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Nades: rename registry globals
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / hud.qc
2015-02-14 MarioMerge branch 'master' into Mario/ons_updates
2015-02-14 MarioMerge branch 'sev/weapon_panel_retry' into 'master'
2015-02-14 MarioMerge branch 'master' into sev/weapon_panel_retry
2015-02-14 MarioMerge branch 'master' into Mario/ctf_updates
2015-02-09 Severin MeyerCenter onlyowned weapon panel if the panel bounds reach...
2015-02-09 terencehillCenter onlyowned panel if the original panel snaps...
2015-02-09 terencehillUpscale icons with the previous code (AR "fix") rather...
2015-02-09 Rudolf PolzerMerge remote-tracking branch 'origin/divVerent/crypto...
2015-02-09 terencehillWeapon panel only owned mode: reduce table trying to...
2015-02-07 terencehillUltimate improvement of the onlyowned layout: change...
2015-02-07 terencehillImprove weapon icon distribution
2015-02-06 terencehillClean up quickmenu code: give more appropriated names...
2015-02-06 Mattia BasagliaUse int and bool in minigame code
2015-02-05 Severin MeyerMake the weapon panel snapping work with any padding...
2015-02-05 Severin MeyerBase weapon panel snap threshold on screen size
2015-02-05 Severin MeyerMake the weapon panel even more symmetrical and snappier
2015-02-05 Mattia BasagliaMinigame code and cfg
2015-02-05 MarioMerge branch 'master' into Mario/physics
2015-02-04 Severin MeyerDistribute the icons on the weapons panel more symmetri...
2015-02-03 terencehillUpdate quickmenu code syntax
2015-02-03 terencehillMerge branch 'master' into terencehill/quickmenu
2015-02-03 MarioMerge branch 'Mirio/credits' into 'master'
2015-02-03 MarioMerge branch 'master' into Mario/ons_updates
2015-02-03 MarioMerge branch 'terencehill/weapon_panel_fix' into 'master'
2015-02-03 terencehillMerge branch 'master' into terencehill/string_prefixes_...
2015-02-02 terencehillMerge branch 'master' into terencehill/weapon_panel_fix
2015-02-02 MarioMerge branch 'master' into Mario/ctf_updates
2015-02-02 terencehillFix weapon count when there's a complain_weapon (add...
2015-02-02 terencehillShow default set of owned weapons in the hud editor...
2015-02-02 terencehillWeapons panel: better way to enlarge weapon_size to...
2015-02-02 TimePathMerge remote-tracking branch 'origin/TimePath/experimen...
2015-02-02 TimePathMerge branch 'master' into TimePath/experiments/csqc_pr...
2015-02-02 MarioMerge branch 'Mario/qc_updates' into 'master'
2015-02-02 TimePathMerge branch 'master' into Mario/qc_updates
2015-02-01 terencehillMerge branch 'master' into terencehill/weapon_panel_fix
2015-02-01 terencehillQuickmenu: add support for C-style comments in quickmen...
2015-01-31 terencehillQuickmenu: add possibility to list own team players...
2015-01-30 terencehillQuickmenu: make available commands with selectable...
2015-01-30 terencehillAdjust indentation
2015-01-30 TimePathMerge branch 'Mario/qc_updates' into TimePath/csqc_pred...
2015-01-30 MarioMerge branch 'sev/luma_supplement' into 'master'
2015-01-30 MarioMerge branch 'sev/luma' into 'master'
2015-01-30 Mattia BasagliaMerge branch 'master' of ssh://gitlab.com/xonotic/xonot...
2015-01-30 TimePathRemove for-loop workaround
2015-01-29 TimePathFix whitespace for #include
2015-01-29 TimePathDeclare more ints as ints
2015-01-29 TimePathReplace more `vector_[xyz]` with `vector.[xyz]`
2015-01-29 TimePathDeclare more ints as ints
2015-01-29 TimePathClean up CSQC #includes
2015-01-29 TimePathRename defs to qh
2015-01-29 TimePath#include this
2015-01-27 MarioMerge branch 'master' into TimePath/experiments/csqc_pr...
2015-01-26 TimePathClean up macros
2015-01-25 terencehillPut formula to calculate row count into its own function
2015-01-25 TimePathUnify boolean constants
2015-01-25 terencehillImprove distribution of the icons and therefore use...
2015-01-25 TimePathReplace `vector_[xyz]` with `vector.[xyz]` where possible
2015-01-25 TimePathWork around a gmqcc bug
2015-01-25 TimePathRemove some `#ifdef GMQCC` conditionals
2015-01-24 terencehillReduce scope of some variables
2015-01-24 terencehillAdd an explicative comment
2015-01-24 terencehillRevert "Improve the distribution of icons in the HUD...
2015-01-24 TimePathDeclare more ints as ints
2015-01-24 MarioFix some more things
2015-01-24 MarioRemove some cases of local noref
2015-01-24 MarioWhy wasn't this done in the first place, instead of...
2015-01-24 MarioTurn #define'd constants into actual constants
2015-01-24 MarioCan only hope there's no mistakes in this
2015-01-24 terencehillMerge branch 'master' into terencehill/menu_optimizations
2015-01-23 MarioMerge branch 'sev/hud_weapon_panel' into 'master'
2015-01-23 MarioMerge branch 'sev/menu_play_char' into 'master'
2015-01-23 MarioMerge branch 'terencehill/cvar_updates' into 'master'
2015-01-23 MarioMerge branch 'terencehill/ready_restart_tweaks' into...
2015-01-22 MarioMerge branch 'sev/hud_kh' into 'master'
2015-01-22 MarioMerge branch 'master' into sev/hud_kh
2015-01-21 Severin MeyerAdd cvar hud_panel_weapons_label_scale
2015-01-21 Severin MeyerImprove the distribution of icons in the HUD weapons...
2015-01-21 MarioMerge branch 'master' into Mario/ctf_updates
2015-01-20 terencehillMerge branch 'master' into terencehill/itemstime
2015-01-20 MarioMerge branch 'master' into Mario/ons_updates
2015-01-20 MarioMerge branch 'master' into Mario/physics
2015-01-20 MarioMerge branch 'master' into Mario/turrets
2015-01-20 MarioMerge branch 'master' into Mario/vaporizer_damage
2015-01-20 MarioMerge branch 'master' into Mario/vehicles
2015-01-19 terencehillFix hud_panel_quickmenu_align initialization and tell...
2015-01-19 terencehillAdd quickmenu panel number to _hud_panelorder
2015-01-19 terencehillMerge branch 'master' into terencehill/quickmenu
2015-01-19 MarioMerge remote-tracking branch 'origin/master' into sev...
2015-01-19 MarioMerge branch 'sev/hud_ammo_panel' into 'master'
2015-01-18 Severin MeyerUse proper infinity symbol for infinite ammo count
2015-01-18 Severin MeyerFor a low ammo count, use slightly brighter red for...
2015-01-18 Severin MeyerAdd hud_panel_ammo_noncurrent_scale cvar
2015-01-18 Severin MeyerAdd hud_panel_ammo_noncurrent_alpha cvar
2015-01-18 Severin MeyerNever black out the current ammo, even if empty. A...
2015-01-18 Severin MeyerRefactor the DrawAmmoItem() function: remove redundant...
2015-01-11 Rudolf PolzerMerge remote-tracking branch 'origin/mrbougo/clonefixes'
2015-01-07 MarioMerge branch 'master' into Mario/vehicles
2015-01-05 TimePathMerge branch 'master' into TimePath/experiments/csqc_pr...
2015-01-02 Severin MeyerMerge branch 'master' into sev/luma
2014-12-30 terencehillMerge branch 'master' into terencehill/music_player
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