doesn't fix jumppad compatibility)
2018-09-15 MarioChange VQ3 trigger_hurt damage time to 0.1
2018-09-15 MarioRename the temporary cvar to be a bit more generic...
2018-09-15 MarioAdd a temporary cvar to mapinfo generation to fix an...
2018-09-14 MarioAllow customising the view model's transparency, also...
2018-09-14 MarioTweak bumblebee's cannons a bit
2018-09-13 MarioUse the proper typedef on Weapons_fromstr cases
2018-09-13 MarioUse Weapons_fromstr more
2018-09-13 MarioDon't nullify .target on the spawnpoint when spawning...
2018-09-13 terencehillMerge branch 'master' into terencehill/scoreboard_stuff 592/head
2018-09-13 MarioIncrease trigger_hurt default damage to 10000, so tanks...
2018-09-12 MarioEnable it by default in code too
2018-09-12 MarioAdd an option (enabled by default) to show a console...
2018-09-12 MarioMove item_key to mapobjects
2018-09-12 MarioFix an issue with stepdown code
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