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de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/log
Mario [Thu, 4 Dec 2014 23:05:25 +0000 (10:05 +1100)]
Fix a typo
terencehill [Thu, 4 Dec 2014 22:09:33 +0000 (23:09 +0100)]
Rename some notifications: MINSTA -> INSTAGIB
Mario [Thu, 4 Dec 2014 03:44:05 +0000 (14:44 +1100)]
Update credits
Mario [Thu, 4 Dec 2014 01:23:38 +0000 (12:23 +1100)]
Merge branch 'terencehill/scoreboard_fixes'
Mario [Wed, 3 Dec 2014 03:08:30 +0000 (14:08 +1100)]
Make balances match
terencehill [Tue, 2 Dec 2014 17:15:39 +0000 (18:15 +0100)]
In the first frame set up a temporary scoreboard layout just to get rid of some console warnings in certain gamemodes (e.g. dm). This is because initially no layout can be properly set up until score_info data haven't been received.
terencehill [Tue, 2 Dec 2014 11:52:45 +0000 (12:52 +0100)]
score labels must be strunzoned as the server sends them twice on purpose (who knows why)
terencehill [Mon, 1 Dec 2014 20:04:14 +0000 (21:04 +0100)]
Fix gametype names in default scoreboard column layout
Mario [Mon, 1 Dec 2014 05:53:57 +0000 (16:53 +1100)]
Make arc burst last a bit longer
Mario [Sun, 30 Nov 2014 16:44:19 +0000 (03:44 +1100)]
Use reversion gravity/jumpvelocity
Mario [Sun, 30 Nov 2014 16:36:03 +0000 (03:36 +1100)]
Add new balance changes from testing cup
Mario [Sun, 30 Nov 2014 15:36:00 +0000 (02:36 +1100)]
Slow down rot speed a little more while carrying medic buff
Mario [Sun, 30 Nov 2014 04:46:36 +0000 (15:46 +1100)]
Show weapon location marker above the weapon, rather than pointing under it
Mario [Sun, 30 Nov 2014 02:53:29 +0000 (13:53 +1100)]
g_weaponspeedfactor isn't g_balance_damagepush_speedfactor
Mario [Sun, 30 Nov 2014 00:42:56 +0000 (11:42 +1100)]
Disable g_balance_damagepush_speedfactor in Nexuiz balance (Nexuiz had exact force at any speed)
Mario [Sun, 30 Nov 2014 00:38:22 +0000 (11:38 +1100)]
Fix double semicolons
Mario [Sat, 29 Nov 2014 04:57:25 +0000 (15:57 +1100)]
Add an option to use alternate (Nexuiz) secondary shotgun triple attack
terencehill [Fri, 28 Nov 2014 17:39:44 +0000 (18:39 +0100)]
Make HUD_DefaultColumnLayout into a macro to avoid future issues with strcat
terencehill [Fri, 28 Nov 2014 17:31:28 +0000 (18:31 +0100)]
Fix broken defaut layout caused by recently added tdm columns: strcat accepts max 8 arguments and simply ignores the next ones with no warning!
Mario [Fri, 28 Nov 2014 04:20:41 +0000 (15:20 +1100)]
Merge branch 'master' into Mario/weapons_new
Mario [Fri, 28 Nov 2014 03:21:38 +0000 (14:21 +1100)]
Merge branch 'Mario/random_spawns'
Mario [Fri, 28 Nov 2014 03:11:31 +0000 (14:11 +1100)]
Default g_spawn_furthest to 0.5 (1 is too non-random for maps like stormkeep, where you can easily spawncamp a player through the warpzone)
Mario [Fri, 28 Nov 2014 00:33:53 +0000 (11:33 +1100)]
Merge branch 'terencehill/notification_cvars'
Conflicts:
notifications.cfg
Mario [Fri, 28 Nov 2014 00:32:12 +0000 (11:32 +1100)]
Update notifications.cfg
Mario [Fri, 28 Nov 2014 00:24:59 +0000 (11:24 +1100)]
Merge branch 'terencehill/aim_shake_fix'
Mario [Thu, 27 Nov 2014 08:54:09 +0000 (19:54 +1100)]
Merge branch 'master' into Mario/weapons_new
Conflicts:
qcsrc/client/View.qc
qcsrc/common/stats.qh
qcsrc/server/mutators/mutator_instagib.qc
Mario [Thu, 27 Nov 2014 08:51:13 +0000 (19:51 +1100)]
Merge branch 'Mario/hitsound_pitch'
Mario [Thu, 27 Nov 2014 08:50:43 +0000 (19:50 +1100)]
Merge branch 'master' into Mario/hitsound_pitch
Mario [Thu, 27 Nov 2014 08:41:37 +0000 (19:41 +1100)]
Apply new pitch settings by TimePath
Mario [Thu, 27 Nov 2014 08:38:19 +0000 (19:38 +1100)]
Fix crash with new compatibility aliases
Mario [Thu, 27 Nov 2014 07:51:15 +0000 (18:51 +1100)]
Variable hitsound pitch based on damage, disabled by default (modified by Melanosuchus)
Mario [Thu, 27 Nov 2014 06:49:48 +0000 (17:49 +1100)]
Remove a random duplicate definition
Mario [Thu, 27 Nov 2014 06:36:35 +0000 (17:36 +1100)]
Show new beam on arc burst
Mario [Thu, 27 Nov 2014 06:26:58 +0000 (17:26 +1100)]
Add rough support to target_give for the new weapon names, fix 2 issues with compatibility aliases
Mario [Thu, 27 Nov 2014 06:11:52 +0000 (17:11 +1100)]
Check if melee is enabled when checking ammo
Mario [Thu, 27 Nov 2014 06:10:15 +0000 (17:10 +1100)]
Shotgun: use secondary melee (if available) in place of primary if the player runs out of shells
Mario [Thu, 27 Nov 2014 05:54:17 +0000 (16:54 +1100)]
Change comment
Mario [Thu, 27 Nov 2014 05:53:08 +0000 (16:53 +1100)]
Fix infinite shotgun ammo
Mario [Thu, 27 Nov 2014 05:50:08 +0000 (16:50 +1100)]
Fix shotgun not consuming ammo
Mario [Thu, 27 Nov 2014 05:45:57 +0000 (16:45 +1100)]
Update warpzone TODO after some testing
Mario [Thu, 27 Nov 2014 05:13:44 +0000 (16:13 +1100)]
Fix some cases of "nex"
Mario [Thu, 27 Nov 2014 05:08:27 +0000 (16:08 +1100)]
Remove weapons from the old sprite script (we no longer even use sprites based on weapon names)
Mario [Thu, 27 Nov 2014 04:57:43 +0000 (15:57 +1100)]
Rename the old nex beam cvars
Mario [Thu, 27 Nov 2014 04:53:34 +0000 (15:53 +1100)]
Rename an old cvar
Mario [Thu, 27 Nov 2014 04:51:32 +0000 (15:51 +1100)]
Update warpzone TODO
Mario [Thu, 27 Nov 2014 04:47:45 +0000 (15:47 +1100)]
Disable shockwave weaponstart
Mario [Thu, 27 Nov 2014 04:43:32 +0000 (15:43 +1100)]
Remove a tooltip reference to a non-existant cvar
Mario [Thu, 27 Nov 2014 04:39:53 +0000 (15:39 +1100)]
Remove old minstanex file (added by failed merge)
Mario [Thu, 27 Nov 2014 04:36:41 +0000 (15:36 +1100)]
g_weaponarena_random_with_blaster
Mario [Thu, 27 Nov 2014 04:34:24 +0000 (15:34 +1100)]
Update weaponpriority to include new weapon names
Mario [Thu, 27 Nov 2014 04:31:27 +0000 (15:31 +1100)]
Remove old weaponreplace cvars
Mario [Thu, 27 Nov 2014 04:27:56 +0000 (15:27 +1100)]
Add XDF balance and remove old balance configs
Mario [Thu, 27 Nov 2014 03:43:06 +0000 (14:43 +1100)]
Fix vaporizer secondary causing player hurt sounds, fix impact effects in the sky
Mario [Thu, 27 Nov 2014 03:35:44 +0000 (14:35 +1100)]
Fix vaporizer secondary dealing damage in instagib
Mario [Thu, 27 Nov 2014 03:27:46 +0000 (14:27 +1100)]
Merge branch 'master' into Mario/weapons_new
Conflicts:
qcsrc/client/scoreboard.qc
qcsrc/server/w_minstanex.qc
Mario [Thu, 27 Nov 2014 03:25:31 +0000 (14:25 +1100)]
Merge branch 'nyov/instagib-rename'
Mario [Thu, 27 Nov 2014 03:24:29 +0000 (14:24 +1100)]
Merge branch 'master' into nyov/instagib-rename
Mario [Thu, 27 Nov 2014 03:16:06 +0000 (14:16 +1100)]
Apply the increased burst damage to regular weapon config
Mario [Thu, 27 Nov 2014 03:12:02 +0000 (14:12 +1100)]
Fix arc overheat fire sound playing after switching to another weapon
Mario [Thu, 27 Nov 2014 02:44:00 +0000 (13:44 +1100)]
Merge remote-tracking branch 'origin/master' into Mario/weapons_new
Mario [Thu, 27 Nov 2014 02:41:58 +0000 (13:41 +1100)]
Merge branch 'TimePath/xonotic-data.pk3dir-TimePath/compat_weapons'
Mario [Thu, 27 Nov 2014 02:37:42 +0000 (13:37 +1100)]
Merge remote-tracking branch 'origin/master' into Mario/weapons_new
Mario [Thu, 27 Nov 2014 02:33:18 +0000 (13:33 +1100)]
Merge branch 'TimePath/xonotic-data.pk3dir-TimePath/simpleitems'
TimePath [Thu, 27 Nov 2014 01:28:36 +0000 (12:28 +1100)]
Rename weapon aliases, retain backwards compatibility with aliases
Mario [Thu, 27 Nov 2014 01:35:05 +0000 (12:35 +1100)]
Merge branch 'nyov/combined_updates/effects'
Mario [Thu, 27 Nov 2014 01:34:08 +0000 (12:34 +1100)]
Merge branch 'master' into nyov/combined_updates/effects
TimePath [Thu, 27 Nov 2014 01:03:09 +0000 (12:03 +1100)]
Regenerate simple items textures
Add models for new toys and arc
Mario [Wed, 26 Nov 2014 23:24:09 +0000 (10:24 +1100)]
Increase arc burst damage per second to 250 (150 felt weak)
Mario [Wed, 26 Nov 2014 21:55:02 +0000 (08:55 +1100)]
Merge branch 'master' into Mario/weapons_new
terencehill [Wed, 26 Nov 2014 21:21:49 +0000 (22:21 +0100)]
More human readable cvar descriptions
terencehill [Wed, 26 Nov 2014 18:24:57 +0000 (19:24 +0100)]
Shorten descriptions for most notification cvars
terencehill [Wed, 26 Nov 2014 18:22:42 +0000 (19:22 +0100)]
Clearer description of notification_allow_chatboxprint
terencehill [Wed, 26 Nov 2014 17:56:10 +0000 (18:56 +0100)]
Fix typo
Rudolf Polzer [Wed, 26 Nov 2014 12:53:11 +0000 (13:53 +0100)]
Improve deadflag handling.
Mario [Wed, 26 Nov 2014 11:15:43 +0000 (22:15 +1100)]
More Nexuiz stuff
Rudolf Polzer [Wed, 26 Nov 2014 10:45:18 +0000 (11:45 +0100)]
Merge remote-tracking branch 'origin/Mario/old_tutorial'
Mario [Wed, 26 Nov 2014 10:24:10 +0000 (21:24 +1100)]
Restore some old settings
Mario [Wed, 26 Nov 2014 10:07:06 +0000 (21:07 +1100)]
Disable machinegun reload
Mario [Wed, 26 Nov 2014 09:59:27 +0000 (20:59 +1100)]
Fix switch delays
Mario [Wed, 26 Nov 2014 09:57:46 +0000 (20:57 +1100)]
Execute the right weapon config
Mario [Wed, 26 Nov 2014 09:55:18 +0000 (20:55 +1100)]
Enable vortex charge...
Mario [Wed, 26 Nov 2014 09:54:51 +0000 (20:54 +1100)]
Disable vortex charge
Mario [Wed, 26 Nov 2014 09:43:18 +0000 (20:43 +1100)]
Add Nexuiz 2.5.2 balance configs
nyov [Wed, 26 Nov 2014 05:40:17 +0000 (05:40 +0000)]
Merge branch 'nyov/samual/combined_updates' into nyov/combined_updates/effects
nyov [Sun, 16 Nov 2014 04:43:08 +0000 (04:43 +0000)]
Renaming MinstaGib mode to InstaGib, as per xonvote (#31)
Mario [Wed, 26 Nov 2014 00:04:18 +0000 (11:04 +1100)]
Weapons branch reloaded
terencehill [Tue, 25 Nov 2014 22:18:41 +0000 (23:18 +0100)]
Bound vertical view angle to sane values
terencehill [Tue, 25 Nov 2014 21:51:18 +0000 (22:51 +0100)]
Fix shake effect being applied only on the first damage of a multiple shot
terencehill [Tue, 25 Nov 2014 19:05:39 +0000 (20:05 +0100)]
Reset view angles whenever a bot respawns
terencehill [Tue, 25 Nov 2014 17:58:03 +0000 (18:58 +0100)]
Don't apply aim shake effect whenever a bot dies
nyov [Tue, 25 Nov 2014 08:31:16 +0000 (08:31 +0000)]
Merge branch 'master' into samual/combined_updates
Mario [Tue, 25 Nov 2014 06:34:47 +0000 (17:34 +1100)]
Merge remote-tracking branch 'origin/nyov/remove-playermodeltokens'
Mario [Tue, 25 Nov 2014 06:06:15 +0000 (17:06 +1100)]
Merge remote-tracking branch 'origin/terencehill/verbose_notification_fix'
terencehill [Sun, 23 Nov 2014 19:46:43 +0000 (20:46 +0100)]
Darken eliminated player's row instead of showing an icon
Mario [Sat, 22 Nov 2014 06:48:42 +0000 (17:48 +1100)]
Merge branch 'master' into terencehill/verbose_notification_fix
terencehill [Fri, 21 Nov 2014 23:19:00 +0000 (00:19 +0100)]
Mark eliminated players on the scoreboard in freezetag too
terencehill [Thu, 20 Nov 2014 19:12:24 +0000 (20:12 +0100)]
Make available networking mechanism for reporting eliminated players to other gamemodes too
Mario [Fri, 21 Nov 2014 12:35:46 +0000 (23:35 +1100)]
Set default CTF leadlimit to 6 (https://gitlab.com/xonotic/xonotic-data.pk3dir/issues/102)
terencehill [Wed, 19 Nov 2014 13:16:22 +0000 (14:16 +0100)]
CA: mark eliminated players in the scoreboard
nyov [Tue, 18 Nov 2014 14:54:28 +0000 (14:54 +0000)]
remove playermodel descriptions
Model description has been moved to a keyword field, which limits
them to a single line but lets us keep the text around.
(Additional multiline descriptions at the end of the file are still
possible, but won't look good with the model name moved to the bottom)