2007-01-23 |
havoc | another minor cleanup for static entities related to... |
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2007-01-22 |
havoc | implemented csprogs.dat downloading with special dlcach... |
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2007-01-22 |
havoc | moved EF_MUZZLEFLASH checking to CL_MoveLerpEntityState... |
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2007-01-22 |
havoc | client no longer tries to download missing files from... |
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2007-01-22 |
havoc | changed FS_ChangeGamedir to FS_ChangeGameDirs and made... |
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2007-01-22 |
havoc | changed ping report name matching to allow scoreboard... |
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2007-01-21 |
havoc | implemented individual file downloads on darkplaces... |
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2007-01-14 |
havoc | patch from div0 that enables printf format warnings... |
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2006-12-17 |
havoc | implemented QW gamedir switching and manual gamedir... |
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2006-12-15 |
havoc | corrected some svc_nop's to clc_nop's (same value but... |
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2006-11-15 |
havoc | fixed view location bugs in csqc; it was reading the... |
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2006-10-23 |
havoc | got rid of cl.qw_spectator flag because it can be deter... |
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2006-08-29 |
havoc | another patch from div0 to improve ping parsing behavio... |
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2006-08-29 |
havoc | another patch from div0 to fix ping report parsing |
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2006-08-27 |
havoc | patch from div0 to fix ping report parsing where the... |
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2006-08-27 |
havoc | fix bug with gun bobbing in demo playback (where input... |
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2006-08-25 |
havoc | fix the jittery gun bug related to onground changing... |
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2006-08-05 |
molivier | Removed all calls to strcpy; most of them are now calls... |
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2006-07-10 |
havoc | changed how ping report hiding operates, so that it... |
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2006-07-10 |
havoc | fix bug where realtime was used instead of cl.time... |
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2006-07-09 |
havoc | added ping and status command output parsing in the... |
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2006-07-07 |
havoc | changed most COM_ParseToken calls to COM_ParseTokenCons... |
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2006-05-25 |
havoc | replaced cl_beams_relative cvar with cl_beams_quakeposi... |
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2006-05-25 |
havoc | fixed crashes when changing a few settings while playin... |
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2006-05-12 |
havoc | reorganized a lot of renderer variables into r_refdef... |
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2006-05-09 |
havoc | significantly reworked the cl_movement code, now predic... |
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2006-05-08 |
havoc | fix really stupid bug in qw download code which was... |
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2006-04-30 |
havoc | changed svc_setangle to cause interpolated turning... |
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2006-04-18 |
havoc | rewrote timing code, now a much better and very differe... |
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2006-04-08 |
havoc | made darkplaces able to compile as C++ again, and fixed... |
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2006-04-04 |
havoc | added particle effect scripting using effectinfo.txt... |
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2006-03-21 |
havoc | renamed varray_ arrays to rsurface_array_, and they... |
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2006-03-20 |
havoc | fix nail and explosion sound defaults |
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2006-03-15 |
havoc | moved many cl_ prefixed variables into cl. or cls. |
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2006-03-15 |
havoc | removed cgame and ui code (both unused), this reduces... |
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2006-03-10 |
havoc | fixed cl_activebeams handling, now beams work again |
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2006-02-28 |
havoc | reduced number of GAME_NEXUIZ checks in the engine... |
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2006-02-26 |
havoc | fix crash in nq connect (oops) |
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2006-02-26 |
havoc | qw support is 99% working |
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2006-02-25 |
havoc | added md4four map checksumming, since QW servers seem... |
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2006-02-25 |
havoc | QW support getting very close |
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2006-02-25 |
havoc | QW support getting closer |
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2006-02-25 |
havoc | moved parse_model_precache and parse_sound_precache... |
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2006-02-24 |
havoc | beginnings of qw protocol support |
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2006-02-24 |
havoc | renamed cl.protocol to cls.protocol |
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2006-02-23 |
havoc | merged NetConn_SendReliableMessage into NetConn_SendUnr... |
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2006-02-16 |
havoc | reworked input timing a bit more, now cl_movement 1... |
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2006-02-15 |
havoc | changed client input packets to be sent at a fixed... |
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2006-02-11 |
havoc | minor cleanup of keepalive |
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2006-02-11 |
havoc | migrated cls.message and client->message buffers into... |
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2006-02-07 |
havoc | made MAX_LIGHTSTYLES error into a warning and it now... |
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2006-02-01 |
havoc | added description string to all cvars and commands |
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2006-01-16 |
havoc | csqc patch from [515], seems to work with [515]'s dpcsq... |
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2005-11-29 |
havoc | implemented cl_particles_quake cvar to use quake-style... |
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2005-11-25 |
havoc | fix a warning |
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2005-11-25 |
havoc | fixed up various bugs with cl_beams_relative, and reena... |
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2005-11-23 |
havoc | cleaned up many text buffer sizes throughout the engine... |
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2005-11-07 |
havoc | removed \n from all Host_Error, Sys_Error, PRVM_ERROR... |
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2005-11-05 |
havoc | eliminated qbyte type, now uses unsigned char throughou... |
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2005-11-04 |
havoc | implemented sv_fixedframeratesingleplayer cvar |
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2005-10-23 |
havoc | fixed a bug that was making "Model %s not found" warnin... |
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2005-10-23 |
havoc | got rid of Mod_CheckLoaded, changed how model system... |
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2005-10-21 |
havoc | made darkplaces compile successfully with g++ to test... |
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2005-09-09 |
havoc | fix a bug that made the world render colormapped (no... |
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2005-08-10 |
havoc | fix a terrible mistake: don't send \n at the end of... |
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2005-07-05 |
havoc | more size_t |
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2005-07-02 |
havoc | changed two comments from saying long to int |
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2005-07-01 |
havoc | allow multiple lightning beams owned by world |
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2005-06-19 |
havoc | don't complain about missing bolt3/beam models |
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2005-06-19 |
havoc | removed CL_InitTEnts function, moved its contents ... |
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2005-05-30 |
havoc | disable some effect sounds in nexuiz |
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2005-05-24 |
havoc | rewrote protocol version system (including splitting... |
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2005-05-14 |
havoc | an extra Mem_CheckSentinelsGlobal at start of Serverinf... |
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2005-05-04 |
havoc | forgot to add 1 to radius byte in parsing TE_CUSTOMFLAS... |
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2005-04-30 |
havoc | relocated the CL_SendMove call to put it at the end... |
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2005-04-18 |
havoc | fixed the SU_ITEMS fix so that it doesn't trash the... |
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2005-04-17 |
havoc | fixed a bug in CL_ParseClientdata that was breaking... |
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2005-04-05 |
havoc | consolidated many mempools to make memlist more readabl... |
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2005-04-05 |
havoc | reduced client memory usage by 29MB by making cl_max_en... |
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2005-03-08 |
havoc | reenabled CL_TeleportSplash (and removed a bogus parame... |
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2005-02-04 |
havoc | now lerps punchangle and punchvector |
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2005-02-03 |
molivier | Replaced snprintf and vnsprintf calls by dpsnprintf... |
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2005-01-15 |
havoc | nexbeam is now white and 8 units wide (rather than... |
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2005-01-13 |
havoc | shuffled around some SCR_BeginLoadingPlaque calls so... |
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2005-01-13 |
havoc | no longer kicks off client if it got signon 1 twice... |
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2005-01-03 |
tomaz | Cleaned up alot more memory leaks. (still get 720 leaks... |
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2004-12-16 |
black | -Now playermodel and playerskin finally work correctly... |
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2004-12-14 |
havoc | don't warn about svc_precache failing to precache sound... |
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2004-12-01 |
havoc | changed a lot of Con_DPrint/Con_DPrintf calls to Con_Pr... |
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2004-12-01 |
molivier | Removed wrong FIXME comment (in-game precached sounds... |
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2004-12-01 |
havoc | implemented PRYDON_CLIENTCURSOR extension (clientside... |
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2004-11-25 |
havoc | removed Sys_Sleep call from CL_KeepaliveMessage, as... |
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2004-11-25 |
havoc | forgot to commit a bunch of CL_AllocDlight changes... |
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2004-11-22 |
molivier | Several changes to the SFX lock code in the sound engin... |
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2004-11-20 |
havoc | added support for PROTOCOL_NEHAHRAMOVIE in more places... |
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2004-11-16 |
havoc | call Mod_FindName directly instead of Mod_TouchModel... |
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2004-11-14 |
havoc | upgraded rtlights format to have separate ambient,... |
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2004-11-03 |
havoc | internal cleanup: split up CL_SparkShower into CL_Spark... |
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2004-10-27 |
molivier | Pure cleaning commit: removed "crc.[ch]" and "gl_warp_s... |
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2004-10-26 |
havoc | S_LoadSound now automatically tries both with and witho... |
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