2016-12-31 |
Mario | Merge branch 'master' into Mario/wepent_experimental |
tree | commitdiff |
2016-12-31 |
Mario | Merge branch 'Mirio/balance' into 'master' |
tree | commitdiff |
2016-12-31 |
Mario | Merge branch 'martin-t/shuffleteams' into 'master' |
tree | commitdiff |
2016-12-31 |
Mario | Merge branch 'martin-t/maxshotdist' into 'master' |
tree | commitdiff |
2016-12-31 |
Mario | Merge branch 'master' into martin-t/shuffleteams |
tree | commitdiff |
2016-12-31 |
Mario | Merge branch 'master' into martin-t/maxshotdist |
tree | commitdiff |
2016-12-31 |
Mario | Merge branch 'martin-t/misc' into 'master' |
tree | commitdiff |
2016-12-31 |
Mario | Merge branch 'master' into Mario/wepent_experimental |
tree | commitdiff |
2016-12-31 |
Mario | Remove the if() check, all we're doing is setting it... |
tree | commitdiff |
2016-12-31 |
Mario | Merge branch 'master' into Mirio/balance |
tree | commitdiff |
2016-12-31 |
Mario | Merge branch 'terencehill/bot_fix' into 'master' |
tree | commitdiff |
2016-12-31 |
Mario | Don't modify the old weapon entity when observing |
tree | commitdiff |
2016-12-30 |
terencehill | Fix %W in chat messages again... |
tree | commitdiff |
2016-12-30 |
terencehill | Revert "Show to spectators all the waypoints that are... |
tree | commitdiff |
2016-12-30 |
terencehill | Mutators dialog: fix "No start weapons" checkbox enabli... |
tree | commitdiff |
2016-12-30 |
Mario | Enable buffs by default and don't report them as a... |
tree | commitdiff |
2016-12-30 |
Martin Taibr | PlayerDamage_Calculate -> Damage_Calculate |
tree | commitdiff |
2016-12-30 |
Martin Taibr | fix overkill blaster damaging turrets and vehicles... |
tree | commitdiff |
2016-12-30 |
Martin Taibr | minor optimization |
tree | commitdiff |
2016-12-30 |
Martin Taibr | simplify cl_handicap, update description |
tree | commitdiff |
2016-12-29 |
terencehill | Optimize trigger_hurt check |
tree | commitdiff |
2016-12-29 |
terencehill | Don't allow bots to move towards a dropped weapon until... |
tree | commitdiff |
2016-12-29 |
terencehill | Fix wrong checks causing bots to ignore dropped weapons... |
tree | commitdiff |
2016-12-29 |
Mario | Merge branch 'master' into Mario/wepent_experimental |
tree | commitdiff |
2016-12-29 |
terencehill | Merge branch 'master' into terencehill/bot_fix |
tree | commitdiff |
2016-12-29 |
terencehill | Fix shotgun ammo field |
tree | commitdiff |
2016-12-29 |
terencehill | Fix %W in chat messages |
tree | commitdiff |
2016-12-29 |
terencehill | Improve weapon rating balance: bots now really take... |
tree | commitdiff |
2016-12-28 |
terencehill | Fix ammo rating, it was always rated 0 |
tree | commitdiff |
2016-12-28 |
terencehill | High rating for 50 armor is more than enough (justified... |
tree | commitdiff |
2016-12-28 |
terencehill | Small cleanup |
tree | commitdiff |
2016-12-27 |
terencehill | Custom weapon priorities for bots: improve rating distr... |
tree | commitdiff |
2016-12-27 |
Mario | Merge branch 'master' into Mario/wepent_experimental |
tree | commitdiff |
2016-12-27 |
Mario | Remove IT_AMMO |
tree | commitdiff |
2016-12-26 |
Mario | Hopefully fix compilation unit |
tree | commitdiff |
2016-12-26 |
Mario | Hunter-Killer: Only loop through entities that can... |
tree | commitdiff |
2016-12-26 |
Mario | If weapon entity is deleted, delete its hook too |
tree | commitdiff |
2016-12-26 |
Mario | Add a debug option to weaponarena for all weapons ... |
tree | commitdiff |
2016-12-26 |
Mario | Fix crouch checking wrong hook entity |
tree | commitdiff |
2016-12-26 |
TimePath | Merge branch 'TimePath/inventory_tweaks' |
tree | commitdiff |
2016-12-26 |
TimePath | Inventory: expand capacity |
tree | commitdiff |
2016-12-26 |
Mario | Directly use jetpack instead of quake 3 item (might... |
tree | commitdiff |
2016-12-26 |
terencehill | Custom weapon priorities for bots: improve rating scale... |
tree | commitdiff |
2016-12-26 |
terencehill | Fix wrong check causing bots to seek more already owned... |
tree | commitdiff |
2016-12-25 |
Mirio | Fix an error |
tree | commitdiff |
2016-12-25 |
Mirio | Update credits |
tree | commitdiff |
2016-12-25 |
Mario | Add rudimentary support for World of Padman map entitie... |
tree | commitdiff |
2016-12-25 |
Mario | Move quake, halflife and q3 files into a compat subdire... |
tree | commitdiff |
2016-12-25 |
terencehill | Line up AI_STATUS_* values |
tree | commitdiff |
2016-12-25 |
Mario | Merge branch 'master' into Mario/wepent_experimental |
tree | commitdiff |
2016-12-25 |
terencehill | Fix bots thinking too much after setting a high enough... |
tree | commitdiff |
2016-12-25 |
terencehill | Move check for freed goals to navigation_poptouchedgoals |
tree | commitdiff |
2016-12-25 |
terencehill | Bot logic: improve jumppad touch detection (e.g. on... |
tree | commitdiff |
2016-12-25 |
terencehill | Remove path to unreachable goals that lead to falling... |
tree | commitdiff |
2016-12-25 |
Mario | Fix stat references on non-player entities |
tree | commitdiff |
2016-12-25 |
Mario | Fix a reference to the unused global entity 'other' |
tree | commitdiff |
2016-12-24 |
Mario | Merge branch 'master' into Mario/wepent_experimental |
tree | commitdiff |
2016-12-24 |
Mario | Use the constants for player hitbox size when applicabl... |
tree | commitdiff |
2016-12-24 |
Mario | Merge branch 'master' into Mario/wepent_experimental |
tree | commitdiff |
2016-12-24 |
Mario | We need to send location as coords, can't 'short'cut... |
tree | commitdiff |
2016-12-24 |
Mario | We need to keep checking the other weapon entities... |
tree | commitdiff |
2016-12-24 |
Mario | Make sure weapon's reticle image is also not null |
tree | commitdiff |
2016-12-24 |
Mario | Clean up map vote mask writing to use the BIT macro... |
tree | commitdiff |
2016-12-24 |
Mario | Merge branch 'master' into Mario/wepent_experimental |
tree | commitdiff |
2016-12-24 |
Martin Taibr | limit max_shot_distance to 230000 |
tree | commitdiff |
2016-12-24 |
Martin Taibr | warning in case something is wrong with max_shot_distance |
tree | commitdiff |
2016-12-24 |
Martin Taibr | adjust max shot distance according to map size |
tree | commitdiff |
2016-12-24 |
Mario | Don't use global options for the player hitbox and... |
tree | commitdiff |
2016-12-24 |
Mario | Don't return if player doesn't have the default powerup... |
tree | commitdiff |
2016-12-23 |
Mario | Minor monster code cleanup |
tree | commitdiff |
2016-12-22 |
terencehill | Bot logic: tweak bunnyhop stop distance, improve trigge... |
tree | commitdiff |
2016-12-21 |
Mario | Merge branch 'master' into Mario/wepent_experimental |
tree | commitdiff |
2016-12-21 |
Mario | Don't continue the loop if a valid reticle image is... |
tree | commitdiff |
2016-12-20 |
Mario | Predict jetpack effect and sound (yay for perfectly... |
tree | commitdiff |
2016-12-20 |
Mario | Merge branch 'master' into Mario/wepent_experimental |
tree | commitdiff |
2016-12-19 |
terencehill | Add some randomness to the goal selection when a bot... |
tree | commitdiff |
2016-12-19 |
terencehill | Fix ambiguous check causing bots to avoid jumppads... |
tree | commitdiff |
2016-12-19 |
Mario | Rename a lib function (overlaps with an old map entity... |
tree | commitdiff |
2016-12-18 |
Mario | Use registry to get monster list |
tree | commitdiff |
2016-12-18 |
Mario | Limit the number of maps lsmaps can show to 250 (better... |
tree | commitdiff |
2016-12-17 |
TimePath | Bots: add navigation_clearroute and goalcurrent to... |
tree | commitdiff |
2016-12-17 |
Mario | Remove unused macro |
tree | commitdiff |
2016-12-16 |
terencehill | Fix bots always returning to own base after that the... |
tree | commitdiff |
2016-12-16 |
Mario | Improve code readability in W_DecreaseAmmo |
tree | commitdiff |
2016-12-16 |
terencehill | Share some waypoint code in a dedicated function |
tree | commitdiff |
2016-12-16 |
terencehill | Add possibility to send a command to all the bots;... |
tree | commitdiff |
2016-12-16 |
Mario | Merge branch 'master' into Mario/wepent_experimental |
tree | commitdiff |
2016-12-16 |
Mario | Merge branch 'master' into Mario/wepent_experimental |
tree | commitdiff |
2016-12-15 |
terencehill | Part 2 of edc2958143 "Make sure bots don't move to... |
tree | commitdiff |
2016-12-15 |
terencehill | KeyHunt panel: if there is no key to show return early... |
tree | commitdiff |
2016-12-14 |
Mario | Give it some arguments |
tree | commitdiff |
2016-12-14 |
Mario | Add some mutator hooks to clear out another gamemode... |
tree | commitdiff |
2016-12-14 |
Mario | Use new item name in Quake compat, may fix weird issues... |
tree | commitdiff |
2016-12-14 |
Mario | Add a wrapper for item sounds, so they can be easily... |
tree | commitdiff |
2016-12-13 |
Mario | Remove the o |
tree | commitdiff |
2016-12-13 |
Mario | Don't count target_ entity checkpoints as a touchable... |
tree | commitdiff |
2016-12-13 |
terencehill | While passing the flag to a team mate, don't return... |
tree | commitdiff |
2016-12-13 |
terencehill | CTF: rename an entity field; remove some redundant... |
tree | commitdiff |
2016-12-13 |
Mario | If a weapon doesn't have a team, show it even if it... |
tree | commitdiff |
2016-12-13 |
Martin Taibr | increase MAX_SHOT_DISTANCE again |
tree | commitdiff |
next |