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2013-10-01 MarioAlso network scale for old monster models
2013-10-01 MarioRemove some monster specific mins/maxs checks
2013-10-01 MarioNetwork monster mins/maxs
2013-09-30 MarioFix slime not disappearing when it explodes & ultra...
2013-09-30 MarioUpdate health while frozen & fix monster count not...
2013-09-30 MarioRemove some unused cvars
2013-09-30 MarioUse the generic CSQC models implementation for client...
2013-09-28 MarioDon't reduce owner's monster count if the monster can...
2013-09-28 MarioMerge branch 'master' into Mario/monsters
2013-09-27 Rudolf PolzerAdd missing Map_Goto command.
2013-09-24 Samual LenksRe-enable scoreboard_accuracy by default...
2013-09-24 Rudolf PolzerImprove skybox sRGB calculator further.
2013-09-24 Rudolf Polzerfix math
2013-09-24 Rudolf PolzerAdd a command to convert -nosRGB to -sRGB skyboxes...
2013-09-24 Rudolf PolzerRPN: more accuracy; add sRGB conversion macros.
2013-09-24 Rudolf Polzer11 more rpn functions. Enjoy!
2013-09-23 Rudolf PolzerMerge remote-tracking branch 'origin/divVerent/noautoma...
2013-09-23 Rudolf PolzerGet rid of welcome_message_time cvar. Only annoying...
2013-09-18 Rudolf Polzerfix compile
2013-09-18 Rudolf Polzerdefaultmodel selection: if the player's selected model...
2013-09-16 Rudolf PolzerUpdate item location when moved.
2013-09-16 Rudolf PolzerFix water damage (ignore armor when drowning).
2013-09-16 Rudolf PolzerFix gravity check in menu
2013-09-15 Samual LenksRocketlauncher: dec damage 12%, inc refire, dec guidera...
2013-09-15 MarioAlways gib monster if killed by mobkill command
2013-09-15 MarioRemove monster accuracy check (monsters no longer use...
2013-09-15 MarioFix frozen monsters falling into the floor
2013-09-15 MarioAdd monster lifetime support, use target center rather...
2013-09-15 MarioMerge branch 'master' into Mario/monsters
2013-09-15 Samual LenksMerge remote-tracking branch 'origin/samual/menu_requir...
2013-09-15 Samual LenksAdd requiresConnection flag to HUD panel dialogs and...
2013-09-15 Samual LenksImplement a "requiresConnect" attribute for menu dialogs
2013-09-14 Samual LenksMerge remote-tracking branch 'origin/debugger/dualscree...
2013-09-14 Samual LenksMinor fix
2013-09-14 Samual LenksMerge remote-tracking branch 'origin/Mario/yet_another_...
2013-09-14 Samual LenksMerge remote-tracking branch 'origin/samual/team_macros'
2013-09-14 Samual LenksMake some nice macros for team comparisons
2013-09-13 Rudolf Polzertransifex import
2013-09-13 Rudolf PolzerIncrease requirements for screenshots: doesn't reach...
2013-09-13 Rudolf PolzerNicer merging.
2013-09-13 Rudolf PolzerImport from transifex.
2013-09-13 Rudolf PolzerIntegrate with Transifex.
2013-09-12 Debuggeradding the possbility to use dualscreenresolution
2013-09-12 Rudolf Polzeralso check for errors
2013-09-12 Samual LenksMerge remote-tracking branch 'origin/samual/notificatio...
2013-09-12 Samual LenksUpdate common.pot
2013-09-12 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2013-09-12 Rudolf PolzerMerged; de: fix conflicts and untranslated, fuzzy left
2013-09-12 Rudolf PolzerMerge remote-tracking branch 'origin/divVerent/merged...
2013-09-11 Samual LenksUpdate translations from Pootle
2013-09-11 Samual LenksUpdate templates
2013-09-10 MarioEject the player from their vehicle before killing...
2013-09-08 Rudolf Polzersys_ticrate now locked to default
2013-09-05 MarioDon't reduce owner's monster count if the monster is...
2013-09-04 Samual LenksMerge remote-tracking branch 'origin/debugger/tdm_netscore'
2013-09-04 DebuggerMerge branch 'master' into debugger/tdm_netscore
2013-09-04 Debuggerrename net into sum
2013-09-04 MarioMerge branch 'master' into Mario/monsters
2013-09-04 MarioAdd a check just incase the mutator deletes the item...
2013-09-04 MarioUse a hack to remove dropped items on pickup
2013-09-04 MarioFix monster waypoint drawing at spawn-point after monst...
2013-09-04 Samual LenksFix comboradius size for Electro primary
2013-09-04 Samual LenksFix velocity zoom during intermission
2013-09-02 MarioRemove old monster sound system
2013-09-02 MarioDon't block if enemy health is lower than 10
2013-09-02 MarioBlock 90% of all damage (will make it configurable...
2013-09-02 MarioZombie has a random chance at melee range to block...
2013-09-02 MarioRemove scale modifiers again (still broken)
2013-09-02 MarioChange scale if monster is a mini-boss
2013-09-02 MarioFix double score for killing re-spawned zombies
2013-09-02 MarioDon't switch to trace entity (causes issues in modes...
2013-09-02 MarioMore whitespace
2013-09-02 MarioWhitespace
2013-09-02 MarioFix monsters always using infront
2013-09-02 MarioUse normal think delay while dead
2013-09-02 MarioLower enemy check delay so the monster isn't sitting...
2013-09-01 MarioPrecache in the correct VM
2013-09-01 MarioPrecache some models/sounds
2013-09-01 MarioBegin adding a new sounds system for monsters (based...
2013-09-01 MarioDon't spam movetype if fish wasn't drowning
2013-09-01 MarioClean up monster armor code
2013-09-01 MarioChange miniboss spawnflag value to original Quake value
2013-09-01 MarioOnly set z axis target if the flying monster has vertic...
2013-09-01 MarioRemove more tower defense code
2013-09-01 MarioDisallow changing scale
2013-09-01 MarioDisallow changing monster's name
2013-09-01 MarioAdd a spawnflag to only attack targets infront of the...
2013-09-01 MarioRemove extra useless turret hooks
2013-09-01 MarioRemove CSQC generator/controlpoint linking (monster...
2013-09-01 MarioLink control points as well
2013-09-01 MarioRemove old settings from the dialog
2013-09-01 MarioAdd monster support to the menu (may be used for a...
2013-08-31 MarioAdd a flag to make flying monsters not fly up or down
2013-08-31 MarioClean up monster_use function a little
2013-08-31 MarioAdd a few more checks to lower bandwidth usage
2013-08-31 MarioUse normal melee damage for monsters
2013-08-31 MarioFix some spawnflag conflicts
2013-08-31 MarioAttempt to fix monster vehicle support
2013-08-31 MarioFix colors in non teamplay
2013-08-31 MarioUse monster maxs for waypoint height
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