2006-04-16 |
havoc | eliminated rmeshstate_t .pointer_vertex and .pointer_co... |
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2006-04-13 |
havoc | moved SVC_PARTICLE code to fallback code, this does... |
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2006-04-13 |
havoc | stop complaining about SVC_PARTICLE |
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2006-04-11 |
black | This works for me, works on Windows according to MSDN... |
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2006-04-10 |
havoc | reverted Black's change to the effectinfo.txt color... |
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2006-04-10 |
black | An attempt to fix the particle color bug (it coudlnt... |
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2006-04-08 |
havoc | made darkplaces able to compile as C++ again, and fixed... |
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2006-04-04 |
havoc | added particle effect scripting using effectinfo.txt... |
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2006-03-22 |
havoc | implemented DP_TRACE_HITCONTENTSMASK_SURFACEINFO extens... |
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2006-03-22 |
havoc | changed collision code to report supercontents, surface... |
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2006-03-15 |
havoc | moved many cl_ prefixed variables into cl. or cls. |
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2006-03-07 |
havoc | simplified cl_particles_quality handling, shouldn't... |
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2006-03-04 |
havoc | eliminated calls to Matrix4x4_CreateIdentity (now copie... |
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2006-02-25 |
havoc | QW support getting closer |
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2006-02-24 |
havoc | renamed cl.protocol to cls.protocol |
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2006-02-01 |
havoc | added description string to all cvars and commands |
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2006-01-10 |
havoc | added rain splash code written by [515], and made the... |
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2005-12-27 |
havoc | reworked rtlighting code to handle transparent water... |
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2005-11-29 |
havoc | smoke trails are now half as bright, bullet impact... |
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2005-11-29 |
havoc | implemented cl_particles_quake cvar to use quake-style... |
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2005-11-23 |
havoc | removing uses of entity_render_t->origin in the client |
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2005-11-10 |
havoc | condensed CL_EntityParticles code |
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2005-11-07 |
havoc | removed \n from all Host_Error, Sys_Error, PRVM_ERROR... |
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2005-11-05 |
havoc | eliminated fs_filesize global, now File_LoadFile and... |
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2005-11-05 |
havoc | eliminated qbyte type, now uses unsigned char throughou... |
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2005-10-29 |
havoc | converted vertex fogging to use a fogtable array which... |
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2005-10-23 |
havoc | rewrote r_speeds stats code, now uses renderstats globa... |
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2005-10-21 |
havoc | gave names to nearly all structs and enums which should... |
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2005-10-21 |
havoc | made darkplaces compile successfully with g++ to test... |
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2005-10-20 |
havoc | gcc 4.0 signedness warning fixes and uninitialized... |
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2005-08-15 |
havoc | added a default case (Sys_Error) to CL_RocketTrail... |
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2005-06-22 |
havoc | changed a lot of Host_Error calls to Con_Printf or... |
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2005-06-20 |
havoc | changed most Sys_Error calls to Con_Printf with appropr... |
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2005-06-09 |
havoc | replaced uses of VectorNormalizeFast with VectorNormali... |
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2005-05-14 |
havoc | fixed snow fluttering |
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2005-04-30 |
havoc | relocated the CL_SendMove call to put it at the end... |
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2005-04-10 |
havoc | smoke no longer expands over time (eats fillrate and... |
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2005-04-10 |
havoc | fixed ut2003-style smoke ring effect on explosions... |
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2005-04-10 |
havoc | reimplemented particle lighting, however it is not... |
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2005-04-10 |
havoc | fixed a crash if decals are stuck to submodels when... |
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2005-04-05 |
havoc | consolidated many mempools to make memlist more readabl... |
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2005-03-28 |
havoc | added a firstvertex parameter to R_Mesh_DrawMesh |
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2005-03-23 |
havoc | fix decal fading so they really DO disappear eventually... |
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2005-03-21 |
molivier | Moved some particles texture initialization loops in... |
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2005-03-21 |
havoc | fix PBLEND_MOD in fog |
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2005-03-19 |
havoc | reduced particle struct size (now 32768 particles is... |
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2005-03-08 |
havoc | reenabled CL_TeleportSplash (and removed a bogus parame... |
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2005-03-06 |
havoc | changed all uses of CL_PointQ1Contents to CL_PointSuper... |
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2005-02-06 |
havoc | rain drops now make rain splashes |
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2005-02-04 |
havoc | cl_particles_size works again |
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2005-01-15 |
havoc | added saving of particles/nexbeam.tga (commented out... |
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2005-01-15 |
havoc | fixed a bug in texture generator that made all the... |
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2005-01-03 |
tomaz | Cleaned up alot more memory leaks. (still get 720 leaks... |
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2004-12-01 |
havoc | decals now render immediately rather than being transpa... |
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2004-11-03 |
havoc | internal cleanup: split up CL_SparkShower into CL_Spark... |
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2004-10-19 |
tomaz | Enlarged particle font from 256x256 to 512x512 and... |
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2004-10-07 |
havoc | fix color problem with glow_trail (the blue trail bug) |
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2004-10-05 |
havoc | revised commandline option comments for better categori... |
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2004-10-05 |
havoc | added COMMANDLINEOPTION comments for every commandline... |
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2004-09-27 |
havoc | upgraded particle font texture to 512x512 and changed... |
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2004-09-14 |
havoc | PROTOCOL_DARKPLACES5 |
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2004-09-12 |
tomaz | Merged CL_RocketTrail2 into CL_RocketTrail. |
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2004-09-03 |
havoc | added cl_particles_explosions_bubbles/sparks/smoke... |
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2004-08-30 |
havoc | make sure particles are reset on level change by cleari... |
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2004-08-25 |
havoc | implemented loading of particles/particlefont.tga and... |
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2004-08-25 |
havoc | Mem_AllocPool flags and parent parameters added, now... |
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2004-08-25 |
tomaz | Slightly tweaked CL_ParticleExplosion2 by VorteX. |
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2004-08-25 |
havoc | slightly changed color of iceblast in prydon |
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2004-08-24 |
tomaz | Tried to make the vore spike trail to be blue under... |
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2004-08-09 |
havoc | fix unused variable k warning |
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2004-08-08 |
havoc | redesigned rocket explosion effect, now a simple spray... |
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2004-08-08 |
tomaz | made TE_EXPLOSION2 use a spherical spawn pattern rather... |
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2004-07-27 |
havoc | removed particle compacting stage, this fixed all ... |
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2004-04-02 |
molivier | Oops... It seems this malloc/free was actually intended... |
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2004-04-02 |
molivier | Replaced a direct call to "malloc" and "free", and... |
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2004-03-23 |
molivier | Added a mempool parameter to FS_LoadFile |
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2004-03-10 |
havoc | merged CL_ColorPointer into R_Mesh_State |
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2004-03-10 |
havoc | R_Mesh_State_Texture and GL_VertexPointer merge once... |
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2004-03-10 |
havoc | GL_Color no longer interacts with GL_ColorPointer ... |
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2004-03-10 |
havoc | added Print versions of Printf functions and made all... |
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2004-03-01 |
havoc | upgraded network protocol to DP5, now sends precise... |
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2004-02-09 |
havoc | fix a particle trail bug with freshly spawned entities... |
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2003-12-08 |
havoc | added a comment above particle() function to describe... |
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2003-12-07 |
havoc | todo item done: added cl_particles_blood_bloodhack... |
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2003-11-14 |
havoc | r_refdef.vieworg and r_refdef.viewangles replaced by... |
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2003-10-02 |
molivier | The crusade against buffer overflows continues... |
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2003-09-21 |
havoc | r_colorscale gone, v_overbrightbits (cvar which control... |
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2003-08-23 |
havoc | fixed a couple warnings |
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2003-08-19 |
havoc | more q3bsp work (and no it still doesn't work right) |
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2003-08-13 |
havoc | no time to explain, more changes on the path to q3bsp... |
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2003-08-09 |
havoc | redesigned blood effects (now looks like droplets until... |
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2003-07-24 |
havoc | quite possibly the smallest ever commit - deleting... |
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2003-07-17 |
havoc | moved all type-specific model fields to respective... |
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2003-07-12 |
havoc | fix a bunch of things that should have been checking... |
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2003-07-06 |
havoc | reverted RunParticleEffect appearance in non-GOODVSBAD2... |
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2003-07-02 |
havoc | added support for GAME_GOODVSBAD2 |
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2003-07-02 |
havoc | changed brush model API - now uses function pointers... |
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2003-07-01 |
havoc | redesigned how the renderer handles much of it's state... |
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2003-04-18 |
havoc | greatly improved pointfile command, it now shows a... |
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2003-03-28 |
havoc | corrected the misspelled name GAME_NEXIUZ (and related... |
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