]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/history - qcsrc/common
Merge branch 'TimePath/inventory_tweaks'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common /
2016-12-26 TimePathMerge branch 'TimePath/inventory_tweaks'
2016-12-26 TimePathInventory: expand capacity
2016-12-25 MarioFix a reference to the unused global entity 'other'
2016-12-24 MarioUse the constants for player hitbox size when applicabl...
2016-12-24 MarioWe need to send location as coords, can't 'short'cut...
2016-12-24 MarioDon't use global options for the player hitbox and...
2016-12-23 MarioMinor monster code cleanup
2016-12-20 MarioPredict jetpack effect and sound (yay for perfectly...
2016-12-19 MarioRename a lib function (overlaps with an old map entity...
2016-12-14 MarioAdd a wrapper for item sounds, so they can be easily...
2016-12-11 terencehillRemove an useless placeholder waypoint
2016-12-10 MarioAllow target_push to be used as a pusher itself (Quake...
2016-12-10 MarioMerge branch 'DefaultUser/armormega' into 'master'
2016-12-10 MarioMerge branch 'terencehill/ca_bots_fix' into 'master'
2016-12-10 MarioMerge branch 'terencehill/gameover_stuff' into 'master'
2016-12-10 MarioMerge branch 'master' into DefaultUser/armormega
2016-12-05 MarioMerge branch 'terencehill/item_models' into 'master'
2016-12-04 terencehillIncrease powerups and megas size. It fixes #192
2016-12-04 terencehillApply correct buff bbox after it respawns
2016-12-01 terencehillInstead of hiding waypoints for eliminated players...
2016-11-29 terencehillMerge branch 'master' into terencehill/ca_bots_fix
2016-11-29 MarioMerge branch 'terencehill/LMS_improvements' into 'master'
2016-11-29 MarioMerge branch 'martin-t/msnt' into 'master'
2016-11-27 terencehillMerge branch 'master' into terencehill/LMS_improvements 394/head
2016-11-27 terencehillShow to spectators all the waypoints that are shown...
2016-11-27 MarioUse a field to store the nade's lifetime, should fix...
2016-11-25 terencehillMake it clear that FRAGS_PLAYER_NONSOLID and FRAGS_LMS_...
2016-11-24 Martin Taibrdon't spawn on chatting players 392/head
2016-11-24 terencehillRemove unused specialcommand stuff from the client
2016-11-20 MarioMove tuba's view model handling into the tuba file
2016-11-19 MarioRemove some unused cvars
2016-11-19 MarioRemove a few server-side cvars from the client
2016-11-19 MarioRename a few parameters and locals named x, y, z
2016-11-16 MarioUse a trick to prevent handling of items that aren...
2016-11-16 MarioFix invasion
2016-11-15 Rudolf PolzerMerge branch 'divVerent/anticheat-playerstats'
2016-11-15 MarioAdd a button for dodging (not documented in menu yet)
2016-11-14 Rudolf PolzerReport anticheat data to playerstats; remove unused...
2016-11-14 terencehillAvoid a glitch when a dropped weapon starts bobbing...
2016-11-12 terencehillDamagetext: remove {health(ph)} and {total(p)}, add...
2016-11-11 terencehillMerge branch 'master' into terencehill/ca_bots_fix
2016-11-11 terencehillImprove code readability
2016-11-11 terencehillDamagetext: add {health(ph)}: shows potential_health...
2016-11-11 MarioMerge branch 'DefaultUser/m_itemid' into 'master'
2016-11-10 terencehillMake use of constants for damagetext bitflags
2016-11-10 terencehillOptimize damagetext networking
2016-11-10 FreddyRemove a comment that is no longer true
2016-11-10 FreddyAdd .m_respawnsound for GameItems 386/head
2016-11-10 Freddy.m_glow is only needed in GAMEQC
2016-11-10 terencehillSimplify
2016-11-10 MarioMerge branch 'terencehill/ca_shownames_fix' into 'master'
2016-11-10 MarioMerge branch 'DefaultUser/more_damagetext' into 'master'
2016-11-10 MarioMerge branch 'martin-t/msnt' into 'master'
2016-11-08 MarioMerge branch 'DefaultUser/func_train_random_target...
2016-11-08 MarioMerge branch 'master' into DefaultUser/func_train_rando... 385/head
2016-11-07 MarioTurn off standard weaponarena in weapon arena modes...
2016-11-06 terencehillCA: fix name tags getting displayed above eliminated... 388/head
2016-11-06 Martin TaibrMerge branch 'master' into martin-t/msnt 383/head
2016-11-06 MarioMove nade timer handling out of offhand code (offhand...
2016-11-05 FreddyRename hud_panel_itemstime_hidelarge to hud_panel_items...
2016-11-05 FreddyRename ITEM_HealthLarge to ITEM_HealthBig
2016-11-05 FreddyChange item_health_large to item_health_big
2016-11-05 FreddyRename cvars containing healthlarge to healthbig
2016-11-05 FreddyRename ITEM_ArmorLarge to ITEM_ArmorBig
2016-11-05 FreddyChange the way item glow is handled
2016-11-05 FreddyDon't apply ITS_POWERUP to all powerups
2016-11-05 FreddyUse .instanceOfPowerup
2016-11-04 FreddyChange item_armor_large to item_armor_mega
2016-11-04 FreddyRename cvars containing armorlarge to armormega
2016-11-04 MarioFix hagar loading and switching weapons
2016-11-03 terencehillMerge branch 'master' into terencehill/gameover_stuff
2016-11-03 Martin Taibrtest only 10 teammates
2016-11-02 FreddyAdd .future_target field for func_train
2016-11-02 MarioHack to fix tuba alternative instruments
2016-11-02 FreddyRemove a "="
2016-11-02 Mariofunc_breakable: Always check for updates, not just...
2016-11-01 FreddyAlso let the first target of func_train be random
2016-11-01 FreddyRandom entity selection only for the target field for...
2016-11-01 FreddyMake func_train respect its target's "target_random...
2016-10-30 Martin Taibrcleanup
2016-10-29 Martin Taibrremove msnt_deathloc, fix spot selection
2016-10-29 Martin Taibri could do something like this but it looks ugly
2016-10-28 Martin Taibrdon't test all spots when a good one is found early
2016-10-28 Martin Taibrcomment
2016-10-28 Martin TaibrMerge branch 'master' into martin-t/msnt
2016-10-28 Martin Taibrremove redundant test
2016-10-28 Martin Taibriterate through clients in random order
2016-10-27 MarioMerge branch 'Mario/xonoticless_fix' into 'master'
2016-10-27 MarioFix wall dodging working on the skybox
2016-10-24 MarioMerge branch 'master' into Mario/xonoticless_fix
2016-10-24 MarioMerge branch 'Mario/intrusive_3' into 'master'
2016-10-24 FreddyDamagetext: change {real_damage} to {potential_health}
2016-10-23 MarioMerge branch 'Mario/intrusive_2' into 'master'
2016-10-23 terencehillVehicleSpawn --> VehicleInit
2016-10-23 terencehillRevert "Rename VehicleSpawn mutator hook to VehicleInit...
2016-10-23 MarioMake it compile with XONOTIC, too
2016-10-23 MarioMake it compile without XONOTIC defined
2016-10-22 FreddyDamagetext: Add {real_damage}
2016-10-22 FreddyExtend docstring for cl_damagetext_format
2016-10-22 FreddyDamagetext: add possibility to show potential damage
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