Fix engine not starting on Windows if linked against SDL > 2.0.5
[xonotic/darkplaces.git] / quakedef.h
2018-08-05 havocChange a comment and a description to remove mentions...
2017-01-07 havocincrease MAX_CHANNELS to support quakemash
2016-07-20 divverentOOPS. Enable USE_RWOPS only on Android.
2014-08-27 divverentFix build on OS X. Previously, building on OS X always...
2014-03-04 havocincrease MAX_PARTICLEEFFECTNAME and MAX_PARTICLEEFFECTI...
2013-08-03 divverentRevert "Revert "Build in subdirs"", as the issues seem...
2013-07-17 havocSteel Storm additions for mobile (EluanCM)
2012-05-13 divverentworkaround for broken libc on mingw32
2012-04-20 divverentVM_sprintf: use intmax_t for integer types
2012-04-19 divverentmark Host_Error as noreturn to help static analysis
2012-04-11 divverentfix a typo
2012-04-11 divverentPRVM_64: make savegames precision-loss-less
2012-04-04 havocadded PRVM_64 define which upgrades the QC VM to double...
2012-02-18 divverentalways allow -nosse and -nosse2 flags to change SSE...
2011-11-01 divverentCommand line: -sessionid, cvars: locksession, (R/O...
2011-10-22 havocmajor overhaul for thread-safety - many global variable...
2011-10-14 havocremoved OffscreenGecko support because it is not maintained
2011-10-04 divverentserver list: allow more AND and OR masks (except in...
2011-08-03 havocfix a pile of issues with calling conventions on GLES2...
2011-05-17 divverentnew movement cvar and stat: sv_airaccel_qw_stretchfactor
2011-05-13 vortexMultisampling initialisation moved from vid_sdl to...
2011-04-18 havocfix typo in last commit
2011-04-18 havocmove iphone detection above macosx detection
2011-04-18 havocseparate out the GLES2 stuff from the iphone stuff
2011-04-01 havocfix compilation when SSE2_PRESENT, also fix compilation...
2011-04-01 havocWGL client can now use DPSOFTRAST, added thread_win...
2011-03-05 divverentinstead, define the FILE_OFFSET_BITS part in the build...
2011-01-26 eihruladded SSE2_PRESENT define
2011-01-18 havoclower particle limit when using DP_SMALLMEMORY builds
2010-12-23 divverentalso make MAX_SCOREBOARDNAME 128 in the small memory...
2010-12-21 divverentallow longer player names
2010-10-18 divverentas the SSE bug seems fixed now, use SSE in MSVC builds...
2010-10-16 divverentonly enable SSE if __GNUC__ for the moment... needs...
2010-10-15 divverentCryptographic authentication support for the d0_blind_i...
2010-10-08 divverentSSE patch by kyre, with runtime CPU detection and a...
2010-08-27 divverentGLX: use _NET_WM_ICON additionally to the xpm icon...
2010-08-22 divverentsupport more level network eyes, and make them static...
2010-07-20 divverentsv_aircontrol_penalty
2010-06-04 divverentsv_airspeedlimit_nonqw: a soft speedlimit for games...
2010-05-28 havocraise MAX_STATICENTITIES for a new map goldenboy is...
2010-05-22 divverentsv_airstrafeaccel_qw cvar for tuning CPMA-style physics
2010-05-03 divverentsv_aircontrol_power - customizing the response curve...
2010-04-05 divverent1. network sv_gameplayfix_gravityunaffectedbyticrate...
2010-02-28 divverentWarpZones:
2010-02-25 havocuse CONFIGFILENAME and STARTCONFIGFILENAME macros inste...
2010-02-11 havocadded texturename parameter in particles/particlefont.txt
2010-01-25 havocchanged DP_SMALLMEMORY compiles to use the standard...
2010-01-08 havocmore memory savings
2010-01-08 havocdon't set DP_SMALLMEMORY by default
2010-01-08 havocreduce memory usage by several more megabytes
2009-12-29 divverentfix declaration of buildstring
2009-12-27 havocchanged a ton of developer cvar checks into developer_e...
2009-12-24 havocchange a few WIN64 checks to _WIN64 (which actually...
2009-12-21 havocincrease NET_MAXMESSAGE in DP_SMALLMEMORY configuration...
2009-11-14 havocincrease some limits in DP_SMALLMEMORY
2009-11-13 havocincrease MAX_CACHED_PICS in DP_SMALLMEMORY case back...
2009-11-13 havocbump a few limits in DP_SMALLMEMORY (cachedpics was...
2009-11-12 havocfix crash with predicted player locations
2009-11-11 havocrename R_MAX_OCCLUSION_QUERIES to MAX_OCCLUSION_QUERIES...
2009-11-11 havocmigrated a large number of #define MAX values to quaked...
2009-09-18 divverentsv_gameplayfix_q2airaccelerate: use Quake2/3/Nexuiz...
2009-08-24 divverentokay, fix the latest fix :P
2009-07-08 divverentdoxygen comments and config file
2009-07-06 divverenttwice as many models loadable (for LOD and stuff)
2009-05-07 divverentcl_input: movevars for "warsowbunny" mode, also impleme...
2009-05-05 divverentCPMA-style cl_movement physics settings possible! Varia...
2008-12-28 divverentfix whitespace handling:
2008-07-23 divverentadd apparently not yet working optimization flags to...
2008-02-04 havochuge audit of dprints throughout engine, all notices...
2008-01-28 divverentadd a DEMOMSG_CLIENT_TO_SERVER flag to demos (0x8000000...
2008-01-22 divverentmake play/play2 dummies when -nosound
2008-01-18 resRemoved passing machine type from the makefile to the...
2007-12-01 divverentthe big chat area/font patch... hope it works well...
2007-11-12 divverentmove two #defined to quakedef.h, and always include...
2007-07-03 havoccommented out STAT_FRAGS (never used in quake either)
2007-06-13 havocadded a score-distribution/place/score block left of...
2007-05-25 havocadded a 4D noise function for use by shaders
2007-05-11 havocmoved almost all server cvars to sv_main.c and added...
2007-05-11 havocadded friction and waterfriction movevars stats
2007-05-07 havocnow sends player physics variables as stats, including...
2007-02-23 havoccheck __GNUC__ version before defining printf attribute...
2007-02-15 havoccleaned up client qc, menu qc, and server qc VM initial...
2007-01-14 havocpatch from div0 that enables printf format warnings...
2006-12-15 havocremoved NET_MAXRATE (as it served no useful purpose...
2006-11-15 havocmade cl_viewmodel_scale apply to csqc and gettaginfo
2006-07-17 havocfix a buffer overflow bug in InfoString_SetValue (thank...
2006-04-18 havocrewrote timing code, now a much better and very differe...
2006-04-04 havocincreased sv_maxrate limit to 150000 from 25000
2006-03-21 havocrenamed varray_ arrays to rsurface_array_, and they...
2006-03-15 havocremoved cgame and ui code (both unused), this reduces...
2006-03-04 havocupped player limit (MAX_SCOREBOARD) from 64 to 255...
2006-02-24 havocbeginnings of qw protocol support
2006-02-11 havocremoved crash parameter from Host_ShudownServer, elimin...
2006-02-10 havocadded a comment by MAX_LIGHTSTYLES about savegames
2005-10-21 havocmade darkplaces compile successfully with g++ to test...
2005-08-18 black-Increased MAX_LIGHTSTYLES to 256.
2005-06-01 black-Added Host_AbortCurrentFrame to hide the longjump...
2005-05-27 black-CVS: --------------------------------------------...
2005-05-06 havocchanged Host_Init to execute configs only once
2004-12-03 molivierAdded "ctype.h" to the list of standard headers in...
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