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cl_forceplayercolors no longer applies your own colors to the enemies in teamplay...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server /
2015-12-22 TimePathPause in singleplayer when using any menu. Closes ...
2015-12-22 MarioTake score instead of giving it if teamkilling FC
2015-12-21 TimePathMonsters: resolve assertion failures
2015-12-21 TimePathClient commands: register
2015-12-21 TimePathSupport compiling without optimizations
2015-12-21 TimePathMerge branch 'terencehill/menu_hudskin_selector' into...
2015-12-20 TimePathC2S protocol
2015-12-19 TimePathweapons: fix being able to switch to no weapon
2015-12-18 MarioMake projectiles and items interact with jumppads in...
2015-12-17 MarioUpdate items instantly when they pass through warpzones
2015-12-17 TimePathcl_gunalign: stat. Fixes #1607
2015-12-16 MarioMake CSQC items much more accurately predicted
2015-12-13 TimePathlog: now in colour
2015-12-13 TimePathlog: optimize size
2015-12-12 TimePathetof: avoid tempstring
2015-12-12 TimePathWeapons: store activeweapon as direct weapon reference
2015-12-12 TimePathWeapons: remove redundancies
2015-12-12 TimePathWeapons: store switchingweapon as direct weapon reference
2015-12-12 TimePathWeapons: store switchweapon as direct weapon reference
2015-12-12 TimePathString: cons
2015-12-11 TimePathprecache_playermodels: fix insidious bug; sounds loaded...
2015-12-11 TimePathOverkill: suppress armour drop warnings
2015-12-11 TimePathWeapons: fix cvar networking for late joins
2015-12-10 MarioFix some minor annoyances
2015-12-10 TimePathConsole: reduce verbosity
2015-12-10 TimePathConsole: reduce verbosity
2015-12-10 MarioAdd a check to make sure it can't crash (though, someth...
2015-12-10 TimePathENT_CLIENT_INIT: stop sending weapon settings
2015-12-08 terencehillMerge branch 'master' into terencehill/menu_hudskin_sel...
2015-12-07 Rudolf PolzerModernize Makefile: stop using progs.src files.
2015-12-07 TimePathWeapons: require explicit `Weapons_from` call
2015-12-07 TimePathImpulses: register direct weapons
2015-12-07 TimePathImpulses: register priority lists
2015-12-07 TimePathImpulses: migration pathway
2015-12-06 TimePathImpulse refactor
2015-12-06 TimePathCommon commands (client-server): register
2015-12-06 TimePathServer commands: register
2015-12-05 TimePathWeapons: make WepSet_FromWeapon more verbose, making...
2015-12-04 MarioDon't override timelimit in CTS
2015-12-03 MarioFix a missing mutator hook call
2015-12-03 MarioRevert to the old method in hopes to catch a command...
2015-12-03 MarioFix race and CTS modicons panel
2015-12-03 MarioMerge branch 'terencehill/strzone_fixes' into 'master'
2015-12-03 TimePathPlayer_Footsteps: move to physics
2015-12-03 MarioRemove a now useless check
2015-12-03 MarioStrip some player-only stuff out of the main CreatureFr...
2015-12-03 MarioRip CreatureFrame apart
2015-12-03 TimePathGlobalsound: assert source is a player
2015-12-02 MarioApply a temporary fix for superweapons
2015-12-02 MarioMake the WeaponModel hook common
2015-12-01 TimePathMutators: network
2015-11-30 MarioFix intermission track for reals
2015-11-30 TimePathAdd a few checks
2015-11-30 TimePathMerge branch 'TimePath/csqc_viewmodels' into 'master'
2015-11-30 TimePathViewmodels: fix muzzleflashes
2015-11-30 TimePathViewmodels: smooth switch with high latency
2015-11-29 TimePathViewmodels: clientside Vortex glow
2015-11-29 TimePathMerge branch 'master' into TimePath/csqc_viewmodels
2015-11-29 MarioAdd a hook to team change function, will come in handy...
2015-11-29 TimePathMerge branch 'TimePath/stats' into 'master'
2015-11-29 TimePathMultijump: fix 262/head
2015-11-29 MarioThis commit is dedicated to TimePath
2015-11-29 TimePathMerge branch 'master' into TimePath/stats
2015-11-29 TimePathStats: port vectors
2015-11-28 terencehillMerge branch 'master' into terencehill/menu_hudskin_sel...
2015-11-28 TimePathStats: port gamemodes
2015-11-28 TimePathStats: port remaining movevars
2015-11-27 Rudolf PolzerFix some SVQC and CSQC string leaks.
2015-11-27 Rudolf Polzerinit.bsp: Properly shutdown the mapinfo subsystem.
2015-11-27 MarioFinish off the last of the stats
2015-11-27 MarioDo another bunch of stats
2015-11-27 MarioAdd an option to burn the player when they enter lava
2015-11-26 terencehillMerge branch 'master' into terencehill/menu_hudskin_sel...
2015-11-26 MarioKill use of self in player physics code
2015-11-26 MarioKill the use of self in movetype code, to make it usabl...
2015-11-24 TimePathStats: port 5 more
2015-11-24 TimePathStats: remove dependence on engine assigned stats
2015-11-24 MarioFix compile
2015-11-24 MarioMove race winning conditions into race file
2015-11-23 MarioDecouple doublejump
2015-11-23 MarioMove spider web slowness entirely into spider file
2015-11-23 MarioDecouple bugrigs from the main code base
2015-11-23 MarioMake physics hook common, move multijump stuff into...
2015-11-23 TimePathWeapons: cache WepSet
2015-11-22 MarioUpdate bulldozer to use new assets by KingPimpCommander...
2015-11-22 TimePathGeneral cleanup/optimize
2015-11-22 TimePathlib/iter: FOREACH_ENTITY
2015-11-21 TimePathCA: fix spectate
2015-11-21 MarioDo 10 more stats
2015-11-20 terencehillMerge branch 'master' into terencehill/menu_hudskin_sel...
2015-11-20 MarioMerge branch 'terencehill/hud_cvars' into 'master'
2015-11-18 TimePathCTS: fix player not being reset
2015-11-17 MarioDo another 6
2015-11-17 MarioPort another 10 stats
2015-11-17 TimePathMerge branch 'TimePath/csqc_sounds' into 'master'
2015-11-16 TimePathMerge branch 'master' into TimePath/csqc_sounds
2015-11-16 TimePathent_cs: rewrite
2015-11-16 MarioMerge branch 'Mario/bulldozer' into 'master'
2015-11-15 MarioMerge branch 'terencehill/menu_gametype_sliders' into...
2015-11-15 MarioMerge branch 'terencehill/g_lms_extra_lives' into ...
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