2011-07-10 |
MirceaKitsune | Properly position the swallow model based on view |
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2011-07-10 |
MirceaKitsune | Put trace in place for positioning the swallow model... |
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2011-07-10 |
MirceaKitsune | Change how the swallow model is attached and applied |
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2011-07-10 |
MirceaKitsune | Allow the swallow model to be removed again when there... |
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2011-07-09 |
MirceaKitsune | Improve the last commit |
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2011-07-09 |
MirceaKitsune | Properly set and update the swallow model |
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2011-07-09 |
MirceaKitsune | Correct positioning of the swallow model, and some... |
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2011-07-09 |
MirceaKitsune | Put code in place for a "swallow model", which will... |
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2011-07-09 |
MirceaKitsune | Swallow progress fill rate is influenced by the prey... |
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2011-07-09 |
MirceaKitsune | Rename _playerscale to _scalediff cvars |
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2011-07-09 |
MirceaKitsune | Swallow speed, digestion damage, and stomach kick damag... |
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2011-07-09 |
MirceaKitsune | Fill rate depends on predator size |
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2011-07-09 |
MirceaKitsune | Regurgitated prey is given 0.5 swallow progress, to... |
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2011-07-09 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/slow_swallowing |
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2011-07-09 |
MirceaKitsune | Balance the swallow progress movement cutting factor... |
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2011-07-09 |
MirceaKitsune | Make the swallow progress idly decrease |
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2011-07-09 |
MirceaKitsune | sbar rings for swallowing and being swallowed (what... |
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2011-07-09 |
MirceaKitsune | Basic implementation of slow swallowing. You need to... |
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2011-07-08 |
MirceaKitsune | 75% probability that receiving a stomach kick will... |
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2011-07-08 |
MirceaKitsune | Increase / decrease digestion damage and stomach kick... |
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2011-07-08 |
MirceaKitsune | New vore sounds for the vixens. Some people will love... |
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2011-07-07 |
MirceaKitsune | Add some better stomach kick sounds. Much better >:) |
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2011-07-07 |
MirceaKitsune | Limit g_balance_vore_swallow_limit between 1 and 9... |
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2011-07-07 |
MirceaKitsune | Add distributed digestion. When enabled, digestion... |
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2011-07-07 |
MirceaKitsune | Fix a code that was causing digestion to be applied... |
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2011-07-07 |
MirceaKitsune | Stomach kicks no longer have a probability of regurgita... |
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2011-05-04 |
MirceaKitsune | Don't attempt to rotate positions based on predator... |
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2011-05-04 |
MirceaKitsune | Determine stomach center by the predator's scale also |
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2011-05-03 |
MirceaKitsune | Re-integrate prey view offset based on scale with the... |
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2011-05-03 |
MirceaKitsune | More tweaks to the prey positioning code |
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2011-05-03 |
MirceaKitsune | Rename a function |
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2011-05-03 |
MirceaKitsune | Tweaks to how the predator's angles are applied to... |
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2011-05-03 |
MirceaKitsune | Rename cvar |
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2011-05-03 |
MirceaKitsune | Cvar the distance by which prey are separated in the... |
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2011-05-03 |
MirceaKitsune | Positions for all 9 occupants |
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2011-05-03 |
MirceaKitsune | First system for positioning prey differently in the... |
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2011-05-03 |
MirceaKitsune | Ring for stomach kicking |
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2011-05-03 |
MirceaKitsune | Sbar ring for regurgitation delay |
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2011-05-03 |
MirceaKitsune | Some safety tweaks with the action delay |
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2011-05-03 |
MirceaKitsune | Fix action delay for regurgitating |
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2011-05-03 |
MirceaKitsune | Change th swallow_delay cvar to also affect regurgitati... |
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2011-05-03 |
MirceaKitsune | Add first actual functionality to the sbar ring; Showin... |
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2011-05-03 |
MirceaKitsune | Don't allow kicking immediately after being swallowed... |
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2011-05-03 |
MirceaKitsune | Fix a bug with keepdeadprey being probability based... |
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2011-05-03 |
MirceaKitsune | Fix a small bug with vore taunts introduced in my last... |
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2011-05-03 |
MirceaKitsune | Use self.stat_eaten instead of checking self.predator... |
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2011-05-03 |
MirceaKitsune | Don't allow players to swallow anyone larger than them... |
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2011-05-03 |
MirceaKitsune | Improve the swallowing complaint system. Also done... |
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2011-05-03 |
MirceaKitsune | Remove the smooth camera for prey entering the stomach... |
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2011-05-03 |
MirceaKitsune | Some major changes to fake prey and the way prey is... |
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2011-05-02 |
MirceaKitsune | Base prey view height on the size difference between... |
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2011-05-02 |
MirceaKitsune | Same for fake predator |
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2011-05-02 |
MirceaKitsune | Use a different method of applying the predator's scale... |
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2011-05-02 |
MirceaKitsune | Merge branch 'master' into mirceakitsune/health_size |
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2011-05-02 |
MirceaKitsune | Use a separate view offset for prey |
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2011-05-02 |
MirceaKitsune | Run the camera effect when fake prey too |
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2011-05-02 |
MirceaKitsune | Don't account view offset when attempting to swallow... |
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2011-05-02 |
MirceaKitsune | Size also determines the distance from which you can... |
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2011-05-01 |
MirceaKitsune | Only use the event chasecam when we aren't fake prey... |
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2011-04-19 |
MirceaKitsune | Fix a big issue with my probability deadprey check |
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2011-04-19 |
MirceaKitsune | Make keeping digested prey in the stomach probability... |
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2011-04-18 |
MirceaKitsune | Don't allow players with spawn shields active to be... |
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2011-04-18 |
MirceaKitsune | Fix some comments |
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2011-04-18 |
MirceaKitsune | Ugly workaround for a Keyhunt issue. Your team's key... |
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2011-04-17 |
MirceaKitsune | Some fixes I forgot to self.deadflag in the vore code |
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2011-04-17 |
MirceaKitsune | Some changes to the punch angles in vore. No longer... |
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2011-04-17 |
MirceaKitsune | Remove my idea of stomach kicking with the grabber... |
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2011-04-17 |
MirceaKitsune | Use swing animation and sound for normal grabber alt... |
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2011-04-17 |
MirceaKitsune | Fix a few things regarding grabber swinging |
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2011-04-17 |
MirceaKitsune | When stomach kicking with a weapon, do more damage... |
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2011-04-16 |
MirceaKitsune | Also play woosh sound (shotgun melee sound from Xonotic... |
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2011-04-16 |
MirceaKitsune | Play the swing animation on the weapon when stomach... |
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2011-04-16 |
MirceaKitsune | Fix bug with fake prey being removed from predator |
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2011-04-16 |
MirceaKitsune | Use modelindex to hide dead fakeprey. Also fix another... |
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2011-04-16 |
MirceaKitsune | Prefix all sounds as .wav, since this is the way it... |
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2011-04-16 |
MirceaKitsune | Play beep sound when a team mate was healed to the... |
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2011-04-15 |
MirceaKitsune | Only show "don't digest" / "don't kick" team messages... |
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2011-04-15 |
MirceaKitsune | Show a no swallow indicator when the entity is a player... |
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2011-04-15 |
MirceaKitsune | Play a different sound when unable to do some vore... |
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2011-04-15 |
MirceaKitsune | Only do vore complaints if the player is holding down... |
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2011-02-28 |
MirceaKitsune | Tilted view when receiving stomach kicks |
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2011-02-28 |
MirceaKitsune | Canswallow indicator for crosshair. When enabled, the... |
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2011-02-28 |
MirceaKitsune | Better balancing with the new taunts. |
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2011-02-28 |
MirceaKitsune | Fix the timer |
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2011-02-28 |
MirceaKitsune | Make a minimum and maximum time probability for each... |
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2011-02-28 |
MirceaKitsune | Make the vore taunt play-rate server side. There's... |
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2011-02-28 |
MirceaKitsune | 50/50 probability for either a predator or prey to... |
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2011-02-28 |
MirceaKitsune | Taunts for prey. Still need fixing |
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2011-02-28 |
MirceaKitsune | Don't taunt if we have team mates in our stomach. Also... |
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2011-02-28 |
MirceaKitsune | Implement ambient taunts for predators, and rework... |
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2011-02-27 |
MirceaKitsune | Don't start digestion if we already ate someone, as... |
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2011-02-27 |
MirceaKitsune | Fix a foolish mistake |
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2011-02-27 |
MirceaKitsune | Autodigest is not a feature for bots |
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2011-02-27 |
MirceaKitsune | Autodigest client-side feature. When enabled, a player... |
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2011-02-27 |
MirceaKitsune | Rename cvar from fulldigest to keepdeadprey |
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2011-02-27 |
MirceaKitsune | Fix something I wrote badly in the code |
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2011-02-27 |
MirceaKitsune | Also detach dead prey if their predator gets swallowed... |
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2011-02-27 |
MirceaKitsune | Fulldigest - detach the dead player if he's still in... |
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2011-02-27 |
MirceaKitsune | That was not properly fixing it. This is. |
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2011-02-27 |
MirceaKitsune | Fix one more bug that broke the old digestion method |
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