]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/server
Merge branch 'master' of git://nl.git.xonotic.org/xonotic/xonotic-data.pk3dir
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server /
2014-01-18 Rudolf PolzerMerge branch 'master' of git://nl.git.xonotic.org/xonot...
2014-01-06 Samual LenksMerge remote-tracking branch 'origin/Mario/monsters'
2014-01-06 MarioClean up monster commands a bit more
2014-01-06 MarioClean up mobspawn command a little bit
2014-01-06 MarioClean up invasion global functions a bit
2014-01-06 Rudolf PolzerMerge branch 'master' of git://nl.git.xonotic.org/xonot...
2014-01-06 MarioMerge branch 'master' into Mario/monsters
2014-01-05 Samual LenksMerge remote-tracking branch 'origin/terencehill/vehicl...
2014-01-05 Samual LenksMerge remote-tracking branch 'origin/terencehill/ca_ft_...
2014-01-05 terencehillMerge branch 'master' into terencehill/ca_ft_fixes
2014-01-04 terencehillMerge branch 'master' into terencehill/vehicles_fixes
2014-01-03 MarioFix mobbutcher command description
2014-01-03 MarioUse printf macro
2014-01-01 Samual LenksMerge remote-tracking branch 'origin/master' into Mario...
2014-01-01 Rudolf PolzerMerge remote-tracking branch 'origin/divVerent/ballistic2'
2014-01-01 Rudolf PolzerMerge branch 'master' into divVerent/ballistic2
2014-01-01 Rudolf PolzerAdd the most obvious __VA_ARGS__ macro of all.
2013-12-29 Samual LenksMerge remote-tracking branch 'origin/terencehill/color_...
2013-12-28 Samual LenksMerge remote-tracking branch 'origin/master' into Mario...
2013-12-26 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2013-12-26 MarioAdd some mutator hooks for regen & mob spawning
2013-12-26 MarioClean up CTF monster checks a little
2013-12-26 MarioAttempt to clean up commands a bit
2013-12-26 MarioAdd a mutator hook for accuracy checking & fix notifica...
2013-12-26 MarioDon't network monsterid
2013-12-24 MarioRemove freeze code, monsters no longer use freeze attacks
2013-12-20 MarioRemove some leftovers from the old random monster spawn...
2013-12-20 MarioFix another bad thing
2013-12-20 MarioMerge branch 'master' into Mario/monsters
2013-12-20 Rudolf PolzerFix csqcmodel display for cloned/dead players. Also...
2013-12-11 Rudolf PolzerWe DO need to detect double-hits, due to the weird...
2013-12-11 Rudolf PolzerAlways show DamageInfo, even when hitting the same...
2013-12-11 Rudolf PolzerMerge branch 'master' into divVerent/ballistic2
2013-12-11 Rudolf PolzerFix use of "self".
2013-12-03 MarioUse a spawnflag to check if the monster has re-spawned
2013-12-03 MarioMerge branch 'master' into Mario/monsters
2013-11-24 Samual LenksMerge remote-tracking branch 'origin/samual/serverlist'
2013-11-24 Samual LenksMerge remote-tracking branch 'origin/Mario/csqc_models'
2013-11-24 Samual LenksMerge remote-tracking branch 'origin/Mario/respawn_delays'
2013-11-24 Samual LenksMerge remote-tracking branch 'origin/Mario/arena_nuke'
2013-11-19 Rudolf Polzerfix some bugs
2013-11-19 Rudolf Polzercvar cleanup
2013-11-19 Rudolf PolzerKill zcurveparticles due to 0 users.
2013-11-19 Rudolf PolzerSimplify a LOT.
2013-11-18 Rudolf Polzerwork on restructuring fireBallisticBullet
2013-11-11 Rudolf PolzerKill g_antilag_bullets (always assume 1); kill bullet...
2013-11-04 Rudolf PolzerStart of uncrusticracy script, and kill trailing whites...
2013-11-03 MarioMerge branch 'master' into Mario/monsters
2013-11-02 MarioMerge branch 'master' into Mario/csqc_models
2013-10-30 Rudolf PolzerManual riddance of remaining "if not".
2013-10-30 Rudolf PolzerGet rid of if not, step 1.
2013-10-24 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2013-10-24 MarioRemove monster config system to fix compile
2013-10-23 MarioFix some issues brought up in the tracker
2013-10-22 MarioMerge branch 'master' into Mario/respawn_delays
2013-10-22 MarioAdd func_breakable CSQC model linking again
2013-10-21 MarioRemove func_breakable CSQC model linking
2013-10-21 MarioMerge branch 'master' into Mario/csqc_models
2013-10-18 MarioMerge branch 'master' into Mario/monsters
2013-10-18 Rudolf Polzerfix g_warmup_allguns 1
2013-10-18 Rudolf PolzerSimpler function accumulation. Thanks, graphitemaster.
2013-10-17 Samual LenksMerge remote-tracking branch 'origin/samual/warmup_only...
2013-10-17 Samual LenksAdd feature to warmup_allguns which only provides weapo...
2013-10-17 Rudolf PolzerFix a division by zero.
2013-10-17 Rudolf PolzerGet rid of an useless trace and like 1000 instructions...
2013-10-13 MarioFix invasion accuracy
2013-10-13 MarioRemove remaining monsters when round is won
2013-10-13 MarioDisable health regeneration in invasion mode
2013-10-13 MarioReset spider slowness on respawn
2013-10-12 MarioReplace spider attacks with a slowness effect
2013-10-12 MarioColorize monsters based on skill
2013-10-12 MarioAttempt to improve monster skill based damage calculation
2013-10-12 MarioRemove disabled monsters (they don't fit very well...
2013-10-12 MarioAdd support for mobspawn argument "random" which spawns...
2013-10-12 MarioCache monster list reply like map list & allow spawning...
2013-10-12 MarioDisable extra monsters
2013-10-12 MarioClean up monster death counter checks
2013-10-12 MarioMerge branch 'master' into Mario/monsters
2013-10-12 MarioMerge branch 'master' into Mario/csqc_models
2013-10-12 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2013-10-11 Rudolf PolzerFix compilation with gmqcc.
2013-10-11 Rudolf PolzerMerge remote-tracking branch 'origin/mirceakitsune...
2013-10-11 Rudolf PolzerMerge remote-tracking branch 'origin/mrbougo/quickfix...
2013-10-11 Rudolf PolzerMerge remote-tracking branch 'origin/master' into samua...
2013-10-09 MarioRemove arena gamemode
2013-10-08 Rudolf PolzerMinstaGib really should use SetModname... :(
2013-10-07 MarioMerge branch 'master' into Mario/csqc_models
2013-10-06 Samual LenksMerge remote-tracking branch 'origin/master' into samua...
2013-10-02 MarioClean up duplicate function a bit
2013-10-02 MarioUse a new function for movement
2013-10-02 MarioRemove old unused movelib functions
2013-10-02 MarioUse normal movelib function for monster movement
2013-10-02 MarioMerge branch 'master' into Mario/monsters
2013-10-02 MarioRoughly link onslaught control points
2013-10-01 MarioNetwork model scale, mins & maxs, link sandbox & breaka...
2013-10-01 MarioMerge branch 'master' into Mario/monsters
2013-10-01 MarioMerge branch 'master' into Mario/respawn_delays
2013-09-30 MarioUse the generic CSQC models implementation for client...
2013-09-29 Rudolf PolzerMerge branch 'divVerent/desktopfullscreen'
2013-09-28 MarioDon't reduce owner's monster count if the monster can...
next