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de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/log
TimePath [Mon, 21 Dec 2015 05:50:19 +0000 (16:50 +1100)]
Client commands: register
Weapons: weapon_find command to show waypoints
TimePath [Mon, 21 Dec 2015 01:47:19 +0000 (12:47 +1100)]
Team names: #define. Fixes #1612
TimePath [Mon, 21 Dec 2015 01:30:24 +0000 (12:30 +1100)]
Support compiling without optimizations
We can't function without -Ooverlap-locals though
TimePath [Mon, 21 Dec 2015 00:03:03 +0000 (00:03 +0000)]
Merge branch 'terencehill/menu_hudskin_selector' into 'master'
HUD skin selector
- [X] HUD skin selector
- [x] Title filter
- [x] Refresh button
- [x] "Save current skin" button
- [x] Load skins from data folder (where the skin save command saves to)
- [x] inputbox for inserting a custom output filename
- [x] Show title and author of the skin
See merge request !260
TimePath [Sun, 20 Dec 2015 23:50:39 +0000 (10:50 +1100)]
menu: bufstr_get
Mario [Sun, 20 Dec 2015 21:49:30 +0000 (07:49 +1000)]
Set g_respawn_delay_max to 5 by default (poll passed)
TimePath [Sun, 20 Dec 2015 10:45:41 +0000 (21:45 +1100)]
C2S protocol
TimePath [Sun, 20 Dec 2015 03:11:56 +0000 (14:11 +1100)]
yEnc binary-to-text encoding with tests
TimePath [Sun, 20 Dec 2015 01:32:52 +0000 (01:32 +0000)]
Merge branch 'terencehill/hud_shownames_optimization' into 'master'
hud_shownames optimization
See merge request !267
TimePath [Sun, 20 Dec 2015 01:31:41 +0000 (12:31 +1100)]
hud_shownames: comparing distance squared is even faster
TimePath [Sun, 20 Dec 2015 01:18:27 +0000 (12:18 +1100)]
target_spawn: fix crash
terencehill [Sat, 19 Dec 2015 22:27:07 +0000 (23:27 +0100)]
A very trivial optimization
terencehill [Sat, 19 Dec 2015 22:10:18 +0000 (23:10 +0100)]
hud_shownames optimization: fade out team mate waypoints too when off screen
TimePath [Sat, 19 Dec 2015 06:19:08 +0000 (17:19 +1100)]
weapons: fix weapon list icons. closes #1610
TimePath [Sat, 19 Dec 2015 05:24:31 +0000 (16:24 +1100)]
weapons: fix being able to switch to no weapon
Mario [Fri, 18 Dec 2015 00:55:41 +0000 (10:55 +1000)]
Make projectiles and items interact with jumppads in CSQC
TimePath [Fri, 18 Dec 2015 00:58:00 +0000 (11:58 +1100)]
viewmodels: fix vehicles
TimePath [Fri, 18 Dec 2015 00:30:06 +0000 (11:30 +1100)]
debugdraw: filtering improvements
Mario [Thu, 17 Dec 2015 23:16:56 +0000 (09:16 +1000)]
Update items when touching jumppads (fixes odd thrown weapon behaviour)
Mario [Thu, 17 Dec 2015 23:02:20 +0000 (09:02 +1000)]
Update items instantly when they pass through warpzones
TimePath [Thu, 17 Dec 2015 22:31:44 +0000 (09:31 +1100)]
assert: devassert, hidden outside developer mode
TimePath [Thu, 17 Dec 2015 22:27:15 +0000 (09:27 +1100)]
cl_gunalign: stat. Fixes #1607
TimePath [Thu, 17 Dec 2015 22:15:28 +0000 (09:15 +1100)]
i18n: CTX cache with map, not array indices. Fixes #1608
TimePath [Thu, 17 Dec 2015 21:48:39 +0000 (08:48 +1100)]
Initialize maxclients earlier, fixes #1609
Mario [Thu, 17 Dec 2015 19:35:12 +0000 (05:35 +1000)]
Move buffs away from spawnpoints a little bit if they can't find anywhere good to relocate
Mario [Thu, 17 Dec 2015 17:57:22 +0000 (03:57 +1000)]
Swap cl_movement 3 and 1, so the default is QC movetypes (the old prediction will be removed after next release)
Mario [Thu, 17 Dec 2015 17:48:38 +0000 (03:48 +1000)]
Some minor changes to support movetype prediction
terencehill [Mon, 14 Dec 2015 18:47:30 +0000 (19:47 +0100)]
LMS: remove unneeded usage of self in reset_map_players hook function
Mario [Wed, 16 Dec 2015 09:58:01 +0000 (19:58 +1000)]
Supress an out of bounds warning
Mario [Wed, 16 Dec 2015 05:58:47 +0000 (15:58 +1000)]
Make CSQC items much more accurately predicted
Mario [Tue, 15 Dec 2015 14:50:03 +0000 (00:50 +1000)]
Make up/down work on ladders in side scrolling mode
Mario [Tue, 15 Dec 2015 14:26:06 +0000 (00:26 +1000)]
Add special water physics for side scroller
Mario [Tue, 15 Dec 2015 08:30:19 +0000 (18:30 +1000)]
Fix compile
Mario [Tue, 15 Dec 2015 08:16:52 +0000 (18:16 +1000)]
Add a way to pause a train until triggered again
terencehill [Mon, 14 Dec 2015 18:02:50 +0000 (19:02 +0100)]
Send item times to the client just connected to the server when he forcibly becomes player on connection, like it happens in LMS (normally item times are sent in putObserverInServer function, but in this case this step is skipped). Fixes extralife time initially not showing up in warmup stage
terencehill [Mon, 14 Dec 2015 17:48:42 +0000 (18:48 +0100)]
Itemstime: initially set times for all items to -1 in the client otherwise filtered out items (LMS filters them all out except extralife) appear as spawned in the panel (when hud_panel_itemstime_hidespawned is disabled)
terencehill [Sun, 13 Dec 2015 23:51:54 +0000 (00:51 +0100)]
Merge branch 'master' into terencehill/menu_optimization
TimePath [Sun, 13 Dec 2015 03:48:05 +0000 (14:48 +1100)]
log: now in colour
TimePath [Sun, 13 Dec 2015 03:16:56 +0000 (14:16 +1100)]
log: optimize size
TimePath [Sun, 13 Dec 2015 02:26:27 +0000 (13:26 +1100)]
language_filename: deprecate
TimePath [Sun, 13 Dec 2015 00:31:54 +0000 (11:31 +1100)]
etof hack: we don't need this anymore
TimePath [Sat, 12 Dec 2015 23:54:26 +0000 (10:54 +1100)]
etof: avoid tempstring
TimePath [Sat, 12 Dec 2015 11:03:33 +0000 (22:03 +1100)]
Weapons: store activeweapon as direct weapon reference
TimePath [Sat, 12 Dec 2015 10:12:25 +0000 (21:12 +1100)]
Weapons: remove redundancies
TimePath [Sat, 12 Dec 2015 09:10:23 +0000 (20:10 +1100)]
Weapons: store switchingweapon as direct weapon reference
TimePath [Sat, 12 Dec 2015 08:04:10 +0000 (19:04 +1100)]
Weapons: store switchweapon as direct weapon reference
TimePath [Sat, 12 Dec 2015 07:05:14 +0000 (18:05 +1100)]
assert_once
TimePath [Sat, 12 Dec 2015 01:56:46 +0000 (12:56 +1100)]
String: cons
TimePath [Sat, 12 Dec 2015 00:35:41 +0000 (11:35 +1100)]
Potentially fix #1605
TimePath [Fri, 11 Dec 2015 23:14:54 +0000 (10:14 +1100)]
Scoreboard: fix empty scoreboard in non-team games
TimePath [Fri, 11 Dec 2015 11:04:06 +0000 (22:04 +1100)]
precache_playermodels: fix insidious bug; sounds loaded as models
TimePath [Fri, 11 Dec 2015 10:04:19 +0000 (21:04 +1100)]
s/ASSERT/demand/
TimePath [Fri, 11 Dec 2015 09:59:30 +0000 (20:59 +1100)]
Scoreboard: remove team 0
Closes #1584 and #1597
TimePath [Fri, 11 Dec 2015 09:48:43 +0000 (20:48 +1100)]
Overkill: suppress armour drop warnings
TimePath [Fri, 11 Dec 2015 08:11:53 +0000 (19:11 +1100)]
Overkill: remove another warning
TimePath [Fri, 11 Dec 2015 08:08:02 +0000 (19:08 +1100)]
Weapons: fix cvar networking for late joins
TimePath [Fri, 11 Dec 2015 07:31:17 +0000 (18:31 +1100)]
Console: reduce verbosity in overkill
Mario [Thu, 10 Dec 2015 22:42:33 +0000 (08:42 +1000)]
Whitelist some item fields so there's less spam in overkill
Mario [Thu, 10 Dec 2015 22:38:41 +0000 (08:38 +1000)]
Possible fixes for nades
Mario [Thu, 10 Dec 2015 22:35:12 +0000 (08:35 +1000)]
Fix some minor annoyances
TimePath [Thu, 10 Dec 2015 22:37:50 +0000 (09:37 +1100)]
Console: reduce verbosity
TimePath [Thu, 10 Dec 2015 22:35:06 +0000 (09:35 +1100)]
Console: reduce map verbosity
TimePath [Thu, 10 Dec 2015 22:16:06 +0000 (09:16 +1100)]
Console: reduce verbosity
Mario [Thu, 10 Dec 2015 21:10:29 +0000 (07:10 +1000)]
Add a check to make sure it can't crash (though, something to make sure player actually dies may be needed)
Mario [Thu, 10 Dec 2015 20:27:43 +0000 (06:27 +1000)]
Hopefully fix an issue with dying
TimePath [Thu, 10 Dec 2015 08:03:10 +0000 (19:03 +1100)]
Macros: optimize
TimePath [Thu, 10 Dec 2015 05:46:27 +0000 (16:46 +1100)]
(SAME|DIFF)_TEAM: optimize
TimePath [Thu, 10 Dec 2015 03:58:18 +0000 (14:58 +1100)]
Stats: abstract engine stats
TimePath [Thu, 10 Dec 2015 02:46:00 +0000 (13:46 +1100)]
ENT_CLIENT_INIT: stop sending weapon settings
TimePath [Thu, 10 Dec 2015 02:19:11 +0000 (13:19 +1100)]
wframe_send: stop sending switchdelay
TimePath [Thu, 10 Dec 2015 02:09:27 +0000 (13:09 +1100)]
Weapons: network balance changes
terencehill [Wed, 9 Dec 2015 20:13:10 +0000 (21:13 +0100)]
Make sure button is not disabled before playing the click sound
terencehill [Wed, 9 Dec 2015 17:12:13 +0000 (18:12 +0100)]
Remove some comments needlessly inherited from the superclasses
terencehill [Wed, 9 Dec 2015 00:30:01 +0000 (01:30 +0100)]
Make a few strings generic
terencehill [Wed, 9 Dec 2015 00:18:43 +0000 (01:18 +0100)]
Rearrange Hit testing slider position
TimePath [Wed, 9 Dec 2015 00:11:38 +0000 (11:11 +1100)]
Registry: net interface
terencehill [Wed, 9 Dec 2015 00:05:23 +0000 (01:05 +0100)]
Add back a few Apply buttons and update/fix their commands
terencehill [Tue, 8 Dec 2015 23:24:06 +0000 (00:24 +0100)]
Increase number of rows of Game Settings tabs so they match Settings tab rows and add back items that long time ago got removed when nested tabs were introduced
TimePath [Tue, 8 Dec 2015 21:58:10 +0000 (08:58 +1100)]
Impulses: fix recursive `use` alias
TimePath [Tue, 8 Dec 2015 21:31:54 +0000 (08:31 +1100)]
PlayerSound: remove extraneous 'e'
terencehill [Tue, 8 Dec 2015 18:00:03 +0000 (19:00 +0100)]
Sort hud skin list across multiple directories making use of an intermediate buffer
terencehill [Tue, 8 Dec 2015 14:33:21 +0000 (15:33 +0100)]
Merge branch 'master' into terencehill/menu_hudskin_selector
TimePath [Tue, 8 Dec 2015 10:46:26 +0000 (21:46 +1100)]
Animations: fix regression in previous commit
TimePath [Tue, 8 Dec 2015 03:34:25 +0000 (14:34 +1100)]
Animations: register
Rudolf Polzer [Mon, 7 Dec 2015 22:00:04 +0000 (23:00 +0100)]
Modernize Makefile: stop using progs.src files.
TimePath [Mon, 7 Dec 2015 10:03:52 +0000 (21:03 +1100)]
Weapons: require explicit `Weapons_from` call
TimePath [Mon, 7 Dec 2015 06:11:27 +0000 (17:11 +1100)]
Vehicles: refer to registered impulse commands
TimePath [Mon, 7 Dec 2015 05:54:29 +0000 (16:54 +1100)]
Impulses: register direct weapons
TimePath [Mon, 7 Dec 2015 04:40:00 +0000 (15:40 +1100)]
Impulses: register priority lists
TimePath [Mon, 7 Dec 2015 02:51:07 +0000 (13:51 +1100)]
Impulses: migration pathway -- missed a space
TimePath [Mon, 7 Dec 2015 02:46:01 +0000 (13:46 +1100)]
Impulses: migration pathway
terencehill [Mon, 7 Dec 2015 00:18:50 +0000 (01:18 +0100)]
soundlist: set initial nItems value to 0 and do a small code cleanup
TimePath [Sun, 6 Dec 2015 11:08:40 +0000 (22:08 +1100)]
Impulse refactor
TimePath [Sun, 6 Dec 2015 06:41:15 +0000 (17:41 +1100)]
Common commands (client-server): register
Mario [Sun, 6 Dec 2015 06:26:00 +0000 (16:26 +1000)]
Add bulldozer levels 6, 7 & 8
TimePath [Sun, 6 Dec 2015 06:16:39 +0000 (17:16 +1100)]
Server commands: register
TimePath [Sun, 6 Dec 2015 04:57:55 +0000 (15:57 +1100)]
GlobalSound: fix incorrect channels
terencehill [Sat, 5 Dec 2015 16:51:26 +0000 (17:51 +0100)]
Merge branch 'master' into terencehill/menu_optimization
TimePath [Sat, 5 Dec 2015 10:49:57 +0000 (21:49 +1100)]
LinkedList: rebase delete method on clear
TimePath [Sat, 5 Dec 2015 10:46:28 +0000 (21:46 +1100)]
LinkedList: delete method; free the list too