2011-04-19 |
MirceaKitsune | Finally fix the animation issue when eating players... |
tree | commitdiff |
2011-04-19 |
MirceaKitsune | With the last commit, it's now safe to allow setting... |
tree | commitdiff |
2011-04-19 |
MirceaKitsune | Some rather major changes to the model setting system... |
tree | commitdiff |
2011-04-19 |
MirceaKitsune | No, undo that last change! It just brings back another... |
tree | commitdiff |
2011-04-19 |
MirceaKitsune | Attempt to fix multiplayer animation issue found in... |
tree | commitdiff |
2011-04-18 |
MirceaKitsune | Allow bots to swallow you even when gentle vore mutator... |
tree | commitdiff |
2011-04-18 |
MirceaKitsune | Don't allow players with spawn shields active to be... |
tree | commitdiff |
2011-04-18 |
MirceaKitsune | Change the path for radar images to their own subfolder |
tree | commitdiff |
2011-04-18 |
MirceaKitsune | An added check to make sure we can only fire when we... |
tree | commitdiff |
2011-04-18 |
MirceaKitsune | Don't allow reloading in the stomach (once again).... |
tree | commitdiff |
2011-04-18 |
MirceaKitsune | Fix some comments |
tree | commitdiff |
2011-04-18 |
MirceaKitsune | Ugly workaround for a Keyhunt issue. Your team's key... |
tree | commitdiff |
2011-04-17 |
MirceaKitsune | Some fixes I forgot to self.deadflag in the vore code |
tree | commitdiff |
2011-04-17 |
MirceaKitsune | Some changes to the punch angles in vore. No longer... |
tree | commitdiff |
2011-04-17 |
MirceaKitsune | Remove my idea of stomach kicking with the grabber... |
tree | commitdiff |
2011-04-17 |
MirceaKitsune | Actually, allow reloading inside bellies. Better and... |
tree | commitdiff |
2011-04-17 |
MirceaKitsune | Use swing animation and sound for normal grabber alt... |
tree | commitdiff |
2011-04-17 |
MirceaKitsune | Fix a few things regarding grabber swinging |
tree | commitdiff |
2011-04-17 |
MirceaKitsune | TODO: make bots also know the amount of damage boost... |
tree | commitdiff |
2011-04-17 |
MirceaKitsune | When stomach kicking with a weapon, do more damage... |
tree | commitdiff |
2011-04-16 |
MirceaKitsune | Don't allow dropping weapons from the stomach. They... |
tree | commitdiff |
2011-04-16 |
MirceaKitsune | Also play woosh sound (shotgun melee sound from Xonotic... |
tree | commitdiff |
2011-04-16 |
MirceaKitsune | Play the swing animation on the weapon when stomach... |
tree | commitdiff |
2011-04-16 |
MirceaKitsune | Fix secondary fire anim |
tree | commitdiff |
2011-04-16 |
MirceaKitsune | Add iqm support to the code, and use it for weapons... |
tree | commitdiff |
2011-04-16 |
MirceaKitsune | Fix bug with fake prey being removed from predator |
tree | commitdiff |
2011-04-16 |
MirceaKitsune | Use modelindex to hide dead fakeprey. Also fix another... |
tree | commitdiff |
2011-04-16 |
MirceaKitsune | If we teleported above the ground, require touching... |
tree | commitdiff |
2011-04-16 |
MirceaKitsune | Same thing in player_setupanimsformodel(), to fix legac... |
tree | commitdiff |
2011-04-16 |
MirceaKitsune | Finally fix the server code attempting to animate stoma... |
tree | commitdiff |
2011-04-16 |
MirceaKitsune | Make sure we can never reload weapons inside stomachs |
tree | commitdiff |
2011-04-16 |
MirceaKitsune | Prefix all sounds as .wav, since this is the way it... |
tree | commitdiff |
2011-04-16 |
MirceaKitsune | Play beep sound when a team mate was healed to the... |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Remove part of an old forgotten Nexuiz code |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Do it AFTER setting the new player origin, else the... |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Fix a bug that caused insane speeds when respawning... |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Only show "don't digest" / "don't kick" team messages... |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Use a simpler method of fetching colors. Needed for... |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Fix and finalize my last code |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Highlight team mates in a different color, in the stoma... |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Show a no swallow indicator when the entity is a player... |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Play a different sound when unable to do some vore... |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Only do vore complaints if the player is holding down... |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Don't make team score fonts whiter, it's ugly |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Fix something I forgot in last commit |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Fix CTS score display |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Some tweaks to show-minus-plus |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Fix an old warning |
tree | commitdiff |
2011-04-15 |
MirceaKitsune | Finally fix the HUD, and make positioning with all... |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Fix health and armor positions with all fonts. Still... |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Revert back to old drawstring method. It's just some... |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Re-write the centering code for health. The previous... |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Make team text whiter on sbar scores |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Remove all forms of sbar highlighting |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Make a text slightly larger |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Draw a clock icon in the timer on the HUD |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Remove now useless highlight and stroke parameters... |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Further improve some text positioning |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Fix number positioning with minus / plus |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Finixh positioning the remaining sbar items |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Re-position half of the HUD items properly with the... |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Remove a positioning change that only causes trouble now |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Render number strings whole in sbar |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | First attempt at implementing True Type font support... |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Port a xonotic feature with UTF-8 characters |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Fix infinite multijumps |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Fix another forgotten code. Multijump finally works now |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Some multijump code I forgot |
tree | commitdiff |
2011-04-14 |
MirceaKitsune | Attempt to port Xonotic's multi-jump feature (previousl... |
tree | commitdiff |
2011-03-23 |
MirceaKitsune | Another bugfix from Xonotic. |
tree | commitdiff |
2011-03-23 |
MirceaKitsune | Some bugfixes from Xonotic, regarding features I ported... |
tree | commitdiff |
2011-03-20 |
MirceaKitsune | Cvar the amount of health dead bodies must take in... |
tree | commitdiff |
2011-03-14 |
MirceaKitsune | Small tweaks to the weapon reload code, that I also... |
tree | commitdiff |
2011-03-02 |
MirceaKitsune | Fix an issue that appeared as of recent. Odd this didn... |
tree | commitdiff |
2011-03-02 |
MirceaKitsune | Move code in an already existing function, as that... |
tree | commitdiff |
2011-03-02 |
MirceaKitsune | Add a comment |
tree | commitdiff |
2011-03-02 |
MirceaKitsune | Only update grabber accuracy stats when we hit a player... |
tree | commitdiff |
2011-03-02 |
MirceaKitsune | Play hit sound when the grabber links to a player. |
tree | commitdiff |
2011-03-01 |
MirceaKitsune | Fix an outdated reload system comment, for the sake... |
tree | commitdiff |
2011-03-01 |
MirceaKitsune | Remove firing the grabber with the jetpack button when... |
tree | commitdiff |
2011-03-01 |
MirceaKitsune | Enable having to reload your weapon after dropping... |
tree | commitdiff |
2011-03-01 |
MirceaKitsune | Fix uservec*_enable cvars getting set dynamically,... |
tree | commitdiff |
2011-03-01 |
MirceaKitsune | Several menu tweaks |
tree | commitdiff |
2011-03-01 |
MirceaKitsune | Several other fixes to the blur / sharpen effects |
tree | commitdiff |
2011-03-01 |
MirceaKitsune | Update config presets |
tree | commitdiff |
2011-03-01 |
MirceaKitsune | Fix a few other checks and things regarding the blur... |
tree | commitdiff |
2011-03-01 |
MirceaKitsune | Reduce cvar_set spam as much as possible for the blur... |
tree | commitdiff |
2011-03-01 |
MirceaKitsune | Add the new dim feature to the weapons menu, and also... |
tree | commitdiff |
2011-03-01 |
MirceaKitsune | Dim crosshair color and / or alpha when unarmed |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | The unavailable.wav sound is only located in misc/... |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Since we don't have an infinite ammo weapon in vore... |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Add velocity zoom to menu and enable it by default |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Colorize by health in the menu, and enabled by default |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Only colorize the swallow indicator if one of its color... |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Crosshair coloring by health, moar Xonotic code |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Port aiming reticles from Xonotic. |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Some menu tweaks |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Add swallow indicator to crosshair settings menu |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Tilted view when receiving stomach kicks |
tree | commitdiff |
2011-02-28 |
MirceaKitsune | Recoil for the grabber |
tree | commitdiff |
next |