]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/server
Remove "Spam" from translatable strings for real by sharing g_waypointsprite_spam...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server /
2018-02-11 MarioMerge branch 'DefaultUser/waypoint_icons'
2018-02-11 MarioMerge branch 'master' into DefaultUser/waypoint_icons 528/head
2018-02-10 MarioFix compilation unit
2018-02-08 MarioAlternative way of making auxiliary crosshairs spectatable
2018-02-08 MarioMake sure auxiliary crosshairs are reset when observing...
2018-02-08 MarioMerge branch 'martin-t/shield' into 'master'
2018-02-08 Martin Taibrinclude default for takeforce 526/head
2018-02-08 MarioMerge branch 'terencehill/assault_fix' into 'master'
2018-02-08 MarioMerge branch 'martin-t/defaults-in-descriptions' into...
2018-02-08 MarioMerge branch 'martin-t/powerups' into 'master'
2018-02-07 MarioAdd target_spawnpoint (allows setting temporary checkpo...
2018-02-07 MarioMerge branch 'master' into DefaultUser/waypoint_icons
2018-02-07 MarioReset viewloc when observing instead of constantly...
2018-02-05 MarioCall w_ready on weapon entity if its state isn't clear...
2018-02-05 MarioShow domination, keyhunt, keepaway and vehicle waypoints
2018-02-05 Martin Taibrmake shield reduce force as well (unless selfpush)
2018-02-04 MarioAdd a note to the nextmap vote parser
2018-02-04 MarioParse and autocomplete nextmap vote
2018-02-02 terencehillFor consistency move the remaining sv_ready_restart... 523/head
2018-02-02 terencehillAllow assault to override sv_ready_restart_after_countd...
2018-02-01 MarioAdd cvars to control the minimum and maximum speed...
2018-01-31 terencehillCampaign, LMS level: end game as soon as player loses...
2018-01-31 terencehillSimplify / clean up WinningCondition_LMS
2018-01-29 terencehillRewrite a code block so that it doesn't look like it...
2018-01-25 terencehillWhen game is frozen and player is drowning or inside...
2018-01-25 terencehillMake sure water state is reset when player respawns...
2018-01-23 terencehillAfter the end of the match all bots stay unless all...
2018-01-23 terencehillSlightly better workaround for the permanent bot specta...
2018-01-22 terencehillGet rid of a useless variable, there's the autocvar
2018-01-22 terencehillAnticipate bot_wander_enable check
2018-01-22 terencehillDon't even try to unstuck bots if there are no user...
2018-01-22 MarioMerge branch 'terencehill/bot_ai' into 'master'
2018-01-21 MarioMerge branch 'Lyberta/RSWFix' into 'master'
2018-01-21 LybertaRenamed ShouldGiveRandomStartWeapons to ForbidRandomSta...
2018-01-21 LybertaMerge branch 'master' into Lyberta/RSWFix
2018-01-20 terencehillBOT AI: Sometimes bot is pushed so hard (by a jumppad...
2018-01-20 terencehillBot AI: as for jumppad waypoint, remove ambiguity from...
2018-01-15 terencehillFix compilation broken by the previous merge commit
2018-01-15 terencehillMerge branch 'terencehill/bot_waypoints' into terencehi...
2018-01-14 terencehillBot AI: workaround for untouchable race checkpoints...
2018-01-14 terencehillRemove wrong waypoint_spawn description -- automatic...
2018-01-13 terencehillBot waypoints: on map start relink autogenerated waypoi...
2018-01-13 terencehillFix very minor issues
2018-01-13 LybertaDisabled giving random start weapons in Instagib and...
2018-01-11 terencehillDon't automatically update outdated Assault waypoint...
2018-01-10 terencehillSince maps supporting race can be different when this...
2018-01-04 MarioProperly support team field on trigger_multiple
2018-01-03 terencehillMerge branch 'master' into terencehill/bot_waypoints
2018-01-02 terencehillBot AI: fix ambiguous jumppad touch detection
2018-01-01 MarioHopefully fix compilation unit
2017-12-30 terencehillFix broken automatic waypoint generation for jumppads...
2017-12-30 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-12-28 terencehillBot AI: grouped small health/armor: avoid multiple...
2017-12-27 terencehillCompilation units test fix + comment
2017-12-26 MarioReload all weapon slots regardless of g_weaponswitch_de...
2017-12-26 MarioReduce potential lag by only looping through a limited...
2017-12-26 MarioFix compile
2017-12-26 MarioMuffle weapon sounds slightly while dual wielding ...
2017-12-24 terencehillTest correct destination point
2017-12-24 terencehillMerge remote-tracking branch 'origin/terencehill/bot_wa...
2017-12-23 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-12-11 terencehillBot AI: properly update goal when the item bot is movin...
2017-12-11 terencehillRemove nearest waypoint of dynamic goals very close...
2017-12-11 terencehillFix another minor bug in navigation_get_really_close_wa...
2017-12-11 terencehillFix bug in navigation_get_really_close_waypoint
2017-12-11 terencehillRemove unused return value from bot_aimdir
2017-12-09 terencehillBot AI: improve bot's ability to walk obstacles up...
2017-12-03 MarioMerge branch 'DefaultUser/HUD_teamkill_position' into...
2017-12-02 terencehillMerge remote-tracking branch 'origin/terencehill/bot_wa...
2017-12-02 MarioMerge branch 'Lyberta/TeamplayFixes2' into 'master'
2017-12-02 LybertaMerge branch 'master' into Lyberta/TeamplayFixes2 507/head
2017-12-02 terencehillRevert "Increase tracewalk destination height to includ...
2017-12-02 MarioMerge branch 'Lyberta/NoalignFix' into 'master'
2017-12-01 LybertaFixed AutoBalanceBots fully this time.
2017-12-01 LybertaFixed noalign handling in random items and overkill. 509/head
2017-12-01 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-12-01 MarioMerge branch 'Lyberta/target_giveFix' into 'master'
2017-12-01 Lybertatarget_give now uses new classnames. 508/head
2017-12-01 MarioDon't update the weapon's classname on spawn (we still...
2017-11-29 MarioAntilag nades so they can be shot at high ping
2017-11-28 LybertaGrammar fix.
2017-11-28 LybertaMerge branch 'master' into Lyberta/TeamplayFixes2
2017-11-28 LybertaHardening of several teamplay functions.
2017-11-27 MarioMerge branch 'Mario/target_teleporter_v2' into 'master'
2017-11-25 MarioMerge branch 'DefaultUser/kick_teamkiller' into 'master'
2017-11-25 MarioMerge branch 'master' into DefaultUser/kick_teamkiller
2017-11-25 MarioMerge branch 'Lyberta/RandomItems' into 'master'
2017-11-25 MarioMerge branch 'master' into Lyberta/RandomItems
2017-11-25 MarioMerge branch 'martin-t/aesinfo' into 'master'
2017-11-25 LybertaAdded no_align option to Item_Create.
2017-11-25 MarioMerge branch 'master' into DefaultUser/kick_teamkiller
2017-11-25 MarioMerge branch 'TimePath/stale_move_negation' into 'master'
2017-11-25 MarioMerge branch 'DefaultUser/func_button_dont_accumulate_d...
2017-11-25 MarioMerge branch 'martin-t/okc2' into 'master'
2017-11-25 MarioMerge branch 'DefaultUser/warmup_no_GR_events' into...
2017-11-25 LybertaMerge branch 'master' into Lyberta/RandomItems
2017-11-25 MarioMerge branch 'Lyberta/TeamChangeFix' into 'master'
2017-11-25 MarioMove killindicator_teamchange out of clientstate (poten...
2017-11-24 LybertaDisallow changing to invalid team. Fixes #1964. 505/head
2017-11-21 terencehillBot AI: if the nearest waypoint of a dynamic goal is...
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