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Merge branch 'master' into terencehill/bot_waypoints
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2017-08-29 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-08-29 MarioMerge branch 'martin-t/dmgtext' into 'master'
2017-08-28 Martin Taibrdocument spectatee_status, disable 2d dmgtext for observers 477/head
2017-08-28 MarioAdd a spawnflag to start func_rotating off, and add...
2017-08-27 MarioFix button not resetting, and allow wait time < 0 to...
2017-08-27 MarioMerge branch 'martin-t/okc' into 'master'
2017-08-27 Martin Taibroptimize player based respawn time 464/head
2017-08-27 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-27 MarioMerge branch 'Lyberta/GivePlayerAmmo' into 'master'
2017-08-27 MarioMerge branch 'master' into Lyberta/GivePlayerAmmo
2017-08-27 TimePathMerge branch 'TimePath/gamerules' into 'master'
2017-08-27 TimePathGameRules: initialize as early as possible 472/head
2017-08-27 TimePathNexball: move weapon code to weapon file
2017-08-27 TimePathgamemodes: prevent addition and removal at runtime...
2017-08-27 TimePathGameRules: encapsulate scoring
2017-08-27 TimePathGameRules: encapsulate player 'VIP' status
2017-08-27 LybertaRenamed ITEM_COUNT_HARD_LIMIT to RESOURCE_AMOUNT_HARD_L...
2017-08-27 TimePathGameRules: make `GameRules_teams(true)` imply `have_tea...
2017-08-27 TimePathRefactor game rules
2017-08-27 TimePathLOG_INFO: remove 'extra' newlines
2017-08-27 TimePathLOG_INFOF: remove 'extra' newlines
2017-08-27 TimePathLogging: tidy
2017-08-26 LybertaAdded GivePlayerResource.
2017-08-26 LybertaMerged master into Lyberta/GivePlayerAmmo.
2017-08-26 LybertaReturn early in GivePlayerAmmo.
2017-08-26 LybertaMoved HARD_LIMIT check a bit.
2017-08-26 LybertaMoved HARD_LIMIT check into player_regen.
2017-08-26 LybertaAdded GivePlayerFuel.
2017-08-26 MarioMerge branch 'Mario/invasion_types' into 'master'
2017-08-26 LybertaAdded ITEM_COUNT_HARD_LIMIT.
2017-08-26 LybertaUse g_balance_health/armor_limit in GivePlayerStuff.
2017-08-26 LybertaUse GivePlayerHealth in Vampire.
2017-08-26 MarioMerge branch 'master' into Mario/invasion_types
2017-08-26 MarioMerge branch 'martin-t/flag' into 'master'
2017-08-25 Martin Taibrgive MG WEP_FLAG_PENETRATEWALLS
2017-08-25 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-25 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-25 Martin Taibrdocument item respawntime scaling
2017-08-25 MarioMerge branch 'martin-t/gunalign' into 'master'
2017-08-25 MarioMerge branch 'martin-t/insta' into 'master'
2017-08-25 MarioMerge branch 'marin-t/nadectr' into 'master'
2017-08-24 MarioDon't show Nades in the mutator list (a more in-depth...
2017-08-24 Martin Taibrmake it easier to imagine
2017-08-20 MarioAdd a temporary flag for weapons that penetrate walls...
2017-08-19 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-08-18 MarioAdd an anyrandom string to spawnmonster, which allows...
2017-08-16 terencehillFix a few checkpvs calls
2017-08-16 LybertaMerge branch 'master' into Lyberta/GivePlayerAmmo
2017-08-15 MarioPort the weapon priority cvars to ClientState
2017-08-13 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-08-13 MarioMerge branch 'martin-t/angles' into 'master'
2017-08-13 TimePathweapons: remove IMPLEMENTATION
2017-08-13 TimePatheffects: remove IMPLEMENTATION
2017-08-13 TimePathvehicles: remove _all
2017-08-13 TimePathturrets: remove _all
2017-08-10 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-10 Martin Taibrdo the lazy thing
2017-08-10 Martin Taibrs/his/their
2017-08-10 Martin Taibrdamagetext: put insta inside macro, update description
2017-08-10 Martin Taibrmap_ranges()
2017-08-09 MarioMerge branch 'Mario/cs_clientcvars' into 'master'
2017-08-09 Martin Taibrsimplify check_close_to_wall
2017-08-08 Martin Taibrdisable damagetext in instagib
2017-08-07 Martin TaibrMerge branch 'master' into martin-t/okc
2017-08-07 MarioMerge branch 'martin-t/defaults' into 'master'
2017-08-07 Martin Taibrcleanup nade offset
2017-08-06 Martin TaibrMerge branch 'martin-t/defaults' into martin-t/okc
2017-08-06 MarioScrew up overkill
2017-08-06 Martin TaibrMerge branch 'master' into martin-t/defaults
2017-08-05 TimePathserver: remove _all
2017-08-05 TimePathclient: remove _all
2017-08-05 MarioMerge branch 'master' into Mario/cs_clientcvars
2017-08-05 TimePathStyle: expand LAMBDA()
2017-08-05 TimePathLint
2017-08-05 MarioMerge branch 'Lyberta/RPCImpulseFix' into 'master'
2017-08-05 LybertaRPC has now the same impulse as Devastator. 462/head
2017-08-05 MarioGive the DamageInfo hook a couple of useful parameters
2017-08-05 MarioAdd a hook to DamageInfo, to allow mutators and mods...
2017-08-04 MarioSome optimizations to client side items and spawn points
2017-08-01 MarioFix spiderbot referencing clientstate buttons
2017-07-31 terencehillGet rid of a useless global
2017-07-31 terencehillRename e to tracetest_ent in trigger_push_testorigin
2017-07-31 terencehillRestore tracebox removed in cc188c9339 as it's neccessa...
2017-07-31 terencehillFix ladder/jumppad/teleporter destination waypoints...
2017-07-31 terencehillJumppad waypoint creation: filter jumppad targets with...
2017-07-30 terencehillMerge branch 'terencehill/rounded_times' into 'master'
2017-07-29 terencehillMerge branch 'master' into terencehill/bot_waypoints
2017-07-29 terencehillProperly round race times since they seem to always...
2017-07-28 MarioMerge branch 'Mario/addtolist_cleanup' into 'master'
2017-07-28 MarioOnly run PM_UpdateButtons on real clients (bots don...
2017-07-25 Martin TaibrMerge branch 'master' into martin-t/defaults
2017-07-24 terencehillImprove creation of destination waypoints for ladders...
2017-07-22 Martin Taibrmove hack for overkill models into cfgs, it won't reset...
2017-07-22 Martin Taibrscale item respawntime according to number of players
2017-07-19 Martin TaibrMerge branch 'master' into martin-t/defaults
2017-07-19 TimePathMerge branch 'martin-t/units' into 'master'
2017-07-18 MarioMove the buff checks below the BuffTouch hook incase...
2017-07-18 MarioMerge branch 'master' into Mario/cs_clientcvars
2017-07-18 MarioPort clientdata to ClientState
2017-07-18 MarioPort hitplotfh to ClientState
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