Use the constants for player hitbox size when applicable (should fix observer hitbox)
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mutators / mutator / spawn_near_teammate / sv_spawn_near_teammate.qc
2016-12-24 MarioUse the constants for player hitbox size when applicabl...
2016-12-10 MarioMerge branch 'terencehill/gameover_stuff' into 'master'
2016-12-10 MarioMerge branch 'master' into DefaultUser/armormega
2016-11-29 terencehillMerge branch 'master' into terencehill/ca_bots_fix
2016-11-29 MarioMerge branch 'terencehill/LMS_improvements' into 'master'
2016-11-29 MarioMerge branch 'martin-t/msnt' into 'master'
2016-11-24 Martin Taibrdon't spawn on chatting players 392/head
2016-11-11 terencehillMerge branch 'master' into terencehill/ca_bots_fix
2016-11-11 MarioMerge branch 'DefaultUser/m_itemid' into 'master'
2016-11-10 MarioMerge branch 'terencehill/ca_shownames_fix' into 'master'
2016-11-10 MarioMerge branch 'DefaultUser/more_damagetext' into 'master'
2016-11-10 MarioMerge branch 'martin-t/msnt' into 'master'
2016-11-06 Martin TaibrMerge branch 'master' into martin-t/msnt 383/head
2016-11-03 Martin Taibrtest only 10 teammates
2016-10-30 Martin Taibrcleanup
2016-10-29 Martin Taibrremove msnt_deathloc, fix spot selection
2016-10-29 Martin Taibri could do something like this but it looks ugly
2016-10-28 Martin Taibrdon't test all spots when a good one is found early
2016-10-28 Martin Taibrcomment
2016-10-28 Martin TaibrMerge branch 'master' into martin-t/msnt
2016-10-28 Martin Taibrremove redundant test
2016-10-28 Martin Taibriterate through clients in random order
2016-10-22 MarioMerge branch 'master' into Mario/intrusive_2
2016-10-22 MarioMerge branch 'martin-t/damagetext' into 'master'
2016-10-18 terencehillMerge branch 'master' into terencehill/ons_camera
2016-10-17 MarioMerge branch 'master' into terencehill/gameover_stuff
2016-10-07 Martin TaibrMerge branch 'master' into martin-t/msnt
2016-10-07 MarioMerge branch 'martin-t/random' into 'master'
2016-10-07 Martin Taibrrefactor RandomSelection, add a field for vector 373/head
2016-10-07 Martin Taibrremove debugging code
2016-10-06 Martin Taibrreorder
2016-10-06 Martin Taibr2 more spots
2016-10-06 Martin Taibrcheck for nades
2016-10-06 Martin Taibrthis was probably a workaround for something in the...
2016-10-06 Martin Taibrcheck for floor
2016-10-02 Martin Taibrmsnt: no hurttriggers
2016-10-02 Martin Taibrmsnt: more checks
2016-10-02 Martin Taibrmsnt: better way to determine forward direction, traceb...
2016-10-02 Martin Taibridk how i forgot this
2016-10-01 Martin Taibrmsnt: don't spawn inside other players
2016-10-01 Martin Taibrmsnt: don't check for ground under teammate
2016-09-01 MarioMerge branch 'DefaultUser/gametype_votescreen' into...
2016-08-22 terencehillMerge branch 'master' into terencehill/hud_updates 353/head
2016-08-22 MarioMerge branch 'master' into terencehill/spectatee_status... 354/head
2016-08-21 MarioMerge branch 'master' into Mario/entcs
2016-08-21 TimePathMerge branch 'TimePath/modules'
2016-08-21 TimePathMerge branch 'master' into TimePath/modules
2016-08-20 TimePathCleanup common mutators: remove IMPLEMENTATION macro