]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
xonotic/xonotic-data.pk3dir.git
2017-08-27 Martin TaibrMerge branch 'martin-t/okc' into martin-t/okc2
2017-08-27 Martin Taibroptimize player based respawn time 464/head
2017-08-27 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-27 MarioSet the health/armor limit to 200 and fuel limit 100...
2017-08-27 MarioMerge branch 'Lyberta/GivePlayerAmmo' into 'master'
2017-08-27 MarioFix a typo
2017-08-27 MarioMerge branch 'master' into Lyberta/GivePlayerAmmo
2017-08-27 terencehillDon's set allowed_timeouts for bots
2017-08-27 TimePathMerge branch 'TimePath/gamerules' into 'master'
2017-08-27 TimePathGameRules: initialize as early as possible 472/head
2017-08-27 TimePathNexball: move weapon code to weapon file
2017-08-27 TimePathgamemodes: prevent addition and removal at runtime...
2017-08-27 TimePathGameRules: simplify assigning teams bitmask
2017-08-27 TimePathGameRules: encapsulate scoring
2017-08-27 TimePathGameRules: encapsulate player 'VIP' status
2017-08-27 LybertaRenamed ITEM_COUNT_HARD_LIMIT to RESOURCE_AMOUNT_HARD_L...
2017-08-27 TimePathGameRules: make `GameRules_teams(true)` imply `have_tea...
2017-08-27 TimePathRefactor game rules
2017-08-27 TimePathLOG_INFO: remove 'extra' newlines
2017-08-27 TimePathLOG_INFOF: remove 'extra' newlines
2017-08-27 TimePathLogging: tidy
2017-08-27 TimePathCMake: add qc-all target
2017-08-26 LybertaAdded GivePlayerResource.
2017-08-26 LybertaMerged master into Lyberta/GivePlayerAmmo.
2017-08-26 LybertaBetter hard limit check.
2017-08-26 LybertaChanged test hash.
2017-08-26 LybertaReturn early in GivePlayerAmmo.
2017-08-26 LybertaMoved HARD_LIMIT check a bit.
2017-08-26 LybertaMoved HARD_LIMIT check into player_regen.
2017-08-26 LybertaAdded GivePlayerFuel.
2017-08-26 MarioMerge branch 'Mario/invasion_types' into 'master'
2017-08-26 LybertaAdded ITEM_COUNT_HARD_LIMIT.
2017-08-26 LybertaUse g_balance_health/armor_limit in GivePlayerStuff.
2017-08-26 LybertaUse GivePlayerHealth in Vampire.
2017-08-26 MarioFix compilation unit test 471/head
2017-08-26 MarioMerge branch 'master' into Mario/invasion_types
2017-08-26 MarioMerge branch 'martin-t/flag' into 'master'
2017-08-25 MarioFix mobbutcher command
2017-08-25 Martin TaibrMerge branch 'martin-t/okc' into martin-t/okc2
2017-08-25 Martin Taibrupdfate hash after enabling solidpenetration trueaim...
2017-08-25 Martin Taibrgive MG WEP_FLAG_PENETRATEWALLS
2017-08-25 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-25 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-25 Martin Taibruse set consistently in defaultOverkill
2017-08-25 Martin Taibrremove stray todo
2017-08-25 Martin Taibrdocument item respawntime scaling
2017-08-25 MarioMerge branch 'martin-t/gunalign' into 'master'
2017-08-25 MarioMerge branch 'martin-t/insta' into 'master'
2017-08-25 MarioMerge branch 'marin-t/nadectr' into 'master'
2017-08-24 MarioDon't show Nades in the mutator list (a more in-depth...
2017-08-24 Martin Taibrpunish time 10 470/head
2017-08-24 Martin Taibrallow 3 flag throws
2017-08-24 terencehillMore BITs
2017-08-24 terencehillInitialize weapon_accuracy array to the default value...
2017-08-24 Martin Taibrmake it easier to imagine
2017-08-24 Martin Taibrbetter document map_ranges, optimize map_bound_ranges
2017-08-23 terencehillUpdate hash
2017-08-23 terencehillReally add one bot per frame, just like the comment...
2017-08-23 MarioMake sure local Team is an int (potential but unlikely...
2017-08-20 MarioAdd a temporary flag for weapons that penetrate walls...
2017-08-20 MarioCall the explosion mutator hook before setting new...
2017-08-19 Martin Taibrkeep te debug stmts sinec i have a feeling we'll be...
2017-08-19 terencehillRemove a wasted normalize call (v is already normalized)
2017-08-19 Martin Taibrfix +dodge being unfair for walldodging
2017-08-19 Martin Taibrcomment eebug stmts
2017-08-18 Martin Taibrdebug stmt
2017-08-18 MarioAdd an anyrandom string to spawnmonster, which allows...
2017-08-17 Martin Taibrclose quote
2017-08-17 Martin Taibrexplain common_factor, commend out debug stmts, kill...
2017-08-17 Martin Taibrfix walldodging on sloped walls, separate max speed...
2017-08-17 Martin Taibrscale dodging force according to currect velocity
2017-08-16 terencehillRevert "Hide these from game code" as it broke hud_show...
2017-08-16 Martin Taibrcomments
2017-08-16 terencehillFix a few checkpvs calls
2017-08-16 Martin Taibruse dodging_force_remaining for ramping
2017-08-16 LybertaMerge branch 'master' into Lyberta/GivePlayerAmmo
2017-08-15 MarioSimplify target_give_init a bit
2017-08-15 MarioPort the weapon priority cvars to ClientState
2017-08-14 Martin Taibrfrom fixme to todo
2017-08-13 MarioMerge branch 'martin-t/angles' into 'master'
2017-08-13 TimePathHide these from game code
2017-08-13 TimePathweapons: remove IMPLEMENTATION
2017-08-13 TimePatheffects: remove IMPLEMENTATION
2017-08-13 TimePathvehicles: remove _all
2017-08-13 TimePathturrets: remove _all
2017-08-13 Martin Taibri hate this code
2017-08-13 Martin Taibrsimplify
2017-08-12 Martin Taibrlet's not pretend this code actuall does anything or...
2017-08-12 Martin Taibrmore questions for someone who knows what's actually...
2017-08-12 Martin Taibrremove `dppolygonoffset -6000` from nade countdown... 466/head
2017-08-12 Martin Taibri am sure that's what the author meant
2017-08-12 Martin Taibrfirst check keys, then do the tracelines
2017-08-11 Martin Taibrquestion for someone else
2017-08-11 Martin Taibrfix dodging down slopes
2017-08-11 Martin Taibrremove space before indent
2017-08-11 Martin Taibrredundant indent
2017-08-11 Martin Taibrremove misleading negation
2017-08-11 Martin Taibrmy todos
2017-08-11 Martin Taibrremove old todo and duplicate declaration
2017-08-11 Martin Taibrthis is used in SVQC only and SVQC accesses the SC...
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