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13 years agoMerge branch 'master' into mirceakitsune/universal_reload_system
Mircea Kitsune [Thu, 10 Mar 2011 14:09:50 +0000 (16:09 +0200)]
Merge branch 'master' into mirceakitsune/universal_reload_system

13 years agosimplify unlimited_weapon_ammo: just set all ammo counters to 999. Way simpler...
Rudolf Polzer [Wed, 9 Mar 2011 16:35:00 +0000 (17:35 +0100)]
simplify unlimited_weapon_ammo: just set all ammo counters to 999. Way simpler...

13 years agoFix some stupidities in the code I just merged: changing the log output is bad so...
Rudolf Polzer [Wed, 9 Mar 2011 11:53:20 +0000 (12:53 +0100)]
Fix some stupidities in the code I just merged: changing the log output is bad so long after it got done that way (people may be parsing it!), and the %d in the printfs were there for a reason (I know using %s there would be more efficient, but %d tells what that data actually IS)

13 years agoMerge remote branch 'origin/terencehill/misc_bugfixes'
Rudolf Polzer [Wed, 9 Mar 2011 11:48:02 +0000 (12:48 +0100)]
Merge remote branch 'origin/terencehill/misc_bugfixes'

13 years agoFix inverted commands for German/US keyboard layouts in input-tuba.cfg instructions
terencehill [Tue, 8 Mar 2011 22:28:54 +0000 (23:28 +0100)]
Fix inverted commands for German/US keyboard layouts in input-tuba.cfg instructions

13 years agoMerge branch 'master' of git://git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Tue, 8 Mar 2011 22:05:48 +0000 (23:05 +0100)]
Merge branch 'master' of git://git.xonotic.org/xonotic/xonotic-data.pk3dir

13 years agofix a stupid weaponarena warning
Rudolf Polzer [Tue, 8 Mar 2011 22:05:12 +0000 (23:05 +0100)]
fix a stupid weaponarena warning

13 years agoAdd missing cl_swapattacks_minelayer to hook-firing_swap.cfg
terencehill [Tue, 8 Mar 2011 18:42:34 +0000 (19:42 +0100)]
Add missing cl_swapattacks_minelayer to hook-firing_swap.cfg
Also apply weapon impulse order to cl_swapattacks_* cvars list for future easier maintenance

13 years agoLess ambiguous description of g_use_ammunition
terencehill [Mon, 7 Mar 2011 23:16:47 +0000 (00:16 +0100)]
Less ambiguous description of g_use_ammunition

13 years agoDo not use spaces within string logged by sv_eventlog
terencehill [Mon, 7 Mar 2011 23:11:48 +0000 (00:11 +0100)]
Do not use spaces within string logged by sv_eventlog
Not sure it's a requirement, but I note that every other logged string got no space, so... if I'm wrong pls revert :)

13 years agoRevert "another LeeStricklin update", he shall fix it and resubmit
Rudolf Polzer [Mon, 7 Mar 2011 15:44:42 +0000 (16:44 +0100)]
Revert "another LeeStricklin update", he shall fix it and resubmit

This reverts commit 9170fadb9b63d855aa7b1c8df4e14bda51d0d374.

13 years agoanother LeeStricklin update
Rudolf Polzer [Mon, 7 Mar 2011 10:57:24 +0000 (11:57 +0100)]
another LeeStricklin update

13 years agoItalian
Rudolf Polzer [Mon, 7 Mar 2011 10:54:13 +0000 (11:54 +0100)]
Italian

13 years agoFinnish update
Rudolf Polzer [Mon, 7 Mar 2011 10:53:50 +0000 (11:53 +0100)]
Finnish update

13 years agofix Exitium's name in the credits
Rudolf Polzer [Mon, 7 Mar 2011 10:52:52 +0000 (11:52 +0100)]
fix Exitium's name in the credits

13 years agoFix visual bug when g_weapon_stay 3 and g_pickup_weapons_anyway 1: staying over a...
terencehill [Sun, 6 Mar 2011 22:26:38 +0000 (23:26 +0100)]
Fix visual bug when g_weapon_stay 3 and g_pickup_weapons_anyway 1: staying over a weapon spawn point the pickup effect gets shown repeatedly

13 years agog_ghost_items_color must not be used when g_ghost_items is disabled and the item...
terencehill [Sun, 6 Mar 2011 14:31:50 +0000 (15:31 +0100)]
g_ghost_items_color must not be used when g_ghost_items is disabled and the item isn't visible anyway
Also updated comments

13 years ago"Blood loss" here too, like in the menu
terencehill [Sun, 6 Mar 2011 13:39:05 +0000 (14:39 +0100)]
"Blood loss" here too, like in the menu

13 years agoFix missing parenthesis and put TRs in a more coherent way (no change in the menu)
terencehill [Sat, 5 Mar 2011 20:21:39 +0000 (21:21 +0100)]
Fix missing parenthesis and put TRs in a more coherent way (no change in the menu)

13 years agoTypo in my nick ;P
terencehill [Sat, 5 Mar 2011 20:13:39 +0000 (21:13 +0100)]
Typo in my nick ;P

13 years agoGerman update by ItsMe|CapBots
Rudolf Polzer [Fri, 4 Mar 2011 22:26:03 +0000 (23:26 +0100)]
German update by ItsMe|CapBots

13 years agoTypo in menu.dat.pt.po
terencehill [Fri, 4 Mar 2011 17:26:39 +0000 (18:26 +0100)]
Typo in menu.dat.pt.po

13 years agoFix the lifetimes for projectiles (THEY USED TO BE WAY TOO HIGH!) -- Also change...
Samual [Thu, 3 Mar 2011 04:25:53 +0000 (23:25 -0500)]
Fix the lifetimes for projectiles (THEY USED TO BE WAY TOO HIGH!) -- Also change the damage of the HLAC, even though i'm going to remove it later for now it will be "balanced."

13 years agoFix an issue that appeared as of recent. Odd this didn't happen before.
Mircea Kitsune [Wed, 2 Mar 2011 23:36:45 +0000 (01:36 +0200)]
Fix an issue that appeared as of recent. Odd this didn't happen before.

13 years agoUse some more direct values with the new system
Mircea Kitsune [Wed, 2 Mar 2011 22:29:47 +0000 (00:29 +0200)]
Use some more direct values with the new system

13 years agocrosshair_ring instead of crosshair_ring_sniperrifle. Since the ammo cvars can be...
Mircea Kitsune [Wed, 2 Mar 2011 22:21:16 +0000 (00:21 +0200)]
crosshair_ring instead of crosshair_ring_sniperrifle. Since the ammo cvars can be set to any value, and the ring for reloading must not have any spacings. I believe the crosshair_ring_sniperrifle image can be deleted, as its no longer used, but I won't do this in this branch

13 years agoMerge branch 'master' into mirceakitsune/universal_reload_system, with some VERY...
Mircea Kitsune [Wed, 2 Mar 2011 22:19:06 +0000 (00:19 +0200)]
Merge branch 'master' into mirceakitsune/universal_reload_system, with some VERY conflicting changes. This is why I have waiting a long time for a branch to get merged in master.

13 years agoMove code for a check in an already existing function, as recommended by tZork.
Mircea Kitsune [Wed, 2 Mar 2011 21:49:26 +0000 (23:49 +0200)]
Move code for a check in an already existing function, as recommended by tZork.

13 years agoMerge remote branch 'origin/master' into samual/balance
Samual [Wed, 2 Mar 2011 17:04:56 +0000 (12:04 -0500)]
Merge remote branch 'origin/master' into samual/balance

13 years agoMerge remote branch 'origin/sev/menuskinupdate'
Rudolf Polzer [Wed, 2 Mar 2011 09:38:11 +0000 (10:38 +0100)]
Merge remote branch 'origin/sev/menuskinupdate'

13 years agoFix wrong HUD strings (vote count, flag capture message, kill spree message)
terencehill [Wed, 2 Mar 2011 08:35:27 +0000 (09:35 +0100)]
Fix wrong HUD strings (vote count, flag capture message, kill spree message)

13 years agoMerge remote branch 'origin/master' into samual/balance
Samual [Wed, 2 Mar 2011 00:22:10 +0000 (19:22 -0500)]
Merge remote branch 'origin/master' into samual/balance

13 years agoLots and lots of updates to balanceSamual.cfg.
Samual [Wed, 2 Mar 2011 00:10:46 +0000 (19:10 -0500)]
Lots and lots of updates to balanceSamual.cfg.

13 years agoFix an outdated reload system comment, for the sake of correction
Mircea Kitsune [Tue, 1 Mar 2011 23:20:10 +0000 (01:20 +0200)]
Fix an outdated reload system comment, for the sake of correction

13 years agoPrecache the reload sound in one place only, until weapons have individual reload...
Mircea Kitsune [Tue, 1 Mar 2011 21:21:40 +0000 (23:21 +0200)]
Precache the reload sound in one place only, until weapons have individual reload sounds, as suggested by many devs.

13 years agoMerge remote-tracking branch 'origin/samual/crosshair_ring_updates'
Rudolf Polzer [Tue, 1 Mar 2011 18:09:46 +0000 (19:09 +0100)]
Merge remote-tracking branch 'origin/samual/crosshair_ring_updates'

13 years agoremove that test file again
Rudolf Polzer [Tue, 1 Mar 2011 18:08:57 +0000 (19:08 +0100)]
remove that test file again

13 years ago[TEST COMMIT] add a test file to make ciabot not hide this one
Rudolf Polzer [Tue, 1 Mar 2011 18:06:13 +0000 (19:06 +0100)]
[TEST COMMIT] add a test file to make ciabot not hide this one

13 years agoAn empty commit to test CIAbot
Rudolf Polzer [Tue, 1 Mar 2011 18:05:11 +0000 (19:05 +0100)]
An empty commit to test CIAbot

13 years agoMerge remote-tracking branch 'origin/fruitiex/uzidebugprint'
Rudolf Polzer [Tue, 1 Mar 2011 18:01:55 +0000 (19:01 +0100)]
Merge remote-tracking branch 'origin/fruitiex/uzidebugprint'

13 years agoMerge remote-tracking branch 'origin/mrbougo/tooltips_fix'
Rudolf Polzer [Tue, 1 Mar 2011 17:50:50 +0000 (18:50 +0100)]
Merge remote-tracking branch 'origin/mrbougo/tooltips_fix'

13 years agoMerge remote-tracking branch 'origin/terencehill/misc_bugfixes'
Rudolf Polzer [Tue, 1 Mar 2011 17:49:08 +0000 (18:49 +0100)]
Merge remote-tracking branch 'origin/terencehill/misc_bugfixes'

13 years agoMerge branch 'master' into mirceakitsune/universal_reload_system
Mircea Kitsune [Mon, 28 Feb 2011 13:27:21 +0000 (15:27 +0200)]
Merge branch 'master' into mirceakitsune/universal_reload_system

13 years agoUse one less loop
Stephan Stahl [Sun, 27 Feb 2011 16:09:28 +0000 (17:09 +0100)]
Use one less loop

13 years agoremoving the old slider animations is enough
Stephan Stahl [Sat, 19 Feb 2011 18:31:00 +0000 (19:31 +0100)]
removing the old slider animations is enough

13 years agothis way animations should not possible leak ents
Stephan Stahl [Sat, 19 Feb 2011 18:30:26 +0000 (19:30 +0100)]
this way animations should not possible leak ents

13 years agoFix "Unregistered player" coloring
terencehill [Sun, 27 Feb 2011 01:11:11 +0000 (02:11 +0100)]
Fix "Unregistered player" coloring

13 years agoMake translatable a few HUD strings
terencehill [Sun, 27 Feb 2011 01:10:19 +0000 (02:10 +0100)]
Make translatable a few HUD strings

13 years agoMerge remote branch 'origin/master' into samual/crosshair_ring_updates
Samual [Thu, 24 Feb 2011 02:23:21 +0000 (21:23 -0500)]
Merge remote branch 'origin/master' into samual/crosshair_ring_updates

13 years agowork around a fteqcc bug; fteqcc currently does not support "var functiontype array[N]"
Rudolf Polzer [Wed, 23 Feb 2011 19:57:40 +0000 (20:57 +0100)]
work around a fteqcc bug; fteqcc currently does not support "var functiontype array[N]"

13 years agofix more issues... still doesn't compile
Rudolf Polzer [Wed, 23 Feb 2011 19:55:13 +0000 (20:55 +0100)]
fix more issues... still doesn't compile

13 years agoundo an accidentally done chaneg in last commit
Rudolf Polzer [Wed, 23 Feb 2011 19:47:42 +0000 (20:47 +0100)]
undo an accidentally done chaneg in last commit

13 years agomutator system: refuse to add a mutator for the second time
Rudolf Polzer [Wed, 23 Feb 2011 19:45:36 +0000 (20:45 +0100)]
mutator system: refuse to add a mutator for the second time

13 years agoORIGINAL GERMAN TOOLTIPS by ItsMe|CapBots
Rudolf Polzer [Wed, 23 Feb 2011 19:31:11 +0000 (20:31 +0100)]
ORIGINAL GERMAN TOOLTIPS by ItsMe|CapBots

13 years agoMinor Luminos menu skin updates - background, checkbox, slider.
sev [Tue, 22 Feb 2011 23:04:52 +0000 (00:04 +0100)]
Minor Luminos menu skin updates - background, checkbox, slider.

13 years agoMake it so that crosshair rings work when spectating too
Samual [Tue, 22 Feb 2011 06:43:00 +0000 (01:43 -0500)]
Make it so that crosshair rings work when spectating too

13 years agoMerge remote branch 'origin/master' into samual/crosshair_ring_updates
Samual [Tue, 22 Feb 2011 06:03:51 +0000 (01:03 -0500)]
Merge remote branch 'origin/master' into samual/crosshair_ring_updates

13 years agoFix typo
Samual [Tue, 22 Feb 2011 06:02:45 +0000 (01:02 -0500)]
Fix typo

13 years agoFix use of SKINOFFSET_CURSOR
terencehill [Sun, 20 Feb 2011 20:44:57 +0000 (21:44 +0100)]
Fix use of SKINOFFSET_CURSOR

13 years agoPlay sound on mouse release only for enabled buttons/sliders
terencehill [Sun, 20 Feb 2011 17:26:43 +0000 (18:26 +0100)]
Play sound on mouse release only for enabled buttons/sliders

13 years agoMerge remote-tracking branch 'origin/terencehill/menu_sounds'
Rudolf Polzer [Sat, 19 Feb 2011 16:34:07 +0000 (17:34 +0100)]
Merge remote-tracking branch 'origin/terencehill/menu_sounds'

13 years agoMerge remote-tracking branch 'origin/terencehill/misc_bugfixes'
Rudolf Polzer [Sat, 19 Feb 2011 16:32:06 +0000 (17:32 +0100)]
Merge remote-tracking branch 'origin/terencehill/misc_bugfixes'

13 years agoMerge branch 'master' of git://git.xonotic.org/xonotic/xonotic-data.pk3dir
Rudolf Polzer [Sat, 19 Feb 2011 16:31:06 +0000 (17:31 +0100)]
Merge branch 'master' of git://git.xonotic.org/xonotic/xonotic-data.pk3dir

13 years agomove the execution of the font cfg AGAIN
Rudolf Polzer [Fri, 18 Feb 2011 21:25:21 +0000 (22:25 +0100)]
move the execution of the font cfg AGAIN

13 years agoalso support notq3a/notta fields, by considering any teamplay non-DM non-CTF game...
Rudolf Polzer [Fri, 18 Feb 2011 14:55:59 +0000 (15:55 +0100)]
also support notq3a/notta fields, by considering any teamplay non-DM non-CTF game type a "team arena" game type

13 years agosupport Q3A's gametype filtering (notteam, notq3a, notsingle, gametype) as in ioq3...
Rudolf Polzer [Fri, 18 Feb 2011 14:43:33 +0000 (15:43 +0100)]
support Q3A's gametype filtering (notteam, notq3a, notsingle, gametype) as in ioq3 source. Has a known bug it shares with ioq3 (namely, that "gametype" "teamtournament" also matches "tournament" (in Xonotic: arena) and "team" because of retarded substring matching). ONLY the game type names ffa (anything non-teamplay not having a more special name), tournament (Arena), single (maxplayers == 1), team (anything teamplay not having a more special name), ctf (ctf, duh) are supported, as we currently have nothing matching Q3A's oneflag, obelisk, harvester and teamtournament modes!

13 years agomenu sounds improvements:
terencehill [Thu, 17 Feb 2011 21:27:59 +0000 (22:27 +0100)]
menu sounds improvements:
- play menu2 sound on mouse release rather than on mouse press, it makes more sense (particularly for sliders)
- play menu1 sound in focusEnter rather in draw, with very simple (and less expensive) code; the behaviour is the same
- play menu1 sound in focusEnter for sliders too, it's more coherent this way

13 years agoMerge branch 'master' into mirceakitsune/universal_reload_system
Mircea Kitsune [Thu, 17 Feb 2011 14:32:47 +0000 (16:32 +0200)]
Merge branch 'master' into mirceakitsune/universal_reload_system

Conflicts:
qcsrc/common/constants.qh

13 years agoRadio buttons for crosshair color selection, they work much better
terencehill [Thu, 17 Feb 2011 11:53:16 +0000 (12:53 +0100)]
Radio buttons for crosshair color selection, they work much better

13 years agoMerge remote-tracking branch 'origin/terencehill/misc_bugfixes'
Rudolf Polzer [Wed, 16 Feb 2011 17:42:50 +0000 (18:42 +0100)]
Merge remote-tracking branch 'origin/terencehill/misc_bugfixes'

13 years agoAdd minelayer_maxmines global constant so crosshair ring can know how many mines...
Samual [Wed, 16 Feb 2011 10:26:23 +0000 (05:26 -0500)]
Add minelayer_maxmines global constant so crosshair ring can know how many mines are possible

13 years agoRedo a lot of the crosshair_ring code, add new ring images for nex and sniper rifle...
Samual [Wed, 16 Feb 2011 10:04:39 +0000 (05:04 -0500)]
Redo a lot of the crosshair_ring code, add new ring images for nex and sniper rifle, and add support for minelayer ring. Todo: Make a new image for minelayer ring - Add real support for minelayer_maxmines

13 years agoMerge remote-tracking branch 'origin/samual/hud_notify_fontsize'
Rudolf Polzer [Wed, 16 Feb 2011 06:36:56 +0000 (07:36 +0100)]
Merge remote-tracking branch 'origin/samual/hud_notify_fontsize'

13 years agoMerge remote-tracking branch 'origin/samual/defaults_enableradaralways'
Rudolf Polzer [Wed, 16 Feb 2011 06:35:49 +0000 (07:35 +0100)]
Merge remote-tracking branch 'origin/samual/defaults_enableradaralways'

13 years agoMerge remote-tracking branch 'origin/samual/balancesamual'
Rudolf Polzer [Wed, 16 Feb 2011 06:35:16 +0000 (07:35 +0100)]
Merge remote-tracking branch 'origin/samual/balancesamual'

13 years agoJust some quick changes to the crosshair rings, I will expand this later (maybe for...
Samual [Tue, 15 Feb 2011 23:52:44 +0000 (18:52 -0500)]
Just some quick changes to the crosshair rings, I will expand this later (maybe for other weapons too?)

13 years agohud_panel_radar 2 (always on) by default for hud_luminos.cfg -- This is so that modes...
Samual [Tue, 15 Feb 2011 22:31:46 +0000 (17:31 -0500)]
hud_panel_radar 2 (always on) by default for hud_luminos.cfg -- This is so that modes like keepaway work with the radar, and so that the hud is consistent always. Besides: It's always on for other hud configs, why not default regardless of the keepaway aspect?

13 years agofix some translations (by ItsMe|CapBots)
Rudolf Polzer [Tue, 15 Feb 2011 17:01:52 +0000 (18:01 +0100)]
fix some translations (by ItsMe|CapBots)

13 years agofix g_mirrordamage unused definition
Rudolf Polzer [Tue, 15 Feb 2011 06:51:29 +0000 (07:51 +0100)]
fix g_mirrordamage unused definition

13 years agofix two bugs in the recent commits
Rudolf Polzer [Mon, 14 Feb 2011 20:06:03 +0000 (21:06 +0100)]
fix two bugs in the recent commits

13 years agofix triggering of func_train
Rudolf Polzer [Mon, 14 Feb 2011 19:33:50 +0000 (20:33 +0100)]
fix triggering of func_train

13 years agopath_corner: run triggers for target2 to target4 when starting a move towards the...
Rudolf Polzer [Mon, 14 Feb 2011 18:57:10 +0000 (19:57 +0100)]
path_corner: run triggers for target2 to target4 when starting a move towards the corner

13 years agomove hitsound clientside
Rudolf Polzer [Mon, 14 Feb 2011 17:54:19 +0000 (18:54 +0100)]
move hitsound clientside

13 years agoMerge remote branch 'origin/samual/hitindication'
Rudolf Polzer [Mon, 14 Feb 2011 17:46:06 +0000 (18:46 +0100)]
Merge remote branch 'origin/samual/hitindication'

13 years agoIf we drop a weapon that's loaded, give the ammo back to the player. The player will...
Mircea Kitsune [Mon, 14 Feb 2011 16:39:01 +0000 (18:39 +0200)]
If we drop a weapon that's loaded, give the ammo back to the player. The player will then have to reload that weapon if he picks up another one of the same type.

13 years agoMerge branch 'master' into mirceakitsune/universal_reload_system
Mircea Kitsune [Mon, 14 Feb 2011 16:08:51 +0000 (18:08 +0200)]
Merge branch 'master' into mirceakitsune/universal_reload_system

13 years agoUpdate the starting health (was 150, now 100 -- no weapon can do 100 easily and there...
Samual [Mon, 14 Feb 2011 07:17:24 +0000 (02:17 -0500)]
Update the starting health (was 150, now 100 -- no weapon can do 100 easily and there's already an anti-spawn kill delay so) -- Also, change the refire for the rocketlauncher and lower its guiderate slightly. This makes it more useful for non-combo play and more prefered for mid-range type situations

13 years agoAdd a cvar to control the font size used in hud_notify (note: Still relative, not...
Samual [Mon, 14 Feb 2011 01:16:38 +0000 (20:16 -0500)]
Add a cvar to control the font size used in hud_notify (note: Still relative, not in pixels.. could maybe be adjusted later) - this is so that text isn't always cut off all the time with the notify panel, as usually you can barely see a name when it's cut off with its giant text. 1.0 is original size, 0.8 is proposed size. Personally i'm going to use 0.5 though.

13 years agoALWAYS do hitsound antispam. No need for that weapon check craziness.
Rudolf Polzer [Sun, 13 Feb 2011 20:38:46 +0000 (21:38 +0100)]
ALWAYS do hitsound antispam. No need for that weapon check craziness.

13 years agoMerge remote-tracking branch 'origin/samual/keepaway'
Rudolf Polzer [Sun, 13 Feb 2011 20:29:37 +0000 (21:29 +0100)]
Merge remote-tracking branch 'origin/samual/keepaway'

13 years agoRemove keepaway "type" support which is deprecated.
Samual [Sat, 12 Feb 2011 23:00:21 +0000 (18:00 -0500)]
Remove keepaway "type" support which is deprecated.

13 years agofix a sprintf bug
Rudolf Polzer [Sat, 12 Feb 2011 19:48:07 +0000 (20:48 +0100)]
fix a sprintf bug

13 years agoAdd keepaway information to the scoreboard help command
Samual [Sat, 12 Feb 2011 18:36:42 +0000 (13:36 -0500)]
Add keepaway information to the scoreboard help command

13 years agoRemove drops from keepaway - they're redundant with pickups
Samual [Sat, 12 Feb 2011 18:32:07 +0000 (13:32 -0500)]
Remove drops from keepaway - they're redundant with pickups

13 years agoRename "time" to "bctime" in keepaway so that it doesn't conflict with the real time...
Samual [Sat, 12 Feb 2011 18:27:11 +0000 (13:27 -0500)]
Rename "time" to "bctime" in keepaway so that it doesn't conflict with the real time field

13 years agoRemove an empty line from Player Setup window to make visible the last item (this...
terencehill [Sat, 12 Feb 2011 15:37:43 +0000 (16:37 +0100)]
Remove an empty line from Player Setup window to make visible the last item (this window is really overloaded!)
Also disable crosshair_color_per_weapon checkbox if crosshair_color_by_health is enabled
And remove useless TDempty

13 years agoMake Bookmark button update its text (Bookmark/Remove) on address change
terencehill [Sat, 12 Feb 2011 11:10:37 +0000 (12:10 +0100)]
Make Bookmark button update its text (Bookmark/Remove) on address change

Otherwise when an address is in favorites list (the button shows "Remove"), modifying the input box text the button still shows "Remove" but clicking it the address gets bookmarked

13 years agofix damage bounding in crylink
Rudolf Polzer [Sat, 12 Feb 2011 13:03:07 +0000 (14:03 +0100)]
fix damage bounding in crylink

13 years agolinkexplode: use secondary mode properly
Rudolf Polzer [Sat, 12 Feb 2011 12:59:18 +0000 (13:59 +0100)]
linkexplode: use secondary mode properly

13 years agoActually, that check is not needed at all. If we're holding a weapon we can reload...
Mircea Kitsune [Sat, 12 Feb 2011 00:55:08 +0000 (02:55 +0200)]
Actually, that check is not needed at all. If we're holding a weapon we can reload, it means we're already reloading it, which means it's already being checked :)