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Skip melee attack for shotgun while reloading
[xonotic/xonotic-data.pk3dir.git] / qcsrc / server / w_shotgun.qc
2011-02-11 Mircea KitsuneSkip melee attack for shotgun while reloading
2011-02-11 Mircea KitsuneStop sending ammo type in W_Reload, now that we update...
2011-02-11 Mircea KitsuneSet self.current_ammo in each weapon's WR_SETUP stage...
2011-02-11 Mircea KitsunePhase 2. A global ammo decreasing function. Still not...
2011-02-11 Mircea KitsuneFirst phase, second part.
2011-02-11 Mircea KitsuneAttempt to further simplify the reload code, as request...
2011-02-10 Mircea KitsuneMerge branch 'master' into mirceakitsune/universal_relo...
2011-02-08 Rudolf PolzerMerge remote branch 'origin/akari/healthcross'
2011-02-06 Mircea KitsuneMerge branch 'master' into mirceakitsune/universal_relo...
2011-01-30 Mircea KitsuneShare the final reload code that comes to mind. The...
2011-01-30 Mircea KitsuneCreate a RELOADABLE weapon flag, and use it to prevent...
2011-01-30 Mircea KitsuneCommonize even more code, now that its possible
2011-01-30 Mircea KitsuneFix ammo types
2011-01-30 Mircea KitsunePort new code to all weapons, part 2
2011-01-30 Mircea KitsunePort new code to all weapons, part 1
2011-01-30 Mircea KitsuneMerge branch 'master' into mirceakitsune/universal_relo...
2011-01-29 Rudolf PolzerMerge remote branch 'origin/terencehill/cvarlist_patch'
2011-01-29 Rudolf PolzerMerge remote branch 'origin/terencehill/freezetag_fix'
2011-01-29 Rudolf PolzerMerge branch 'master' of git://de.git.xonotic.org/xonot...
2011-01-27 Rudolf PolzerMerge /tmp/bundle
2011-01-25 Maik MertenMerge branch 'master' of ssh://git.xonotic.org/xonotic...
2011-01-25 Mircea KitsuneMerge branch 'master' into mirceakitsune/universal_relo...
2011-01-24 terencehillMerge branch 'master' into terencehill/menu_dialogs_cle...
2011-01-24 Mircea KitsuneRemove a useless cvar check. If reloading is disabled...
2011-01-24 Mircea KitsuneFix switching to the shotgun with no ammo when melee...
2011-01-23 Mircea KitsuneMerge branch 'master' into mirceakitsune/universal_relo...
2011-01-23 Mircea KitsuneMove load persistence floats back to their weapon files...
2011-01-23 Mircea KitsuneSet weapons to fully loaded on respawn in each weapon...
2011-01-23 Mircea Kitsuneremove the wish_reload system again
2011-01-23 Mircea KitsuneMelee attack always available for shotgun
2011-01-23 Mircea KitsuneRemove the switchable check and do all checks in the...
2011-01-22 Mircea KitsuneUse only WR_SWITCHABLE to check if we can select our...
2011-01-22 Mircea KitsuneRemove the wish_reload system. WR_RELOAD can replace it
2011-01-22 Mircea KitsuneDoh, it CAN be done differently than my ugly list....
2011-01-22 Rudolf Polzermake weapon death messages translatable
2011-01-22 Mircea KitsuneMove weapon load floats in defs.qh, rather than in...
2011-01-22 Mircea KitsuneMerge branch 'master' into mirceakitsune/universal_relo...
2011-01-22 Mircea KitsuneRevert that last change, due to not working properly...
2011-01-22 Mircea KitsuneReload if we don't have ammo for a certain attack....
2011-01-22 Mircea KitsuneOnly switch to another weapon if the current one doesn...
2011-01-22 Mircea KitsuneDo the ammo maths at the beginning again, more correct...
2011-01-21 Mircea KitsuneRemove useless returns on attack and attack2. There...
2011-01-21 Mircea KitsuneProperly take ammo bounds when checking for forced...
2011-01-21 Mircea KitsunePort reload code over to the UZI
2011-01-21 Mircea KitsuneAnother rename
2011-01-21 Mircea KitsuneRename another float
2011-01-21 Mircea KitsuneMake the crosshair ring properly display ammo based...
2011-01-21 Mircea KitsuneRename the sound file, as it no longer belongs to one...
2011-01-21 Mircea KitsuneAdd a check that was still necessary
2011-01-21 Mircea KitsuneTidy up code and comments
2011-01-21 Mircea KitsuneFix the remaining issues. At this point, the reload...
2011-01-21 Mircea KitsuneFix more issues
2011-01-21 Mircea KitsuneProperly do the ammo checks, and tweak the sniper rifle...
2011-01-21 Mircea KitsuneCheck the weapon load, not player ammo
2011-01-21 Mircea KitsuneProperly check the amount of ammo we'd be using too
2011-01-21 Mircea KitsuneAllow using weapons when the player has no more ammo...
2011-01-21 Mircea KitsuneProperly check the necessary amount of ammo for reloading
2011-01-21 Rudolf PolzerMerge remote branch 'origin/mirceakitsune/translation_r...
2011-01-21 Mircea KitsuneProper cvars and remove old cvars
2011-01-21 Mircea KitsuneFix weapons with reloading disabled
2011-01-21 Mircea KitsuneProperly consider ammo we still had in the weapon befor...
2011-01-21 Mircea KitsuneFix forced reload
2011-01-21 Mircea KitsuneOnly use wish_reload where we have to
2011-01-21 Mircea KitsuneUpdate the sniper as well
2011-01-21 Mircea KitsuneSmall forgotten fix
2011-01-21 Mircea KitsunePart 2 of per-weapon load persistence. Much closer...
2011-01-21 Mircea KitsunePer weapon load, part 1. Still buggy and not functionin...
2011-01-21 Mircea KitsuneProper names
2011-01-21 Mircea KitsuneImprove functionality
2011-01-20 Mircea KitsuneMake the reload code use the proper type of ammo
2011-01-20 Mircea KitsuneFirst reload functionality for the shotgun (requires...
2011-01-20 Rudolf Polzerallow translations of weapon names (NOTE: will only...
2011-01-17 Rudolf PolzerMerge remote branch 'origin/terencehill/mapvote_fade'
2011-01-13 Rudolf PolzerMerge remote branch 'origin/terencehill/small_cleanups'
2011-01-10 SamualMerge branch 'master' into samual/keepaway
2011-01-09 FruitieXMerge remote branch 'origin/master' into fruitiex/balance
2011-01-08 Rudolf PolzerMerge remote branch 'origin/mirceakitsune/menu_bypass...
2011-01-07 Rudolf Polzerfix antispam of hitsounds; fix shotgun and electro...
2010-12-28 Rudolf PolzerMerge remote branch 'origin/fruitiex/bots'
2010-12-18 mand1ngaMerge branch 'master' into mand1nga/bot-navigation...
2010-12-12 SamualMerge remote branch 'origin/master' into samual/keepaway
2010-12-10 Rudolf PolzerMerge commit 'c5518de'
2010-12-10 Rudolf PolzerMerge commit '7b4c329'
2010-12-10 Rudolf PolzerMerge remote branch 'origin/terencehill/WEP_constants_f...
2010-12-10 Rudolf PolzerMerge remote branch 'origin/fruitiex/miscfixes' into...
2010-12-09 Rudolf PolzerMerge branch 'master' into fruitiex/ctsfix
2010-12-09 FruitieXMerge branch 'master' into fruitiex/ctsfix
2010-12-09 Rudolf PolzerMerge remote branch 'origin/terencehill/small_cleanup'
2010-12-09 Rudolf PolzerMerge remote branch 'origin/mand1nga/bots/weapons-fixes'
2010-12-06 Rudolf PolzerMerge branch 'master' of git://git.xonotic.org/xonotic...
2010-12-04 terencehillMerge branch 'master' into terencehill/crosshair_colors
2010-12-04 mand1ngaAdded support for shotgun melee
2010-12-04 Rudolf PolzerMerge remote branch 'origin/fruitiex/glowmodreset'
2010-12-04 Rudolf PolzerAutocvarize SVQC and CSQC. 20% less CPU usage of dedica...
2010-12-01 Rudolf PolzerMerge remote branch 'origin/samual/newsounds'
2010-11-30 Rudolf PolzerMerge remote branch 'origin/morphed/flag'
2010-11-30 FruitieXMerge remote branch 'origin/master' into fruitiex/gamem...
2010-11-30 FruitieXMerge remote branch 'origin/master' into fruitiex/cl_vyes
2010-11-26 Rudolf PolzerMerge branch 'master' of git://de.git.xonotic.org/xonot...
2010-11-26 unknownMerge remote branch 'origin/master' into samual/keepaway
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