]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/server
Merge branch 'matthiaskrgr/nadecountdown_nopicmip' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server /
2017-10-10 MarioMerge branch 'matthiaskrgr/nadecountdown_nopicmip'...
2017-09-24 MarioMerge branch 'Lyberta/RandomStartWeapons' into 'master'
2017-09-23 LybertaFixed compilation units.
2017-09-23 LybertaRandom start weapons: Make g_random_start_weapons an...
2017-09-23 LybertaMerge branch 'master' into Lyberta/RandomStartWeapons
2017-09-23 LybertaRandom start weapons: Move ammo into an entity.
2017-09-23 MarioMerge branch 'Lyberta/DynamicHandicap2' into 'master'
2017-09-23 MarioMerge branch 'Lyberta/URS3' into 'master'
2017-09-23 LybertaNew dynamic handicap algorithm. 494/head
2017-09-20 terencehillFix some wrongly indented curly braces
2017-09-20 terencehillMerge branch 'martin-t/votefix' into 'master'
2017-09-20 Martin Taibrfix vote timing out when none is called 492/head
2017-09-19 MarioMerge branch 'martin-t/dmgtextconfig' into 'master'
2017-09-18 terencehillChange output of a successful kick vote to not include...
2017-09-18 terencehillOops, fix build and shorten a few instructions
2017-09-18 MarioMerge branch 'martin-t/has_origin' into 'master'
2017-09-18 terencehillFix reason string in the kick command displayed only...
2017-09-18 terencehillFix vote length check (argv_start_index(startpos) retur...
2017-09-18 terencehillprivelages --> privileges
2017-09-16 terencehillRemove intialization of .dmg for players as it isn...
2017-09-16 TimePathspawnfuncs: fix SV_OnEntityPreSpawnFunction
2017-09-16 LybertaMerge branch 'master' into Lyberta/URS3
2017-09-16 TimePathMerge branch 'Lyberta/DynamicHandicap' into 'master'
2017-09-16 LybertaHandicap: Use ClientState. 485/head
2017-09-13 MarioUpdate ready and vote counts when a player becomes...
2017-09-10 LybertaMerge branch 'master' into Lyberta/DynamicHandicap
2017-09-10 LybertaMerge branch 'Lyberta/URS3' into Lyberta/RandomStartWeapons
2017-09-10 LybertaMerge branch 'master' into Lyberta/URS3
2017-09-09 TimePathFix max_shot_distance
2017-09-07 LybertaURS: Fixed weapon spawning.
2017-09-06 terencehillMore BITs (and less variables)
2017-09-06 LybertaURS: Better header inclusion.
2017-09-06 terencehillFix mixed tabs and spaces in some newly added code
2017-09-06 LybertaMerge branch 'Lyberta/URS3' into Lyberta/RandomStartWeapons
2017-09-06 LybertaMerge branch 'master' into Lyberta/URS3
2017-09-06 LybertaMerge branch 'master' into Lyberta/DynamicHandicap
2017-09-06 TimePathFix initialization of maxclients
2017-09-06 LybertaHandicap: fixed compilation units.
2017-09-06 LybertaAdded handicap API.
2017-09-04 MarioMerge branch 'Lyberta/TeamplayFixes_' into 'master'
2017-09-02 LybertaMerge branch 'master' into Lyberta/TeamplayFixes_
2017-09-02 LybertaMerge branch 'Lyberta/URS3' into Lyberta/RandomStartWeapons
2017-09-02 LybertaMerge branch 'master' into Lyberta/URS3
2017-09-02 LybertaURS: Fixed compilation units.
2017-09-02 LybertaUSR: Ported ammo.
2017-09-02 LybertaMerge branch 'master' into Lyberta/RandomStartWeapons
2017-09-02 TimePathMerge branch 'martin-t/snt' into 'master'
2017-09-02 TimePathMake some mutators accept cvar expressions for being...
2017-09-02 TimePathMerge branch 'TimePath/spawnfuncs' into 'master'
2017-09-01 TimePathMerge branch 'Lyberta/URS2' into 'master'
2017-09-01 LybertaURS: Change license to GPLv2+. 474/head
2017-09-01 TimePathspawnfuncs: initial support for prototypical construction
2017-09-01 TimePathspawnfuncs: fix SV_OnEntityPreSpawnFunction
2017-09-01 TimePathMap bounds: assign reflectively to avoid triggering...
2017-09-01 TimePathStats: don't assign to world
2017-09-01 TimePathspawnfuncs: defer spawning until we say so
2017-09-01 TimePathspawnfuncs: simplify SV_OnEntityPreSpawnFunction
2017-08-30 Martin TaibrMerge branch 'master' into matthiaskrgr/nadecountdown_n...
2017-08-30 LybertaMerge branch 'Lyberta/URS2' into Lyberta/RandomStartWeapons
2017-08-30 LybertaURS: Added GiveResourceWithLimit.
2017-08-30 LybertaMerge branch 'master' into Lyberta/URS2
2017-08-29 LybertaMerged Lyberta/URS2 into Lyberta/RandomStartWeapons.
2017-08-29 LybertaURS: Better hard limit description.
2017-08-29 LybertaURS: Added file info.
2017-08-29 LybertaURS: Fixed compilation unit.
2017-08-29 LybertaMerge branch 'Lyberta/URS2' into Lyberta/RandomStartWeapons
2017-08-29 LybertaURS: Ported g_damage.qc to URS.
2017-08-28 LybertaURS: Added SetResourceAmount hook.
2017-08-28 LybertaMerge branch 'Lyberta/URS2' into Lyberta/RandomStartWeapons
2017-08-28 LybertaURS: Fixed compilation unit.
2017-08-28 LybertaURS: Added SetResourceAmount.
2017-08-28 LybertaRandom start weapons: Merged URS2.
2017-08-28 LybertaURS: Renamed GetResourceProperty to GetResourceField...
2017-08-28 LybertaURS: Start RESOURCE_* constants from 1.
2017-08-28 LybertaMoved USR into separate file.
2017-08-28 LybertaOnly only players can get random weapons.
2017-08-28 LybertaMerged Lyberta/URS2 into Lyberta/RandomStartWeapons.
2017-08-28 LybertaURS: Not only players have resources.
2017-08-28 LybertaURS: Added player argument to GetResourceLimit.
2017-08-28 LybertaMerge branch 'Lyberta/URS2' into Lyberta/RandomStartWeapons
2017-08-28 LybertaUse GetResourceLimit in player_regen.
2017-08-28 LybertaStarted unified resource system - step 2.
2017-08-27 LybertaMerged master into Lyberta/TeamplayFixes_.
2017-08-27 LybertaMerge branch 'master' into Lyberta/RandomStartWeapons
2017-08-27 terencehillFix bots appearing on the scoreboard as spectators...
2017-08-27 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-27 MarioMerge branch 'Lyberta/GivePlayerAmmo' into 'master'
2017-08-27 MarioFix a typo
2017-08-27 MarioMerge branch 'master' into Lyberta/GivePlayerAmmo
2017-08-27 terencehillDon's set allowed_timeouts for bots
2017-08-27 TimePathMerge branch 'TimePath/gamerules' into 'master'
2017-08-27 TimePathGameRules: initialize as early as possible 472/head
2017-08-27 TimePathgamemodes: prevent addition and removal at runtime...
2017-08-27 TimePathGameRules: simplify assigning teams bitmask
2017-08-27 TimePathGameRules: encapsulate scoring
2017-08-27 TimePathGameRules: encapsulate player 'VIP' status
2017-08-27 LybertaRenamed ITEM_COUNT_HARD_LIMIT to RESOURCE_AMOUNT_HARD_L...
2017-08-27 TimePathGameRules: make `GameRules_teams(true)` imply `have_tea...
2017-08-27 TimePathRefactor game rules
2017-08-27 TimePathLOG_INFO: remove 'extra' newlines
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