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2020-01-23 terencehillBot AI: fix bots attacking with harmless blaster second...
2020-01-23 terencehillMerge branch 'master' into terencehill/bot_ai
2020-01-21 MarioMerge branch 'master' into Mario/qcphysics
2020-01-21 MarioMerge branch 'Mario/ipv6_gamelog' into 'master'
2020-01-20 MarioMerge branch 'Mario/rain_fix' into 'master'
2020-01-20 MarioMerge branch 'Mario/csqc_refdef' into 'master'
2020-01-20 MarioMerge branch 'Mario/intrusivelist_objects' into 'master'
2020-01-19 MarioAdd a compiler flag to debug shotgun melee range
2020-01-19 MarioUpdate item sizes in other locations, to match the...
2020-01-19 MarioMerge branch 'bones_was_here/weaponbbox' into 'master'
2020-01-19 MarioAllow mappers to define the draw distance of the rain... 762/head
2020-01-19 MarioIncrease rain draw distance to 1000 (also for drain)
2020-01-19 MarioIncrease rain draw distance to 700, so drain functions
2020-01-19 MarioFix rainsnow logic, thanks to Player_2
2020-01-18 MarioMerge branch 'master' into Mario/rain_fix
2020-01-18 MarioReplace some per-frame physics loops with intrusive... 761/head
2020-01-18 bones_was_hereIncrease height of weapon item bbox from 32 to 48 760/head
2020-01-18 Martin TaibrMerge branch 'martin-t/electro-denoobing' into 'master'
2020-01-18 Martin Taibrelectro midaircombo_speed to preserve balance bug :P 757/head
2020-01-18 MarioMove weapon frame handling to the client side
2020-01-17 MarioRename AmmoNameFromWeaponentity to GetAmmoName and...
2020-01-16 Martin Taibrmore midair combo options: own/teammate/enemy
2020-01-16 Martin Taibrfix read from deleted entity
2020-01-14 MarioAdd a function to skip certain target fields when using...
2020-01-14 MarioAdd an option to disable flag waypoints in CTF on the...
2020-01-14 MarioUpdate the saved fields as well if there's no tick...
2020-01-14 MarioAdd Freeze Tag to the list of gamemodes that don't...
2020-01-14 MarioFix raptor landing not taking the full time with very...
2020-01-14 MarioDo traces for shot origin when the racer is actually...
2020-01-14 MarioUse the effect entity instead of strings for vehicle...
2020-01-14 MarioFix raptor cannon spamming attacks as fast as it can...
2020-01-14 MarioMerge branch 'terencehill/spectate_player' into 'master'
2020-01-14 Martin TaibrMerge branch 'master' into martin-t/linkexplode
2020-01-14 MarioMerge branch 'DefaultUser/mapinfo_without_weapons_in_ca...
2020-01-14 MarioFix a NaN warning from Raptor flares
2020-01-13 MarioAdd g_buffs_randomize_teamplay setting (on by default...
2020-01-12 FreddyCA doesn't require weapons on maps 756/head
2020-01-12 MarioAdjust DeFrag compatibility's player size adjustment...
2020-01-12 MarioAutomatically detect .arena files instead of adding...
2020-01-10 Martin TaibrWIP: electro: allow midair combos to only affect enemy...
2020-01-10 Martin TaibrMerge branch 'mirceakitsune/campaign_leadlimit' into...
2020-01-10 Mircea KitsuneAllow campaign levels to specify leadlimit
2020-01-09 MarioRename sv_vq3compat to sv_q3defragcompat to clarify...
2020-01-09 MarioAutomatically detect .defi files and enable VQ3 compat...
2020-01-08 MarioMerge branch 'martin-t/weaponorder' into 'master'
2020-01-08 MarioMerge branch 'is_not_beaten' into 'master'
2020-01-07 MarioMake uses of R_BeginPolygon explicit as to whether...
2020-01-07 MarioMake the slick flag usable outside of applygravity
2020-01-07 MarioMerge branch 'terencehill/frametime_checks' into 'master'
2020-01-07 MarioMerge branch 'master' into Mario/qcphysics
2020-01-06 MarioDon't copy trace globals when performing touch with...
2020-01-06 MarioTweak unsticking to match the engine a bit closer,...
2020-01-06 MarioFix crouching not being applied while in bloodloss
2020-01-06 MarioFix glitchy jumping while bloodloss is in effect
2020-01-06 MarioDisable bloodloss when the match has ended, fixes cases...
2020-01-01 terencehillMore frametime checks 751/head
2020-01-01 Martin TaibrMerge branch 'mutator' into 'master'
2019-12-30 MarioMerge branch 'master' into Mario/qc_camstuff
2019-12-30 Martin TaibrMerge branch 'Mario/falldamage_vertical' into 'master'
2019-12-29 MarioFix the Arc being visibly inaccurate and flashing the...
2019-12-29 MarioMerge branch 'terencehill/casings_tweaks' into 'master'
2019-12-29 MarioMake the QC physics match the engine a bit more accurat...
2019-12-29 MarioApply martin's version of the walljump angle fix
2019-12-28 MarioAnnounce remaining frags in keepaway when timepoints...
2019-12-28 MarioAdd a compatibility hack for trigger_multiple and func_...
2019-12-28 MarioRotate .obj entity models 180 degrees around the Y...
2019-12-28 MarioAdd rudimentary support for surfaceparm nodamage (negat...
2019-12-28 MarioMerge branch 'terencehill/campaign_balance_fix' into...
2019-12-28 MarioCreate aliases for commands on roughly their correct...
2019-12-28 MarioUse new method of getting angle vectors in walljump...
2019-12-26 MarioUpdate spider and wyvern angles when attacking, since...
2019-12-26 MarioFix compile
2019-12-24 MarioDon't check each notification choice cvar 4 times,...
2019-12-24 MarioUse strcat instead of sprintf in ReplicateVars, improve...
2019-12-24 MarioDon't apply developer checks if developer is -1
2019-12-24 MarioDon't warn about planned/reserved player sounds being...
2019-12-24 MarioUse a debug log instead for reporting item pickups...
2019-12-24 MarioDon't perform a trace log on every item picked up
2019-12-24 MarioClose some databases on shutdown if they're open
2019-12-24 MarioFix a division by 0
2019-12-24 MarioFor better compatibility, turn item_doubler into buff_b...
2019-12-24 MarioRename teamnumber to teamnum in some function parameter...
2019-12-24 MarioAttempt to improve performance drastically on maps...
2019-12-21 terencehillFix #2365 "Div by zero at hydroxon startup"
2019-12-18 MarioRemove cl_fullbright_items (if the server enables fullb...
2019-12-18 MarioNever show mapinfo warnings in the menu code, since...
2019-12-09 MarioMake simple items static, for consistency (ammo and...
2019-12-08 Martin TaibrMerge branch 'master' into martin-t/linkexplode
2019-11-15 MarioMake sure delayed monster attacks also update angles
2019-11-15 MarioMerge branch 'terencehill/insta-lms' into 'master'
2019-11-15 MarioFix some potential crashes revolving around monster...
2019-11-13 terencehillFix #2337 "Players spawn with 200 extra lives when... 734/head
2019-11-10 terencehillDisplay number of extralives taken in LMS and Instagib...
2019-11-10 terencehillBot AI: increase rating of items in Keyhunt so bots...
2019-11-06 terencehillFix #2339 "LMS rank is not translated"
2019-11-02 terencehillMerge branch 'strength_soon' into 'master'
2019-10-27 Martin TaibrMerge branch 'byteManiak/centerprints' into 'master'
2019-10-26 byteManiakShow nade throw message when it explodes while holding...
2019-10-26 byteManiakRemoved secondary damage centerprint. Moved nade throw...
2019-10-24 Martin TaibrMerge branch 'noname2' into 'master'
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