2016-07-29 |
Mario | Allow shockwave outside of new toys mutator, apply... |
tree | commitdiff |
2016-07-29 |
Mario | Use .groundentity (compatibility with engine) |
tree | commitdiff |
2016-07-29 |
Mario | Add a hidden mode to itemstime to show times to players... |
tree | commitdiff |
2016-07-29 |
Mario | Fix auxiliary crosshairs not appearing when re-entering... |
tree | commitdiff |
2016-07-29 |
Mario | Clean up auxiliary crosshair code a little |
tree | commitdiff |
2016-07-28 |
Mario | Merge branch 'Mario/teams_bitflag' into 'master' |
tree | commitdiff |
2016-07-28 |
Mario | Merge branch 'sev/hud_ctf_update' into 'master' |
tree | commitdiff |
2016-07-28 |
Mario | Get player view angles before spawning casings (partial... |
tree | commitdiff |
2016-07-28 |
Mario | Don't add monster to list again if re-spawning |
tree | commitdiff |
2016-07-28 |
Mario | Add an intrusive list for monsters |
tree | commitdiff |
2016-07-27 |
TimePath | Merge branch 'TimePath/intrusive' into 'master' |
tree | commitdiff |
2016-07-27 |
Mario | Give electro secondary orbs a size so they sit on floor... |
tree | commitdiff |
2016-07-26 |
TimePath | Fix item drawing |
tree | commitdiff |
2016-07-26 |
Mario | Fix weapon specific checks for melee |
tree | commitdiff |
2016-07-26 |
Mario | Replace most cases of findchain* with the FOREACH_ENTIT... |
tree | commitdiff |
2016-07-26 |
TimePath | Intrusive list: radar icons |
tree | commitdiff |
2016-07-26 |
TimePath | Implement intrusive lists |
tree | commitdiff |
2016-07-25 |
Mario | Merge branch 'terencehill/camera_spectator_2' into... |
tree | commitdiff |
2016-07-25 |
Mario | Don't allow bumblebee to swim |
tree | commitdiff |
2016-07-25 |
Mario | Remove engine side player movement prediction, and... |
tree | commitdiff |
2016-07-24 |
Mario | Fix damagetext and make shockwave initial shot origin... |
tree | commitdiff |
2016-07-24 |
Mario | Improve FPS by a lot |
tree | commitdiff |
2016-07-24 |
Mario | Merge branch 'Mario/qc_physics_cleanup_v2' |
tree | commitdiff |
2016-07-24 |
TimePath | Add cvar_localchanges command |
tree | commitdiff |
2016-07-24 |
TimePath | Reduce weapon impulse verbosity |
tree | commitdiff |
2016-07-24 |
Mario | Get v_angle when air dodging is enabled |
tree | commitdiff |
2016-07-24 |
Mario | Fix compile |
tree | commitdiff |
2016-07-24 |
Mario | Implement air dodging |
tree | commitdiff |
2016-07-24 |
Mario | Fix Arc firing after warmup ends |
tree | commitdiff |
2016-07-23 |
Mario | Also in notifications |
tree | commitdiff |
2016-07-23 |
Mario | Use special icon for shockwave |
tree | commitdiff |
2016-07-23 |
Mario | Apply antilag to shockwave, also fix accuracy |
tree | commitdiff |
2016-07-23 |
Mario | Shockwave is a new toy, just don't replace anything... |
tree | commitdiff |
2016-07-23 |
Mario | Merge branch 'master' into Mario/qc_physics_cleanup_v2 341/head |
tree | commitdiff |
2016-07-23 |
Mario | Turn off prediction entirely while inside a vehicle... |
tree | commitdiff |
2016-07-23 |
Mario | Fix a few more missed movetypes |
tree | commitdiff |
2016-07-23 |
Mario | Fix up some missed movetype setters |
tree | commitdiff |
2016-07-23 |
Mario | Implement move_qcphysics |
tree | commitdiff |
2016-07-22 |
Mario | Don't constantly unset onground status on casings ... |
tree | commitdiff |
2016-07-22 |
Mario | Fix network updates |
tree | commitdiff |
2016-07-22 |
Mario | Another cleanup attempt for grenades (bit more self... |
tree | commitdiff |
2016-07-22 |
Mario | Fix grenades by temporarily disabling matching ticrate... |
tree | commitdiff |
2016-07-22 |
Mario | Cleanup the warpzone fix to support .move_movetype |
tree | commitdiff |
2016-07-22 |
Mario | Merge remote-tracking branch 'origin/terencehill/campai... |
tree | commitdiff |
2016-07-22 |
Mario | Merge remote-tracking branch 'origin/terencehill/count_... |
tree | commitdiff |
2016-07-22 |
Mario | Fix warpzones |
tree | commitdiff |
2016-07-22 |
Mario | Fix compile |
tree | commitdiff |
2016-07-22 |
Mario | Remove .move_* fields and MOVETYPE_PUSH logic (doesn... |
tree | commitdiff |
2016-07-21 |
Mario | Swim down with crouch, swim up at full speed (to match... |
tree | commitdiff |
2016-07-21 |
Mario | Optimize Physics_ClientOption by using autocvars instea... |
tree | commitdiff |
2016-07-19 |
Mario | Implement reverse thrusting with jetpack when crouching... |
tree | commitdiff |
2016-07-19 |
Mario | Merge branch 'Mario/flag_return_fixes' |
tree | commitdiff |
2016-07-19 |
Mario | Manual flag returning: show a carrier waypoint to enemi... |
tree | commitdiff |
2016-07-19 |
Mario | Remove .frozen field (virtually unused) |
tree | commitdiff |
2016-07-19 |
terencehill | Clean up STAT usage: this.camera_spectator --> STAT... 339/head |
tree | commitdiff |
2016-07-19 |
Mario | Silence item pickup messages |
tree | commitdiff |
2016-07-17 |
terencehill | Add possibility of changing camera mode (first person... |
tree | commitdiff |
2016-07-17 |
TimePath | Measure startup time |
tree | commitdiff |
2016-07-15 |
Mario | Don't draw rain when the func_rain brush is too far... |
tree | commitdiff |
2016-07-14 |
Mario | Merge branch 'terencehill/vortex_zoom_fix' into 'master' |
tree | commitdiff |
2016-07-14 |
terencehill | Reset active weapon field of the current PlayerState... 337/head |
tree | commitdiff |
2016-07-13 |
Mario | Add a volume parameter to GlobalSound, also muffle... |
tree | commitdiff |
2016-07-13 |
Mario | Fix target_items |
tree | commitdiff |
2016-07-13 |
Mario | Set minigame_self to this again after activating a... |
tree | commitdiff |
2016-07-13 |
Mario | Merge branch 'master' into Mario/teams_bitflag 335/head |
tree | commitdiff |
2016-07-13 |
Mario | Merge branch 'master' into Mario/balance |
tree | commitdiff |
2016-07-12 |
Mario | Reset vehicles when match is resetting, also make sure... |
tree | commitdiff |
2016-07-11 |
Mario | Rename GeomLerp's lerp parameter (conflicts with a... |
tree | commitdiff |
2016-07-11 |
Mario | Merge branch 'terencehill/misc_hud_fixes' into 'master' |
tree | commitdiff |
2016-07-10 |
terencehill | Display left time only once for multiple server notices... 334/head |
tree | commitdiff |
2016-07-10 |
Mario | Merge branch 'master' into Mario/teams_bitflag |
tree | commitdiff |
2016-07-10 |
Mario | Don't show player nametags to everyone before match... |
tree | commitdiff |
2016-07-09 |
terencehill | Merge branch 'master' into terencehill/misc_hud_fixes |
tree | commitdiff |
2016-07-09 |
terencehill | Clear server notices when they've expired |
tree | commitdiff |
2016-07-09 |
Mario | Disable effectinfo parsing code (shaves 6 seconds off... |
tree | commitdiff |
2016-07-09 |
Mario | Fix arguments for SendWaypoint, fixes onslaught waypoints |
tree | commitdiff |
2016-07-09 |
Mario | Call setup hook before setting vehicle location |
tree | commitdiff |
2016-07-07 |
Mario | Move gunner enter checking into the bumblebee's file... |
tree | commitdiff |
2016-07-06 |
terencehill | Compact a few similar code blocks |
tree | commitdiff |
2016-07-06 |
Mario | Add a mutator hook to grappling hook drawing, to allow... |
tree | commitdiff |
2016-07-06 |
Mario | Clean up racer target locking trace |
tree | commitdiff |
2016-07-05 |
Mario | Enable damagetext by default |
tree | commitdiff |
2016-07-05 |
Mario | Disable raptor bomb marker while spectating (can't... |
tree | commitdiff |
2016-07-04 |
Mario | Remove gameover checking (slightly buggy on join),... |
tree | commitdiff |
2016-07-03 |
Mario | Merge remote-tracking branch 'origin/Mario/gameover_fixes' |
tree | commitdiff |
2016-07-03 |
Mario | Merge remote-tracking branch 'origin/Mario/tweaks' |
tree | commitdiff |
2016-07-03 |
Mario | Merge remote-tracking branch 'origin/DefaultUser/ca_spe... |
tree | commitdiff |
2016-07-03 |
Mario | Merge remote-tracking branch 'origin/DefaultUser/damage... |
tree | commitdiff |
2016-07-03 |
Mario | Use a single byte for the friendlyfire bool 333/head |
tree | commitdiff |
2016-07-02 |
Freddy | Fix copy-paste "typo" |
tree | commitdiff |
2016-07-02 |
Freddy | Friendly fire damagetext menu items |
tree | commitdiff |
2016-07-02 |
Freddy | Damagetext for friendly fire |
tree | commitdiff |
2016-06-30 |
Mario | Fix HMG firing after its time is up |
tree | commitdiff |
2016-06-29 |
Mario | Allow raptor to land on water (prevents diving underwat... |
tree | commitdiff |
2016-06-29 |
Mario | Fix racer staying underwater indefinitely |
tree | commitdiff |
2016-06-28 |
Mario | Merge branch 'Mario/fireball_merge' into 'master' |
tree | commitdiff |
2016-06-27 |
Mario | Merge branch 'Mario/grenade_prediction_fix' |
tree | commitdiff |
2016-06-27 |
Mario | sv_gameplayfix_gravityunaffectedbyticrate isn't used... |
tree | commitdiff |
2016-06-25 |
Mario | Merge branch 'master' into Mario/tweaks |
tree | commitdiff |
2016-06-25 |
Mario | Fix teamradio voices playing to everyone (they now... |
tree | commitdiff |
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