]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/client
Merge branch 'master' into terencehill/dynamic_hud
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client /
2016-05-01 terencehillMerge branch 'master' into terencehill/dynamic_hud
2016-04-30 MarioFix compile
2016-04-30 MarioMove setting of the slowmo cvar out of the physics...
2016-04-30 MarioMerge branch 'sev/luma_update' into 'master'
2016-04-30 MarioMerge branch 'Mario/use1' into 'master'
2016-04-29 MarioDon't show frozen effects during intermission
2016-04-29 MarioMerge branch 'master' into Mario/use1 298/head
2016-04-22 MarioMerge branch 'terencehill/weapons_panel_fix' into ...
2016-04-21 MarioMerge branch 'terencehill/menu_cvarlist_modifiedcvars...
2016-04-20 terencehillFix weapons panel debug code 313/head
2016-04-20 terencehillDon't pick specific weapons
2016-04-20 MarioMerge branch 'terencehill/menu_more_disabled_items...
2016-04-19 terencehillSmall optimization
2016-04-19 terencehillFix another regression: show a subset of normal weapons...
2016-04-19 terencehillAdd a macro to avoid code repetition
2016-04-19 terencehillFix weapons panel showing lots of portos when onlyowned...
2016-04-18 TimePathWork around CMake #12619
2016-04-14 TimePathMerge branch 'TimePath/cmake'
2016-04-12 terencehillAdd cvars to enable / disable the dynamic hud effects...
2016-04-12 terencehillDisable the dynamic hud effects for the quickmenu panel
2016-04-11 terencehillImprove comments
2016-04-07 MarioMerge branch 'Mario/hagar_notfixed' into 'master'
2016-04-06 terencehillFix hud shake being applied on respawn
2016-04-06 terencehillProperly disable hud scaling in the map vote screen
2016-04-06 terencehillMerge branch 'master' into terencehill/dynamic_hud
2016-04-05 MarioMerge branch 'master' into Mario/hagar_notfixed 297/head
2016-04-05 MarioMerge branch 'terencehill/hud_skin_updates' into 'master'
2016-04-03 terencehillMerge branch 'master' into terencehill/modified_default... 299/head
2016-04-02 terencehillRemove all the main panel cvars from the hud skin setti...
2016-03-31 MarioMerge branch 'terencehill/warmup_limit_fix' into 'master'
2016-03-31 MarioMerge branch 'terencehill/scoreboard_columns_fix' into...
2016-03-30 terencehillAdd dedicated cvar (hud_panel_healtharmor_combined...
2016-03-28 terencehillCleanup: further split default columns layout and move... 302/head
2016-03-28 terencehillFix various warnings starting race, cts and invasion...
2016-03-28 MarioMerge branch 'terencehill/ca_msg_fix' into 'master'
2016-03-27 terencehillMerge branch 'master' into terencehill/race_fix
2016-03-27 MarioMerge branch 'master' into Mario/use1
2016-03-27 MarioFix the use of self, activator and other globals in...
2016-03-27 TimePathhud: correctly identify icon_right_align as an int
2016-03-26 terencehillMerge branch 'master' into terencehill/dynamic_hud
2016-03-26 terencehill1 1 1" "HUD following scale for the x, y and z axis"
2016-03-26 TimePathPropagate this
2016-03-26 TimePathMerge branch 'terencehill/hud_fixes' into 'master'
2016-03-26 terencehillMerge branch 'master' into terencehill/hud_fixes 294/head
2016-03-24 terencehillCleanup
2016-03-24 terencehillAllow hud_dynamic_shake effect when dying
2016-03-24 terencehillDynamic HUD: Rework panel resizing/shifting in a cleane...
2016-03-24 MarioMerge branch 'master' into Mario/hagar_notfixed
2016-03-24 MarioMake hagar animation loop
2016-03-24 MarioColorize vehicle's crosshair (optional, cl_vehicles_cro...
2016-03-24 MarioAdd a magic fallback number incase scoreboard_bg_scale...
2016-03-24 TimePathSimplify progs.inc
2016-03-23 terencehillMerge branch 'master' into terencehill/dynamic_hud
2016-03-23 TimePathMerge branch 'terencehill/warmup_limit' into 'master'
2016-03-23 terencehillCompact Announcer_Time code 295/head
2016-03-23 terencehillAdd a stat for warmup limit so the hud timer can show...
2016-03-23 TimePathTransmute player entities
2016-03-22 terencehillMerge branch 'master' into terencehill/race_fix
2016-03-22 TimePathUse macros for labels
2016-03-22 TimePathRemove unused SELFPARAM()
2016-03-22 TimePathAdd missing SELFPARAM()
2016-03-22 TimePathType check class methods
2016-03-22 TimePathClient: Type check
2016-03-18 MarioFix some repetition
2016-03-18 MarioSilence a warning when countdown number is higher than...
2016-03-15 TimePathCheck viewmodel alignment more frequently
2016-03-15 TimePathDelete old macros
2016-03-15 TimePathserver: pass compilation units test
2016-03-15 TimePathclient: pass compilation units test
2016-03-14 TimePath#pragma once
2016-03-14 TimePathHeader police
2016-03-14 TimePathvehicles: remove old out of sync configs
2016-03-13 terencehillMerge branch 'master' into terencehill/hud_fixes
2016-03-13 terencehillMove 2 panel specific functions to their relative files
2016-03-13 TimePathPorto launch: fix laser tracer
2016-03-13 terencehillHUD_Mod_Race: cleanup
2016-03-13 TimePathRemove uses of LAMBDA(), not handled well by uncrustify
2016-03-13 TimePathcl_multijump: default to opt-in
2016-03-13 terencehillFix typo causing misalignment of an expanding string...
2016-03-13 TimePathdebug: generic find command
2016-03-12 TimePaths/make_pure/new_pure/
2016-03-10 TimePathMerge branch 'TimePath/notifications' into 'master'
2016-03-10 TimePathMerge branch 'master' into TimePath/notifications 292/head
2016-03-06 terencehillDynamic HUD: hard limit effect scale
2016-03-06 MarioUse Coord instead of Short for spawnpoint origins ...
2016-03-06 TimePathNotifications: relocate
2016-03-06 terencehillAdd a check for r_drawviewmodel
2016-03-06 TimePathResolve some TODOs
2016-03-06 TimePathNotifications: strong typing
2016-03-05 MarioRemove a few old TODOs that now have issues
2016-03-04 terencehillShake the HUD when hurt
2016-03-04 terencehillDynamic hud: HUD moves around following player's moveme...
2016-03-03 MarioDon't draw distant spawn points, improves FPS on larger...
2016-02-28 MarioMerge branch 'terencehill/weaponmodel_effects_tweaks...
2016-02-28 TimePathMerge branch 'proraide/fix_fps' into 'master'
2016-02-27 Amadeusz SławińskiRegain ~10 fps 287/head
2016-02-27 terencehillcl_bobmodel: always restart the effect in the same way 286/head
2016-02-26 MarioLink client slowmo cvar with the QC stat (fixes slowmo...
2016-02-24 terencehillcl_bobmodel: gun doesn't bob anymore for an instant...
2016-02-21 terencehillImplement a more effective limit for cl_followmodel...
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