]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/shortlog
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2014-12-12 MarioMove client side jump calculation into CheckPlayerJump
2014-12-12 MarioAdd a hack to fix track_canjump (using client cvar...
2014-12-12 MarioPartial fix for multijump
2014-12-12 MarioClient side multijump (broken due to physics issues)
2014-12-12 MarioBroken jumppad prediction
2014-12-12 TimePathMerge branch 'master' into TimePath/experiments/csqc_pr...
2014-12-12 MarioAlmost fix ladder prediction (entering and idle are...
2014-12-11 MarioAdd Archer to the credits
2014-12-11 MarioMerge remote-tracking branch 'origin/Mirio/credits'
2014-12-11 MarioMerge branch 'Mario/weapons_new'
2014-12-11 MarioMake crylink force match master
2014-12-11 MirioUpdated team members, translators
2014-12-11 MarioRemove shockwave from mutator menu
2014-12-11 MarioFix comment
2014-12-11 MarioAttempt to make ladders predicted (currently quite...
2014-12-11 TimePathCreate button macros
2014-12-11 TimePathFix dodging not working
2014-12-11 TimePathSimplify dodging code
2014-12-11 MarioRemove an unused stat
2014-12-11 MarioCall the setpressedkeys functions in the right place...
2014-12-11 TimePathMove dodging macros into mutator
2014-12-11 TimePathRemove physics macro includes
2014-12-11 TimePathExtract physics macro definitions
2014-12-11 MarioUse the common definition to set movement
2014-12-11 MarioUse TRUE and FALSE instead of 1 and 0
2014-12-11 MarioMake dead check common (don't really need it, as physic...
2014-12-11 MarioMove some dodging stuff into dodging file
2014-12-11 MarioRough support for dodging prediction
2014-12-10 TimePathFix air acceleration the same way
2014-12-10 TimePathFix slope sliding
2014-12-10 MarioPredict jetpack
2014-12-10 TimePathFix crazy walk speed
2014-12-10 TimePathSync air physics with engine
2014-12-10 TimePathSync walk physics with engine
2014-12-10 TimePathSync water move physics with engine
2014-12-10 MarioMove stat updates to a function for easier access
2014-12-10 TimePathImprove water movement prediction
2014-12-10 TimePathUse more constants
2014-12-10 MarioMove physics stats loading into physics file
2014-12-10 MarioFailed attempt to make CheckWaterJump work with CSQC
2014-12-09 MarioFix water movement and add a networked stat for the...
2014-12-09 MarioFix water prediction by using a legacy function
2014-12-09 MarioFix a couple of missing stats
2014-12-09 MarioPrepare for predicted jetpack and swimming
2014-12-09 MarioBring it back (apparently, pmove_flags is not set by...
2014-12-09 MarioGet rid of CSQC_ClientMovement_UpdateStatus (the stuff...
2014-12-09 MarioMerge branch 'master' into Mario/weapons_new
2014-12-09 TimePathRemove the last self parameter
2014-12-09 TimePathClean up code
2014-12-08 TimePathUse global self
2014-12-08 TimePathMerge client and server physics routines
2014-12-08 Rudolf PolzerGet rid of hardcoded "Player" string for checking wheth...
2014-12-08 TimePathRemove the weird old hack that only increases bandwidth...
2014-12-08 TimePathDelete server/cl_physics.qc, we no longer need it
2014-12-08 TimePathInterleave server/cl_physics.qc with common/physics...
2014-12-08 MarioRemove a weird old hack that only increases bandwidth...
2014-12-08 MarioAlso set the stat
2014-12-08 TimePathSimplify SV_PlayerPhysics
2014-12-08 TimePathSplit SV_PlayerPhysics
2014-12-08 MarioUse client side crouch prediction
2014-12-08 TimePathPartially merge server and client physics
2014-12-08 TimePathExtract movement prediction into its own module and...
2014-12-08 MarioRemove an evil clone of makevectors
2014-12-08 MarioCopy some stuff from the server side implementation...
2014-12-08 MarioPort AirAccelerate function (doesn't fix air control...
2014-12-07 Rudolf Polzercsqcplayers: for player models, always overwrite .frame...
2014-12-07 TimePathFix movement prediction
2014-12-07 MarioClean up the cl_movement switch a bit
2014-12-07 TimePathXonotic is PROTOCOL_DARKPLACES7, not PROTOCOL_QUAKEWORLD
2014-12-07 TimePathSwitch from cvar() to getstatf()
2014-12-07 TimePathInitial translation
2014-12-05 MarioDuplicate some bad code for the sake of fixing bot...
2014-12-05 MarioDisable reloading when weapon use is forbidden (fixes...
2014-12-05 MarioAdd a simple delay to prevent drawing projectiles in...
2014-12-05 MarioMerge branch 'master' into Mario/weapons_new
2014-12-05 MarioTemporary fix for missing alternate flag textures ...
2014-12-05 MarioMerge branch 'terencehill/ca_fixes_and_more'
2014-12-05 MarioMerge branch 'master' into terencehill/ca_fixes_and_more
2014-12-05 MarioAdd a few quick checks to ensure dead/frozen players...
2014-12-05 MarioMerge branch 'Mario/ctf_fixes'
2014-12-05 MarioFix flags passing through clips and becoming unreachabl...
2014-12-04 MarioRemove arc from machinegun weaponreplace
2014-12-04 MarioFix a typo
2014-12-04 MarioUpdate credits
2014-12-04 MarioMerge branch 'terencehill/scoreboard_fixes'
2014-12-03 MarioMake balances match
2014-12-02 terencehillIn the first frame set up a temporary scoreboard layout...
2014-12-02 terencehillscore labels must be strunzoned as the server sends...
2014-12-01 terencehillFix gametype names in default scoreboard column layout
2014-12-01 MarioMake arc burst last a bit longer
2014-11-30 MarioUse reversion gravity/jumpvelocity
2014-11-30 MarioAdd new balance changes from testing cup
2014-11-30 MarioSlow down rot speed a little more while carrying medic...
2014-11-30 MarioShow weapon location marker above the weapon, rather...
2014-11-30 Mariog_weaponspeedfactor isn't g_balance_damagepush_speedfactor
2014-11-30 MarioDisable g_balance_damagepush_speedfactor in Nexuiz...
2014-11-30 MarioFix double semicolons
2014-11-29 MarioAdd an option to use alternate (Nexuiz) secondary shotg...
2014-11-28 terencehillMake HUD_DefaultColumnLayout into a macro to avoid...
2014-11-28 terencehillFix broken defaut layout caused by recently added tdm...
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