2011-04-03 |
mand1nga | Merge remote branch 'origin/morphed/hpitems' |
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2011-03-30 |
Morphed | Merge branch 'morphed/hpitems' of ssh://git.xonotic... |
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2011-03-19 |
terencehill | Merge branch 'master' into terencehill/newpanelhud |
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2011-03-13 |
Jakob MG | Merge commit 'a5f8cbe456bed48c2c7b5d666e30cbaa344e6e33' |
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2011-03-12 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/universal_relo... |
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2011-03-10 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/universal_relo... |
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2011-03-05 |
Samual | Merge remote branch 'origin/master' into morphed/hpitems |
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2011-03-02 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/universal_relo... |
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2011-03-01 |
Mircea Kitsune | Precache the reload sound in one place only, until... |
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2011-03-01 |
Rudolf Polzer | Merge remote-tracking branch 'origin/fruitiex/uzidebugp... |
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2011-03-01 |
Rudolf Polzer | Merge remote-tracking branch 'origin/mrbougo/tooltips_fix' |
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2011-02-28 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/universal_relo... |
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2011-02-17 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/universal_relo... |
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2011-02-14 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/universal_relo... |
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2011-02-11 |
Mircea Kitsune | Skip melee attack for shotgun while reloading |
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2011-02-11 |
Mircea Kitsune | Stop sending ammo type in W_Reload, now that we update... |
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2011-02-11 |
Mircea Kitsune | Set self.current_ammo in each weapon's WR_SETUP stage... |
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2011-02-11 |
Mircea Kitsune | Phase 2. A global ammo decreasing function. Still not... |
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2011-02-11 |
Mircea Kitsune | First phase, second part. |
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2011-02-11 |
Mircea Kitsune | Attempt to further simplify the reload code, as request... |
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2011-02-10 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/universal_relo... |
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2011-02-08 |
Rudolf Polzer | Merge remote branch 'origin/akari/healthcross' |
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2011-02-06 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/universal_relo... |
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2011-02-06 |
terencehill | Merge branch 'master' into terencehill/newpanelhud |
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2011-01-30 |
Mircea Kitsune | Share the final reload code that comes to mind. The... |
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2011-01-30 |
Mircea Kitsune | Create a RELOADABLE weapon flag, and use it to prevent... |
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2011-01-30 |
Mircea Kitsune | Commonize even more code, now that its possible |
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2011-01-30 |
Mircea Kitsune | Fix ammo types |
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2011-01-30 |
Mircea Kitsune | Port new code to all weapons, part 2 |
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2011-01-30 |
Mircea Kitsune | Port new code to all weapons, part 1 |
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2011-01-30 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/universal_relo... |
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2011-01-29 |
Rudolf Polzer | Merge remote branch 'origin/terencehill/cvarlist_patch' |
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2011-01-29 |
Rudolf Polzer | Merge remote branch 'origin/terencehill/freezetag_fix' |
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2011-01-29 |
Rudolf Polzer | Merge branch 'master' of git://de.git.xonotic.org/xonot... |
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2011-01-27 |
Rudolf Polzer | Merge /tmp/bundle |
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2011-01-25 |
Maik Merten | Merge branch 'master' of ssh://git.xonotic.org/xonotic... |
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2011-01-25 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/universal_relo... |
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2011-01-24 |
terencehill | Merge branch 'master' into terencehill/menu_dialogs_cle... |
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2011-01-24 |
Mircea Kitsune | Remove a useless cvar check. If reloading is disabled... |
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2011-01-24 |
Mircea Kitsune | Fix switching to the shotgun with no ammo when melee... |
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2011-01-23 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/universal_relo... |
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2011-01-23 |
Mircea Kitsune | Move load persistence floats back to their weapon files... |
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2011-01-23 |
Mircea Kitsune | Set weapons to fully loaded on respawn in each weapon... |
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2011-01-23 |
Mircea Kitsune | remove the wish_reload system again |
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2011-01-23 |
Mircea Kitsune | Melee attack always available for shotgun |
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2011-01-23 |
Mircea Kitsune | Remove the switchable check and do all checks in the... |
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2011-01-22 |
Mircea Kitsune | Use only WR_SWITCHABLE to check if we can select our... |
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2011-01-22 |
Mircea Kitsune | Remove the wish_reload system. WR_RELOAD can replace it |
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2011-01-22 |
Mircea Kitsune | Doh, it CAN be done differently than my ugly list.... |
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2011-01-22 |
Rudolf Polzer | make weapon death messages translatable |
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2011-01-22 |
Mircea Kitsune | Move weapon load floats in defs.qh, rather than in... |
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2011-01-22 |
Mircea Kitsune | Merge branch 'master' into mirceakitsune/universal_relo... |
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2011-01-22 |
Mircea Kitsune | Revert that last change, due to not working properly... |
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2011-01-22 |
Mircea Kitsune | Reload if we don't have ammo for a certain attack.... |
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2011-01-22 |
Mircea Kitsune | Only switch to another weapon if the current one doesn... |
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2011-01-22 |
Mircea Kitsune | Do the ammo maths at the beginning again, more correct... |
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2011-01-21 |
Mircea Kitsune | Remove useless returns on attack and attack2. There... |
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2011-01-21 |
Mircea Kitsune | Properly take ammo bounds when checking for forced... |
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2011-01-21 |
Mircea Kitsune | Port reload code over to the UZI |
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2011-01-21 |
Mircea Kitsune | Another rename |
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2011-01-21 |
Mircea Kitsune | Rename another float |
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2011-01-21 |
Mircea Kitsune | Make the crosshair ring properly display ammo based... |
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2011-01-21 |
Mircea Kitsune | Rename the sound file, as it no longer belongs to one... |
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2011-01-21 |
Mircea Kitsune | Add a check that was still necessary |
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2011-01-21 |
Mircea Kitsune | Tidy up code and comments |
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2011-01-21 |
Mircea Kitsune | Fix the remaining issues. At this point, the reload... |
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2011-01-21 |
Mircea Kitsune | Fix more issues |
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2011-01-21 |
Mircea Kitsune | Properly do the ammo checks, and tweak the sniper rifle... |
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2011-01-21 |
Mircea Kitsune | Check the weapon load, not player ammo |
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2011-01-21 |
Mircea Kitsune | Properly check the amount of ammo we'd be using too |
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2011-01-21 |
Mircea Kitsune | Allow using weapons when the player has no more ammo... |
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2011-01-21 |
Mircea Kitsune | Properly check the necessary amount of ammo for reloading |
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2011-01-21 |
Rudolf Polzer | Merge remote branch 'origin/mirceakitsune/translation_r... |
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2011-01-21 |
Mircea Kitsune | Proper cvars and remove old cvars |
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2011-01-21 |
Mircea Kitsune | Fix weapons with reloading disabled |
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2011-01-21 |
Mircea Kitsune | Properly consider ammo we still had in the weapon befor... |
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2011-01-21 |
Mircea Kitsune | Fix forced reload |
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2011-01-21 |
Mircea Kitsune | Only use wish_reload where we have to |
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2011-01-21 |
Mircea Kitsune | Update the sniper as well |
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2011-01-21 |
Mircea Kitsune | Small forgotten fix |
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2011-01-21 |
Mircea Kitsune | Part 2 of per-weapon load persistence. Much closer... |
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2011-01-21 |
Mircea Kitsune | Per weapon load, part 1. Still buggy and not functionin... |
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2011-01-21 |
Mircea Kitsune | Proper names |
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2011-01-21 |
Mircea Kitsune | Improve functionality |
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2011-01-20 |
Mircea Kitsune | Make the reload code use the proper type of ammo |
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2011-01-20 |
Mircea Kitsune | First reload functionality for the shotgun (requires... |
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2011-01-20 |
terencehill | Merge branch 'master' into terencehill/newpanelhud |
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2011-01-20 |
Rudolf Polzer | allow translations of weapon names (NOTE: will only... |
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2011-01-17 |
Rudolf Polzer | Merge remote branch 'origin/terencehill/mapvote_fade' |
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2011-01-13 |
Rudolf Polzer | Merge remote branch 'origin/terencehill/small_cleanups' |
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2011-01-10 |
Samual | Merge branch 'master' into samual/keepaway |
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2011-01-09 |
FruitieX | Merge remote branch 'origin/master' into fruitiex/balance |
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2011-01-08 |
Rudolf Polzer | Merge remote branch 'origin/mirceakitsune/menu_bypass... |
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2011-01-07 |
Rudolf Polzer | fix antispam of hitsounds; fix shotgun and electro... |
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2010-12-28 |
Rudolf Polzer | Merge remote branch 'origin/fruitiex/bots' |
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2010-12-18 |
mand1nga | Merge branch 'master' into mand1nga/bot-navigation... |
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2010-12-15 |
terencehill | Merge branch 'master' into terencehill/newpanelhud |
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2010-12-15 |
FruitieX | Merge remote branch 'origin/terencehill/newpanelhud... |
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2010-12-15 |
FruitieX | Merge branch 'master' into terencehill/newpanelhud |
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2010-12-12 |
Samual | Merge remote branch 'origin/master' into samual/keepaway |
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