2020-07-15 |
cloudwalk | Don't save scr_loadingscreen_picture to config (matches... |
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2020-07-13 |
cloudwalk | host, csqc: Remove cl.csqc_paused. Use new global host... |
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2020-06-30 |
cloudwalk | Fix broken recoil with r_stereo |
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2020-06-29 |
cloudwalk | Add -Wshadow cflag and eliminate its warnings, includin... |
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2020-06-27 |
cloudwalk | Remove Con_Warnf and Errorf. Use macros to change color... |
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2020-06-23 |
cloudwalk | Eradicated the CVAR_NQUSERINFOHACK flag, for good |
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2020-06-19 |
cloudwalk | Add missing video capture ifdefs |
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2020-06-19 |
cloudwalk | Fix black screen during any loading screen if the conso... |
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2020-06-18 |
cloudwalk | Organize system and host globals into structs. Implemen... |
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2020-06-11 |
cloudwalk | Initial implementation of command flag system |
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2020-05-31 |
cloudwalk | Don't let envmap run if we're not in-game. Fixes crash |
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2020-05-25 |
cloudwalk | Implement Con_Error(f) and Con_Warn(f), error and warni... |
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2020-05-25 |
havoc | Reworked VM_CL_PolygonBegin/Vertex/End functions to... |
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2020-05-23 |
cloudwalk | Slight refactor of loading screen. Starting a local... |
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2020-05-22 |
cloudwalk | Fix regression causing loading screen to flicker while... |
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2020-05-21 |
cloudwalk | Fix missing loading screen text. A redraw must always... |
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2020-01-22 |
havoc | Changed loading screen to continue during a connection... |
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2020-01-22 |
havoc | Change default value of scr_loadingscreen_background... |
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2020-01-22 |
havoc | cvars are now instanced in &cvars_all as a tracking... |
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2020-01-21 |
havoc | Split the global cmd interpreter into 4 separate ones... |
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2020-01-09 |
havoc | Corrected names in credits to be more accurate and... |
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2018-09-09 |
havoc | Added vid_conwidthauto cvar which updates vid_conwidth... |
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2018-09-08 |
havoc | Don't apply r_showtris and such to the HUD and other... |
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2018-08-05 |
havoc | Remove a lot of OpenGL extension checks. |
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2018-07-29 |
havoc | Remove gl_dither cvar, it isn't supported in GL3.2... |
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2018-05-22 |
havoc | Remove use of glPolygonStipple - it will need to be... |
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2018-05-20 |
havoc | Just assume GL_ARB_texture_non_power_of_two and a numbe... |
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2018-05-20 |
havoc | Remove some unused parameters on R_SetupShader_Generic. |
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2018-05-06 |
havoc | Remove r_vertexgeneric_t, r_vertexmesh_t, vid.interleav... |
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2018-05-02 |
havoc | Remove shadowvolume rendering entirely, now shadowmaps... |
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2018-04-15 |
havoc | Reworked v_isometric code significantly, it now default... |
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2018-04-15 |
havoc | Changed how polygonbegin guesses if the geometry is... |
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2018-04-14 |
havoc | Added v_isometric cvars, this mode is mostly a curiosit... |
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2018-04-13 |
havoc | Made RENDERPATH_GL20 require fbo support and always... |
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2018-04-13 |
havoc | Fix some viewport issues with r_viewfbo and r_bloom... |
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2018-04-13 |
havoc | CSQC polygonbegin functionality now uses the CL_MeshEnt... |
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2018-04-12 |
havoc | Default scr_loadingscreen_background to 1, and also... |
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2018-04-11 |
havoc | Added Draw_GetPicWidth, Draw_GetPicHeight, Draw_IsPicLo... |
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2018-04-10 |
havoc | Remove v_glslgamma cvar (now assumed to be 1) and corre... |
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2018-04-09 |
havoc | Refactored R_UpdateEntityLighting to CL_UpdateEntitySha... |
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2018-04-07 |
havoc | Fix a mistake made when merging R_RenderView call in... |
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2018-04-07 |
havoc | Make the semantics of CL_VM_UpdateView more clear ... |
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2018-04-03 |
havoc | Remove v_hwgamma feature as it is not worth maintaining... |
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2016-09-10 |
havoc | Fix MSVC++ 2015 warnings about variable scope and some... |
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2016-07-20 |
divverent | Make the touch outline feature actually work. |
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2015-03-05 |
divverent | Fix a dpsnprintf use. |
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2015-03-04 |
divverent | Fix clang-analyzer false positives. |
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2014-05-29 |
havoc | Fixed a large number of WIN64 type conversion warnings. |
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2014-03-04 |
havoc | increase MAX_PARTICLEEFFECTNAME and MAX_PARTICLEEFFECTI... |
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2014-01-07 |
divverent | Fix some warnings. |
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2013-09-19 |
divverent | Rework game specific hacks to have a special group... |
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2013-08-03 |
divverent | Fix name of CONFIG_VIDEO_CAPTURE macro. |
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2013-08-03 |
divverent | Revert "Revert "Build in subdirs"", as the issues seem... |
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2013-07-22 |
divverent | fix alpha screenshots |
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2013-07-17 |
havoc | Steel Storm additions for mobile (EluanCM) |
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2013-07-13 |
divverent | New rate burst handling; cvars: cl_rate_burstsize,... |
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2013-07-07 |
havoc | fix a serious issue with CSQC frametime being non-zero... |
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2013-06-19 |
havoc | some cleanup of glDelete calls to guard against bugs... |
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2013-04-17 |
havoc | fix a severe texture corruption and crash case when... |
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2013-02-28 |
havoc | implemented r_batch_dynamicbuffer which allows the... |
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2013-02-28 |
havoc | implemented use of GL_ARB_uniform_buffer_object for... |
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2013-02-23 |
havoc | fix C++ compile error |
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2013-02-23 |
havoc | added entity caching stats in graph |
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2013-02-23 |
havoc | removed frames last second report in r_speeds graph |
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2013-02-23 |
havoc | changed r_refdef.stats struct to be an array indexed... |
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2013-01-10 |
havoc | patch from roboman2444 : |
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2012-09-26 |
divverent | use library versions 2 and 3 of ODE too. It seems compa... |
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2012-09-23 |
vortex | scr_loadingscreen_background: fix double-applied gamma. |
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2012-09-19 |
divverent | cl_loadingscreen_fps: fix it on Linux |
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2012-09-01 |
vortex | New cvar scr_loadingscreen_picture to customize loading... |
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2012-08-09 |
vortex | New cvar scr_loadingscreen_maxfps (default 10) which... |
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2012-04-19 |
divverent | remove some more dead code |
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2012-03-12 |
divverent | introducing "scr_loadingscreen_firstforstartup" |
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2011-12-03 |
divverent | add cl_minfps_force cvar to run minfps code even during... |
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2011-12-03 |
divverent | transform: make hysteresis one-sided, no behaviour... |
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2011-12-03 |
divverent | new cl_minfps logic that seems a lot more successful... |
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2011-11-14 |
divverent | hopefully fix the r_stereo bug |
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2011-10-22 |
havoc | major overhaul for thread-safety - many global variable... |
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2011-10-16 |
havoc | fix motionblur with r_viewfbo 2 or 3 |
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2011-10-16 |
havoc | overhauling a lot of functions to allow fbo rendering |
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2011-10-14 |
havoc | removed scr_zoomwindow feature to simplify code |
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2011-10-14 |
havoc | fix bugs with CSQC clearscene function - it now restore... |
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2011-10-12 |
havoc | display scene brightness (r_refdef.view.colorscale... |
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2011-09-16 |
havoc | added scr_screenshot_timestamp cvar which defaults... |
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2011-09-02 |
divverent | add -noconsole option to block console input and display |
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2011-08-21 |
vortex | 2 new cvars: sv_gameplayfix_unstickentities and sv_game... |
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2011-08-03 |
havoc | fix a pile of issues with calling conventions on GLES2... |
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2011-07-24 |
vortex | Fix gl_texturecompression_sprites to check for gl_textu... |
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2011-05-29 |
havoc | added r_trippy cvar |
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2011-05-25 |
havoc | r_speeds now shows without being connected (in menu... |
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2011-05-14 |
divverent | Attempt to make loading screens not stay cached, to... |
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2011-04-01 |
divverent | possibly fix offset calc for infobar |
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2011-04-01 |
havoc | added GL_Finish function in backend, to centralize... |
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2011-04-01 |
havoc | added support for dpsoftrast synchronization for fpsscaling |
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2011-04-01 |
havoc | reworked r_viewscale_fpsscaling to use the time of... |
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2011-03-31 |
havoc | added r_viewfbo and r_viewscale cvars - the former... |
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2011-03-19 |
vortex | add "r_fog_clear" cvar which allows to disable framebuf... |
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2011-03-14 |
havoc | improved vid_touchscreen - it now adapts to screen... |
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2011-03-11 |
havoc | cache collision trace results from frame to frame |
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2011-02-27 |
havoc | experimental touchscreen support, intended for mobile... |
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