]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/client
Escape argument of cl_damagetext_format (it displayed a warning when changing it)
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client /
2016-01-16 MarioDon't draw team 0 if teamplay is active (potential...
2016-01-11 MarioSupress a warning
2016-01-09 MarioProbable fix for the annoying player bending issue
2016-01-09 TimePathlegacy networking: bring glowmod back, accidentally it
2016-01-09 TimePathcsqc_progname: reset when starting a listen server...
2016-01-09 TimePathcsqc_progname: make reset optional
2016-01-08 TimePathcsqc_progname: only reset if it matches the current...
2016-01-08 TimePathcsprogs: more pk3 support
2016-01-04 MarioMerge branch 'terencehill/lms_itemtimes_fix' into ...
2016-01-04 MarioMerge branch 'terencehill/menu_fixes' into 'master'
2016-01-04 MarioMerge branch 'terencehill/menu_optimization' into ...
2016-01-04 TimePathSelf: purge
2016-01-03 MarioBring back LAMBDA incase it actually does something...
2016-01-03 MarioFix use of self in .draw
2016-01-03 MarioDon't depend on self for draw2d
2016-01-03 MarioFix even more cases of self
2016-01-03 MarioAdd a hack to fix the use of self in .predraw functions
2016-01-03 MarioMake sure it can't be null
2016-01-03 MarioUse the CSQC player for checking viewloc (possibly...
2016-01-03 MarioRename some comments to be less annoying
2016-01-03 MarioClean some more self uses
2016-01-03 MarioPurge most cases of self from the client folder
2016-01-03 MarioPurge self from event_damage
2016-01-02 MarioRemove a useless comment
2016-01-02 MarioKill get_vehicleinfo
2016-01-02 MarioMake view offset and view height attributes to vehicles
2016-01-01 terencehillMerge branch 'master' into terencehill/lms_itemtimes_fix 266/head
2015-12-31 MarioRename PHYS_DEAD to IS_DEAD and make it usable outside...
2015-12-31 TimePath##__VA_ARGS__: replace with standards compliant alternative
2015-12-30 TimePathUpdate more include paths to simplify log output
2015-12-30 TimePathAdd missing include guards
2015-12-30 TimePathMakefile: use `-I.`
2015-12-29 TimePathcpp compat
2015-12-29 TimePathWhitespace police
2015-12-29 TimePathMerge branch 'terencehill/server_aliases_fix' into...
2015-12-29 MarioOptimize more maths
2015-12-28 MarioOptimize more maths
2015-12-28 MarioMatherize
2015-12-28 MarioOptimize maths
2015-12-28 MarioMove minigame HUD command into minigame file
2015-12-28 MarioAdd a hook for HUD commands
2015-12-28 TimePaths/make_pure/new_pure/
2015-12-28 MarioTurn some stupidly long cvars into autocvars
2015-12-25 MarioLoopify find command
2015-12-25 MarioKill some uses of TRUE and FALSE
2015-12-25 MarioUse the ONGROUND macros
2015-12-24 TimePathhook: move to common
2015-12-24 TimePathtuba: move to common
2015-12-24 MarioFinally fix the stupid client including server items...
2015-12-24 TimePathMerge branch 'terencehill/cl_forceplayercolors_2' into...
2015-12-24 TimePathMerge branch 'terencehill/connection_msg_fix' into...
2015-12-24 terencehillMerge branch 'master' into terencehill/menu_optimization
2015-12-24 TimePathRemove unused global
2015-12-23 terencehillcl_forceplayercolors no longer applies your own colors... 270/head
2015-12-23 MarioFix compile
2015-12-23 MarioMove some stuff around, kill a server file included...
2015-12-23 TimePathShare common inclusions
2015-12-22 TimePathPause in singleplayer when using any menu. Closes ...
2015-12-21 TimePathClient commands: register
2015-12-21 TimePathSupport compiling without optimizations
2015-12-21 TimePathMerge branch 'terencehill/menu_hudskin_selector' into...
2015-12-20 TimePathC2S protocol
2015-12-20 TimePathMerge branch 'terencehill/hud_shownames_optimization...
2015-12-20 TimePathhud_shownames: comparing distance squared is even faster 267/head
2015-12-19 terencehillA very trivial optimization
2015-12-19 terencehillhud_shownames optimization: fade out team mate waypoint...
2015-12-18 MarioMake projectiles and items interact with jumppads in...
2015-12-18 TimePathviewmodels: fix vehicles
2015-12-17 TimePathassert: devassert, hidden outside developer mode
2015-12-17 TimePathcl_gunalign: stat. Fixes #1607
2015-12-17 TimePathInitialize maxclients earlier, fixes #1609
2015-12-13 terencehillMerge branch 'master' into terencehill/menu_optimization
2015-12-13 TimePathlog: now in colour
2015-12-12 TimePathetof: avoid tempstring
2015-12-12 TimePathWeapons: remove redundancies
2015-12-12 TimePathassert_once
2015-12-11 TimePathScoreboard: remove team 0
2015-12-11 TimePathOverkill: suppress armour drop warnings
2015-12-10 TimePathMacros: optimize
2015-12-10 TimePathStats: abstract engine stats
2015-12-10 TimePathENT_CLIENT_INIT: stop sending weapon settings
2015-12-10 TimePathWeapons: network balance changes
2015-12-08 terencehillMerge branch 'master' into terencehill/menu_hudskin_sel...
2015-12-07 Rudolf PolzerModernize Makefile: stop using progs.src files.
2015-12-07 TimePathImpulses: migration pathway
2015-12-05 terencehillMerge branch 'master' into terencehill/menu_optimization
2015-12-05 TimePathWeapons: make WepSet_FromWeapon more verbose, making...
2015-12-05 TimePathHUD_Radar: optimize
2015-12-04 TimePathshownames: exit early if no origin
2015-12-03 MarioPredict warpzones
2015-12-03 MarioFix race and CTS modicons panel
2015-12-03 MarioMerge branch 'terencehill/strzone_fixes' into 'master'
2015-12-01 TimePathDebugdraw: hide more entities
2015-12-01 TimePathShownames: fade when moving to spectate
2015-11-30 TimePathViewmodels: fix white
2015-11-30 TimePathAdd a few checks
2015-11-30 TimePathMerge branch 'TimePath/csqc_viewmodels' into 'master'
2015-11-30 TimePathViewmodels: call wr_glow on activeweapon, not switching... 250/head
2015-11-30 TimePathViewmodels: match engine cl_followmodel and cl_bobmodel
2015-11-30 TimePathViewmodels: network weaponrate factor
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