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Use think accessors
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2016-05-23 TimePathUse think accessors
2016-05-22 TimePathIntroduce touch accessors
2016-05-22 TimePathDelete unused SELFPARAM
2016-05-22 MarioFix up some more questionable setself's
2016-05-22 MarioClean out self from wr_checkammo1 & wr_checkammo2
2016-05-19 MarioClean out self from most NET_HANDLEs
2016-05-19 Mariospawnfunc and SendEntity3 have a 'this' parameter,...
2016-05-18 MarioPurge self from FireRailgunBullet
2016-05-09 TimePathMerge branch 'terencehill/menu_fixes' into 'master'
2016-05-01 terencehillMerge branch 'master' into terencehill/translate_colors_2 290/head
2016-04-30 MarioRemove an unnecessary hack that allowed an infinite...
2016-04-30 MarioMerge branch 'sev/luma_update' into 'master'
2016-04-30 MarioMerge branch 'Mario/use1' into 'master'
2016-04-29 MarioMerge branch 'master' into Mario/use1 298/head
2016-04-22 MarioMerge branch 'terencehill/weapons_panel_fix' into ...
2016-04-21 MarioMerge branch 'terencehill/menu_cvarlist_modifiedcvars...
2016-04-20 MarioMerge branch 'terencehill/menu_more_disabled_items...
2016-04-18 TimePathWork around CMake #12619
2016-04-18 MarioGive nades random spread, also fix "amazing" announceme...
2016-04-14 TimePathMerge branch 'TimePath/cmake'
2016-04-07 MarioMerge branch 'Mario/hagar_notfixed' into 'master'
2016-04-05 MarioMerge branch 'master' into Mario/hagar_notfixed 297/head
2016-03-28 TimePath#define use use1
2016-03-27 terencehillMerge branch 'master' into terencehill/translate_colors_2
2016-03-27 terencehillMerge branch 'master' into terencehill/race_fix
2016-03-27 MarioMerge branch 'master' into Mario/use1
2016-03-27 MarioFix the use of self, activator and other globals in...
2016-03-26 TimePathPropagate this
2016-03-26 MarioClean out some more self uses from vehicle code
2016-03-26 terencehillMerge branch 'master' into terencehill/hud_fixes 294/head
2016-03-24 MarioMerge branch 'master' into Mario/hagar_notfixed
2016-03-24 MarioHack to fix crouch prediction and hook/melee/frozen
2016-03-24 TimePathSimplify progs.inc
2016-03-22 terencehillMerge branch 'master' into terencehill/race_fix
2016-03-22 MarioAnother load of self cases fixed
2016-03-22 TimePathDoxygen: improve
2016-03-22 MarioCleanse some uses of self in the bot code
2016-03-22 TimePathAdd missing SELFPARAM()
2016-03-22 TimePathPropagate sound references
2016-03-15 TimePathCheck viewmodel alignment more frequently
2016-03-14 TimePathMigrate relative includes in headers to #include <>
2016-03-13 terencehillMerge branch 'master' into terencehill/hud_fixes
2016-03-13 terencehillMerge branch 'master' into terencehill/translate_colors_2
2016-03-13 TimePathRemove uses of LAMBDA(), not handled well by uncrustify
2016-03-12 TimePaths/make_pure/new_pure/
2016-03-12 TimePathW_PROP_reloader: pure
2016-03-12 MarioIncrease the weapon cvar update interval to 5 seconds...
2016-03-10 TimePathMerge branch 'TimePath/notifications' into 'master'
2016-03-10 TimePathMerge branch 'master' into TimePath/notifications 292/head
2016-03-09 TimePathFix indentation
2016-03-09 TimePathUse PHYS_INPUT_BUTTON_*
2016-03-06 TimePathNotifications: relocate
2016-03-02 TimePathNotifications: strong references
2016-02-29 MarioAdd an option to change the opacity of the grappling...
2016-02-28 MarioMerge branch 'terencehill/weaponmodel_effects_tweaks...
2016-02-28 TimePathMerge branch 'proraide/fix_fps' into 'master'
2016-02-24 MarioFailed attempt to make hagar barrel spin continuously...
2016-02-21 MarioMerge branch 'Mario/balance_v2' into 'master'
2016-02-21 MarioMerge branch 'Mario/sniperrifle' into 'master'
2016-02-20 MarioMerge branch 'master' into morphed/hagar 284/head
2016-02-20 MarioSet weapon hitbox back to '0 0 0' after changing its...
2016-02-14 MarioMerge branch 'master' into morphed/hagar
2016-02-13 MarioMerge branch 'terencehill/weaponmodel_effects_improveme...
2016-02-08 MarioMerge branch 'terencehill/csqc_cursor' into 'master'
2016-02-08 MarioMerge branch 'terencehill/fuelregen_powerup' into ...
2016-02-05 MarioStop arc beam when game ends
2016-02-05 MarioMerge branch 'master' into Mario/balance_v2
2016-02-04 MarioEnable team-coloured Arc beam by default
2016-02-03 MarioAdd an option to allow re-fire right after releasing...
2016-02-03 MarioAdd an option to colour Arc beams by team
2016-02-02 MarioAdd a new attack mode to Arc (disabled by default)
2016-01-31 terencehillMerge branch 'master' into terencehill/weaponmodel_effe...
2016-01-14 MarioFix prediction of shotgun melee, but break nade slapping
2016-01-09 MarioFix it properly (hopefully)
2016-01-09 MarioPotential fix for a crash
2016-01-09 TimePathlegacy networking: bring glowmod back, accidentally it
2016-01-04 MarioMerge branch 'terencehill/lms_itemtimes_fix' into ...
2016-01-04 MarioMerge branch 'terencehill/menu_fixes' into 'master'
2016-01-04 MarioMerge branch 'terencehill/menu_optimization' into ...
2016-01-04 MarioSimplify maths for most vlen cases
2016-01-03 MarioFix use of self in .draw
2016-01-03 MarioPurge most cases of self from the client folder
2016-01-03 MarioPurge self from event_damage
2016-01-01 terencehillMerge branch 'master' into terencehill/lms_itemtimes_fix 266/head
2016-01-01 MarioUse STAT(FROZEN, e) instead of e.frozen
2016-01-01 MarioMore loops
2015-12-31 MarioUse IS_DEAD everywhere
2015-12-30 TimePathUpdate more include paths to simplify log output
2015-12-30 TimePathMakefile: use `-I.`
2015-12-29 TimePathcpp compat
2015-12-29 TimePathMerge branch 'terencehill/server_aliases_fix' into...
2015-12-28 TimePaths/make_pure/new_pure/
2015-12-24 TimePathtuba: fix #1621
2015-12-24 TimePathhook: move to common
2015-12-24 TimePathtuba: move to common
2015-12-24 MarioFinally fix the stupid client including server items...
2015-12-24 MarioKill most uses of FOR_EACH_REALCLIENT
2015-12-24 MarioRemove FOR_EACH_PLAYER and FOR_EACH_SPEC from the codebase
2015-12-24 TimePathMerge branch 'terencehill/cl_forceplayercolors_2' into...
2015-12-24 TimePathMerge branch 'terencehill/connection_msg_fix' into...
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