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General cleanup/optimize
[xonotic/xonotic-data.pk3dir.git] / qcsrc / lib /
2015-11-22 TimePathGeneral cleanup/optimize
2015-11-22 TimePathlib/iter: FOREACH_ENTITY
2015-11-21 TimePathcsqcmodel: optimize server2csqc
2015-11-20 MarioMerge branch 'terencehill/hud_cvars' into 'master'
2015-11-17 TimePathMerge branch 'TimePath/csqc_sounds' into 'master'
2015-11-17 TimePathent_cs: don't remove on death, really
2015-11-16 TimePathMerge branch 'master' into TimePath/csqc_sounds
2015-11-16 TimePathent_cs: rewrite
2015-11-15 MarioMerge branch 'terencehill/menu_gametype_sliders' into...
2015-11-15 MarioMerge branch 'terencehill/g_lms_extra_lives' into ...
2015-11-15 MarioMerge branch 'terencehill/menu_serverlist_tooltip'...
2015-11-15 MarioMerge branch 'terencehill/menu_saveCvarsMulti_fix'...
2015-11-15 MarioMerge branch 'master' into Mario/bulldozer
2015-11-15 TimePathRegistry: simplify API
2015-11-15 TimePathMap: explicit remove function
2015-11-14 TimePathReset: `this` param
2015-11-14 TimePathMerge branch 'terencehill/announcer_fix' into 'master'
2015-11-13 MarioMerge branch 'master' into Mario/bulldozer
2015-11-13 TimePathNet: float/vector IO
2015-11-13 TimePathMerge branch 'master' into TimePath/csqc_sounds
2015-11-11 TimePathVector: inline cross function
2015-11-10 TimePathRegistry: cleanup
2015-11-08 MarioMerge branch 'terencehill/quickmenu_file_example' into...
2015-11-08 MarioMerge branch 'terencehill/menu_languages' into 'master'
2015-11-08 TimePathGlobalSound: send as tempentity
2015-11-07 TimePathFOREACH_WORD
2015-11-07 TimePathStats: begin registering stats
2015-11-07 TimePathStats: registry
2015-11-06 TimePathRegistry: network and verify checksums on connect
2015-11-06 TimePathRegistry: fix incorrect sorting
2015-11-05 TimePathRegistry: checksum
2015-11-05 TimePathSplit up common/util.qc
2015-11-05 TimePathCleanup
2015-11-05 TimePathCleanup
2015-11-05 TimePathCleanup
2015-11-05 TimePaths/(void)/()
2015-11-04 TimePathNet: reserve fewer temp entity events
2015-11-04 TimePathNet: allow overriding CSQCPLAYER_FORCE_UPDATES
2015-11-04 TimePathNet: register all types
2015-11-04 TimePathMerge branch 'TimePath/entitydebugger' into 'master'
2015-11-04 TimePathMerge branch 'master' into TimePath/debug_draw 248/head
2015-11-01 TimePathMerge branch 'master' into TimePath/debug_draw
2015-11-01 TimePathlib: etof and ftoe
2015-11-01 TimePathPrecache: defer
2015-11-01 TimePathRegistry: hide arrays
2015-10-31 MarioMerge branch 'terencehill/hide_motd' into 'master'
2015-10-31 TimePathRegistry: use BITS everywhere
2015-10-30 TimePathEffects: make sending entities easier, make sending...
2015-10-29 TimePathlib: inline a few functions
2015-10-29 TimePathMerge branch 'master' into TimePath/debug_draw
2015-10-29 TimePathMerge branch 'TimePath/items' into 'master'
2015-10-29 TimePathMerge branch 'master' into TimePath/items 245/head
2015-10-29 TimePathEntity debugger
2015-10-28 TimePathWith: allow in short if-else statements
2015-10-28 TimePathLinkedList: always update tail
2015-10-27 TimePathOO: `super` considered harmful; does not handle multipl...
2015-10-27 TimePathUncrustify lib/*
2015-10-26 TimePathRemove uses of nested BIT macro
2015-10-26 TimePathMerge branch 'master' into TimePath/items
2015-10-25 TimePathUse the BIT macro
2015-10-25 TimePathCvar: fix non updating autocvars
2015-10-24 MarioMerge branch 'terencehill/hud_cleanups' into 'master'
2015-10-24 MarioMerge branch 'master' into terencehill/ons_spawn_patch
2015-10-24 MarioMerge branch 'TimePath/gamemode_composition' into ...
2015-10-23 terencehillMerge branch 'master' into terencehill/menu_languages
2015-10-23 TimePathMerge branch 'master' into TimePath/gamemode_composition 244/head
2015-10-21 terencehillMerge branch 'master' into terencehill/menu_gametype_to... 243/head
2015-10-18 TimePathMutators: combine headers
2015-10-15 TimePathMerge branch 'terencehill/slider_drag_fix' into 'master'
2015-10-15 TimePathlib: add LinkedList
2015-10-15 TimePathNet_LinkEntity: check against empty strings too
2015-10-14 terencehillMerge branch 'master' into terencehill/hud_cleanups
2015-10-14 TimePathStatic init: static_init_late()
2015-10-13 terencehillMerge branch 'master' into terencehill/tooltips_cleanup 230/head
2015-10-12 TimePathItems: use Model references instead of strings
2015-10-11 TimePathMerge branch 'master' into TimePath/deathtypes 234/head
2015-10-11 TimePathMerge branch 'TimePath/cleanup'
2015-10-11 TimePathlib: move csqcmodellib and warpzonelib
2015-10-10 terencehillMerge branch 'master' into terencehill/menu_gametype_to...
2015-10-10 TimePath#includes: cleanup client
2015-10-09 TimePathCommands: use registry
2015-10-09 TimePath#includes: cleanup
2015-10-08 MarioMerge branch 'master' into Mario/multiplayer_snake
2015-10-08 TimePathMerge branch 'TimePath/bot_api' into 'master'
2015-10-08 TimePathMerge branch 'master' into TimePath/deathtypes
2015-10-08 TimePathLib: re-home functions from common/util
2015-10-08 TimePathAutocvar: use MakeConsoleSafe
2015-10-07 TimePathRegistry: overflow check
2015-10-07 TimePathNet: purge SELFPARAM from sendfuncs
2015-10-07 TimePathNet: tempentity support
2015-10-06 TimePathWeapons: rename registry globals
2015-10-06 TimePathMerge branch 'TimePath/unified_weapons' into 'master'
2015-10-06 TimePathMerge branch 'master' into TimePath/unified_weapons
2015-10-05 TimePathHook: fix server cfg
2015-10-05 TimePathLinked entities: simplify registration
2015-10-03 terencehillMerge branch 'master' into terencehill/tooltips_cleanup
2015-10-03 TimePathSpawnfuncs: whitelist more fields
2015-10-03 TimePathSpawnfuncs: don't check field types, increases compile...
2015-10-03 TimePathMerge branch 'master' into TimePath/unified_weapons
2015-10-03 TimePathMerge branch 'TimePath/spawnfunc' into 'master'
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