xonotic/xonotic-data.pk3dir.git
6 months agoFix legacy vaporizer beam effect appearing invisible in free for all gamemodes
Mario [Wed, 1 Apr 2020 16:32:24 +0000 (02:32 +1000)]
Fix legacy vaporizer beam effect appearing invisible in free for all gamemodes

6 months agoRotRegen now takes care to get resource limit too
terencehill [Wed, 1 Apr 2020 13:39:50 +0000 (15:39 +0200)]
RotRegen now takes care to get resource limit too

6 months agoMake so that CalcRotRegen (renamed to RotRegen) applies the new amount of a certain...
terencehill [Wed, 1 Apr 2020 13:31:38 +0000 (15:31 +0200)]
Make so that CalcRotRegen (renamed to RotRegen) applies the new amount of a certain resource but only if different

6 months agoAdd an option to use a server default for clients as a fallback and make use of it...
Mario [Mon, 30 Mar 2020 15:24:47 +0000 (01:24 +1000)]
Add an option to use a server default for clients as a fallback and make use of it to allow optional multijump (multijump is enabled by default but configurable on the server)

6 months agoAdd an option for servers to enable opt-in mode for dodging using the cl_dodging...
Mario [Mon, 30 Mar 2020 15:13:31 +0000 (01:13 +1000)]
Add an option for servers to enable opt-in mode for dodging using the cl_dodging setting (off by default), allows servers to provide dodging optionally without forcing it on everyone

6 months agoDisable client prediction when in follow mode (impossible to predict)
Mario [Mon, 30 Mar 2020 13:43:59 +0000 (23:43 +1000)]
Disable client prediction when in follow mode (impossible to predict)

6 months agoTransifex autosync
Rudolf Polzer [Mon, 30 Mar 2020 05:25:19 +0000 (07:25 +0200)]
Transifex autosync

6 months agoUpdate hash
terencehill [Sun, 29 Mar 2020 18:38:42 +0000 (20:38 +0200)]
Update hash

6 months agoMerge branch 'master' into terencehill/bot_ai 776/head
terencehill [Sun, 29 Mar 2020 15:13:36 +0000 (17:13 +0200)]
Merge branch 'master' into terencehill/bot_ai

6 months agoMerge branch 'terencehill/cl_eventchase_death_2' into 'master'
Martin Taibr [Sun, 29 Mar 2020 06:16:11 +0000 (06:16 +0000)]
Merge branch 'terencehill/cl_eventchase_death_2' into 'master'

cl_eventchase_death 2 by default

* cl_eventchase_death 2 by default
* make the cl_eventchase_death checkbox toggle between 0 and 2

For a quick reference: seta cl_eventchase_death 2 "camera goes into 3rd person mode when the player is dead; set to 2 to active the effect only when the corpse doesn't move anymore"

See merge request xonotic/xonotic-data.pk3dir!787

6 months agoTransifex autosync
Rudolf Polzer [Sun, 29 Mar 2020 05:25:01 +0000 (07:25 +0200)]
Transifex autosync

6 months agocl_eventchase_death 2 by default; make the cl_eventchase_death checkbox toggle betwee... 787/head
terencehill [Fri, 27 Mar 2020 00:48:48 +0000 (01:48 +0100)]
cl_eventchase_death 2 by default; make the cl_eventchase_death checkbox toggle between 0 and 2

6 months agoMerge branch 'terencehill/ft_rounds' into 'master'
Martin Taibr [Sat, 28 Mar 2020 11:38:37 +0000 (11:38 +0000)]
Merge branch 'terencehill/ft_rounds' into 'master'

Freeze Tag rounds

* Announce remaining rounds (like CA)
* Base team score on rounds rather than points (like CA).
Basically it changes how scoreboard shows scoring limit (`X rounds` instead of `X points`)

See merge request xonotic/xonotic-data.pk3dir!781

6 months agoMerge branch 'master' of ssh://gitlab.com/xonotic/xonotic-data.pk3dir
Martin Taibr [Fri, 27 Mar 2020 09:12:51 +0000 (10:12 +0100)]
Merge branch 'master' of ssh://gitlab.com/xonotic/xonotic-data.pk3dir

6 months agoupdate information about NaN bug (fixed in DP by f96918f0280)
Martin Taibr [Fri, 27 Mar 2020 09:12:00 +0000 (10:12 +0100)]
update information about NaN bug (fixed in DP by f96918f0280)

6 months agoIf the weapon's animation was invalid, reset it to idle, also default to the idle...
Mario [Thu, 26 Mar 2020 13:48:57 +0000 (23:48 +1000)]
If the weapon's animation was invalid, reset it to idle, also default to the idle animation, fixes weapon playing reload animation for a second when re-spawning

6 months agoUpdate hash
terencehill [Thu, 26 Mar 2020 00:44:06 +0000 (01:44 +0100)]
Update hash

6 months agoMerge branch 'terencehill/frags_remaining_announcer'
terencehill [Wed, 25 Mar 2020 17:47:52 +0000 (18:47 +0100)]
Merge branch 'terencehill/frags_remaining_announcer'

6 months agoRestore setting of air_finished CreatureFrame_Liquids in CreatureFrame_Liquids. This...
terencehill [Wed, 25 Mar 2020 17:46:07 +0000 (18:46 +0100)]
Restore setting of air_finished CreatureFrame_Liquids in CreatureFrame_Liquids. This commit reverts 7f79df2d74

7 months agoMerge branch 'terencehill/oxygen_bar' into 'master'
Mario [Tue, 24 Mar 2020 13:52:05 +0000 (13:52 +0000)]
Merge branch 'terencehill/oxygen_bar' into 'master'

Oxygen bar

Closes #2393

See merge request xonotic/xonotic-data.pk3dir!784

7 months agoMinor cleanup to campcheck code
Mario [Tue, 24 Mar 2020 12:47:46 +0000 (22:47 +1000)]
Minor cleanup to campcheck code

7 months agoAdd an option to apply campcheck rules to players who are typing (off by default)
Mario [Tue, 24 Mar 2020 12:39:04 +0000 (22:39 +1000)]
Add an option to apply campcheck rules to players who are typing (off by default)

7 months agoFix oxygen bar when player is in water and switches to spectate someone 784/head
terencehill [Sat, 21 Mar 2020 14:57:03 +0000 (15:57 +0100)]
Fix oxygen bar when player is in water and switches to spectate someone

7 months agoDon't announce frags remaining if leadlimit_and_fraglimit 1 and fraglimit 0 and leadl...
terencehill [Sun, 22 Mar 2020 12:03:04 +0000 (13:03 +0100)]
Don't announce frags remaining if leadlimit_and_fraglimit 1 and fraglimit 0 and leadlimit > 0 since scoring rules ignore leadlimit in this case.

Basically I've just added 'if (limit)' before 'fragsleft = max(leadingfragsleft, fragsleft);', other changes are just code rearrangement.
Also removed 'if (fragsleft > 3) fragsleft = 0;' as it was just an negligible optimization

7 months agoleadlimit_and_fraglimit desc
Martin Taibr [Sun, 22 Mar 2020 10:56:30 +0000 (11:56 +0100)]
leadlimit_and_fraglimit desc

7 months agoRefactor frags remaining announcer code and make it work with leadlimit_and_fraglimit 1
terencehill [Sun, 22 Mar 2020 09:25:54 +0000 (10:25 +0100)]
Refactor frags remaining announcer code and make it work with leadlimit_and_fraglimit 1

7 months agoFix previous commit breaking leadlimit_and_fraglimit 1
terencehill [Sat, 21 Mar 2020 22:16:30 +0000 (23:16 +0100)]
Fix previous commit breaking leadlimit_and_fraglimit 1

7 months agoIgnore lead limit if greater than score limit
terencehill [Sat, 21 Mar 2020 18:52:18 +0000 (19:52 +0100)]
Ignore lead limit if greater than score limit

7 months agoSync oxygen bar blinking with start drowning time
terencehill [Sat, 21 Mar 2020 14:12:05 +0000 (15:12 +0100)]
Sync oxygen bar blinking with start drowning time

7 months agoPut blink code in its own function
terencehill [Sat, 21 Mar 2020 13:25:40 +0000 (14:25 +0100)]
Put blink code in its own function

7 months agoBlink oxygen bar when player starts drowning
terencehill [Sat, 21 Mar 2020 11:25:49 +0000 (12:25 +0100)]
Blink oxygen bar when player starts drowning

7 months agoImplement #2393 "Oxygen bar"
terencehill [Fri, 20 Mar 2020 19:16:24 +0000 (20:16 +0100)]
Implement #2393 "Oxygen bar"

7 months agoRemove redundant setting of air_finished that gets overriden in DrownPlayer with...
terencehill [Thu, 19 Mar 2020 23:21:16 +0000 (00:21 +0100)]
Remove redundant setting of air_finished that gets overriden in DrownPlayer with the proper value (g_balance_contents_drowndelay)

7 months agoMerge branch 'bones_was_here/glslgamma' into 'master'
Martin Taibr [Thu, 19 Mar 2020 22:48:39 +0000 (22:48 +0000)]
Merge branch 'bones_was_here/glslgamma' into 'master'

Remove v_glslgamma from menu, as it was removed from div0-stable

The option no longer has any effect, and contrast and gamma can't be adjusted via menu sliders until the dependency is removed.

See merge request xonotic/xonotic-data.pk3dir!782

7 months agoRemove v_glslgamma from menu, as it was removed from div0-stable
bones_was_here [Thu, 19 Mar 2020 22:48:39 +0000 (22:48 +0000)]
Remove v_glslgamma from menu, as it was removed from div0-stable

7 months agoMerge branch 'packer/announce-leadlimit' into 'master'
terencehill [Wed, 18 Mar 2020 18:36:38 +0000 (18:36 +0000)]
Merge branch 'packer/announce-leadlimit' into 'master'

Announce remaining frags for leadlimit, too.

See merge request xonotic/xonotic-data.pk3dir!780

7 months agoUpdate comment. 780/head
packer [Wed, 18 Mar 2020 09:24:59 +0000 (10:24 +0100)]
Update comment.

7 months agoRename fragsleftlast to fragsleft_last.
packer [Wed, 18 Mar 2020 08:15:06 +0000 (09:15 +0100)]
Rename fragsleftlast to fragsleft_last.

7 months agoIf the player state doesn't belong to the player, attach a new one when spawning...
Mario [Tue, 17 Mar 2020 23:12:55 +0000 (09:12 +1000)]
If the player state doesn't belong to the player, attach a new one when spawning, likely fixes some strange issues

7 months agoMerge branch 'packer/banlog' into 'master'
Martin Taibr [Tue, 17 Mar 2020 18:58:23 +0000 (18:58 +0000)]
Merge branch 'packer/banlog' into 'master'

Bans: Do not print IP of banned clients. Add crypto_idfp to log format.

Respect the privacy of banned clients :)

See merge request xonotic/xonotic-data.pk3dir!778

7 months agoBans: Do not print IP of banned clients. Add crypto_idfp to log format. 778/head
packer [Tue, 17 Mar 2020 17:55:31 +0000 (18:55 +0100)]
Bans: Do not print IP of banned clients. Add crypto_idfp to log format.

7 months agoAnnounce remaining frags for leadlimit, too.
packer [Tue, 17 Mar 2020 17:47:13 +0000 (18:47 +0100)]
Announce remaining frags for leadlimit, too.

7 months agoFreeze Tag: announce remaining frags (rounds) 781/head
terencehill [Tue, 17 Mar 2020 15:26:01 +0000 (16:26 +0100)]
Freeze Tag: announce remaining frags (rounds)

7 months agoFreeze Tag: base team score on rounds rather than points
terencehill [Tue, 17 Mar 2020 15:25:00 +0000 (16:25 +0100)]
Freeze Tag: base team score on rounds rather than points

7 months agoFix #2327 "Giant mg ammo ring when "smooth effects of crosshairs" (crosshair_effect_s...
terencehill [Mon, 16 Mar 2020 21:15:01 +0000 (22:15 +0100)]
Fix #2327 "Giant mg ammo ring when "smooth effects of crosshairs" (crosshair_effect_scalefade) is disabled"

7 months agoMisc cleanups (comment in CCR is no longer valid, autocvar declarations are right...
terencehill [Mon, 16 Mar 2020 12:05:38 +0000 (13:05 +0100)]
Misc cleanups (comment in CCR is no longer valid, autocvar declarations are right above CCR)

7 months agoClean up / compact bot_setnameandstuff code
terencehill [Mon, 16 Mar 2020 11:58:39 +0000 (12:58 +0100)]
Clean up / compact bot_setnameandstuff code

7 months agoAdd an option (disabled by default) to drop off-hand weapons while dual wielding...
Mario [Sun, 15 Mar 2020 07:34:59 +0000 (17:34 +1000)]
Add an option (disabled by default) to drop off-hand weapons while dual wielding in the pinata mutator

7 months agoMerge branch 'master' into terencehill/bot_ai
terencehill [Sat, 14 Mar 2020 22:41:28 +0000 (23:41 +0100)]
Merge branch 'master' into terencehill/bot_ai

7 months agoAllow chmap and map shorthands for gotomap to be votable (if available) without needi...
Mario [Sat, 14 Mar 2020 01:28:57 +0000 (11:28 +1000)]
Allow chmap and map shorthands for gotomap to be votable (if available) without needing to explicitly list all of them in sv_vote_commands

7 months agoMerge branch 'terencehill/campaign_message_tweak' into 'master'
Mario [Fri, 13 Mar 2020 12:14:39 +0000 (12:14 +0000)]
Merge branch 'terencehill/campaign_message_tweak' into 'master'

Campaign message tweaks

See merge request xonotic/xonotic-data.pk3dir!763

7 months agoShow crosshair pickup animation when picking up a buff, solves #2413
Mario [Fri, 13 Mar 2020 12:02:43 +0000 (22:02 +1000)]
Show crosshair pickup animation when picking up a buff, solves #2413

7 months agoBot AI: clear aim target upon death. It fixes #2012
terencehill [Thu, 12 Mar 2020 20:59:56 +0000 (21:59 +0100)]
Bot AI: clear aim target upon death. It fixes #2012

7 months agoBot AI: evade dangers like trigger_hurt and lava by aligning to the ideal route if...
terencehill [Mon, 9 Mar 2020 15:30:05 +0000 (16:30 +0100)]
Bot AI: evade dangers like trigger_hurt and lava by aligning to the ideal route if off-road (also pits are now counted as dangers). It improves movement control on dangerous paths, e.g. on mentalspace bots don't fall anymore after jumping from the central platform to the base.

7 months agoChange unsticking to match the engine even more closely, fixes some cases where entit...
Mario [Sat, 7 Mar 2020 19:55:17 +0000 (05:55 +1000)]
Change unsticking to match the engine even more closely, fixes some cases where entities can be stuck with QC physics

7 months agoDisable prediction when bugrigs is enabled, fixes glitchy movement
Mario [Sat, 7 Mar 2020 19:27:54 +0000 (05:27 +1000)]
Disable prediction when bugrigs is enabled, fixes glitchy movement

7 months agoIf the player has enough ammo already, don't pick up the weapon when g_weapon_stay...
Mario [Fri, 6 Mar 2020 21:19:25 +0000 (07:19 +1000)]
If the player has enough ammo already, don't pick up the weapon when g_weapon_stay is set to 2, fixes unnecessary weapon pickup spam

7 months agoApply air movement physics on slick surfaces when sv_slick_applygravity is enabled
Mario [Fri, 6 Mar 2020 21:12:59 +0000 (07:12 +1000)]
Apply air movement physics on slick surfaces when sv_slick_applygravity is enabled

7 months agoFix being able to double jump after sliding on a slick surface
Mario [Fri, 6 Mar 2020 21:10:13 +0000 (07:10 +1000)]
Fix being able to double jump after sliding on a slick surface

7 months agoTransifex autosync
Rudolf Polzer [Fri, 6 Mar 2020 06:24:49 +0000 (07:24 +0100)]
Transifex autosync

7 months agoBot AI: better implementation of keeping the current route while bot is jumping a gap
terencehill [Thu, 5 Mar 2020 18:19:59 +0000 (19:19 +0100)]
Bot AI: better implementation of keeping the current route while bot is jumping a gap

7 months agoBot AI: save some CPU cycles by checking trigger_hurt after checking that something...
terencehill [Tue, 3 Mar 2020 17:21:16 +0000 (18:21 +0100)]
Bot AI: save some CPU cycles by checking trigger_hurt after checking that something can be done to evade it (cheaper checks)

7 months agoBot AI: fix sky detection under the bot
terencehill [Sun, 1 Mar 2020 15:52:02 +0000 (16:52 +0100)]
Bot AI: fix sky detection under the bot

7 months agoMerge branch 'martin-t/version' into 'master'
Mario [Sat, 29 Feb 2020 09:01:51 +0000 (09:01 +0000)]
Merge branch 'martin-t/version' into 'master'

Print which QC version it is

See merge request xonotic/xonotic-data.pk3dir!770

7 months agoMerge branch 'terencehill/pressed_keys_fix' into 'master'
Mario [Sat, 29 Feb 2020 08:46:00 +0000 (08:46 +0000)]
Merge branch 'terencehill/pressed_keys_fix' into 'master'

Pressed keys fix

See merge request xonotic/xonotic-data.pk3dir!773

7 months agoBot AI: while bunnyhopping detect waypoints way under bots (up to 250 qu) for smoothe...
terencehill [Tue, 25 Feb 2020 15:28:22 +0000 (16:28 +0100)]
Bot AI: while bunnyhopping detect waypoints way under bots (up to 250 qu) for smoother runs

8 months agoTransifex autosync
Rudolf Polzer [Thu, 20 Feb 2020 06:24:42 +0000 (07:24 +0100)]
Transifex autosync

8 months agoTransifex autosync
Rudolf Polzer [Wed, 19 Feb 2020 06:25:00 +0000 (07:25 +0100)]
Transifex autosync

8 months agoMerge branch 'martin-t/vote' into 'master'
Mario [Tue, 18 Feb 2020 13:06:24 +0000 (13:06 +0000)]
Merge branch 'martin-t/vote' into 'master'

Fix sv_vote_gametype_default_current to match description

See merge request xonotic/xonotic-data.pk3dir!774

8 months agoTransifex autosync
Rudolf Polzer [Mon, 17 Feb 2020 06:24:42 +0000 (07:24 +0100)]
Transifex autosync

8 months agoBot AI: keep the jump button pressed for a short while, useful with ramp jumps
terencehill [Sun, 16 Feb 2020 22:28:31 +0000 (23:28 +0100)]
Bot AI: keep the jump button pressed for a short while, useful with ramp jumps

8 months agoParse one bot weapon priority list as soon as its relative cvar is changed rather...
terencehill [Sun, 16 Feb 2020 16:35:00 +0000 (17:35 +0100)]
Parse one bot weapon priority list as soon as its relative cvar is changed rather than parsing all priority lists every 5 seconds

8 months agoUse a shared macro to parse bot weapon priorities
terencehill [Sun, 16 Feb 2020 15:50:47 +0000 (16:50 +0100)]
Use a shared macro to parse bot weapon priorities

8 months ago Fix typo
terencehill [Sun, 16 Feb 2020 12:57:05 +0000 (13:57 +0100)]
 Fix typo

8 months agoTransifex autosync
Rudolf Polzer [Sun, 16 Feb 2020 06:24:44 +0000 (07:24 +0100)]
Transifex autosync

8 months agofix sv_vote_gametype_default_current to match description 774/head
Martin Taibr [Sat, 15 Feb 2020 18:07:50 +0000 (19:07 +0100)]
fix sv_vote_gametype_default_current to match description

it used to always pick current mode if there was a tie

8 months agoReset pressed keys when switching spectated player 773/head
terencehill [Thu, 13 Feb 2020 19:33:46 +0000 (20:33 +0100)]
Reset pressed keys when switching spectated player

8 months agosimplify version cmd using PROGNAME 770/head
Martin Taibr [Thu, 13 Feb 2020 18:08:00 +0000 (19:08 +0100)]
simplify version cmd using PROGNAME

8 months agoMerge branch 'martin-t/check-cvars' into 'master'
Mario [Thu, 13 Feb 2020 17:06:06 +0000 (17:06 +0000)]
Merge branch 'martin-t/check-cvars' into 'master'

Check bal-wep files for consistency

Closes #2258

See merge request xonotic/xonotic-data.pk3dir!769

8 months agoAlways hide Pressed Keys panel when observing, it doesn't show any pressed key anyway
terencehill [Thu, 13 Feb 2020 15:47:10 +0000 (16:47 +0100)]
Always hide Pressed Keys panel when observing, it doesn't show any pressed key anyway

8 months agoReset pressed keys when going observer
terencehill [Thu, 13 Feb 2020 15:43:20 +0000 (16:43 +0100)]
Reset pressed keys when going observer

8 months agoBot AI: while targetting an enemy try to pick a new target after some seconds (bot_ai...
terencehill [Thu, 13 Feb 2020 14:39:57 +0000 (15:39 +0100)]
Bot AI: while targetting an enemy try to pick a new target after some seconds (bot_ai_enemydetectioninterval_stickingtoenemy) rather than when health is lower than 30. Fixed description of bot_ai_enemydetectioninterval

8 months agoOptimize havocbot_chooseenemy code
terencehill [Wed, 12 Feb 2020 20:18:22 +0000 (21:18 +0100)]
Optimize havocbot_chooseenemy code

8 months agoprint which QC version it is
Martin Taibr [Wed, 12 Feb 2020 15:24:30 +0000 (16:24 +0100)]
print which QC version it is

8 months agocleanup
Martin Taibr [Wed, 12 Feb 2020 15:09:09 +0000 (16:09 +0100)]
cleanup

8 months agoremove bal-wep-overkill-nerfed.cfg 769/head
Martin Taibr [Wed, 12 Feb 2020 14:21:40 +0000 (15:21 +0100)]
remove bal-wep-overkill-nerfed.cfg

8 months agoalso check bal-wep files for consistency
Martin Taibr [Wed, 12 Feb 2020 14:16:28 +0000 (15:16 +0100)]
also check bal-wep files for consistency

8 months agoBot AI: make bots faster by refactoring bunnyhop algorithm
terencehill [Mon, 10 Feb 2020 18:17:08 +0000 (19:17 +0100)]
Bot AI: make bots faster by refactoring bunnyhop algorithm

8 months agoTransifex autosync
Rudolf Polzer [Sun, 9 Feb 2020 06:24:45 +0000 (07:24 +0100)]
Transifex autosync

8 months agoMerge branch 'Mario/stepdown_maxspeed' into 'master'
Mario [Sat, 8 Feb 2020 09:15:58 +0000 (09:15 +0000)]
Merge branch 'Mario/stepdown_maxspeed' into 'master'

Merge branch Mario/stepdown_maxspeed (XS merge request)

Closes #2404

See merge request xonotic/xonotic-data.pk3dir!767

8 months agoUpdate sv_gameplayfix_stepdown_maxspeed description to mention that it requires QC... 767/head
Mario [Sat, 8 Feb 2020 09:04:59 +0000 (19:04 +1000)]
Update sv_gameplayfix_stepdown_maxspeed description to mention that it requires QC physics

8 months agoTransifex autosync
Rudolf Polzer [Sat, 8 Feb 2020 06:24:38 +0000 (07:24 +0100)]
Transifex autosync

8 months agoAdd an option to control the maximum speed you can be traveling for stepping down...
Mario [Thu, 6 Feb 2020 12:29:03 +0000 (22:29 +1000)]
Add an option to control the maximum speed you can be traveling for stepping down to apply (ignored by slick surfaces)

8 months agoTransifex autosync
Rudolf Polzer [Tue, 28 Jan 2020 06:24:41 +0000 (07:24 +0100)]
Transifex autosync

8 months agoBot AI: fix bots looking back for an instant if they jump a waypoint without touching...
terencehill [Sun, 26 Jan 2020 10:15:07 +0000 (11:15 +0100)]
Bot AI: fix bots looking back for an instant if they jump a waypoint without touching it when they aren't bunnyhopping

8 months agoAdd some missing parenthesis
Mario [Sat, 25 Jan 2020 17:55:55 +0000 (03:55 +1000)]
Add some missing parenthesis

8 months agoMerge branch 'terencehill/lms_fix'
terencehill [Sat, 25 Jan 2020 12:42:12 +0000 (13:42 +0100)]
Merge branch 'terencehill/lms_fix'

8 months agoRemove the precache function, mostly unused (playermodels now precache themselves...
Mario [Sat, 25 Jan 2020 06:45:34 +0000 (16:45 +1000)]
Remove the precache function, mostly unused (playermodels now precache themselves using the standard PRECACHE methods)

8 months agoClean up racer code a little bit, allow customising racer hover type without restarti...
Mario [Sat, 25 Jan 2020 05:12:34 +0000 (15:12 +1000)]
Clean up racer code a little bit, allow customising racer hover type without restarting the match

9 months agoFix a missed use of .health
Mario [Thu, 23 Jan 2020 22:39:45 +0000 (08:39 +1000)]
Fix a missed use of .health